$exec_mode_to_stage = @{ Fragment = "fragment"; Vertex = "vertex"; GLCompute = "compute" } $spvasm_files = (Get-ChildItem C:\spirv-samples\spvasm\*.spvasm) | Sort-Object Name foreach ($spvasm in $spvasm_files) { $test_name = "Test:$($spvasm.Name):" $spvfile = ($spvasm -replace '\.spvasm$', '.spv') $content = Get-Content $spvasm $spv_version = "1.0" if ($content | Where-Object { $_ -match 'Version:\s(\d+\.\d+)' }) { $spv_version = $Matches[1] } $as_output = . "$env:VULKAN_SDK\Bin\spirv-as.exe" --target-env spv$spv_version --preserve-numeric-ids -o $spvfile $spvasm 2>&1 | % { if ($_ -is [System.Management.Automation.ErrorRecord]) { $_.Exception.Message } else { $_ } } | Out-String if ($LASTEXITCODE -ne 0) { Write-Output "$test_name Skip: Unable to assemble shader" Write-Output "$as_output`n" continue } $entry_points = $content | Select-String -Pattern '^OpEntryPoint\s(\w+)[^"]+"(\w+)"' | Select-Object -ExpandProperty Matches -First 1 if ($entry_points.Count -eq 0) { Write-Output "$test_name Skip" Write-Output "No OpEntryPoint not found`n" continue } foreach ($match in $entry_points) { $exec_mode, $entry_point = $match.Groups[1].Value, $match.Groups[2].Value $subtest = "$test_name$entry_point|${exec_mode}:" $stage = $exec_mode_to_stage[$exec_mode] if ($stage -eq '') { Write-Output "$subtest Fail: Unknown shader type ($exec_mode)" continue } $s2d_output = .\_install\bin\spirv2dxil.exe -v -e "$entry_point" -s "$stage" -o NUL $spvfile 2>&1 | ForEach-Object { if ($_ -is [System.Management.Automation.ErrorRecord]) { $_.Exception.Message } else { $_ } } | Out-String if ($LASTEXITCODE -eq 0) { Write-Output "$subtest Pass" } else { Write-Output "$subtest Fail" $sanitized_output = $s2d_output -replace ', file .+, line \d+' -replace ' In file .+:\d+' Write-Output "$sanitized_output`n" } } }