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authorBen Noordhuis <info@bnoordhuis.nl>2013-08-07 21:50:41 +0200
committerBen Noordhuis <info@bnoordhuis.nl>2013-08-09 11:44:50 +0200
commitf674b09f40d22915e15b6968aafc5d25ac8178a2 (patch)
treeb227505171dffe126aefde9855b4db2c765e70e1 /src/node_buffer.cc
parentc0e70354dbf7dcc76e69dd1973451eb10a2ebdfe (diff)
downloadnode-new-f674b09f40d22915e15b6968aafc5d25ac8178a2.tar.gz
src: use v8::String::NewFrom*() functions
* Change calls to String::New() and String::NewSymbol() to their respective one-byte, two-byte and UTF-8 counterparts. * Add a FIXED_ONE_BYTE_STRING macro that takes a string literal and turns it into a v8::Local<v8::String>. * Add helper functions that make v8::String::NewFromOneByte() easier to work with. Said function expects a `const uint8_t*` but almost every call site deals with `const char*` or `const unsigned char*`. Helps us avoid doing reinterpret_casts all over the place. * Code that handles file system paths keeps using UTF-8 for backwards compatibility reasons. At least now the use of UTF-8 is explicit. * Remove v8::String::NewSymbol() entirely. Almost all call sites were effectively minor de-optimizations. If you create a string only once, there is no point in making it a symbol. If you are create the same string repeatedly, it should probably be cached in a persistent handle.
Diffstat (limited to 'src/node_buffer.cc')
-rw-r--r--src/node_buffer.cc11
1 files changed, 7 insertions, 4 deletions
diff --git a/src/node_buffer.cc b/src/node_buffer.cc
index 480b2757e6..b69ff63bf2 100644
--- a/src/node_buffer.cc
+++ b/src/node_buffer.cc
@@ -559,13 +559,14 @@ void SetupBufferJS(const FunctionCallbackInfo<Value>& args) {
Local<Function> bv = args[0].As<Function>();
p_buffer_fn.Reset(node_isolate, bv);
- Local<Value> proto_v = bv->Get(String::New("prototype"));
+ Local<Value> proto_v =
+ bv->Get(FIXED_ONE_BYTE_STRING(node_isolate, "prototype"));
assert(proto_v->IsObject());
Local<Object> proto = proto_v.As<Object>();
- bv->Set(String::New("byteLength"),
+ bv->Set(FIXED_ONE_BYTE_STRING(node_isolate, "byteLength"),
FunctionTemplate::New(ByteLength)->GetFunction());
NODE_SET_METHOD(proto, "asciiSlice", AsciiSlice);
@@ -596,14 +597,16 @@ void SetupBufferJS(const FunctionCallbackInfo<Value>& args) {
NODE_SET_METHOD(proto, "fill", Fill);
// for backwards compatibility
- proto->Set(String::New("offset"), Uint32::New(0, node_isolate), v8::ReadOnly);
+ proto->Set(FIXED_ONE_BYTE_STRING(node_isolate, "offset"),
+ Uint32::New(0, node_isolate),
+ v8::ReadOnly);
}
void Initialize(Handle<Object> target) {
HandleScope scope(node_isolate);
- target->Set(String::New("setupBufferJS"),
+ target->Set(FIXED_ONE_BYTE_STRING(node_isolate, "setupBufferJS"),
FunctionTemplate::New(SetupBufferJS)->GetFunction());
}