/* * Copyright 2014, 2015 Red Hat. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef VIRGL_H #define VIRGL_H #include "pipe/p_screen.h" #include "util/slab.h" #include "virgl_winsys.h" enum virgl_debug_flags { VIRGL_DEBUG_VERBOSE = 1 << 0, VIRGL_DEBUG_TGSI = 1 << 1, VIRGL_DEBUG_EMULATE_BGRA = 1 << 2, VIRGL_DEBUG_BGRA_DEST_SWIZZLE = 1 << 3, VIRGL_DEBUG_SYNC = 1 << 4, VIRGL_DEBUG_XFER = 1 << 5, }; extern int virgl_debug; struct virgl_screen { struct pipe_screen base; int refcnt; /* place for winsys to stash it's own stuff: */ void *winsys_priv; struct virgl_winsys *vws; struct virgl_drm_caps caps; struct slab_parent_pool transfer_pool; uint32_t sub_ctx_id; bool tweak_gles_emulate_bgra; bool tweak_gles_apply_bgra_dest_swizzle; int32_t tweak_gles_tf3_value; }; static inline struct virgl_screen * virgl_screen(struct pipe_screen *pipe) { return (struct virgl_screen *)pipe; } bool virgl_has_readback_format(struct pipe_screen *screen, enum virgl_formats fmt); /* GL_ARB_map_buffer_alignment requires 64 as the minimum alignment value. In * addition to complying with the extension, a high enough alignment value is * expected by various external GL clients. For example, wined3d doesn't like * maps that don't have a 16 byte alignment. */ #define VIRGL_MAP_BUFFER_ALIGNMENT 64 #endif