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path: root/src/gallium/drivers/lima/lima_draw.c
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* lima: wire up MSAA 4x supportVasily Khoruzhick2022-06-281-4/+10
* lima: implement lima-specific blitterVasily Khoruzhick2022-06-091-11/+0
* lima: remove an unneeded lima_job_get assignmentErico Nunes2022-02-111-1/+0
* lima: fix blending with min/max opsVasily Khoruzhick2021-11-291-0/+16
* lima: use 1 as blend factor for dst_alpha for SRC_ALPHA_SATURATEVasily Khoruzhick2021-11-291-1/+4
* lima: implement dual source blendVasily Khoruzhick2021-11-291-89/+33
* lima/ppir: implement gl_FragDepth supportVasily Khoruzhick2021-11-241-1/+14
* lima: Fix drawing wide linesAndreas Baierl2021-11-111-4/+34
* lima/parser: add shader disassembly to dumpAndreas Baierl2021-10-041-0/+2
* lima: Fix glFrontFace handlingAndreas Baierl2021-09-271-1/+4
* lima: Remove depth near/far workaroundAndreas Baierl2021-09-211-9/+0
* lima: Expose GL_EXT_clip_controlAndreas Baierl2021-09-211-2/+6
* lima: avoid crash with negative viewport valuesErico Nunes2021-07-271-2/+2
* lima: handle fp16 vertex formatsVasily Khoruzhick2021-07-151-1/+5
* lima: implement alpha testVasily Khoruzhick2021-05-211-9/+15
* gallium: split drawid out of pipe_draw_info and as a separate draw_vbo paramMike Blumenkrantz2021-04-301-1/+2
* gallium: move pipe_draw_info::index_bias to pipe_draw_start_count_biasMike Blumenkrantz2021-04-301-1/+1
* gallium: rename pipe_draw_start_count -> pipe_draw_start_count_biasMike Blumenkrantz2021-04-301-9/+9
* lima: limit number of draws per jobVasily Khoruzhick2021-04-121-0/+11
* lima: increase epsilon for depthrange near == farErico Nunes2021-04-121-2/+7
* lima: Use util_draw_multi() helperRob Clark2021-03-271-7/+2
* lima: implement shader disk cacheVasily Khoruzhick2021-03-251-35/+35
* lima: rename lima_{fs,vs}_bind_state to lima_{fs,vs}_uncompiled_shaderVasily Khoruzhick2021-03-251-1/+1
* lima: rename *_shader_state to *_compiled_shaderVasily Khoruzhick2021-03-251-5/+5
* lima: introduce fs and vs shader cacheErico Nunes2021-01-161-3/+4
* gallium: remove and emulate PIPE_CAP_MULTI_DRAWMarek Olšák2021-01-041-0/+11
* gallium: inline pipe_depth_state to decrease DSA state size by 4 bytesMarek Olšák2020-12-221-6/+6
* gallium: extend draw_vbo to support multi drawsMarek Olšák2020-11-181-33/+42
* gallium: add pipe_draw_info::index_bounds_validMarek Olšák2020-11-181-1/+1
* gallium: make pipe_draw_indirect_info * a draw_vbo parameterMarek Olšák2020-11-181-1/+2
* gallium/util: remove empty file u_half.hMarek Olšák2020-10-061-1/+1
* util: remove util_float_to_half and util_half_to_float wrappersMarek Olšák2020-10-061-1/+1
* Revert F16C series (MR 6774)Matt Turner2020-10-011-2/+2
* gallium/util: remove empty file u_half.hMarek Olšák2020-09-301-1/+1
* util: remove util_float_to_half and util_half_to_float wrappersMarek Olšák2020-09-301-1/+1
* lima: set clear depth value to 0x00ffffff as defaultAndreas Baierl2020-09-281-2/+1
* lima: add natively supported vertex buffer formatsErico Nunes2020-09-231-3/+16
* lima: fix vertex shader uniform buffer sizeErico Nunes2020-09-191-7/+12
* gallium: add pipe cap for scissored clears and pass scissor state to clear() ...Mike Blumenkrantz2020-04-291-1/+1
* lima: avoid situations when scissor minx > maxx or miny > maxyVasily Khoruzhick2020-04-051-34/+47
* lima: implement zsbuf reloadIcenowy Zheng2020-03-181-3/+12
* lima: print gp uniforms if gp debug is enabledVasily Khoruzhick2020-03-111-0/+13
* lima: enable minmax cache for index buffersVasily Khoruzhick2020-03-101-3/+14
* lima: rename lima_submit to lima_jobQiang Yu2020-02-171-53/+53
* lima: optinal flush submit in lima_clearQiang Yu2020-02-171-2/+7
* lima: use per submit dump fileQiang Yu2020-02-171-10/+18
* lima: move clear into submit (v2)Qiang Yu2020-02-171-1/+1
* lima: move damage_rect into lima_submitQiang Yu2020-02-171-8/+12
* lima: move resolve into lima_submitQiang Yu2020-02-171-3/+3
* lima: move plbu/vs_cmd_array into lima_submitQiang Yu2020-02-171-2/+5