<feed xmlns='http://www.w3.org/2005/Atom'>
<title>delta/node-new.git/src/node_native_module.h, branch try_Python3_on_macOS</title>
<subtitle>github.com: nodejs/node.git
</subtitle>
<link rel='alternate' type='text/html' href='http://git.baserock.org/cgit/delta/node-new.git/'/>
<entry>
<title>tools: fix js2c regression</title>
<updated>2019-06-02T10:03:40+00:00</updated>
<author>
<name>Refael Ackermann</name>
<email>refack@gmail.com</email>
</author>
<published>2019-05-30T15:54:09+00:00</published>
<link rel='alternate' type='text/html' href='http://git.baserock.org/cgit/delta/node-new.git/commit/?id=cb92d243e8b3603cf4abd231abe83179950927fc'/>
<id>cb92d243e8b3603cf4abd231abe83179950927fc</id>
<content type='text'>
PR-URL: https://github.com/nodejs/node/pull/27980
Reviewed-By: Michaël Zasso &lt;targos@protonmail.com&gt;
Reviewed-By: Ben Noordhuis &lt;info@bnoordhuis.nl&gt;
Reviewed-By: Joyee Cheung &lt;joyeec9h3@gmail.com&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
PR-URL: https://github.com/nodejs/node/pull/27980
Reviewed-By: Michaël Zasso &lt;targos@protonmail.com&gt;
Reviewed-By: Ben Noordhuis &lt;info@bnoordhuis.nl&gt;
Reviewed-By: Joyee Cheung &lt;joyeec9h3@gmail.com&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>src: make deleted function public in node_native_module.h</title>
<updated>2019-05-06T03:26:45+00:00</updated>
<author>
<name>gengjiawen</name>
<email>technicalcute@gmail.com</email>
</author>
<published>2019-05-01T05:27:17+00:00</published>
<link rel='alternate' type='text/html' href='http://git.baserock.org/cgit/delta/node-new.git/commit/?id=8c94d5eccd210109f9f1843893929fa18508ee90'/>
<id>8c94d5eccd210109f9f1843893929fa18508ee90</id>
<content type='text'>
PR-URL: https://github.com/nodejs/node/pull/27509
Reviewed-By: Ben Noordhuis &lt;info@bnoordhuis.nl&gt;
Reviewed-By: Anna Henningsen &lt;anna@addaleax.net&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
PR-URL: https://github.com/nodejs/node/pull/27509
Reviewed-By: Ben Noordhuis &lt;info@bnoordhuis.nl&gt;
Reviewed-By: Anna Henningsen &lt;anna@addaleax.net&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>src: make a Environment-independent proxy class for NativeModuleLoader</title>
<updated>2019-04-13T09:24:51+00:00</updated>
<author>
<name>Joyee Cheung</name>
<email>joyeec9h3@gmail.com</email>
</author>
<published>2019-04-09T21:08:48+00:00</published>
<link rel='alternate' type='text/html' href='http://git.baserock.org/cgit/delta/node-new.git/commit/?id=dfd7e994258a36f3941c74295a8c037cb4850418'/>
<id>dfd7e994258a36f3941c74295a8c037cb4850418</id>
<content type='text'>
This patch splits `NativeModuleLoader` into two parts - a singleton
that only relies on v8 and `node::Mutex` and a proxy class for
the singleton (`NativeModuleEnv`) that provides limited access to
the singleton as well as C++ bindings for the Node.js binary.
`NativeModuleLoader` is then no longer aware of `Environment`.

PR-URL: https://github.com/nodejs/node/pull/27160
Reviewed-By: Anna Henningsen &lt;anna@addaleax.net&gt;
Reviewed-By: Richard Lau &lt;riclau@uk.ibm.com&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This patch splits `NativeModuleLoader` into two parts - a singleton
that only relies on v8 and `node::Mutex` and a proxy class for
the singleton (`NativeModuleEnv`) that provides limited access to
the singleton as well as C++ bindings for the Node.js binary.
`NativeModuleLoader` is then no longer aware of `Environment`.

