/* * Clutter. * * An OpenGL based 'interactive canvas' library. * * Copyright © 2009, 2010, 2011 Intel Corp. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . * * Author: Emmanuele Bassi */ /** * ClutterInputDevice: * * An input device managed by Clutter * * #ClutterInputDevice represents an input device known to Clutter. * * The #ClutterInputDevice class holds the state of the device, but * its contents are usually defined by the Clutter backend in use. */ #include "clutter-build-config.h" #include "clutter-input-device.h" #include "clutter-actor-private.h" #include "clutter-debug.h" #include "clutter-enum-types.h" #include "clutter-event-private.h" #include "clutter-marshal.h" #include "clutter-private.h" #include "clutter-stage-private.h" #include "clutter-input-device-private.h" #include "clutter-input-device-tool.h" #include enum { PROP_0, PROP_NAME, PROP_DEVICE_TYPE, PROP_CAPABILITIES, PROP_SEAT, PROP_DEVICE_MODE, PROP_HAS_CURSOR, PROP_VENDOR_ID, PROP_PRODUCT_ID, PROP_N_STRIPS, PROP_N_RINGS, PROP_N_MODE_GROUPS, PROP_N_BUTTONS, PROP_DEVICE_NODE, PROP_LAST }; static GParamSpec *obj_props[PROP_LAST] = { NULL, }; typedef struct _ClutterInputDevicePrivate ClutterInputDevicePrivate; struct _ClutterInputDevicePrivate { ClutterInputDeviceType device_type; ClutterInputCapabilities capabilities; ClutterInputMode device_mode; char *device_name; ClutterSeat *seat; char *vendor_id; char *product_id; char *node_path; int n_rings; int n_strips; int n_mode_groups; int n_buttons; gboolean has_cursor; }; G_DEFINE_TYPE_WITH_PRIVATE (ClutterInputDevice, clutter_input_device, G_TYPE_OBJECT); static void clutter_input_device_constructed (GObject *gobject) { ClutterInputDevice *device = CLUTTER_INPUT_DEVICE (gobject); ClutterInputDevicePrivate *priv = clutter_input_device_get_instance_private (device); if (priv->capabilities == 0) { ClutterInputCapabilities capabilities = 0; switch (priv->device_type) { case CLUTTER_POINTER_DEVICE: capabilities = CLUTTER_INPUT_CAPABILITY_POINTER; break; case CLUTTER_KEYBOARD_DEVICE: capabilities = CLUTTER_INPUT_CAPABILITY_KEYBOARD; break; case CLUTTER_TOUCHPAD_DEVICE: capabilities = CLUTTER_INPUT_CAPABILITY_POINTER | CLUTTER_INPUT_CAPABILITY_TOUCHPAD; break; case CLUTTER_TOUCHSCREEN_DEVICE: capabilities = CLUTTER_INPUT_CAPABILITY_TOUCH; break; case CLUTTER_TABLET_DEVICE: case CLUTTER_PEN_DEVICE: case CLUTTER_ERASER_DEVICE: case CLUTTER_CURSOR_DEVICE: capabilities = CLUTTER_INPUT_CAPABILITY_TABLET_TOOL; break; case CLUTTER_PAD_DEVICE: capabilities = CLUTTER_INPUT_CAPABILITY_TABLET_PAD; break; case CLUTTER_EXTENSION_DEVICE: case CLUTTER_JOYSTICK_DEVICE: break; case CLUTTER_N_DEVICE_TYPES: g_assert_not_reached (); break; } priv->capabilities = capabilities; } } static void clutter_input_device_dispose (GObject *gobject) { ClutterInputDevice *device = CLUTTER_INPUT_DEVICE (gobject); ClutterInputDevicePrivate *priv = clutter_input_device_get_instance_private (device); g_clear_pointer (&priv->device_name, g_free); g_clear_pointer (&priv->vendor_id, g_free); g_clear_pointer (&priv->product_id, g_free); g_clear_pointer (&priv->node_path, g_free); if (device->accessibility_virtual_device) g_clear_object (&device->accessibility_virtual_device); G_OBJECT_CLASS (clutter_input_device_parent_class)->dispose (gobject); } static void clutter_input_device_set_property (GObject *gobject, guint prop_id, const GValue *value, GParamSpec *pspec) { ClutterInputDevice *self = CLUTTER_INPUT_DEVICE (gobject); ClutterInputDevicePrivate *priv = clutter_input_device_get_instance_private (self); switch (prop_id) { case PROP_DEVICE_TYPE: priv->device_type = g_value_get_enum (value); break; case PROP_CAPABILITIES: priv->capabilities = g_value_get_flags (value); break; case PROP_SEAT: priv->seat = g_value_get_object (value); break; case PROP_DEVICE_MODE: priv->device_mode = g_value_get_enum (value); break; case PROP_NAME: priv->device_name = g_value_dup_string (value); break; case PROP_HAS_CURSOR: priv->has_cursor = g_value_get_boolean (value); break; case PROP_VENDOR_ID: priv->vendor_id = g_value_dup_string (value); break; case PROP_PRODUCT_ID: priv->product_id = g_value_dup_string (value); break; case PROP_N_RINGS: priv->n_rings = g_value_get_int (value); break; case PROP_N_STRIPS: priv->n_strips = g_value_get_int (value); break; case PROP_N_MODE_GROUPS: priv->n_mode_groups = g_value_get_int (value); break; case PROP_N_BUTTONS: priv->n_buttons = g_value_get_int (value); break; case