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// Copyright 2021 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_SNAPSHOT_EMBEDDED_EMBEDDED_FILE_WRITER_INTERFACE_H_
#define V8_SNAPSHOT_EMBEDDED_EMBEDDED_FILE_WRITER_INTERFACE_H_
#include <string>
#include "v8config.h" // NOLINT(build/include_directory)
namespace v8 {
namespace internal {
class Builtins;
#if defined(V8_OS_WIN64)
namespace win64_unwindinfo {
class BuiltinUnwindInfo;
}
#endif // V8_OS_WIN64
static constexpr char kDefaultEmbeddedVariant[] = "Default";
struct LabelInfo {
int offset;
std::string name;
};
// Detailed source-code information about builtins can only be obtained by
// registration on the isolate during compilation.
class EmbeddedFileWriterInterface {
public:
// We maintain a database of filenames to synthetic IDs.
virtual int LookupOrAddExternallyCompiledFilename(const char* filename) = 0;
virtual const char* GetExternallyCompiledFilename(int index) const = 0;
virtual int GetExternallyCompiledFilenameCount() const = 0;
// The isolate will call the method below just prior to replacing the
// compiled builtin Code objects with trampolines.
virtual void PrepareBuiltinSourcePositionMap(Builtins* builtins) = 0;
virtual void PrepareBuiltinLabelInfoMap(int create_offset,
int invoke_offset) = 0;
#if defined(V8_OS_WIN64)
virtual void SetBuiltinUnwindData(
Builtin builtin,
const win64_unwindinfo::BuiltinUnwindInfo& unwinding_info) = 0;
#endif // V8_OS_WIN64
};
} // namespace internal
} // namespace v8
#endif // V8_SNAPSHOT_EMBEDDED_EMBEDDED_FILE_WRITER_INTERFACE_H_
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