/* * Copyright (c) 2017-2019 Lima Project * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sub license, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * */ #ifndef H_LIMA_CONTEXT #define H_LIMA_CONTEXT #include "util/slab.h" #include "util/u_dynarray.h" #include "pipe/p_context.h" #include "pipe/p_state.h" struct lima_context_framebuffer { struct pipe_framebuffer_state base; int tiled_w, tiled_h; int shift_w, shift_h; int block_w, block_h; int shift_min; }; struct lima_context_clear { unsigned buffers; uint32_t color_8pc; uint32_t depth; uint32_t stencil; uint64_t color_16pc; }; struct lima_depth_stencil_alpha_state { struct pipe_depth_stencil_alpha_state base; }; struct lima_fs_shader_state { void *shader; int shader_size; int stack_size; struct lima_bo *bo; }; #define LIMA_MAX_VARYING_NUM 13 struct lima_varying_info { int components; int component_size; int offset; }; struct lima_vs_shader_state { void *shader; int shader_size; int prefetch; /* pipe_constant_buffer.size is aligned with some pad bytes, * so record here for the real start place of gpir lowered * uniforms */ int uniform_pending_offset; void *constant; int constant_size; struct lima_varying_info varying[LIMA_MAX_VARYING_NUM]; int varying_stride; int num_varying; struct lima_bo *bo; }; struct lima_rasterizer_state { struct pipe_rasterizer_state base; }; struct lima_blend_state { struct pipe_blend_state base; }; struct lima_vertex_element_state { struct pipe_vertex_element pipe[PIPE_MAX_ATTRIBS]; unsigned num_elements; }; struct lima_context_vertex_buffer { struct pipe_vertex_buffer vb[PIPE_MAX_ATTRIBS]; unsigned count; uint32_t enabled_mask; }; struct lima_context_viewport_state { struct pipe_viewport_state transform; float x, y, width, height; float near, far; }; struct lima_context_constant_buffer { const void *buffer; uint32_t size; bool dirty; }; enum lima_ctx_buff { lima_ctx_buff_sh_varying, lima_ctx_buff_sh_gl_pos, lima_ctx_buff_gp_varying_info, lima_ctx_buff_gp_attribute_info, lima_ctx_buff_gp_uniform, lima_ctx_buff_gp_vs_cmd, lima_ctx_buff_gp_plbu_cmd, lima_ctx_buff_pp_plb_rsw, lima_ctx_buff_pp_uniform_array, lima_ctx_buff_pp_uniform, lima_ctx_buff_pp_tex_desc, lima_ctx_buff_pp_stack, lima_ctx_buff_num, }; struct lima_ctx_buff_state { struct pipe_resource *res; unsigned offset; unsigned size; }; struct lima_texture_stateobj { struct pipe_sampler_view *textures[PIPE_MAX_SAMPLERS]; unsigned num_textures; struct pipe_sampler_state *samplers[PIPE_MAX_SAMPLERS]; unsigned num_samplers; }; struct lima_ctx_plb_pp_stream_key { uint32_t plb_index; uint32_t tiled_w; uint32_t tiled_h; }; struct lima_ctx_plb_pp_stream { struct lima_ctx_plb_pp_stream_key key; uint32_t refcnt; struct lima_bo *bo; uint32_t offset[4]; }; struct lima_damage_state { struct pipe_scissor_state *region; unsigned num_region; bool aligned; }; struct lima_pp_stream_state { struct lima_bo *bo; uint32_t bo_offset; uint32_t offset[8]; }; struct lima_context { struct pipe_context base; enum { LIMA_CONTEXT_DIRTY_FRAMEBUFFER = (1 << 0), LIMA_CONTEXT_DIRTY_CLEAR = (1 << 1), LIMA_CONTEXT_DIRTY_SHADER_VERT = (1 << 2), LIMA_CONTEXT_DIRTY_SHADER_FRAG = (1 << 3), LIMA_CONTEXT_DIRTY_VERTEX_ELEM = (1 << 4), LIMA_CONTEXT_DIRTY_VERTEX_BUFF = (1 << 5), LIMA_CONTEXT_DIRTY_VIEWPORT = (1 << 