PROP_DEVICE_NODE: priv->node_path = g_value_dup_string (value); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec); break; } } static void clutter_input_device_get_property (GObject *gobject, guint prop_id, GValue *value, GParamSpec *pspec) { ClutterInputDevice *self = CLUTTER_INPUT_DEVICE (gobject); ClutterInputDevicePrivate *priv = clutter_input_device_get_instance_private (self); switch (prop_id) { case PROP_DEVICE_TYPE: g_value_set_enum (value, priv->device_type); break; case PROP_CAPABILITIES: g_value_set_flags (value, priv->capabilities); break; case PROP_SEAT: g_value_set_object (value, priv->seat); break; case PROP_DEVICE_MODE: g_value_set_enum (value, priv->device_mode); break; case PROP_NAME: g_value_set_string (value, priv->device_name); break; case PROP_HAS_CURSOR: g_value_set_boolean (value, priv->has_cursor); break; case PROP_VENDOR_ID: g_value_set_string (value, priv->vendor_id); break; case PROP_PRODUCT_ID: g_value_set_string (value, priv->product_id); break; case PROP_N_RINGS: g_value_set_int (value, priv->n_rings); break; case PROP_N_STRIPS: g_value_set_int (value, priv->n_strips); break; case PROP_N_MODE_GROUPS: g_value_set_int (value, priv->n_mode_groups); break; case PROP_N_BUTTONS: g_value_set_int (value, priv->n_buttons); break; case PROP_DEVICE_NODE: g_value_set_string (value, priv->node_path); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec); break; } } static void clutter_input_device_class_init (ClutterInputDeviceClass *klass) { GObjectClass *gobject_class = G_OBJECT_CLASS (klass); /** * ClutterInputDevice:name: * * The name of the device */ obj_props[PROP_NAME] = g_param_spec_string ("name", P_("Name"), P_("The name of the device"), NULL, CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY); /** * ClutterInputDevice:device-type: * * The type of the device */ obj_props[PROP_DEVICE_TYPE] = g_param_spec_enum ("device-type", P_("Device Type"), P_("The type of the device"), CLUTTER_TYPE_INPUT_DEVICE_TYPE, CLUTTER_POINTER_DEVICE, CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY); /** * ClutterInputDevice:capabilities: * * The capabilities of the device */ obj_props[PROP_CAPABILITIES] = g_param_spec_flags ("capabilities", P_("Capabilities"), P_("The capabilities of the device"), CLUTTER_TYPE_INPUT_CAPABILITIES, 0, CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY); /** * ClutterInputDevice:seat: * * The #ClutterSeat instance which owns the device */ obj_props[PROP_SEAT] = g_param_spec_object ("seat", P_("Seat"), P_("Seat"), CLUTTER_TYPE_SEAT, CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY); /** * ClutterInputDevice:mode: * * The mode of the device. */ obj_props[PROP_DEVICE_MODE] = g_param_spec_enum ("device-mode", P_("Device Mode"), P_("The mode of the device"), CLUTTER_TYPE_INPUT_MODE, CLUTTER_INPUT_MODE_FLOATING, CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY); /** * ClutterInputDevice:has-cursor: * * Whether the device has an on screen cursor following its movement. */ obj_props[PROP_HAS_CURSOR] = g_param_spec_boolean ("has-cursor", P_("Has Cursor"), P_("Whether the device has a cursor"), FALSE, CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY); /** * ClutterInputDevice:vendor-id: * * Vendor ID of this device.2 */ obj_props[PROP_VENDOR_ID] = g_param_spec_string ("vendor-id", P_("Vendor ID"), P_("Vendor ID"), NULL, CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY); /** * ClutterInputDevice:product-id: * * Product ID of this device.2 */ obj_props[PROP_PRODUCT_ID] = g_param_spec_string ("product-id", P_("Product ID"), P_("Product ID"), NULL, CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY); obj_props[PROP_N_RINGS] = g_param_spec_int ("n-rings", P_("Number of rings"), P_("Number of rings (circular sliders) in this device"), 0, G_MAXINT, 0, CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY); obj_props[PROP_N_STRIPS] = g_param_spec_int ("n-strips", P_("Number of strips"), P_("Number of strips (linear sliders) in this device"), 0, G_MAXINT, 0, CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY); obj_props[PROP_N_MODE_GROUPS] = g_param_spec_int ("n-mode-groups", P_("Number of mode groups"), P_("Number of mode groups"), 0, G_MAXINT, 0, CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY); obj_props[PROP_N_BUTTONS] = g_param_spec_int ("n-buttons", P_("Number of buttons"), P_("Number of buttons"), 0, G_MAXINT, 0, CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY); obj_props[PROP_DEVICE_NODE] = g_param_spec_string ("device-node", P_("Device node path"), P_("Device node path"), NULL, CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY); gobject_class->constructed = clutter_input_device_constructed; gobject_class->dispose = clutter_input_device_dispose; gobject_class->set_property = clutter_input_device_set_property; gobject_class->get_property = clutter_input_device_get_property; g_object_class_install_properties (gobject_class, PROP_LAST, obj_props); } static void clutter_input_device_init (ClutterInputDevice *self) { ClutterInputDevicePrivate *priv = clutter_input_device_get_instance_private (self); priv->device_type = CLUTTER_POINTER_DEVICE; } /** * clutter_input_device_get_device_type: * @device: a #ClutterInputDevice * * Retrieves the type of @device * * Return value: the type of the device */ ClutterInputDeviceType clutter_input_device_get_device_type (ClutterInputDevice *device) { ClutterInputDevicePrivate *priv = clutter_input_device_get_instance_private (device); g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device), CLUTTER_POINTER_DEVICE); return priv->device_type; } /** * clutter_input_device_get_capabilities: * @device: a #ClutterInputDevice * * Retrieves the capabilities of @device * * Return value: the capabilities of the device */ ClutterInputCapabilities clutter_input_device_get_capabilities (ClutterInputDevice *device) { ClutterInputDevicePrivate *priv = clutter_input_device_get_instance_private (device); g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device), 0); return priv->capabilities; } /** * clutter_input_device_get_device_name: * @device: a #ClutterInputDevice * * Retrieves the name of the @device * * Return value: the name of the device, or %NULL. The returned string * is owned by the #ClutterInputDevice and should never be modified * or freed */ const gchar * clutter_input_device_get_device_name (ClutterInputDevice *device) { ClutterInputDevicePrivate *priv = clutter_input_device_get_instance_private (device); g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device), NULL); return priv->device_name; } /** * clutter_input_device_get_has_cursor: * @device: a #ClutterInputDevice * * Retrieves whether @device has a pointer that follows the * device motion. * * Return value: %TRUE if the device has a cursor */ gboolean clutter_input_device_get_has_cursor (ClutterInputDevice *device) { ClutterInputDevicePrivate *priv = clutter_input_device_get_instance_private (device); g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device), FALSE); return priv->has_cursor; } /** * clutter_input_device_get_device_mode: * @device: a #ClutterInputDevice * * Retrieves the #ClutterInputMode of @device. * * Return value: the device mode */ ClutterInputMode clutter_input_device_get_device_mode (ClutterInputDevice *device) { ClutterInputDevicePrivate *priv = clutter_input_device_get_instance_private (device); g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device), CLUTTER_INPUT_MODE_FLOATING); return priv->device_mode; } /** * clutter_input_device_get_vendor_id: * @device: a physical #ClutterInputDevice * * Gets the vendor ID of this device. * * Returns: the vendor ID2 */ const gchar * clutter_input_device_get_vendor_id (ClutterInputDevice *device) { ClutterInputDevicePrivate *priv = clutter_input_device_get_instance_private (device); g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device), NULL); g_return_val_if_fail (clutter_input_device_get_device_mode (device) != CLUTTER_INPUT_MODE_LOGICAL, NULL); return priv->vendor_id; } /** * clutter_input_device_get_product_id: * @device: a physical #ClutterInputDevice * * Gets the product ID of this device. * * Returns: the product ID2 */ const gchar * clutter_input_device_get_product_id (ClutterInputDevice *device) { ClutterInputDevicePrivate *priv = clutter_input_device_get_instance_private (device); g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device), NULL); g_return_val_if_fail (clutter_input_device_get_device_mode (device) != CLUTTER_INPUT_MODE_LOGICAL, NULL); return priv->product_id; } gint clutter_input_device_get_n_rings (ClutterInputDevice *device) { ClutterInputDevicePrivate *priv = clutter_input_device_get_instance_private (device); g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device), 0); return priv->n_rings; } gint clutter_input_device_get_n_strips (ClutterInputDevice *device) { ClutterInputDevicePrivate *priv = clutter_input_device_get_instance_private (device); g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device), 0); return priv->n_strips; } gint clutter_input_device_get_n_mode_groups (ClutterInputDevice *device) { ClutterInputDevicePrivate *priv = clutter_input_device_get_instance_private (device); g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device), 0); g_return_val_if_fail (clutter_input_device_get_device_type (device) == CLUTTER_PAD_DEVICE, 0); return priv->n_mode_groups; } gint clutter_input_device_get_n_buttons (ClutterInputDevice *device) { ClutterInputDevicePrivate *priv = clutter_input_device_get_instance_private (device); g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device), 0); g_return_val_if_fail (clutter_input_device_get_device_type (device) == CLUTTER_PAD_DEVICE, 0); return priv->n_buttons; } gint clutter_input_device_get_group_n_modes (ClutterInputDevice *device, gint group) { ClutterInputDeviceClass *device_class; g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device), 0); g_return_val_if_fail (clutter_input_device_get_device_type (device) == CLUTTER_PAD_DEVICE, 0); g_return_val_if_fail (group >= 0, 0); device_class = CLUTTER_INPUT_DEVICE_GET_CLASS (device); if (device_class->get_group_n_modes) return device_class->get_group_n_modes (device, group); return 0; } gboolean clutter_input_device_is_mode_switch_button (ClutterInputDevice *device, guint group, guint button) { ClutterInputDeviceClass *device_class; g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device), FALSE); g_return_val_if_fail (clutter_input_device_get_device_type (device) == CLUTTER_PAD_DEVICE, FALSE); device_class = CLUTTER_INPUT_DEVICE_GET_CLASS (device); if (device_class->is_mode_switch_button) return device_class->is_mode_switch_button (device, group, button); return FALSE; } gint clutter_input_device_get_mode_switch_button_group (ClutterInputDevice *device, guint button) { ClutterInputDevicePrivate *priv = clutter_input_device_get_instance_private (device); gint group; g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device), -1); g_return_val_if_fail (clutter_input_device_get_device_type (device) == CLUTTER_PAD_DEVICE, -1); for (group = 0; group < priv->n_mode_groups; group++) { if (clutter_input_device_is_mode_switch_button (device, group, button)) return group; } return -1; } int clutter_input_device_get_pad_feature_group (ClutterInputDevice *device, ClutterInputDevicePadFeature feature, int n_feature) { ClutterInputDeviceClass *device_class; device_class = CLUTTER_INPUT_DEVICE_GET_CLASS (device); if (!device_class->get_pad_feature_group) return 0; return CLUTTER_INPUT_DEVICE_GET_CLASS (device)->get_pad_feature_group (device, feature, n_feature); } const gchar * clutter_input_device_get_device_node (ClutterInputDevice *device) { ClutterInputDevicePrivate *priv = clutter_input_device_get_instance_private (device); g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device), NULL); return priv->node_path; } gboolean clutter_input_device_is_grouped (ClutterInputDevice *device, ClutterInputDevice *other_device) { g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device), FALSE); g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (other_device), FALSE); return CLUTTER_INPUT_DEVICE_GET_CLASS (device)->is_grouped (device, other_device); } /** * clutter_input_device_get_seat: * @device: a #ClutterInputDevice * * Returns the seat the device belongs to * * Returns: (transfer none): the device seat **/ ClutterSeat * clutter_input_device_get_seat (ClutterInputDevice *device) { ClutterInputDevicePrivate *priv = clutter_input_device_get_instance_private (device); g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device), NULL); return priv->seat; } /** * clutter_input_device_get_dimensions: * @device: a #ClutterInputDevice * @width: (out): Return location for device width (in millimeters) * @height: (out): Return location for device height (in millimeters) * * Returns: %TRUE if the device reports the physical size of its input area. **/ gboolean clutter_input_device_get_dimensions (ClutterInputDevice *device, unsigned int *width, unsigned int *height) { g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device), FALSE); g_return_val_if_fail (width != NULL && height != NULL, FALSE); if (!CLUTTER_INPUT_DEVICE_GET_CLASS (device)->get_dimensions) return FALSE; return CLUTTER_INPUT_DEVICE_GET_CLASS (device)->get_dimensions (device, width, height); }