/* * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. * * Authors: * Adam Rak */ #ifndef EVERGREEN_COMPUTE_INTERNAL_H #define EVERGREEN_COMPUTE_INTERNAL_H #include "ac_binary.h" #include "r600_asm.h" #ifdef HAVE_OPENCL #include #endif struct r600_shader_reloc { char name[32]; uint64_t offset; }; struct r600_shader_binary { unsigned code_size; unsigned config_size; /** The number of bytes of config information for each global symbol. */ unsigned config_size_per_symbol; unsigned rodata_size; unsigned global_symbol_count; unsigned reloc_count; /** Shader code */ unsigned char *code; /** Config/Context register state that accompanies this shader. * This is a stream of dword pairs. First dword contains the * register address, the second dword contains the value.*/ unsigned char *config; /** Constant data accessed by the shader. This will be uploaded * into a constant buffer. */ unsigned char *rodata; /** List of symbol offsets for the shader */ uint64_t *global_symbol_offsets; struct r600_shader_reloc *relocs; /** Disassembled shader in a string. */ char *disasm_string; }; struct r600_pipe_compute { struct r600_context *ctx; struct r600_shader_binary binary; enum pipe_shader_ir ir_type; /* tgsi selector */ struct r600_pipe_shader_selector *sel; struct r600_resource *code_bo; struct r600_bytecode bc; unsigned local_size; unsigned private_size; unsigned input_size; struct r600_resource *kernel_param; #ifdef HAVE_OPENCL LLVMContextRef llvm_ctx; #endif }; struct r600_resource* r600_compute_buffer_alloc_vram(struct r600_screen *screen, unsigned size); #endif