/* * Clutter. * * An OpenGL based 'interactive canvas' library. * * Copyright (C) 2016 Red Hat Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . * */ #ifndef __CLUTTER_MUTTER_H__ #define __CLUTTER_MUTTER_H__ #define __CLUTTER_H_INSIDE__ #include "clutter-backend.h" #include "clutter-macros.h" #include "clutter-stage-view.h" #include "cogl/clutter-stage-cogl.h" #include "x11/clutter-stage-x11.h" CLUTTER_AVAILABLE_IN_MUTTER void clutter_set_custom_backend_func (ClutterBackend *(* func) (void)); CLUTTER_AVAILABLE_IN_MUTTER gboolean _clutter_get_sync_to_vblank (void); CLUTTER_AVAILABLE_IN_MUTTER int64_t clutter_stage_get_frame_counter (ClutterStage *stage); CLUTTER_AVAILABLE_IN_MUTTER void clutter_stage_capture_into (ClutterStage *stage, gboolean paint, cairo_rectangle_int_t *rect, uint8_t *data); #undef __CLUTTER_H_INSIDE__ #endif /* __CLUTTER_MUTTER_H__ */