6), LIMA_CONTEXT_DIRTY_SCISSOR = (1 << 7), LIMA_CONTEXT_DIRTY_RASTERIZER = (1 << 8), LIMA_CONTEXT_DIRTY_ZSA = (1 << 9), LIMA_CONTEXT_DIRTY_BLEND_COLOR = (1 << 10), LIMA_CONTEXT_DIRTY_BLEND = (1 << 11), LIMA_CONTEXT_DIRTY_STENCIL_REF = (1 << 12), LIMA_CONTEXT_DIRTY_CONST_BUFF = (1 << 13), LIMA_CONTEXT_DIRTY_TEXTURES = (1 << 14), } dirty; struct u_upload_mgr *uploader; struct u_suballocator *suballocator; struct blitter_context *blitter; struct slab_child_pool transfer_pool; struct lima_context_framebuffer framebuffer; struct lima_context_viewport_state viewport; struct pipe_scissor_state scissor; struct lima_context_clear clear; struct lima_vs_shader_state *vs; struct lima_fs_shader_state *fs; struct lima_vertex_element_state *vertex_elements; struct lima_context_vertex_buffer vertex_buffers; struct lima_rasterizer_state *rasterizer; struct lima_depth_stencil_alpha_state *zsa; struct pipe_blend_color blend_color; struct lima_blend_state *blend; struct pipe_stencil_ref stencil_ref; struct lima_context_constant_buffer const_buffer[PIPE_SHADER_TYPES]; struct lima_texture_stateobj tex_stateobj; struct lima_damage_state damage; struct lima_pp_stream_state pp_stream; unsigned min_index; unsigned max_index; #define LIMA_CTX_PLB_MIN_NUM 1 #define LIMA_CTX_PLB_MAX_NUM 4 #define LIMA_CTX_PLB_DEF_NUM 2 #define LIMA_CTX_PLB_BLK_SIZE 512 unsigned plb_size; unsigned plb_gp_size; struct lima_bo *plb[LIMA_CTX_PLB_MAX_NUM]; struct lima_bo *gp_tile_heap[LIMA_CTX_PLB_MAX_NUM]; #define gp_tile_heap_size 0x100000 struct lima_bo *plb_gp_stream; struct hash_table *plb_pp_stream; uint32_t plb_index; struct lima_ctx_buff_state buffer_state[lima_ctx_buff_num]; struct util_dynarray vs_cmd_array; struct util_dynarray plbu_cmd_array; struct lima_submit *gp_submit; struct lima_submit *pp_submit; int id; struct pipe_debug_callback debug; int pp_max_stack_size; }; static inline struct lima_context * lima_context(struct pipe_context *pctx) { return (struct lima_context *)pctx; } struct lima_sampler_state { struct pipe_sampler_state base; }; static inline struct lima_sampler_state * lima_sampler_state(struct pipe_sampler_state *psstate) { return (struct lima_sampler_state *)psstate; } struct lima_sampler_view { struct pipe_sampler_view base; }; static inline struct lima_sampler_view * lima_sampler_view(struct pipe_sampler_view *psview) { return (struct lima_sampler_view *)psview; } #define LIMA_CTX_BUFF_SUBMIT_GP (1 << 0) #define LIMA_CTX_BUFF_SUBMIT_PP (1 << 1) uint32_t lima_ctx_buff_va(struct lima_context *ctx, enum lima_ctx_buff buff, unsigned submit); void *lima_ctx_buff_map(struct lima_context *ctx, enum lima_ctx_buff buff); void *lima_ctx_buff_alloc(struct lima_context *ctx, enum lima_ctx_buff buff, unsigned size, bool uploader); void lima_state_init(struct lima_context *ctx); void lima_state_fini(struct lima_context *ctx); void lima_draw_init(struct lima_context *ctx); void lima_program_init(struct lima_context *ctx); void lima_query_init(struct lima_context *ctx); struct pipe_context * lima_context_create(struct pipe_screen *pscreen, void *priv, unsigned flags); void lima_flush(struct lima_context *ctx); bool lima_need_flush(struct lima_context *ctx, struct lima_bo *bo, bool write); bool lima_is_scanout(struct lima_context *ctx); #endif