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Diffstat (limited to 'security/nss/lib/freebl/mknewpc2.c')
-rw-r--r-- | security/nss/lib/freebl/mknewpc2.c | 236 |
1 files changed, 0 insertions, 236 deletions
diff --git a/security/nss/lib/freebl/mknewpc2.c b/security/nss/lib/freebl/mknewpc2.c deleted file mode 100644 index 3bd3f0cf0..000000000 --- a/security/nss/lib/freebl/mknewpc2.c +++ /dev/null @@ -1,236 +0,0 @@ -/* - * mknewpc2.c - * - * Generate PC-2 tables for DES-150 library - * - * The contents of this file are subject to the Mozilla Public - * License Version 1.1 (the "License"); you may not use this file - * except in compliance with the License. You may obtain a copy of - * the License at http://www.mozilla.org/MPL/ - * - * Software distributed under the License is distributed on an "AS - * IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or - * implied. See the License for the specific language governing - * rights and limitations under the License. - * - * The Original Code is the DES-150 library. - * - * The Initial Developer of the Original Code is Nelson B. Bolyard, - * nelsonb@iname.com. Portions created by Nelson B. Bolyard are - * Copyright (C) 1990, 2000 Nelson B. Bolyard, All Rights Reserved. - * - * Contributor(s): - * - * Alternatively, the contents of this file may be used under the - * terms of the GNU General Public License Version 2 or later (the - * "GPL"), in which case the provisions of the GPL are applicable - * instead of those above. If you wish to allow use of your - * version of this file only under the terms of the GPL and not to - * allow others to use your version of this file under the MPL, - * indicate your decision by deleting the provisions above and - * replace them with the notice and other provisions required by - * the GPL. If you do not delete the provisions above, a recipient - * may use your version of this file under either the MPL or the GPL. - */ - -typedef unsigned char BYTE; -typedef unsigned int HALF; - -#define DES_ENCRYPT 0 -#define DES_DECRYPT 1 - -/* two 28-bit registers defined in key schedule production process */ -static HALF C0, D0; - -static HALF L0, R0; - -/* key schedule, 16 internal keys, each with 8 6-bit parts */ -static BYTE KS [8] [16]; - - -/* - * This table takes the 56 bits in C0 and D0 and shows show they are - * permuted into the 8 6-bit parts of the key in the key schedule. - * The bits of C0 are numbered left to right, 1-28. - * The bits of D0 are numbered left to right, 29-56. - * Zeros in this table represent bits that are always zero. - * Note that all the bits in the first 4 rows come from C0, - * and all the bits in the second 4 rows come from D0. - */ -static const BYTE PC2[64] = { - 14, 17, 11, 24, 1, 5, 0, 0, /* S1 */ - 3, 28, 15, 6, 21, 10, 0, 0, /* S2 */ - 23, 19, 12, 4, 26, 8, 0, 0, /* S3 */ - 16, 7, 27, 20, 13, 2, 0, 0, /* S4 */ - - 41, 52, 31, 37, 47, 55, 0, 0, /* S5 */ - 30, 40, 51, 45, 33, 48, 0, 0, /* S6 */ - 44, 49, 39, 56, 34, 53, 0, 0, /* S7 */ - 46, 42, 50, 36, 29, 32, 0, 0 /* S8 */ -}; - -/* This table represents the same info as PC2, except that - * The bits of C0 and D0 are each numbered right to left, 0-27. - * -1 values indicate bits that are always zero. - * As before all the bits in the first 4 rows come from C0, - * and all the bits in the second 4 rows come from D0. - */ -static signed char PC2a[64] = { -/* bits of C0 */ - 14, 11, 17, 4, 27, 23, -1, -1, /* S1 */ - 25, 0, 13, 22, 7, 18, -1, -1, /* S2 */ - 5, 9, 16, 24, 2, 20, -1, -1, /* S3 */ - 12, 21, 1, 8, 15, 26, -1, -1, /* S4 */ -/* bits of D0 */ - 15, 4, 25, 19, 9, 1, -1, -1, /* S5 */ - 26, 16, 5, 11, 23, 