// Copyright 2012 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef V8_ACCESSORS_H_ #define V8_ACCESSORS_H_ #include "allocation.h" #include "v8globals.h" namespace v8 { namespace internal { // The list of accessor descriptors. This is a second-order macro // taking a macro to be applied to all accessor descriptor names. #define ACCESSOR_DESCRIPTOR_LIST(V) \ V(FunctionPrototype) \ V(FunctionLength) \ V(FunctionName) \ V(FunctionArguments) \ V(FunctionCaller) \ V(ArrayLength) \ V(StringLength) \ V(ScriptSource) \ V(ScriptName) \ V(ScriptId) \ V(ScriptLineOffset) \ V(ScriptColumnOffset) \ V(ScriptData) \ V(ScriptType) \ V(ScriptCompilationType) \ V(ScriptLineEnds) \ V(ScriptContextData) \ V(ScriptEvalFromScript) \ V(ScriptEvalFromScriptPosition) \ V(ScriptEvalFromFunctionName) \ V(ObjectPrototype) // Accessors contains all predefined proxy accessors. class Accessors : public AllStatic { public: // Accessor descriptors. #define ACCESSOR_DESCRIPTOR_DECLARATION(name) \ static const AccessorDescriptor name; ACCESSOR_DESCRIPTOR_LIST(ACCESSOR_DESCRIPTOR_DECLARATION) #undef ACCESSOR_DESCRIPTOR_DECLARATION enum DescriptorId { #define ACCESSOR_DESCRIPTOR_DECLARATION(name) \ k##name, ACCESSOR_DESCRIPTOR_LIST(ACCESSOR_DESCRIPTOR_DECLARATION) #undef ACCESSOR_DESCRIPTOR_DECLARATION descriptorCount }; // Accessor functions called directly from the runtime system. MUST_USE_RESULT static MaybeObject* FunctionGetPrototype(Object* object, void*); MUST_USE_RESULT static MaybeObject* FunctionSetPrototype(JSObject* object, Object* value, void*); static MaybeObject* FunctionGetArguments(Object* object, void*); private: // Accessor functions only used through the descriptor. static MaybeObject* FunctionGetLength(Object* object, void*); static MaybeObject* FunctionGetName(Object* object, void*); static MaybeObject* FunctionGetCaller(Object* object, void*); MUST_USE_RESULT static MaybeObject* ArraySetLength(JSObject* object, Object* value, void*); static MaybeObject* ArrayGetLength(Object* object, void*); static MaybeObject* StringGetLength(Object* object, void*); static MaybeObject* ScriptGetName(Object* object, void*); static MaybeObject* ScriptGetId(Object* object, void*); static MaybeObject* ScriptGetSource(Object* object, void*); static MaybeObject* ScriptGetLineOffset(Object* object, void*); static MaybeObject* ScriptGetColumnOffset(Object* object, void*); static MaybeObject* ScriptGetData(Object* object, void*); static MaybeObject* ScriptGetType(Object* object, void*); static MaybeObject* ScriptGetCompilationType(Object* object, void*); static MaybeObject* ScriptGetLineEnds(Object* object, void*); static MaybeObject* ScriptGetContextData(Object* object, void*); static MaybeObject* ScriptGetEvalFromScript(Object* object, void*); static MaybeObject* ScriptGetEvalFromScriptPosition(Object* object, void*); static MaybeObject* ScriptGetEvalFromFunctionName(Object* object, void*); static MaybeObject* ObjectGetPrototype(Object* receiver, void*); static MaybeObject* ObjectSetPrototype(JSObject* receiver, Object* value, void*); // Helper functions. static Object* FlattenNumber(Object* value); static MaybeObject* IllegalSetter(JSObject*, Object*, void*); static Object* IllegalGetAccessor(Object* object, void*); static MaybeObject* ReadOnlySetAccessor(JSObject*, Object* value, void*); }; } } // namespace v8::internal #endif // V8_ACCESSORS_H_