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<title>delta/navit.git/navit/maptool, branch inprove_layout</title>
<subtitle>github.com: navit-gps/navit.git
</subtitle>
<link rel='alternate' type='text/html' href='http://git.baserock.org/cgit/delta/navit.git/'/>
<entry>
<title>add:maptool:add waterway=weir as poly_dam to map</title>
<updated>2020-05-03T17:15:22+00:00</updated>
<author>
<name>Stefan Wildemann</name>
<email>gta04@metalstrolche.de</email>
</author>
<published>2020-05-02T21:22:46+00:00</published>
<link rel='alternate' type='text/html' href='http://git.baserock.org/cgit/delta/navit.git/commit/?id=bd862beab1348c96ab037c367055a2712067070d'/>
<id>bd862beab1348c96ab037c367055a2712067070d</id>
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<pre>
</pre>
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</entry>
<entry>
<title>Add:Core:Add mapfeatures (#990)</title>
<updated>2020-04-30T10:23:18+00:00</updated>
<author>
<name>Stefan Wildemann</name>
<email>metalstrolch@users.noreply.github.com</email>
</author>
<published>2020-04-30T10:23:18+00:00</published>
<link rel='alternate' type='text/html' href='http://git.baserock.org/cgit/delta/navit.git/commit/?id=c556f7962672d894fa9170b055fcd9ea2e0ce741'/>
<id>c556f7962672d894fa9170b055fcd9ea2e0ce741</id>
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* map:osm add caves, cliffs and dams

* Add rail_narrow_gauge to car layout

* Add:map: use descriprion if no name tag</content>
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<pre>
* map:osm add caves, cliffs and dams

* Add rail_narrow_gauge to car layout

* Add:map: use descriprion if no name tag</pre>
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</content>
</entry>
<entry>
<title>fix:various:fix compiler warnings (#940)</title>
<updated>2019-11-05T11:14:01+00:00</updated>
<author>
<name>Stefan Wildemann</name>
<email>metalstrolch@users.noreply.github.com</email>
</author>
<published>2019-11-05T11:14:01+00:00</published>
<link rel='alternate' type='text/html' href='http://git.baserock.org/cgit/delta/navit.git/commit/?id=fbe6d4cf832a9af1846a75834c8a392eee984cb7'/>
<id>fbe6d4cf832a9af1846a75834c8a392eee984cb7</id>
<content type='text'>
* fix:core:build without warnings

on my setup navit_core build without non avoidable warnings.

* fix:dbus:fix compiler warnings

* fix:gui/internal: remov compiler warnings

* fix:various:remove compiler warnings

* fix:various remove compiler warnings.

* fix:various: fix android compiler warnings
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* fix:core:build without warnings

on my setup navit_core build without non avoidable warnings.

* fix:dbus:fix compiler warnings

* fix:gui/internal: remov compiler warnings

* fix:various:remove compiler warnings

* fix:various remove compiler warnings.

* fix:various: fix android compiler warnings
</pre>
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</content>
</entry>
<entry>
<title>fix:all:fix compiler warnings (#935)</title>
<updated>2019-10-30T01:03:04+00:00</updated>
<author>
<name>Stefan Wildemann</name>
<email>metalstrolch@users.noreply.github.com</email>
</author>
<published>2019-10-30T01:03:04+00:00</published>
<link rel='alternate' type='text/html' href='http://git.baserock.org/cgit/delta/navit.git/commit/?id=10f514af97b3491072a172b3e0f3e78de455bfb3'/>
<id>10f514af97b3491072a172b3e0f3e78de455bfb3</id>
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* fix:core:remove many compiler warnings from core</content>
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* fix:core:remove many compiler warnings from core</pre>
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</entry>
<entry>
<title>enhancement:maptool:slice big polygons into smaller parts (#906)</title>
<updated>2019-10-28T10:31:50+00:00</updated>
<author>
<name>Stefan Wildemann</name>
<email>metalstrolch@users.noreply.github.com</email>
</author>
<published>2019-10-28T10:31:50+00:00</published>
<link rel='alternate' type='text/html' href='http://git.baserock.org/cgit/delta/navit.git/commit/?id=b99187ee4d8336b4c237d1be805110d41d22a14d'/>
<id>b99187ee4d8336b4c237d1be805110d41d22a14d</id>
<content type='text'>
This commit allows to slice all polygons (except poly_water_sliced) into
squares so that they fit into smaller map tiles. Holes if present are
correctly sliced as well.

This has the advantage that they do not need to be processed albeit not
being displayed, and navit-planet-extractor can filter them out.

This has the disadvantage that the big polygons are displayed checkered
if the corresponding itemgra in config features an outline.

TODO: Slice already on polygon creation. Currently the slicing has to be
performed twice, because of tile preprocessing and saving is done in
seperate steps from the tempfiles.

TODO: Make the trigger for slicing configurable. Right now it slices
everything smaller than tile level 4.
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<pre>
This commit allows to slice all polygons (except poly_water_sliced) into
squares so that they fit into smaller map tiles. Holes if present are
correctly sliced as well.