8, -1, -1, /* S6 */ - 12, 7, 17, 0, 22, 3, -1, -1, /* S7 */ - 10, 14, 6, 20, 27, 24, -1, -1 /* S8 */ -}; - -/* This table represents the same info as PC2a, except that - * The order of of the rows has been changed to increase the efficiency - * with which the key sechedule is created. - * Fewer shifts and ANDs are required to make the KS from these. - */ -static const signed char PC2b[64] = { -/* bits of C0 */ - 14, 11, 17, 4, 27, 23, -1, -1, /* S1 */ - 5, 9, 16, 24, 2, 20, -1, -1, /* S3 */ - 25, 0, 13, 22, 7, 18, -1, -1, /* S2 */ - 12, 21, 1, 8, 15, 26, -1, -1, /* S4 */ -/* bits of D0 */ - 26, 16, 5, 11, 23, 8, -1, -1, /* S6 */ - 10, 14, 6, 20, 27, 24, -1, -1, /* S8 */ - 15, 4, 25, 19, 9, 1, -1, -1, /* S5 */ - 12, 7, 17, 0, 22, 3, -1, -1 /* S7 */ -}; - -/* Only 24 of the 28 bits in C0 and D0 are used in PC2. - * The used bits of C0 and D0 are grouped into 4 groups of 6, - * so that the PC2 permutation can be accomplished with 4 lookups - * in tables of 64 entries. - * The following table shows how the bits of C0 and D0 are grouped - * into indexes for the respective table lookups. - * Bits are numbered right-to-left, 0-27, as in PC2b. - */ -static BYTE NDX[48] = { -/* Bits of C0 */ - 27, 26, 25, 24, 23, 22, /* C0 table 0 */ - 18, 17, 16, 15, 14, 13, /* C0 table 1 */ - 9, 8, 7, 2, 1, 0, /* C0 table 2 */ - 5, 4, 21, 20, 12, 11, /* C0 table 3 */ -/* bits of D0 */ - 27, 26, 25, 24, 23, 22, /* D0 table 0 */ - 20, 19, 17, 16, 15, 14, /* D0 table 1 */ - 12, 11, 10, 9, 8, 7, /* D0 table 2 */ - 6, 5, 4, 3, 1, 0 /* D0 table 3 */ -}; - -/* Here's the code that does that grouping. - left = PC2LOOKUP(0, 0, ((c0 >> 22) & 0x3F) ); - left |= PC2LOOKUP(0, 1, ((c0 >> 13) & 0x3F) ); - left |= PC2LOOKUP(0, 2, ((c0 >> 4) & 0x38) | (c0 & 0x7) ); - left |= PC2LOOKUP(0, 3, ((c0>>18)&0xC) | ((c0>>11)&0x3) | (c0&0x30)); - - right = PC2LOOKUP(1, 0, ((d0 >> 22) & 0x3F) ); - right |= PC2LOOKUP(1, 1, ((d0 >> 15) & 0x30) | ((d0 >> 14) & 0xf) ); - right |= PC2LOOKUP(1, 2, ((d0 >> 7) & 0x3F) ); - right |= PC2LOOKUP(1, 3, ((d0 >> 1) & 0x3C) | (d0 & 0x3)); -*/ - -void -make_pc2a( void ) -{ - - int i, j; - - for ( i = 0; i < 64; ++i ) { - j = PC2[i]; - if (j == 0) - j = -1; - else if ( j < 29 ) - j = 28 - j ; - else - j = 56 - j; - PC2a[i] = j; - } - for ( i = 0; i < 64; i += 8 ) { - printf("%3d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,\n", - PC2a[i+0],PC2a[i+1],PC2a[i+2],PC2a[i+3], - PC2a[i+4],PC2a[i+5],PC2a[i+6],PC2a[i+7] ); - } -} - -HALF PC2cd0[64]; - -HALF PC_2H[8][64]; - -void -mktable( ) -{ - int i; - int table; - const BYTE * ndx = NDX; - HALF mask; - - mask = 0x80000000; - for (i = 0; i < 32; ++i, mask >>= 1) { - int bit = PC2b[i]; - if (bit < 0) - continue; - PC2cd0[bit + 32] = mask; - } - - mask = 0x80000000; - for (i = 32; i < 64; ++i, mask >>= 1) { - int bit = PC2b[i]; - if (bit < 0) - continue; - PC2cd0[bit] = mask; - } - -#if DEBUG - for (i = 0; i < 64; ++i) { - printf("0x%08x,\n", PC2cd0[i]); - } -#endif - for (i = 0; i < 24; ++i) { - NDX[i] += 32; /* because c0 is the upper half */ - } - - for (table = 0; table < 8; ++table) { - HALF bitvals[6]; - for (i = 0; i < 6; ++i) { - bitvals[5-i] = PC2cd0[*ndx++]; - } - for (i = 0; i < 64; ++i) { - int j; - int k = 0; - HALF value = 0; - - for (j = i; j; j >>= 1, ++k) { - if (j & 1) { - value |= bitvals[k]; - } - } - PC_2H[table][i] = value; - } - printf("/* table %d */ {\n", table ); - for (i = 0; i < 64; i += 4) { - printf(" 0x%08x, 0x%08x, 0x%08x, 0x%08x, \n", - PC_2H[table][i], PC_2H[table][i+1], - PC_2H[table][i+2], PC_2H[table][i+3]); - } - printf(" },\n"); - } -} - - -int -main(void) -{ -/* make_pc2a(); */ - mktable(); - return 0; -} |