PR-URL: https://github.com/nodejs/node/pull/27160
Reviewed-By: Anna Henningsen &lt;anna@addaleax.net&gt;
Reviewed-By: Richard Lau &lt;riclau@uk.ibm.com&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>src: port bootstrap/cache.js to C++</title>
<updated>2019-04-04T03:16:10+00:00</updated>
<author>
<name>Joyee Cheung</name>
<email>joyeec9h3@gmail.com</email>
</author>
<published>2019-04-01T22:04:05+00:00</published>
<link rel='alternate' type='text/html' href='http://git.baserock.org/cgit/delta/node-new.git/commit/?id=e1d55a0cbc9cd921f8403a550cbfae8497d70d1d'/>
<id>e1d55a0cbc9cd921f8403a550cbfae8497d70d1d</id>
<content type='text'>
This allows us to query the categories of modules in C++
so we can implement the code cache generator in C++ that
does not depend on a Node.js binary.

PR-URL: https://github.com/nodejs/node/pull/27046
Refs: https://github.com/nodejs/node/issues/21563
Reviewed-By: Anna Henningsen &lt;anna@addaleax.net&gt;
Reviewed-By: Benjamin Gruenbaum &lt;benjamingr@gmail.com&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This allows us to query the categories of modules in C++
so we can implement the code cache generator in C++ that
does not depend on a Node.js binary.

PR-URL: https://github.com/nodejs/node/pull/27046
Refs: https://github.com/nodejs/node/issues/21563
Reviewed-By: Anna Henningsen &lt;anna@addaleax.net&gt;
Reviewed-By: Benjamin Gruenbaum &lt;benjamingr@gmail.com&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>process: split execution into main scripts</title>
<updated>2019-01-30T13:03:17+00:00</updated>
<author>
<name>Joyee Cheung</name>
<email>joyeec9h3@gmail.com</email>
</author>
<published>2019-01-15T15:12:21+00:00</published>
<link rel='alternate' type='text/html' href='http://git.baserock.org/cgit/delta/node-new.git/commit/?id=6967f91368cbb9cad3877ee59874cc83ccef4653'/>
<id>6967f91368cbb9cad3877ee59874cc83ccef4653</id>
<content type='text'>
This patch splits the execution mode selection from the environment
setup in `lib/internal/bootstrap/node.js`, and split the entry point
of different execution mode into main scripts under
`lib/internal/main`:

- `check_syntax.js`: used when `-c`/`--check` which only checks the
  syntax of the input instead of executing it.
- `eval_stdin.js`: used when `-e` is passed without value and stdin
  is not a TTY (e.g. something is piped).
- `eval_string`: used when `-e` is passed along with a string argument
- `inspect.js`: for `node inspect`/`node debug`
- `print_bash_completion.js`: for `--completion-bash`
- `print_help.js`: for `--help`
- `prof_process.js`: for `--prof-process`
- `repl.js`: for the REPL
- `run_main_module.js`: used when a main module is passed
- `run_third_party_main.js`: for the legacy `_third_party_main.js`
  support
- `worker_thread.js`: for workers

This makes the entry points easier to navigate and paves the way
for customized v8 snapshots (that do not need to deserialize
execution mode setup) and better embedder APIs.

As an example, after this patch, for the most common case where
Node.js executes a user module as an entry point, it essentially
goes through:

- `lib/internal/per_context.js` to setup the v8 Context (which is
  also run when setting up contexts for the `vm` module)
- `lib/internal/bootstrap/loaders.js` to set up internal binding
  and builtin module loaders (that are separate from the loaders
  accessible in the user land).
- `lib/internal/bootstrap/node.js`: to set up the rest of the
  environment, including various globals and the process object
- `lib/internal/main/run_main_module.js`: which is selected from
  C++ to prepare execution of the user module.

This patch also removes `NativeModuleLoader::CompileAndCall` and
exposes `NativeModuleLoader::LookupAndCompile` directly so that
we can handle syntax errors and runtime errors of bootstrap
scripts differently.

