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<title>delta/navit.git/navit/layout.c, branch add_test_2023</title>
<subtitle>github.com: navit-gps/navit.git
</subtitle>
<link rel='alternate' type='text/html' href='http://git.baserock.org/cgit/delta/navit.git/'/>
<entry>
<title>feature: graphics: allow spiked lines for cliff and embarkments (#1174)</title>
<updated>2022-01-01T13:12:44+00:00</updated>
<author>
<name>Stefan Wildemann</name>
<email>metalstrolch@users.noreply.github.com</email>
</author>
<published>2022-01-01T13:12:44+00:00</published>
<link rel='alternate' type='text/html' href='http://git.baserock.org/cgit/delta/navit.git/commit/?id=17f1a6ec6aebbc51a67be6ac6064d231ce02a62e'/>
<id>17f1a6ec6aebbc51a67be6ac6064d231ce02a62e</id>
<content type='text'>
* feature: graphics: allow spiked lines for cliff and embarkments

This adds another drwing element to graphics system. It can produce
lines with spikes as used for cliffs on maps.

Additionally this adds embarlment support for map.

* review fixes.

Add changes requested by review, plus add paranoia check on xml
parameter.</content>
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<pre>
* feature: graphics: allow spiked lines for cliff and embarkments

This adds another drwing element to graphics system. It can produce
lines with spikes as used for cliffs on maps.

Additionally this adds embarlment support for map.

* review fixes.

Add changes requested by review, plus add paranoia check on xml
parameter.</pre>
</div>
</content>
</entry>
<entry>
<title>change:core:Remove unused argument from attr_search</title>
<updated>2020-08-08T12:06:43+00:00</updated>
<author>
<name>jkoan</name>
<email>jkoan@gmx.de</email>
</author>
<published>2020-05-21T06:23:18+00:00</published>
<link rel='alternate' type='text/html' href='http://git.baserock.org/cgit/delta/navit.git/commit/?id=a068b55070c7d0abe5fddf801945dfa5b8974109'/>
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<pre>
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</entry>
<entry>
<title>Add:Core+Graphics+Qt5:Add support for textured polygons (#989)</title>
<updated>2020-04-25T22:59:36+00:00</updated>
<author>
<name>Stefan Wildemann</name>
<email>metalstrolch@users.noreply.github.com</email>
</author>
<published>2020-04-25T22:59:36+00:00</published>
<link rel='alternate' type='text/html' href='http://git.baserock.org/cgit/delta/navit.git/commit/?id=54fd092de942f12133b67bc0118ba6de879d39d7'/>
<id>54fd092de942f12133b67bc0118ba6de879d39d7</id>
<content type='text'>
This pull request adds the basic support for textured polygons.

    It adds a function to graphics plugins to set texture.
    It enhances itemgra configuration that allows to set a picture to polygon map elements
    Basic support for Qt5 graphics.
    Some example textures added to car layout.
    Texture files have own resource directory.
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<pre>
This pull request adds the basic support for textured polygons.

