/* * Clutter. * * An OpenGL based 'interactive canvas' library. * * Authored By Matthew Allum * * Copyright (C) 2006 OpenedHand * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . * * ClutterContainer: Generic actor container interface. * Author: Emmanuele Bassi */ #ifndef __CLUTTER_CONTAINER_H__ #define __CLUTTER_CONTAINER_H__ #if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION) #error "Only can be included directly." #endif #include #include #include G_BEGIN_DECLS #define CLUTTER_TYPE_CONTAINER (clutter_container_get_type ()) #define CLUTTER_CONTAINER(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_CONTAINER, ClutterContainer)) #define CLUTTER_IS_CONTAINER(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_CONTAINER)) #define CLUTTER_CONTAINER_GET_IFACE(obj) (G_TYPE_INSTANCE_GET_INTERFACE ((obj), CLUTTER_TYPE_CONTAINER, ClutterContainerIface)) typedef struct _ClutterContainerIface ClutterContainerIface; /** * ClutterContainerIface: * @add: virtual function for adding an actor to the container. This virtual * function is deprecated, and it should not be overridden. * @remove: virtual function for removing an actor from the container. This * virtual function is deprecated, and it should not be overridden. * @child_meta_type: The GType used for storing auxiliary information about * each of the containers children. * @create_child_meta: virtual function that gets called for each added * child, the function should instantiate an object of type * #ClutterContainerIface::child_meta_type, set the container and actor * fields in the instance and add the record to a data structure for * subsequent access for #ClutterContainerIface::get_child_meta * @destroy_child_meta: virtual function that gets called when a child is * removed; it should release all resources held by the record * @get_child_meta: return the record for a container child * @actor_added: class handler for #ClutterContainer::actor-added * @actor_removed: class handler for #ClutterContainer::actor-removed * @child_notify: class handler for #ClutterContainer::child-notify * * Base interface for container actors. The @add and @remove * virtual functions must be provided by any implementation; the other * virtual functions are optional. */ struct _ClutterContainerIface { /*< private >*/ GTypeInterface g_iface; /*< public >*/ void (* add) (ClutterContainer *container, ClutterActor *actor); void (* remove) (ClutterContainer *container, ClutterActor *actor); /* ClutterChildMeta management */ GType child_meta_type; void (* create_child_meta) (ClutterContainer *container, ClutterActor *actor); void (* destroy_child_meta) (ClutterContainer *container, ClutterActor *actor); ClutterChildMeta *(* get_child_meta) (ClutterContainer *container, ClutterActor *actor); /* signals */ void (* actor_added) (ClutterContainer *container, ClutterActor *actor); void (* actor_removed) (ClutterContainer *container, ClutterActor *actor); void (* child_notify) (ClutterContainer *container, ClutterActor *child, GParamSpec *pspec); }; CLUTTER_EXPORT GType clutter_container_get_type (void) G_GNUC_CONST; CLUTTER_EXPORT ClutterActor * clutter_container_find_child_by_name (ClutterContainer *container, const gchar *child_name); CLUTTER_EXPORT GParamSpec * clutter_container_class_find_child_property (GObjectClass *klass, const gchar *property_name); CLUTTER_EXPORT GParamSpec ** clutter_container_class_list_child_properties (GObjectClass *klass, guint *n_properties); CLUTTER_EXPORT void clutter_container_create_child_meta (ClutterContainer *container, ClutterActor *actor); CLUTTER_EXPORT void clutter_container_destroy_child_meta (ClutterContainer *container, ClutterActor *actor); CLUTTER_EXPORT ClutterChildMeta * clutter_container_get_child_meta (ClutterContainer *container, ClutterActor *actor); CLUTTER_EXPORT void clutter_container_child_set_property (ClutterContainer *container, ClutterActor *child, const gchar * property, const GValue *value); CLUTTER_EXPORT void clutter_container_child_get_property (ClutterContainer *container, ClutterActor *child, const gchar *property, GValue *value); CLUTTER_EXPORT void clutter_container_child_set (ClutterContainer *container, ClutterActor *actor, const gchar *first_prop, ...) G_GNUC_NULL_TERMINATED; CLUTTER_EXPORT void clutter_container_child_get (ClutterContainer *container, ClutterActor *actor, const gchar *first_prop, ...) G_GNUC_NULL_TERMINATED; CLUTTER_EXPORT void clutter_container_child_notify (ClutterContainer *container, ClutterActor *child, GParamSpec *pspec); G_END_DECLS #endif /* __CLUTTER_CONTAINER_H__ */