PR-URL: https://github.com/nodejs/node/pull/25667
Reviewed-By: Anna Henningsen &lt;anna@addaleax.net&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This patch splits the execution mode selection from the environment
setup in `lib/internal/bootstrap/node.js`, and split the entry point
of different execution mode into main scripts under
`lib/internal/main`:

- `check_syntax.js`: used when `-c`/`--check` which only checks the
  syntax of the input instead of executing it.
- `eval_stdin.js`: used when `-e` is passed without value and stdin
  is not a TTY (e.g. something is piped).
- `eval_string`: used when `-e` is passed along with a string argument
- `inspect.js`: for `node inspect`/`node debug`
- `print_bash_completion.js`: for `--completion-bash`
- `print_help.js`: for `--help`
- `prof_process.js`: for `--prof-process`
- `repl.js`: for the REPL
- `run_main_module.js`: used when a main module is passed
- `run_third_party_main.js`: for the legacy `_third_party_main.js`
  support
- `worker_thread.js`: for workers

This makes the entry points easier to navigate and paves the way
for customized v8 snapshots (that do not need to deserialize
execution mode setup) and better embedder APIs.

As an example, after this patch, for the most common case where
Node.js executes a user module as an entry point, it essentially
goes through:

- `lib/internal/per_context.js` to setup the v8 Context (which is
  also run when setting up contexts for the `vm` module)
- `lib/internal/bootstrap/loaders.js` to set up internal binding
  and builtin module loaders (that are separate from the loaders
  accessible in the user land).
- `lib/internal/bootstrap/node.js`: to set up the rest of the
  environment, including various globals and the process object
- `lib/internal/main/run_main_module.js`: which is selected from
  C++ to prepare execution of the user module.

This patch also removes `NativeModuleLoader::CompileAndCall` and
exposes `NativeModuleLoader::LookupAndCompile` directly so that
we can handle syntax errors and runtime errors of bootstrap
scripts differently.

PR-URL: https://github.com/nodejs/node/pull/25667
Reviewed-By: Anna Henningsen &lt;anna@addaleax.net&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>process: allow StartExecution() to take a main script ID</title>
<updated>2019-01-15T19:42:41+00:00</updated>
<author>
<name>Joyee Cheung</name>
<email>joyeec9h3@gmail.com</email>
</author>
<published>2019-01-13T15:44:09+00:00</published>
<link rel='alternate' type='text/html' href='http://git.baserock.org/cgit/delta/node-new.git/commit/?id=2c7f4f474bfbb19b7ae6597112cca41141bf71a4'/>
<id>2c7f4f474bfbb19b7ae6597112cca41141bf71a4</id>
<content type='text'>
The idea is to allow the C++ layer to run arbitrary scripts
as the main script. This paves the way for

- cctest of the execution of Node.js instances
- Earlier handling of per-process CLI options that affect
  execution modes (those usually do not make sense for the
  embedders).
- Targets like mkcodecache or mksnapshot.

Also moves the handling of `_third_party_main.js` into C++.

PR-URL: https://github.com/nodejs/node/pull/25474
Reviewed-By: Anna Henningsen &lt;anna@addaleax.net&gt;
Reviewed-By: Minwoo Jung &lt;minwoo@nodesource.com&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
The idea is to allow the C++ layer to run arbitrary scripts
as the main script. This paves the way for

- cctest of the execution of Node.js instances
- Earlier handling of per-process CLI options that affect
  execution modes (those usually do not make sense for the
  embedders).
- Targets like mkcodecache or mksnapshot.

Also moves the handling of `_third_party_main.js` into C++.