    It adds a function to graphics plugins to set texture.
    It enhances itemgra configuration that allows to set a picture to polygon map elements
    Basic support for Qt5 graphics.
    Some example textures added to car layout.
    Texture files have own resource directory.
</pre>
</div>
</content>
</entry>
<entry>
<title>fix:all:fix compiler warnings (#935)</title>
<updated>2019-10-30T01:03:04+00:00</updated>
<author>
<name>Stefan Wildemann</name>
<email>metalstrolch@users.noreply.github.com</email>
</author>
<published>2019-10-30T01:03:04+00:00</published>
<link rel='alternate' type='text/html' href='http://git.baserock.org/cgit/delta/navit.git/commit/?id=10f514af97b3491072a172b3e0f3e78de455bfb3'/>
<id>10f514af97b3491072a172b3e0f3e78de455bfb3</id>
<content type='text'>
* fix:core:remove many compiler warnings from core</content>
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* fix:core:remove many compiler warnings from core</pre>
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</entry>
<entry>
<title>fix/enhancement:graphics/layout:get default icon size from layout + draw tunnels transparent + mark oneway streets (#884)</title>
<updated>2019-09-25T19:52:55+00:00</updated>
<author>
<name>Stefan Wildemann</name>
<email>metalstrolch@users.noreply.github.com</email>
</author>
<published>2019-09-25T19:52:55+00:00</published>
<link rel='alternate' type='text/html' href='http://git.baserock.org/cgit/delta/navit.git/commit/?id=d68e2171a1c9e1668f04f790d906a22550bb5991'/>
<id>d68e2171a1c9e1668f04f790d906a22550bb5991</id>
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This pull request adds the possibility to globally set a default for icon size of a layout.
You can now give "icon_h" and "icon_w" properties in "layout" tag. This causes navit to not use the real size of an icon but to scale it to have the requested size. Guessing prescaled icons (the name_w_h.png's of course works. Default size of 22x22px which is the default size hint on most of the svg's is used. This fixes #819.

This pull request adds the property "underground_alpha" to the "graphics" tag giving the alpha value to use as transparency if ways are flagged with AF_UNDERGROUND. This effectively renders tunnels in transparent.

This pull request adds a "oneway" tag to itemgras in layouts. Together with the enhancements of the "arrows" itemgra used for drawing the route graph one can print nice arrows on oneway roads.


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This pull request adds the possibility to globally set a default for icon size of a layout.
You can now give "icon_h" and "icon_w" properties in "layout" tag. This causes navit to not use the real size of an icon but to scale it to have the requested size. Guessing prescaled icons (the name_w_h.png's of course works. Default size of 22x22px which is the default size hint on most of the svg's is used. This fixes #819.

This pull request adds the property "underground_alpha" to the "graphics" tag giving the alpha value to use as transparency if ways are flagged with AF_UNDERGROUND. This effectively renders tunnels in transparent.

This pull request adds a "oneway" tag to itemgras in layouts. Together with the enhancements of the "arrows" itemgra used for drawing the route graph one can print nice arrows on oneway roads.


</pre>
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</content>
</entry>
<entry>
<title>Refactoring:Xmlconfig:Moving layout definition in their own .xml file (makes main navit.xml file lighter) (#559)</title>
<updated>2018-11-18T21:59:14+00:00</updated>
<author>
<name>lains</name>
<email>lains@caramail.com</email>
</author>
<published>2018-11-18T21:59:14+00:00</published>
<link rel='alternate' type='text/html' href='http://git.baserock.org/cgit/delta/navit.git/commit/?id=e70a28963ff9754d3257361fad93aebf59edee08'/>
<id>e70a28963ff9754d3257361fad93aebf59edee08</id>
<content type='text'>
Layouts contain quite heavy xml code, and there are many layouts available for navit.
They are all inserted inside the main navit.xml, which makes it hard to edit because of its size, even if changes or customizations by users are very rarely on the layout code.
I have thus moved the layout code away from navit.xml, each layout having its own xml definition file, called navit_layout_*.xml
These files are inserted inside the main navit.xml file by using the already existing xi:include mechanism, this also allow for backwards compatibility (old monolithic navit.xml files are still valid and can be used).
The other advantage for this is that f the user wants to have his/her own customized navit.xml, he/she can still include the shipped layout files, making their xml lighter. This also allow to enable/disable specific layouts easily by including or not each layout file.
It is also easier to perform side-by-side comparison between two layout files.</content>
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<pre>
Layouts contain quite heavy xml code, and there are many layouts available for navit.
They are all inserted inside the main navit.xml, which makes it hard to edit because of its size, even if changes or customizations by users are very rarely on the layout code.
I have thus moved the layout code away from navit.xml, each layout having its own xml definition file, called navit_layout_*.xml
These files are inserted inside the main navit.xml file by using the already existing xi:include mechanism, this also allow for backwards compatibility (old monolithic navit.xml files are still valid and can be used).
The other advantage for this is that f the user wants to have his/her own customized navit.xml, he/she can still include the shipped layout files, making their xml lighter. This also allow to enable/disable specific layouts easily by including or not each layout file.
It is also easier to perform side-by-side comparison between two layout files.</pre>
</div>
</content>
</entry>
<entry>
<title>Cleanup:global:force the re-attach the return type to the function declaration (#605)</title>
<updated>2018-05-30T15:43:42+00:00</updated>
<author>
<name>Joseph Herlant</name>
<email>aerostitch@users.noreply.github.com</email>
</author>
<published>2018-05-30T15:43:42+00:00</published>
<link rel='alternate' type='text/html' href='http://git.baserock.org/cgit/delta/navit.git/commit/?id=567a02aa949dfa34f7b2c2246c6eb6f8818fdf01'/>
<id>567a02aa949dfa34f7b2c2246c6eb6f8818fdf01</id>
<content type='text'>
* Cleanup:global:force the re-attach the return type to the function declaration

