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-rw-r--r--deps/v8/src/compiler/node-cache.h34
1 files changed, 20 insertions, 14 deletions
diff --git a/deps/v8/src/compiler/node-cache.h b/deps/v8/src/compiler/node-cache.h
index 35352ea1eb..2622e4d6cc 100644
--- a/deps/v8/src/compiler/node-cache.h
+++ b/deps/v8/src/compiler/node-cache.h
@@ -5,8 +5,8 @@
#ifndef V8_COMPILER_NODE_CACHE_H_
#define V8_COMPILER_NODE_CACHE_H_
-#include "src/v8.h"
-
+#include "src/base/functional.h"
+#include "src/base/macros.h"
#include "src/compiler/node.h"
namespace v8 {
@@ -15,10 +15,12 @@ namespace compiler {
// A cache for nodes based on a key. Useful for implementing canonicalization of
// nodes such as constants, parameters, etc.
-template <typename Key>
-class NodeCache {
+template <typename Key, typename Hash = base::hash<Key>,
+ typename Pred = std::equal_to<Key> >
+class NodeCache FINAL {
public:
- explicit NodeCache(int max = 256) : entries_(NULL), size_(0), max_(max) {}
+ explicit NodeCache(size_t max = 256)
+ : entries_(nullptr), size_(0), max_(max) {}
// Search for node associated with {key} and return a pointer to a memory
// location in this cache that stores an entry for the key. If the location
@@ -29,15 +31,18 @@ class NodeCache {
// too full or encounters too many hash collisions.
Node** Find(Zone* zone, Key key);
+ void GetCachedNodes(NodeVector* nodes);
+
private:
- struct Entry {
- Key key_;
- Node* value_;
- };
+ enum { kInitialSize = 16u, kLinearProbe = 5u };
+
+ struct Entry;
Entry* entries_; // lazily-allocated hash entries.
- int32_t size_;
- int32_t max_;
+ size_t size_;
+ size_t max_;
+ Hash hash_;
+ Pred pred_;
bool Resize(Zone* zone);
};
@@ -46,8 +51,9 @@ class NodeCache {
typedef NodeCache<int64_t> Int64NodeCache;
typedef NodeCache<int32_t> Int32NodeCache;
typedef NodeCache<void*> PtrNodeCache;
-}
-}
-} // namespace v8::internal::compiler
+
+} // namespace compiler
+} // namespace internal
+} // namespace v8
#endif // V8_COMPILER_NODE_CACHE_H_