/* * Copyright © 2016 Bas Nieuwenhuizen * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #ifndef TU_DESCRIPTOR_SET_H #define TU_DESCRIPTOR_SET_H #include #define MAX_SETS 32 struct tu_descriptor_set_binding_layout { VkDescriptorType type; /* Number of array elements in this binding */ uint32_t array_size; uint32_t offset; uint32_t buffer_offset; uint16_t dynamic_offset_offset; uint16_t dynamic_offset_count; /* redundant with the type, each for a single array element */ uint32_t size; /* Offset in the tu_descriptor_set_layout of the immutable samplers, or 0 * if there are no immutable samplers. */ uint32_t immutable_samplers_offset; }; struct tu_descriptor_set_layout { /* The create flags for this descriptor set layout */ VkDescriptorSetLayoutCreateFlags flags; /* Number of bindings in this descriptor set */ uint32_t binding_count; /* Total size of the descriptor set with room for all array entries */ uint32_t size; /* Shader stages affected by this descriptor set */ uint16_t shader_stages; uint16_t dynamic_shader_stages; /* Number of buffers in this descriptor set */ uint32_t buffer_count; /* Number of dynamic offsets used by this descriptor set */ uint16_t dynamic_offset_count; bool has_immutable_samplers; bool has_variable_descriptors; /* Bindings in this descriptor set */ struct tu_descriptor_set_binding_layout binding[0]; }; struct tu_pipeline_layout { struct { struct tu_descriptor_set_layout *layout; uint32_t size; uint32_t dynamic_offset_start; } set[MAX_SETS]; uint32_t num_sets; uint32_t push_constant_size; uint32_t dynamic_offset_count; unsigned char sha1[20]; }; static inline const struct tu_sampler* tu_immutable_samplers(const struct tu_descriptor_set_layout *set, const struct tu_descriptor_set_binding_layout *binding) { return (struct tu_sampler *) ((const char *) set + binding->immutable_samplers_offset); } #endif /* TU_DESCRIPTOR_SET_H */