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<title>delta/navit.git/navit, branch issue_978</title>
<subtitle>github.com: navit-gps/navit.git
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<title>Merge branch 'trunk' into issue_978</title>
<updated>2020-04-30T20:41:56+00:00</updated>
<author>
<name>Stefan Wildemann</name>
<email>metalstrolch@users.noreply.github.com</email>
</author>
<published>2020-04-30T20:41:56+00:00</published>
<link rel='alternate' type='text/html' href='http://git.baserock.org/cgit/delta/navit.git/commit/?id=52461a16951529a503a5f5f79b85fa2dc7232995'/>
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<title>Fix:POI/poly/labels:Small visual improvements to POI order, poly colors, and labels (#993)</title>
<updated>2020-04-30T20:40:06+00:00</updated>
<author>
<name>Johan Fitié</name>
<email>jfitie@gmail.com</email>
</author>
<published>2020-04-30T20:40:06+00:00</published>
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* Fix poi_worship order (same as poi_church)

* Fix poi_fish order (same as other leisure)

* Fix poi_zoo order (same as other tourism, f.ex. poi_resort)

* Fix poi order in navit_layout_car_dark_shipped.xml, same as in navit_layout_car_shipped.xml

* Brighten poly_golf_course green tint

* Split poly_sport and poly_sports_pitch and fix colors and order

* Do not show town_label_5e4 at order 5 and 6

* Make labels in navit_layout_car_dark_shipped.xml the same as navit_layout_car_shipped.xml

* Move poly_sport

* Improve poly_camp_site color

* Leave navit_layout_car_android_shipped.xml alone for now</content>
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* Fix poi_worship order (same as poi_church)

* Fix poi_fish order (same as other leisure)

* Fix poi_zoo order (same as other tourism, f.ex. poi_resort)

* Fix poi order in navit_layout_car_dark_shipped.xml, same as in navit_layout_car_shipped.xml

* Brighten poly_golf_course green tint

* Split poly_sport and poly_sports_pitch and fix colors and order

* Do not show town_label_5e4 at order 5 and 6

* Make labels in navit_layout_car_dark_shipped.xml the same as navit_layout_car_shipped.xml

* Move poly_sport

* Improve poly_camp_site color

* Leave navit_layout_car_android_shipped.xml alone for now</pre>
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</entry>
<entry>
<title>Merge branch 'trunk' into issue_978</title>
<updated>2020-04-30T15:51:48+00:00</updated>
<author>
<name>Stefan Wildemann</name>
<email>metalstrolch@users.noreply.github.com</email>
</author>
<published>2020-04-30T15:51:48+00:00</published>
<link rel='alternate' type='text/html' href='http://git.baserock.org/cgit/delta/navit.git/commit/?id=8b9c211967df1b93a31da3f69ce52625710841b4'/>
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<entry>
<title>Add:Core:Add mapfeatures (#990)</title>
<updated>2020-04-30T10:23:18+00:00</updated>
<author>
<name>Stefan Wildemann</name>
<email>metalstrolch@users.noreply.github.com</email>
</author>
<published>2020-04-30T10:23:18+00:00</published>
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* map:osm add caves, cliffs and dams

* Add rail_narrow_gauge to car layout

* Add:map: use descriprion if no name tag</content>
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* map:osm add caves, cliffs and dams

* Add rail_narrow_gauge to car layout

* Add:map: use descriprion if no name tag</pre>
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<entry>
<title>fix:icons:Update svgz files to be valid for librsvg &gt; 2.47</title>
<updated>2020-04-26T14:25:30+00:00</updated>
<author>
<name>jkoan</name>
<email>jkoan@gmx.de</email>
</author>
<published>2020-04-26T14:25:30+00:00</published>
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<entry>
<title>Add:Core+Graphics+Qt5:Add support for textured polygons (#989)</title>
<updated>2020-04-25T22:59:36+00:00</updated>
<author>
<name>Stefan Wildemann</name>
<email>metalstrolch@users.noreply.github.com</email>
</author>
<published>2020-04-25T22:59:36+00:00</published>
<link rel='alternate' type='text/html' href='http://git.baserock.org/cgit/delta/navit.git/commit/?id=54fd092de942f12133b67bc0118ba6de879d39d7'/>
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This pull request adds the basic support for textured polygons.

    It adds a function to graphics plugins to set texture.
    It enhances itemgra configuration that allows to set a picture to polygon map elements
    Basic support for Qt5 graphics.
    Some example textures added to car layout.
    Texture files have own resource directory.
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This pull request adds the basic support for textured polygons.

    It adds a function to graphics plugins to set texture.
    It enhances itemgra configuration that allows to set a picture to polygon map elements
    Basic support for Qt5 graphics.
    Some example textures added to car layout.
    Texture files have own resource directory.
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<entry>
<title>change:android:build:Fix empty Variable handling</title>
<updated>2020-03-09T15:09:07+00:00</updated>
<author>
<name>jkoan</name>
<email>jkoan@users.noreply.github.com</email>
</author>
<published>2020-03-09T15:09:07+00:00</published>
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<entry>
<title>add:build:Android build and signing. Also add fastlane for metadata. Set execute on scripts/*.sh</title>
<updated>2020-03-04T18:13:21+00:00</updated>
<author>
<name>jkoan</name>
<email>jkoan@gmx.de</email>
</author>
<published>2020-03-04T18:13:21+00:00</published>
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<entry>
<title>fix:gui:qml:Fix format string</title>
<updated>2020-03-01T11:21:31+00:00</updated>
<author>
<name>jkoan</name>
<email>jkoan@gmx.de</email>
</author>
<published>2020-03-01T10:53:24+00:00</published>
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<entry>
<title>fix:gui:qml:Add missing NULL to vehicle_attr_iter_new</title>
<updated>2020-03-01T11:21:31+00:00</updated>
<author>
<name>jkoan</name>
<email>jkoan@gmx.de</email>
</author>
<published>2020-03-01T08:59:56+00:00</published>
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