PR-URL: https://github.com/nodejs/node/pull/25474
Reviewed-By: Anna Henningsen &lt;anna@addaleax.net&gt;
Reviewed-By: Minwoo Jung &lt;minwoo@nodesource.com&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>src: simplify NativeModule caching and remove redundant data</title>
<updated>2019-01-12T14:56:02+00:00</updated>
<author>
<name>Joyee Cheung</name>
<email>joyeec9h3@gmail.com</email>
</author>
<published>2019-01-04T22:02:33+00:00</published>
<link rel='alternate' type='text/html' href='http://git.baserock.org/cgit/delta/node-new.git/commit/?id=92e95f17b64838d4cf77343c1a814d4ebd795217'/>
<id>92e95f17b64838d4cf77343c1a814d4ebd795217</id>
<content type='text'>
- Remove `NativeModule._source` - the compilation is now entirely
  done in C++ and `process.binding('natives')` is implemented
  directly in the binding loader so there is no need to store
  additional source code strings.
- Instead of using an object as `NativeModule._cached` and insert
  into it after compilation of each native module, simply prebuild
  a JS map filled with all the native modules and infer the
  state of compilation through `mod.loading`/`mod.loaded`.
- Rename `NativeModule.nonInternalExists` to
  `NativeModule.canBeRequiredByUsers` and precompute that
  property for all the native modules during bootstrap instead
  of branching in every require call during runtime. This also fixes
  the bug where `worker_threads` can be made available with
  `--expose-internals`.
- Rename `NativeModule.requireForDeps` to
  `NativeModule.requireWithFallbackInDeps`.
- Add a test to make sure we do not accidentally leak any module
  to the global namespace.

PR-URL: https://github.com/nodejs/node/pull/25352
Reviewed-By: Anna Henningsen &lt;anna@addaleax.net&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
- Remove `NativeModule._source` - the compilation is now entirely
  done in C++ and `process.binding('natives')` is implemented
  directly in the binding loader so there is no need to store
  additional source code strings.
- Instead of using an object as `NativeModule._cached` and insert
  into it after compilation of each native module, simply prebuild
  a JS map filled with all the native modules and infer the
  state of compilation through `mod.loading`/`mod.loaded`.
- Rename `NativeModule.nonInternalExists` to
  `NativeModule.canBeRequiredByUsers` and precompute that
  property for all the native modules during bootstrap instead
  of branching in every require call during runtime. This also fixes
  the bug where `worker_threads` can be made available with
  `--expose-internals`.
- Rename `NativeModule.requireForDeps` to
  `NativeModule.requireWithFallbackInDeps`.
- Add a test to make sure we do not accidentally leak any module
  to the global namespace.

PR-URL: https://github.com/nodejs/node/pull/25352
Reviewed-By: Anna Henningsen &lt;anna@addaleax.net&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>src: always compile and store code cache for native modules</title>
<updated>2018-12-18T10:02:11+00:00</updated>
<author>
<name>Joyee Cheung</name>
<email>joyeec9h3@gmail.com</email>
</author>
<published>2018-12-03T13:47:57+00:00</published>
<link rel='alternate' type='text/html' href='http://git.baserock.org/cgit/delta/node-new.git/commit/?id=0858e5d9d8db085cb83b3f1f3f94ed6b550a7bc5'/>
<id>0858e5d9d8db085cb83b3f1f3f94ed6b550a7bc5</id>
<content type='text'>
This patch changes the NativeModuleLoader to always try to find
code cache for native modules when it compiles them, and always
produce and store the code cache after compilation. The cache
map is protected by a mutex and can be accessed by different
threads - including the worker threads and the main thread. Hence any
thread can reuse the code cache if the native module has already
been compiled by another thread - in particular the cache of the
bootstrappers and per_context.js will always be hit when a new thread
is spun.

This results in a ~6% startup overhead in the worst case
(when only the main thread is launched without requiring any additional
native module - it now needs to do the extra work of finding and
storing caches), which balances out the recent improvements by moving
the compilation to C++, but it also leads to a ~60% improvement in
the best case (when a worker thread is spun and requires a lot of native
modules thus hitting the cache compiled by the main thread).

