#include "clutter/clutter.h" #include "tests/clutter-test-utils.h" static const float refresh_rate = 60.0; static const int64_t refresh_interval_us = (int64_t) (0.5 + G_USEC_PER_SEC / refresh_rate); static int64_t test_frame_count; static int64_t expected_frame_count; typedef struct _FakeHwClock { GSource source; ClutterFrameClock *frame_clock; int64_t next_presentation_time_us; gboolean has_pending_present; } FakeHwClock; typedef struct _FrameClockTest { FakeHwClock *fake_hw_clock; GMainLoop *main_loop; } FrameClockTest; static void init_frame_info (ClutterFrameInfo *frame_info, int64_t presentation_time_us) { *frame_info = (ClutterFrameInfo) { .presentation_time = presentation_time_us, .refresh_rate = refresh_rate, .flags = CLUTTER_FRAME_INFO_FLAG_NONE, .sequence = 0, }; } static gboolean fake_hw_clock_source_dispatch (GSource *source, GSourceFunc callback, gpointer user_data) { FakeHwClock *fake_hw_clock = (FakeHwClock *) source; ClutterFrameClock *frame_clock = fake_hw_clock->frame_clock; if (fake_hw_clock->has_pending_present) { ClutterFrameInfo frame_info; fake_hw_clock->has_pending_present = FALSE; init_frame_info (&frame_info, g_source_get_time (source)); clutter_frame_clock_notify_presented (frame_clock, &frame_info); if (callback) callback (user_data); } fake_hw_clock->next_presentation_time_us += refresh_interval_us; g_source_set_ready_time (source, fake_hw_clock->next_presentation_time_us); return G_SOURCE_CONTINUE; } static GSourceFuncs fake_hw_clock_source_funcs = { NULL, NULL, fake_hw_clock_source_dispatch, NULL }; static FakeHwClock * fake_hw_clock_new (ClutterFrameClock *frame_clock, GSourceFunc callback, gpointer user_data) { GSource *source; FakeHwClock *fake_hw_clock; source = g_source_new (&fake_hw_clock_source_funcs, sizeof (FakeHwClock)); fake_hw_clock = (FakeHwClock *) source; fake_hw_clock->frame_clock = frame_clock; fake_hw_clock->next_presentation_time_us = g_get_monotonic_time () + refresh_interval_us; g_source_set_ready_time (source, fake_hw_clock->next_presentation_time_us); g_source_set_callback (source, callback, user_data, NULL); return fake_hw_clock; } static ClutterFrameResult frame_clock_frame (ClutterFrameClock *frame_clock, int64_t frame_count, int64_t time_us, gpointer user_data) { FrameClockTest *test = user_data; GMainLoop *main_loop = test->main_loop; g_assert_cmpint (frame_count, ==, expected_frame_count); expected_frame_count++; if (test_frame_count == 0) { g_main_loop_quit (main_loop); return CLUTTER_FRAME_RESULT_IDLE; } else { test->fake_hw_clock->has_pending_present = TRUE; } test_frame_count--; return CLUTTER_FRAME_RESULT_PENDING_PRESENTED; } static const ClutterFrameListenerIface frame_listener_iface = { .frame = frame_clock_frame, }; static gboolean schedule_update_hw_callback (gpointer user_data) { ClutterFrameClock *frame_clock = user_data; clutter_frame_clock_schedule_update (frame_clock); return G_SOURCE_CONTINUE; } static void frame_clock_schedule_update (void) { FrameClockTest test; ClutterFrameClock *frame_clock; int64_t before_us; int64_t after_us; GSource *source; FakeHwClock *fake_hw_clock; test_frame_count = 10; expected_frame_count = 0; test.main_loop = g_main_loop_new (NULL, FALSE); frame_clock = clutter_frame_clock_new (refresh_rate, 0, &frame_listener_iface, &test); fake_hw_clock = fake_hw_clock_new (frame_clock, schedule_update_hw_callback, frame_clock); source = &fake_hw_clock->source; g_source_attach (source, NULL); test.fake_hw_clock = fake_hw_clock; before_us = g_get_monotonic_time (); clutter_frame_clock_schedule_update (frame_clock); g_main_loop_run (test.main_loop); after_us = g_get_monotonic_time (); g_assert_cmpint (after_us - before_us, >, 10 * refresh_interval_us); g_main_loop_unref (test.main_loop); clutter_frame_clock_destroy (frame_clock); g_source_destroy (source); g_source_unref (source); } static