/* * Clutter. * * An OpenGL based 'interactive canvas' library. * * Copyright (C) 2011 Intel Corporation. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . * * Author: * Emmanuele Bassi */ #ifndef __CLUTTER_PAINT_NODE_PRIVATE_H__ #define __CLUTTER_PAINT_NODE_PRIVATE_H__ #include #include #include #include #include G_BEGIN_DECLS #define CLUTTER_PAINT_NODE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_PAINT_NODE, ClutterPaintNodeClass)) #define CLUTTER_IS_PAINT_NODE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_PAINT_NODE)) #define CLUTTER_PAINT_NODE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_PAINT_NODE, ClutterPaintNodeClass)) typedef struct _ClutterPaintOperation ClutterPaintOperation; struct _ClutterPaintNode { GTypeInstance parent_instance; ClutterPaintNode *parent; ClutterPaintNode *first_child; ClutterPaintNode *prev_sibling; ClutterPaintNode *next_sibling; ClutterPaintNode *last_child; GArray *operations; const gchar *name; guint n_children; volatile int ref_count; }; struct _ClutterPaintNodeClass { GTypeClass base_class; void (* finalize) (ClutterPaintNode *node); gboolean (* pre_draw) (ClutterPaintNode *node, ClutterPaintContext *paint_context); void (* draw) (ClutterPaintNode *node, ClutterPaintContext *paint_context); void (* post_draw) (ClutterPaintNode *node, ClutterPaintContext *paint_context); JsonNode*(* serialize) (ClutterPaintNode *node); CoglFramebuffer *(* get_framebuffer) (ClutterPaintNode *node); }; #define PAINT_OP_INIT { PAINT_OP_INVALID } typedef enum { PAINT_OP_INVALID = 0, PAINT_OP_TEX_RECT, PAINT_OP_TEX_RECTS, PAINT_OP_MULTITEX_RECT, PAINT_OP_PRIMITIVE } PaintOpCode; struct _ClutterPaintOperation { PaintOpCode opcode; GArray *coords; union { float texrect[8]; CoglPrimitive *primitive; } op; }; GType _clutter_transform_node_get_type (void) G_GNUC_CONST; GType _clutter_dummy_node_get_type (void) G_GNUC_CONST; void _clutter_paint_operation_paint_rectangle (const ClutterPaintOperation *op); void _clutter_paint_operation_clip_rectangle (const ClutterPaintOperation *op); void _clutter_paint_operation_paint_path (const ClutterPaintOperation *op); void _clutter_paint_operation_clip_path (const ClutterPaintOperation *op); void _clutter_paint_operation_paint_primitive (const ClutterPaintOperation *op); void clutter_paint_node_init_types (ClutterBackend *clutter_backend); gpointer _clutter_paint_node_create (GType gtype); ClutterPaintNode * _clutter_transform_node_new (const graphene_matrix_t *matrix); ClutterPaintNode * _clutter_dummy_node_new (ClutterActor *actor, CoglFramebuffer *framebuffer); void _clutter_paint_node_dump_tree (ClutterPaintNode *root); G_GNUC_INTERNAL void clutter_paint_node_remove_child (ClutterPaintNode *node, ClutterPaintNode *child); G_GNUC_INTERNAL void clutter_paint_node_replace_child (ClutterPaintNode *node, ClutterPaintNode *old_child, ClutterPaintNode *new_child); G_GNUC_INTERNAL void clutter_paint_node_remove_all (ClutterPaintNode *node); G_GNUC_INTERNAL guint clutter_paint_node_get_n_children (ClutterPaintNode *node); G_GNUC_INTERNAL ClutterPaintNode * clutter_paint_node_get_first_child (ClutterPaintNode *node); G_GNUC_INTERNAL ClutterPaintNode * clutter_paint_node_get_previous_sibling (ClutterPaintNode *node); G_GNUC_INTERNAL ClutterPaintNode * clutter_paint_node_get_next_sibling (ClutterPaintNode *node); G_GNUC_INTERNAL ClutterPaintNode * clutter_paint_node_get_last_child (ClutterPaintNode *node); G_GNUC_INTERNAL ClutterPaintNode * clutter_paint_node_get_parent (ClutterPaintNode *node); #define CLUTTER_TYPE_EFFECT_NODE (clutter_effect_node_get_type ()) #define CLUTTER_EFFECT_NODE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_EFFECT_NODE, ClutterEffectNode)) #define CLUTTER_IS_EFFECT_NODE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_EFFECT_NODE)) /** * ClutterEffectNode: * * The #ClutterEffectNode structure is an opaque * type whose members cannot be directly accessed. */ typedef struct _ClutterEffectNode ClutterEffectNode; typedef struct _ClutterEffectNode ClutterEffectNodeClass; CLUTTER_EXPORT GType clutter_effect_node_get_type (void) G_GNUC_CONST; CLUTTER_EXPORT ClutterPaintNode * clutter_effect_node_new (ClutterEffect *effect); G_END_DECLS #endif /* __CLUTTER_PAINT_NODE_PRIVATE_H__ */