| Commit message (Collapse) | Author | Age | Files | Lines |
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The tt-tag has been removed from HTML5, so let's normalize this to
code-tags intead. This just makes things a bit more consistent, as we've
mixed these left and right so far anyway.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
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It's generally frowned upon to have more than one H1 per document in
HTML4. So let's put the text directly inside the header. This means we
can drop the flex-based centering, which makes things a bit easier. We
also need to change the padding to rem instead of em, because the em has
now changed.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
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We're pretty insonsistent in what the headings and titles are, especially
compared to what the articles are listed as in the sidebar. Let's
harmonize this.
There's a notable exception for meson.html, where the sidebar uses a
short-hand form that makes sense in the sidebar, but not in the article
due to the visible context being different.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
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paragraphs can't contain lists, and attempting to close them after
the list just cause an extra, empty paragraph to be created. We don't
want that, so let's close the paragraphs before the list intead.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
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Added with commit 0161691f3518, still checked on shaderapi.c
_mesa_get_shader_flag method.
Fixes: 0161691f3518db310411 "mesa: add GLSL_REPORT_ERRORS debug flag"
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
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I also updated the developer instructions; presumably someone who's been
given commit rights already knows how to clone a repository :)
A more useful thing is to show how to update the pushurl, and how to use
access tokens to push over HTTPS (especially for us at Intel, where
non-http traffic is a pain).
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
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Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
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The configuration option --with-sha1 is no longer required for the
MESA_SHADER_READ_PATH, MESA_SHADER_DUMP_PATH environment variables
to take effect.
1- removed the "--with-sha1" sentence from docs/shading.html
2- added an extra note: that the corresponding dumped and replacement
shaders must have the same filenames for the feature to take effect.
Acked-by: Tapani Pälli <tapani.palli@intel.com>
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For the gallium state tracker a tgsi binary may have been evicted
from the cache to make space. In this case we would take the
fallback path and recompile/link the shader.
On i965 there are a number of reasons we can get to the program
upload stage and have neither IR nor a valid cached binary.
For example the binary may have been evicted from the cache or
we need a variant that wasn't previously cached.
This environment variable enables us to force the fallback path that
would be taken in these cases and makes it easier to debug these
otherwise hard to reproduce scenarios.
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
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This is unused.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Emil Velikov <emli.velikov@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
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This is confusing because is only applys to GL_ARB_vertex/fragment_program,
and because of that its also not very useful.
If someone requires this for debugging they can just make an ad-hoc
code change.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
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Most of them already redirected to https anyway, so we might as well
avoid the redirection and the security implications by linking directly
to the right protocol.
Signed-off-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Brian Paul <brianp@vmware.com>
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Reviewed-by: Eric Anholt <eric@anholt.net>
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The doc wasn't update since we moved the glsl compiler to src/compiler/glsl.
I also updated the description of the standalone compiler.
v2:
- Mention that just-log argument removes headers/separators.
- Mention that version argument is mandatory.
Since version argument is mandatory, add --version to the command line
example.
Signed-off-by: Elie Tournier <tournier.elie@gmail.com>
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
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Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Acked-by: Brian Paul <brianp@vmware.com>
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Dead since commit d8a366200 in 2010.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Acked-by: Brian Paul <brianp@vmware.com>
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Patch modifies existing shader source and replace functionality to work
with environment variables rather than enable dumping on compile time.
Also instead of _mesa_str_checksum, _mesa_sha1_compute is used to avoid
collisions.
Functionality is controlled via two environment variables:
MESA_SHADER_DUMP_PATH - path where shader sources are dumped
MESA_SHADER_READ_PATH - path where replacement shaders are read
v2: cleanups, add strerror if fopen fails, put all functionality
inside HAVE_SHA1 since sha1 is required
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Suggested-by: Eero Tamminen <eero.t.tamminen@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
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Fixed what I noticed; no warranty for exhaustiveness.
Signed-off-by: Nathan Kidd <nkidd@opentext.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
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Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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Reviewed-by: Brian Paul <brianp@vmware.com>
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Signed-off-by: Brian Paul <brianp@vmware.com>
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target is needed for the frame based layout
Signed-off-by: Brian Paul <brianp@vmware.com>
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use dl instead of ul
Signed-off-by: Brian Paul <brianp@vmware.com>
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Signed-off-by: Brian Paul <brianp@vmware.com>
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for more well-formed html
Signed-off-by: Brian Paul <brianp@vmware.com>
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add doctype
add character encoding
add missing <head> tag
unify html header and footer
Signed-off-by: Brian Paul <brianp@vmware.com>
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Ian or Eric should review this and add/edit as needed.
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