gboolean schedule_update_idle (gpointer user_data) { ClutterFrameClock *frame_clock = user_data; clutter_frame_clock_schedule_update (frame_clock); return G_SOURCE_REMOVE; } static ClutterFrameResult immediate_frame_clock_frame (ClutterFrameClock *frame_clock, int64_t frame_count, int64_t time_us, gpointer user_data) { GMainLoop *main_loop = user_data; ClutterFrameInfo frame_info; g_assert_cmpint (frame_count, ==, expected_frame_count); expected_frame_count++; if (test_frame_count == 0) { g_main_loop_quit (main_loop); return CLUTTER_FRAME_RESULT_IDLE; } test_frame_count--; init_frame_info (&frame_info, g_get_monotonic_time ()); clutter_frame_clock_notify_presented (frame_clock, &frame_info); g_idle_add (schedule_update_idle, frame_clock); return CLUTTER_FRAME_RESULT_PENDING_PRESENTED; } static const ClutterFrameListenerIface immediate_frame_listener_iface = { .frame = immediate_frame_clock_frame, }; static void frame_clock_immediate_present (void) { GMainLoop *main_loop; ClutterFrameClock *frame_clock; int64_t before_us; int64_t after_us; test_frame_count = 10; expected_frame_count = 0; main_loop = g_main_loop_new (NULL, FALSE); frame_clock = clutter_frame_clock_new (refresh_rate, 0, &immediate_frame_listener_iface, main_loop); before_us = g_get_monotonic_time (); clutter_frame_clock_schedule_update (frame_clock); g_main_loop_run (main_loop); after_us = g_get_monotonic_time (); /* The initial frame will only be delayed by 2 ms, so we are checking one * less. */ g_assert_cmpint (after_us - before_us, >, 9 * refresh_interval_us); g_main_loop_unref (main_loop); clutter_frame_clock_destroy (frame_clock); } static gboolean schedule_update_timeout (gpointer user_data) { ClutterFrameClock *frame_clock = user_data; clutter_frame_clock_schedule_update (frame_clock); return G_SOURCE_REMOVE; } static ClutterFrameResult delayed_damage_frame_clock_frame (ClutterFrameClock *frame_clock, int64_t frame_count, int64_t time_us, gpointer user_data) { FrameClockTest *test = user_data; GMainLoop *main_loop = test->main_loop; g_assert_cmpint (frame_count, ==, expected_frame_count); expected_frame_count++; if (test_frame_count == 0) { g_main_loop_quit (main_loop); return CLUTTER_FRAME_RESULT_IDLE; } else { test->fake_hw_clock->has_pending_present = TRUE; } test_frame_count--; g_timeout_add (100, schedule_update_timeout, frame_clock); return CLUTTER_FRAME_RESULT_PENDING_PRESENTED; } static const ClutterFrameListenerIface delayed_damage_frame_listener_iface = { .frame = delayed_damage_frame_clock_frame, }; static void frame_clock_delayed_damage (void) { FrameClockTest test; ClutterFrameClock *frame_clock; int64_t before_us; int64_t after_us; FakeHwClock *fake_hw_clock; GSource *source; test_frame_count = 2; expected_frame_count = 0; test.main_loop = g_main_loop_new (NULL, FALSE); frame_clock = clutter_frame_clock_new (refresh_rate, 0, &delayed_damage_frame_listener_iface, &test); fake_hw_clock = fake_hw_clock_new (frame_clock, NULL, NULL); source = &fake_hw_clock->source; g_source_attach (source, NULL); test.fake_hw_clock = fake_hw_clock; before_us = g_get_monotonic_time (); clutter_frame_clock_schedule_update (frame_clock); g_main_loop_run (test.main_loop); after_us = g_get_monotonic_time (); g_assert_cmpint (after_us - before_us, >, 100000 + refresh_interval_us); g_main_loop_unref (test.main_loop); clutter_frame_clock_destroy (frame_clock); g_source_destroy (source); g_source_unref (source); } static ClutterFrameResult no_damage_frame_clock_frame (ClutterFrameClock *frame_clock, int64_t frame_count, int64_t time_us, gpointer user_data) { g_assert_not_reached (); return CLUTTER_FRAME_RESULT_PENDING_PRESENTED; } static const ClutterFrameListenerIface no_damage_frame_listener_iface = { .frame = no_damage_frame_clock_frame, }; static gboolean quit_main_loop_idle (gpointer user_data) { GMainLoop *main_loop = user_data; g_main_loop_quit (main_loop); return G_SOURCE_REMOVE; } static void frame_clock_no_damage (void) { GMainLoop *main_loop; ClutterFrameClock *frame_clock; test_frame_count = 10; expected_frame_count = 0; main_loop = g_main_loop_new (NULL, FALSE); frame_clock = clutter_frame_clock_new (refresh_rate, 0, &no_damage_frame_listener_iface, NULL); g_timeout_add (100, quit_main_loop_idle, main_loop); g_main_loop_run (main_loop); g_main_loop_unref (main_loop); clutter_frame_clock_destroy (frame_clock); } typedef struct _UpdateNowFrameClockTest { FrameClockTest base; guint idle_source_id; } UpdateNowFrameClockTest; static ClutterFrameResult update_now_frame_clock_frame (ClutterFrameClock *frame_clock, int64_t frame_count, int64_t time_us, gpointer user_data) { UpdateNowFrameClockTest *test = user_data; GMainLoop *main_loop = test->base.main_loop; g_assert_cmpint (frame_count, ==, expected_frame_count); expected_frame_count++; g_clear_handle_id (&test->idle_source_id, g_source_remove); if (test_frame_count == 0) { g_main_loop_quit (main_loop); return CLUTTER_FRAME_RESULT_IDLE; } else { test->base.fake_hw_clock->has_pending_present = TRUE; } test_frame_count--; return CLUTTER_FRAME_RESULT_PENDING_PRESENTED; } static const ClutterFrameListenerIface update_now_frame_listener_iface = { .frame = update_now_frame_clock_frame, }; static gboolean assert_not_reached_idle (gpointer user_data) { g_assert_not_reached (); return G_SOURCE_REMOVE; } static gboolean schedule_update_now_hw_callback (gpointer user_data) { UpdateNowFrameClockTest *test = user_data; ClutterFrameClock *frame_clock = test->base.fake_hw_clock->frame_clock; clutter_frame_clock_schedule_update_now (frame_clock); g_assert (!test->idle_source_id); test->idle_source_id = g_idle_add (assert_not_reached_idle, NULL); return G_SOURCE_CONTINUE; } static void frame_clock_schedule_update_now (void) { UpdateNowFrameClockTest test = { 0 }; ClutterFrameClock *frame_clock; int64_t before_us; int64_t after_us; GSource *source; FakeHwClock *fake_hw_clock; test_frame_count = 10; expected_frame_count = 0; test.base.main_loop = g_main_loop_new (NULL, FALSE); frame_clock = clutter_frame_clock_new (refresh_rate, 0, &update_now_frame_listener_iface, &test); fake_hw_clock = fake_hw_clock_new (frame_clock, schedule_update_now_hw_callback, &test); source = &fake_hw_clock->source; g_source_attach (source, NULL); test.base.fake_hw_clock = fake_hw_clock; before_us = g_get_monotonic_time (); clutter_frame_clock_schedule_update (frame_clock); g_main_loop_run (test.base.main_loop); after_us = g_get_monotonic_time (); g_assert_cmpint (after_us - before_us, >, 10 * refresh_interval_us); g_main_loop_unref (test.base.main_loop); clutter_frame_clock_destroy (frame_clock); g_source_destroy (source); g_source_unref (source); } static void before_frame_frame_clock_before_frame (ClutterFrameClock *frame_clock, int64_t frame_count, gpointer user_data) { int64_t *expected_frame_count = user_data; g_assert_cmpint (*expected_frame_count, ==, frame_count); } static ClutterFrameResult before_frame_frame_clock_frame (ClutterFrameClock *frame_clock, int64_t frame_count, int64_t time_us, gpointer user_data) { int64_t *expected_frame_count = user_data; ClutterFrameInfo frame_info; g_assert_cmpint (*expected_frame_count, ==, frame_count); (*expected_frame_count)++; init_frame_info (&frame_info, g_get_monotonic_time ()); clutter_frame_clock_notify_presented (frame_clock, &frame_info); clutter_frame_clock_schedule_update (frame_clock); return CLUTTER_FRAME_RESULT_PENDING_PRESENTED; } static const ClutterFrameListenerIface before_frame_frame_listener_iface = { .before_frame = before_frame_frame_clock_before_frame, .frame = before_frame_frame_clock_frame, }; static gboolean quit_main_loop_timeout (gpointer user_data) { GMainLoop *main_loop = user_data; g_main_loop_quit (main_loop); return G_SOURCE_REMOVE; } static void frame_clock_before_frame (void) { GMainLoop *main_loop; ClutterFrameClock *frame_clock; expected_frame_count = 0; main_loop = g_main_loop_new (NULL, FALSE); frame_clock = clutter_frame_clock_new (refresh_rate, 0, &before_frame_frame_listener_iface, &expected_frame_count); clutter_frame_clock_schedule_update (frame_clock); g_timeout_add (100, quit_main_loop_timeout, main_loop); g_main_loop_run (main_loop); /* We should have at least processed a couple of frames within 100 ms. */ g_assert_cmpint (expected_frame_count, >, 2); g_main_loop_unref (main_loop); clutter_frame_clock_destroy (frame_clock); } typedef struct _InhibitTest { GMainLoop *main_loop; ClutterFrameClock *frame_clock; gboolean frame_count; gboolean pending_inhibit; gboolean pending_quit; } InhibitTest; static ClutterFrameResult inhibit_frame_clock_frame (ClutterFrameClock *frame_clock, int64_t frame_count, int64_t time_us, gpointer user_data) { InhibitTest *test = user_data; ClutterFrameInfo frame_info; g_assert_cmpint (frame_count, ==, test->frame_count); test->frame_count++; init_frame_info (&frame_info, g_get_monotonic_time ()); clutter_frame_clock_notify_presented (frame_clock, &frame_info); clutter_frame_clock_schedule_update (frame_clock); if (test->pending_inhibit) { test->pending_inhibit = FALSE; clutter_frame_clock_inhibit (frame_clock); } clutter_frame_clock_schedule_update (frame_clock); if (test->pending_quit) g_main_loop_quit (test->main_loop); return CLUTTER_FRAME_RESULT_PENDING_PRESENTED; } static const ClutterFrameListenerIface inhibit_frame_listener_iface = { .frame = inhibit_frame_clock_frame, }; static gboolean uninhibit_timeout (gpointer user_data) { InhibitTest *test = user_data; g_assert_cmpint (test->frame_count, ==, 1); clutter_frame_clock_uninhibit (test->frame_clock); test->pending_quit = TRUE; return G_SOURCE_REMOVE; } static void frame_clock_inhibit (void) { InhibitTest test = { 0 }; expected_frame_count = 0; test.main_loop = g_main_loop_new (NULL, FALSE); test.frame_clock = clutter_frame_clock_new (refresh_rate, 0, &inhibit_frame_listener_iface, &test); test.pending_inhibit = TRUE; clutter_frame_clock_schedule_update (test.frame_clock); g_timeout_add (100, uninhibit_timeout, &test); g_main_loop_run (test.main_loop); g_assert_cmpint (test.frame_count, ==, 2); g_main_loop_unref (test.main_loop); clutter_frame_clock_destroy (test.frame_clock); } typedef struct _RescheduleOnIdleFrameClockTest { FrameClockTest base; } RescheduleOnIdleFrameClockTest; static ClutterFrameResult reschedule_on_idle_clock_frame (ClutterFrameClock *frame_clock, int64_t frame_count, int64_t time_us, gpointer user_data) { RescheduleOnIdleFrameClockTest *test = user_data; GMainLoop *main_loop = test->base.main_loop; g_assert_cmpint (frame_count, ==, expected_frame_count); expected_frame_count++; if (test_frame_count == 0) { g_main_loop_quit (main_loop); return CLUTTER_FRAME_RESULT_IDLE; } test_frame_count--; clutter_frame_clock_schedule_update (frame_clock); return CLUTTER_FRAME_RESULT_IDLE; } static const ClutterFrameListenerIface reschedule_on_idle_listener_iface = { .frame = reschedule_on_idle_clock_frame, }; static void frame_clock_reschedule_on_idle (void) { RescheduleOnIdleFrameClockTest test; ClutterFrameClock *frame_clock; FakeHwClock *fake_hw_clock; GSource *source; test_frame_count = 10; expected_frame_count = 0; test.base.main_loop = g_main_loop_new (NULL, FALSE); frame_clock = clutter_frame_clock_new (refresh_rate, 0, &reschedule_on_idle_listener_iface, &test); fake_hw_clock = fake_hw_clock_new (frame_clock, NULL, NULL); source = &fake_hw_clock->source; g_source_attach (source, NULL); test.base.fake_hw_clock = fake_hw_clock; clutter_frame_clock_schedule_update (frame_clock); g_main_loop_run (test.base.main_loop); g_main_loop_unref (test.base.main_loop); clutter_frame_clock_destroy (frame_clock); } static const ClutterFrameListenerIface dummy_frame_listener_iface = { .frame = NULL, }; static void on_destroy (ClutterFrameClock *frame_clock, gboolean *destroy_signalled) { g_assert_false (*destroy_signalled); *destroy_signalled = TRUE; } static void frame_clock_destroy_signal (void) { ClutterFrameClock *frame_clock; ClutterFrameClock *frame_clock_backup; gboolean destroy_signalled; /* Test that the destroy signal is emitted when removing last reference. */ frame_clock = clutter_frame_clock_new (refresh_rate, 0, &dummy_frame_listener_iface, NULL); destroy_signalled = FALSE; g_signal_connect (frame_clock, "destroy", G_CALLBACK (on_destroy), &destroy_signalled); g_object_add_weak_pointer (G_OBJECT (frame_clock), (gpointer *) &frame_clock); g_object_unref (frame_clock); g_assert_true (destroy_signalled); g_assert_null (frame_clock); /* Test that destroy signal is emitted when destroying with references still * left. */ frame_clock = clutter_frame_clock_new (refresh_rate, 0, &dummy_frame_listener_iface, NULL); frame_clock_backup = frame_clock; destroy_signalled = FALSE; g_signal_connect (frame_clock, "destroy", G_CALLBACK (on_destroy), &destroy_signalled); g_object_add_weak_pointer (G_OBJECT (frame_clock), (gpointer *) &frame_clock); g_object_ref (frame_clock); clutter_frame_clock_destroy (frame_clock); g_assert_true (destroy_signalled); g_assert_null (frame_clock); g_object_unref (frame_clock_backup); } static gboolean notify_ready_and_schedule_update_idle (gpointer user_data) { ClutterFrameClock *frame_clock = user_data; clutter_frame_clock_notify_ready (frame_clock); clutter_frame_clock_schedule_update (frame_clock); return G_SOURCE_REMOVE; } static ClutterFrameResult frame_clock_ready_frame (ClutterFrameClock *frame_clock, int64_t frame_count, int64_t time_us, gpointer user_data) { GMainLoop *main_loop = user_data; g_assert_cmpint (frame_count, ==, expected_frame_count); expected_frame_count++; if (test_frame_count == 0) { g_main_loop_quit (main_loop); return CLUTTER_FRAME_RESULT_IDLE; } test_frame_count--; g_idle_add (notify_ready_and_schedule_update_idle, frame_clock); return CLUTTER_FRAME_RESULT_PENDING_PRESENTED; } static const ClutterFrameListenerIface frame_clock_ready_listener_iface = { .frame = frame_clock_ready_frame, }; static void frame_clock_notify_ready (void) { GMainLoop *main_loop; ClutterFrameClock *frame_clock; int64_t before_us; int64_t after_us; test_frame_count = 10; expected_frame_count = 0; main_loop = g_main_loop_new (NULL, FALSE); frame_clock = clutter_frame_clock_new (refresh_rate, 0, &frame_clock_ready_listener_iface, main_loop); before_us = g_get_monotonic_time (); clutter_frame_clock_schedule_update (frame_clock); g_main_loop_run (main_loop); after_us = g_get_monotonic_time (); /* The initial frame will only be delayed by 2 ms, so we are checking one * less. */ g_assert_cmpint (after_us - before_us, >, 8 * refresh_interval_us); g_main_loop_unref (main_loop); clutter_frame_clock_destroy (frame_clock); } CLUTTER_TEST_SUITE ( CLUTTER_TEST_UNIT ("/frame-clock/schedule-update", frame_clock_schedule_update) CLUTTER_TEST_UNIT ("/frame-clock/immediate-present", frame_clock_immediate_present) CLUTTER_TEST_UNIT ("/frame-clock/delayed-damage", frame_clock_delayed_damage) CLUTTER_TEST_UNIT ("/frame-clock/no-damage", frame_clock_no_damage) CLUTTER_TEST_UNIT ("/frame-clock/schedule-update-now", frame_clock_schedule_update_now) CLUTTER_TEST_UNIT ("/frame-clock/before-frame", frame_clock_before_frame) CLUTTER_TEST_UNIT ("/frame-clock/inhibit", frame_clock_inhibit) CLUTTER_TEST_UNIT ("/frame-clock/reschedule-on-idle", frame_clock_reschedule_on_idle) CLUTTER_TEST_UNIT ("/frame-clock/destroy-signal", frame_clock_destroy_signal) CLUTTER_TEST_UNIT ("/frame-clock/notify-ready", frame_clock_notify_ready) )