# # ***** BEGIN LICENSE BLOCK ***** # Version: MPL 1.1/GPL 2.0/LGPL 2.1 # # The contents of this file are subject to the Mozilla Public License Version # 1.1 (the "License"); you may not use this file except in compliance with # the License. You may obtain a copy of the License at # http://www.mozilla.org/MPL/ # # Software distributed under the License is distributed on an "AS IS" basis, # WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License # for the specific language governing rights and limitations under the # License. # # The Original Code is the Netscape security libraries. # # The Initial Developer of the Original Code is # Netscape Communications Corporation. # Portions created by the Initial Developer are Copyright (C) 1994-2000 # the Initial Developer. All Rights Reserved. # # Contributor(s): # # Alternatively, the contents of this file may be used under the terms of # either the GNU General Public License Version 2 or later (the "GPL"), or # the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), # in which case the provisions of the GPL or the LGPL are applicable instead # of those above. If you wish to allow use of your version of this file only # under the terms of either the GPL or the LGPL, and not to allow others to # use your version of this file under the terms of the MPL, indicate your # decision by deleting the provisions above and replace them with the notice # and other provisions required by the GPL or the LGPL. If you do not delete # the provisions above, a recipient may use your version of this file under # the terms of any one of the MPL, the GPL or the LGPL. # # ***** END LICENSE BLOCK ***** ####################################################################### # Master "Core Components" macros to figure out binary code location # ####################################################################### # # Figure out where the binary code lives. # ifdef BUILD_TREE ifdef LIBRARY_NAME BUILD = $(BUILD_TREE)/nss/$(LIBRARY_NAME) OBJDIR = $(BUILD_TREE)/nss/$(LIBRARY_NAME) DEPENDENCIES = $(BUILD_TREE)/nss/$(LIBRARY_NAME)/.md else BUILD = $(BUILD_TREE)/nss OBJDIR = $(BUILD_TREE)/nss DEPENDENCIES = $(BUILD_TREE)/nss/.md endif else BUILD = $(PLATFORM) OBJDIR = $(PLATFORM) DEPENDENCIES = $(PLATFORM)/.md endif DIST = $(SOURCE_PREFIX)/$(PLATFORM) ifdef BUILD_DEBUG_GC DEFINES += -DDEBUG_GC endif GARBAGE += $(DEPENDENCIES) core $(wildcard core.[0-9]*) ifdef NSPR_INCLUDE_DIR INCLUDES += -I$(NSPR_INCLUDE_DIR) endif ifndef NSPR_LIB_DIR NSPR_LIB_DIR = $(DIST)/lib endif ifdef NSS_INCLUDE_DIR INCLUDES += -I$(NSS_INCLUDE_DIR) endif ifndef NSS_LIB_DIR NSS_LIB_DIR = $(DIST)/lib endif ifdef NSSUTIL_INCLUDE_DIR INCLUDES += -I$(NSSUTIL_INCLUDE_DIR) endif ifndef NSSUTIL_LIB_DIR NSSUTIL_LIB_DIR = $(DIST)/lib endif ifdef SOFTOKEN_INCLUDE_DIR INCLUDES += -I$(SOFTOKEN_INCLUDE_DIR) endif ifndef SOFTOKEN_LIB_DIR SOFTOKEN_LIB_DIR = $(DIST)/lib endif ifndef SQLITE_LIB_NAME SQLITE_LIB_NAME = sqlite3 endif MK_LOCATION = included