From 0d570f2dd39d9c388415fd2d83dc465efdd068ba Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Marco=20Trevisan=20=28Trevi=C3=B1o=29?= Date: Fri, 28 Jun 2019 09:14:13 +0000 Subject: window-actor: Use vfunc to set the surface actor As per commit 80e3c1d set_surface_actor has been added, meant to do different things depending on the backend, like connecting to signals under X11. However, the vfunc isn't ever used, making the X11 surfaces not to react to repaint-scheduled signal. https://gitlab.gnome.org/GNOME/mutter/merge_requests/660 (cherry picked from commit 4061c8384b72401aa47dd22c34d0fd392abe8a80) --- src/compositor/meta-window-actor.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/compositor/meta-window-actor.c b/src/compositor/meta-window-actor.c index f850cb222..c263e3140 100644 --- a/src/compositor/meta-window-actor.c +++ b/src/compositor/meta-window-actor.c @@ -417,7 +417,7 @@ meta_window_actor_update_surface (MetaWindowActor *self) else surface_actor = NULL; - set_surface (self, surface_actor); + META_WINDOW_ACTOR_GET_CLASS (self)->set_surface_actor (self, surface_actor); } static void @@ -476,7 +476,7 @@ meta_window_actor_dispose (GObject *object) g_clear_object (&priv->window); - set_surface (self, NULL); + META_WINDOW_ACTOR_GET_CLASS (self)->set_surface_actor (self, NULL); G_OBJECT_CLASS (meta_window_actor_parent_class)->dispose (object); } -- cgit v1.2.1