* cleanup:global:some loose ends
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* Cleanup:global:force the re-attach the return type to the function declaration

* cleanup:global:some loose ends
</pre>
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</content>
</entry>
<entry>
<title>cleanup:global:Use astyle to reformat everything</title>
<updated>2018-05-26T05:17:50+00:00</updated>
<author>
<name>Joseph Herlant</name>
<email>herlantj@gmail.com</email>
</author>
<published>2018-05-26T05:06:51+00:00</published>
<link rel='alternate' type='text/html' href='http://git.baserock.org/cgit/delta/navit.git/commit/?id=8a76acb966f7059caf9d72c853175bd923b1e9d7'/>
<id>8a76acb966f7059caf9d72c853175bd923b1e9d7</id>
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</entry>
<entry>
<title>Fix:debug:Change line separators for dbg to work also on win* platform (#546)</title>
<updated>2018-04-26T17:12:26+00:00</updated>
<author>
<name>Joseph Herlant</name>
<email>aerostitch@users.noreply.github.com</email>
</author>
<published>2018-04-26T17:12:26+00:00</published>
<link rel='alternate' type='text/html' href='http://git.baserock.org/cgit/delta/navit.git/commit/?id=221f783ea1caaaab2f5ceadc6b0fb3e720aac3df'/>
<id>221f783ea1caaaab2f5ceadc6b0fb3e720aac3df</id>
<content type='text'>
* Fix:debug:Change line separators for dbg to work also on win* platform

* Fix:debug:Break multiline dbg statements to use the new model

* Fix:debug:Move the EOL into debug_vprintf
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* Fix:debug:Change line separators for dbg to work also on win* platform

* Fix:debug:Break multiline dbg statements to use the new model

* Fix:debug:Move the EOL into debug_vprintf
</pre>
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</content>
</entry>
<entry>
<title>Refactor:core:Introduce enum for debug levels, and use it everywhere.|First part of #1269.</title>
<updated>2014-11-22T22:34:19+00:00</updated>
<author>
<name>sleske</name>
<email>sleske@ffa7fe5e-494d-0410-b361-a75ebd5db220</email>
</author>
<published>2014-11-22T22:34:19+00:00</published>
<link rel='alternate' type='text/html' href='http://git.baserock.org/cgit/delta/navit.git/commit/?id=2a6aa9b917249f44e4aa27d88e255f61eb171d6a'/>
<id>2a6aa9b917249f44e4aa27d88e255f61eb171d6a</id>
<content type='text'>
git-svn-id: http://svn.code.sf.net/p/navit/code/trunk/navit@5960 ffa7fe5e-494d-0410-b361-a75ebd5db220
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<pre>
git-svn-id: http://svn.code.sf.net/p/navit/code/trunk/navit@5960 ffa7fe5e-494d-0410-b361-a75ebd5db220
</pre>
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