/* * Copyright (C) 2013 Rob Clark * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * Authors: * Rob Clark */ #ifndef LOADER_H #define LOADER_H #include #include #include #include "GL/internal/dri_interface.h" #ifdef __cplusplus extern "C" { #endif struct __DRIextensionRec; /* Helpers to figure out driver and device name, eg. from pci-id, etc. */ int loader_open_device(const char *); int loader_open_render_node(const char *name); char * loader_get_render_node(dev_t device); bool loader_get_pci_id_for_fd(int fd, int *vendor_id, int *chip_id); char * loader_get_driver_for_fd(int fd); void * loader_open_driver_lib(const char *driver_name, const char *lib_suffix, const char **search_path_vars, const char *default_search_path, bool warn_on_fail); const struct __DRIextensionRec ** loader_open_driver(const char *driver_name, void **out_driver_handle, const char **search_path_vars); char * loader_get_device_name_for_fd(int fd); /* For dri prime gpu offloading this function will take current render fd and possibly * update it with new prime gpu offloading fd. For dri prime gpu offloading optionally * this function can return the original fd. Also this function returns true/false based * on render gpu is different from display gpu. */ bool loader_get_user_preferred_fd(int *fd_render_gpu, int *original_fd); /* for logging.. keep this aligned with egllog.h so we can just use * _eglLog directly. */ #define _LOADER_FATAL 0 /* unrecoverable error */ #define _LOADER_WARNING 1 /* recoverable error/problem */ #define _LOADER_INFO 2 /* just useful info */ #define _LOADER_DEBUG 3 /* useful info for debugging */ typedef void loader_logger(int level, const char *fmt, ...); void loader_set_logger(loader_logger *logger); char * loader_get_extensions_name(const char *driver_name); struct dri_extension_match { /* __DRI_* extension name */ const char *name; /* Required minimum version in the extension struct */ int version; /* offset in the data arg at which to store a pointer to the extension */ int offset; bool optional; }; bool loader_bind_extensions(void *data, const struct dri_extension_match *matches, size_t num_matches, const __DRIextension **extensions); #ifdef __cplusplus } #endif #endif /* LOADER_H */