PR-URL: https://github.com/nodejs/node/pull/24950
Reviewed-By: Anna Henningsen &lt;anna@addaleax.net&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This patch changes the NativeModuleLoader to always try to find
code cache for native modules when it compiles them, and always
produce and store the code cache after compilation. The cache
map is protected by a mutex and can be accessed by different
threads - including the worker threads and the main thread. Hence any
thread can reuse the code cache if the native module has already
been compiled by another thread - in particular the cache of the
bootstrappers and per_context.js will always be hit when a new thread
is spun.

This results in a ~6% startup overhead in the worst case
(when only the main thread is launched without requiring any additional
native module - it now needs to do the extra work of finding and
storing caches), which balances out the recent improvements by moving
the compilation to C++, but it also leads to a ~60% improvement in
the best case (when a worker thread is spun and requires a lot of native
modules thus hitting the cache compiled by the main thread).

PR-URL: https://github.com/nodejs/node/pull/24950
Reviewed-By: Anna Henningsen &lt;anna@addaleax.net&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>src: remove code cache integrity check</title>
<updated>2018-12-18T10:02:08+00:00</updated>
<author>
<name>Joyee Cheung</name>
<email>joyeec9h3@gmail.com</email>
</author>
<published>2018-12-03T00:23:34+00:00</published>
<link rel='alternate' type='text/html' href='http://git.baserock.org/cgit/delta/node-new.git/commit/?id=ceb66352236240498a9263500c7bde74e58c71fa'/>
<id>ceb66352236240498a9263500c7bde74e58c71fa</id>
<content type='text'>
In preparation of sharing code cache among different threads -
we simply rely on v8 to reject invalid cache, since there isn't
any serious consequence when the cache is invalid anyway.

PR-URL: https://github.com/nodejs/node/pull/24950
Reviewed-By: Anna Henningsen &lt;anna@addaleax.net&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
In preparation of sharing code cache among different threads -
we simply rely on v8 to reject invalid cache, since there isn't
any serious consequence when the cache is invalid anyway.

PR-URL: https://github.com/nodejs/node/pull/24950
Reviewed-By: Anna Henningsen &lt;anna@addaleax.net&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>process: specialize building and storage of process.config</title>
<updated>2018-12-10T22:40:09+00:00</updated>
<author>
<name>Joyee Cheung</name>
<email>joyeec9h3@gmail.com</email>
</author>
<published>2018-12-02T16:49:12+00:00</published>
<link rel='alternate' type='text/html' href='http://git.baserock.org/cgit/delta/node-new.git/commit/?id=44a5fe145759a2fa43247da2f40a55df23572944'/>
<id>44a5fe145759a2fa43247da2f40a55df23572944</id>
<content type='text'>
Instead of treating config.gypi as a JavaScript file, specialize
the processing in js2c and make the serialized result a real JSON
string (with 'true' and 'false' converted to boolean values) so
we don't have to use a custom deserializer during bootstrap.

In addition, store the JSON string separately in NativeModuleLoader,
and keep it separate from the map of the builtin source code, so
we don't have to put it onto `NativeModule._source` and delete it
later, though we still preserve it in `process.binding('natives')`,
which we don't use anymore.

This patch also makes the map of builtin source code and the
config.gypi string available through side-effect-free getters
in C++.

PR-URL: https://github.com/nodejs/node/pull/24816
Reviewed-By: Gus Caplan &lt;me@gus.host&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Instead of treating config.gypi as a JavaScript file, specialize
the processing in js2c and make the serialized result a real JSON
string (with 'true' and 'false' converted to boolean values) so
we don't have to use a custom deserializer during bootstrap.

In addition, store the JSON string separately in NativeModuleLoader,
and keep it separate from the map of the builtin source code, so
we don't have to put it onto `NativeModule._source` and delete it
later, though we still preserve it in `process.binding('natives')`,
which we don't use anymore.

This patch also makes the map of builtin source code and the
config.gypi string available through side-effect-free getters
in C++.

PR-URL: https://github.com/nodejs/node/pull/24816
Reviewed-By: Gus Caplan &lt;me@gus.host&gt;
</pre>
</div>
</content>
</entry>
</feed>