This has the advantage that they do not need to be processed albeit not
being displayed, and navit-planet-extractor can filter them out.

This has the disadvantage that the big polygons are displayed checkered
if the corresponding itemgra in config features an outline.

TODO: Slice already on polygon creation. Currently the slicing has to be
performed twice, because of tile preprocessing and saving is done in
seperate steps from the tempfiles.

TODO: Make the trigger for slicing configurable. Right now it slices
everything smaller than tile level 4.
</pre>
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</content>
</entry>
<entry>
<title>enhancement:maptool:improve processing speed and fix some memory holes (#901)</title>
<updated>2019-10-18T10:01:14+00:00</updated>
<author>
<name>Stefan Wildemann</name>
<email>metalstrolch@users.noreply.github.com</email>
</author>
<published>2019-10-18T10:01:14+00:00</published>
<link rel='alternate' type='text/html' href='http://git.baserock.org/cgit/delta/navit.git/commit/?id=f1c04298943f3fe480ba0240485013b03b6d7f67'/>
<id>f1c04298943f3fe480ba0240485013b03b6d7f67</id>
<content type='text'>
* Convert turn relation processing to multi threaded
* Enhance item read function to block read the items for faster overall reading speed.
* Fix some memory holes found by valgrind. There are still many left. Specially in coastline and Country border code.</content>
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* Convert turn relation processing to multi threaded
* Enhance item read function to block read the items for faster overall reading speed.
* Fix some memory holes found by valgrind. There are still many left. Specially in coastline and Country border code.</pre>
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</content>
</entry>
<entry>
<title>fix:maptool:create valid zip64 central directory (#915)</title>
<updated>2019-10-18T08:27:44+00:00</updated>
<author>
<name>Stefan Wildemann</name>
<email>metalstrolch@users.noreply.github.com</email>
</author>
<published>2019-10-18T08:27:44+00:00</published>
<link rel='alternate' type='text/html' href='http://git.baserock.org/cgit/delta/navit.git/commit/?id=6c16e5a752d088db6c0714834ae1723b02d2c127'/>
<id>6c16e5a752d088db6c0714834ae1723b02d2c127</id>
<content type='text'>
This fixes the zip64 central directory created by the maptool. While the
broken one works on navit itselve, it failed to extract with usual zip
tools due to parts of the zip64 end of directory part not being filled
correctly with values.</content>
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<pre>
This fixes the zip64 central directory created by the maptool. While the
broken one works on navit itselve, it failed to extract with usual zip
tools due to parts of the zip64 end of directory part not being filled
correctly with values.</pre>
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</content>
</entry>
<entry>
<title>Merge branch 'trunk' into baltic_admin_levels</title>
<updated>2019-09-04T20:06:52+00:00</updated>
<author>
<name>mvglasow</name>
<email>michael@vonglasow.com</email>
</author>
<published>2019-09-04T20:06:52+00:00</published>
<link rel='alternate' type='text/html' href='http://git.baserock.org/cgit/delta/navit.git/commit/?id=3dc0522d000ff7d00e48de3bd0faf515eb768378'/>
<id>3dc0522d000ff7d00e48de3bd0faf515eb768378</id>
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<pre>
</pre>
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</entry>
<entry>
<title>Add:maptool:Administrative divisions for a few more countries</title>
<updated>2019-09-04T20:04:47+00:00</updated>
<author>
<name>mvglasow</name>
<email>michael -at- vonglasow.com</email>
</author>
<published>2019-09-04T20:04:47+00:00</published>
<link rel='alternate' type='text/html' href='http://git.baserock.org/cgit/delta/navit.git/commit/?id=5abf5e4bb63b5d9cb53bc737df203ddff3ddebbb'/>
<id>5abf5e4bb63b5d9cb53bc737df203ddff3ddebbb</id>
<content type='text'>
Untested, based on https://wiki.openstreetmap.org/wiki/Tag:boundary%3Dadministrative#10_admin_level_values_for_specific_countries

Signed-off-by: mvglasow &lt;michael -at- vonglasow.com&gt;
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Untested, based on https://wiki.openstreetmap.org/wiki/Tag:boundary%3Dadministrative#10_admin_level_values_for_specific_countries

Signed-off-by: mvglasow &lt;michael -at- vonglasow.com&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>Add:maptool:Use German states for administrative division names</title>
<updated>2019-09-04T20:03:09+00:00</updated>
<author>
<name>mvglasow</name>
<email>michael -at- vonglasow.com</email>
</author>
<published>2019-09-04T20:03:09+00:00</published>
<link rel='alternate' type='text/html' href='http://git.baserock.org/cgit/delta/navit.git/commit/?id=6940158b9402bfd42487316606a1e14d731253c2'/>
<id>6940158b9402bfd42487316606a1e14d731253c2</id>
<content type='text'>
Signed-off-by: mvglasow &lt;michael -at- vonglasow.com&gt;
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<pre>
Signed-off-by: mvglasow &lt;michael -at- vonglasow.com&gt;
</pre>
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