// create_def_file.js // // Copyright (c) 2009 Sun Microsystems, Inc. // Use is subject to license terms. // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; version 2 of the License. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1335 USA /* This script extracts names and types of globally defined symbols from COFF object files, and writes this information to stdout using .DEF file format (module definition file used by Microsoft linker) In MySQL this script is used to export symbols from mysqld.exe for use by storage engine DLLs. Usage: cscript create_def_file.js [x86|x64] [object|static_lib|directory ...] If directory is passed as a parameter, script will process all object files and static libraries in this directory and recursively in all subdrectories. Note :The script does not work properly if /GL (global optimization) compiler option was used to produce object files or libraries. This is a limitation of the dumpbin tool that is used by the script. */ ForReading = 1; ForWriting = 2; ForAppending = 8; var args = WScript.Arguments; // check that we got proper arguments if (args.length < 2) { echo("Usage: create_def_file [static_library|objectfile|objectdirectory ...] "); WScript.Quit(1); } var is64 = args.Item(0).toLowerCase() == "x64"; var shell = new ActiveXObject("WScript.Shell"); var fso = new ActiveXObject("Scripting.FileSystemObject"); /* If .def file is used with together with lib.exe the name mangling for stdcall is slightly different. Undescore prefix for stdcall function name must be removed for lib.exe but not link.exe (see ScrubSymbol()) This difference is not documented anywhere and could be a bug in compiler tools. We use a parameter /forLib, if the resulting .def file is used with lib.exe . */ var forLib = false; OutputSymbols(CollectSymbols()); // takes the array that has been built up and writes out mysqld.def function OutputSymbols(symbols) { var out = WScript.StdOut; out.WriteLine("EXPORTS"); for (var i= 0; i < symbols.length; i++) out.WriteLine(symbols[i]); } function echo(message) { WScript.StdErr.WriteLine(message); } // Extract global symbol names and type from objects // Returns string array with symbol names function CollectSymbols() { var uniqueSymbols = new Object(); try { /* Compiler tools use VS_UNICODE_OUTPUT env. variable as indicator that they run within IDE, so they can communicate with IDE via pipes instead of usual stdout/stderr. Refer to http://blogs.msdn.com/freik/archive/2006/04/05/569025.aspx for more info. Unset this environment variable. */ shell.Environment("PROCESS").Remove("VS_UNICODE_OUTPUT"); } catch(e){} var rspfilename = "dumpsymbols.rsp"; CreateResponseFile(rspfilename); var commandline="dumpbin @"+rspfilename; echo("Executing "+commandline); var oExec = shell.Exec(commandline); while(!oExec.StdOut.AtEndOfStream) { var line = oExec.StdOut.ReadLine(); if (line.indexOf("External") == -1) continue; var columns = line.split(" "); var index = 0; if (columns.length < 3) continue; /* If the third column of dumpbin output contains SECTx, the symbol is defined in that section of the object file. If UNDEF appears, it is not defined in that object and must be resolved elsewhere. BSS symbols (like uninitialized arrays) appear to have non-zero second column. */ if (columns[2].substring(0,4)!="SECT") { if (columns[2] == "UNDEF" && parseInt(columns[1])==0 ) continue; } /* Extract undecorated symbol names between "|" and next whitespace after it. */ for (; index < columns.length; index++) if (columns[index] == "|") break; var symbol = columns[index + 1]; var firstSpace = symbol.indexOf(" "); if (firstSpace != -1) symbol = symbol.substring(0, firstSpace-1); // Don't export compiler defined stuff if (IsCompilerDefinedSymbol(symbol)) continue; // Correct symbol name for cdecl calling convention on x86 symbol = ScrubSymbol(symbol); // Check if we have function or data if (line.indexOf("notype () ") == -1) symbol = symbol + " DATA"; uniqueSymbols[symbol] = 1; } fso.DeleteFile(rspfilename); // Sort symbols names var keys=[]; var sorted = {}; for (key in uniqueSymbols) { if (uniqueSymbols.hasOwnProperty(key)) { keys.push(key); } } keys.sort(); return keys; } // performs necessary cleanup on the symbol name function ScrubSymbol(symbol) { if (is64) return symbol; if (symbol.charAt(0) != "_") return symbol; if (forLib) return symbol.substring(1, symbol.length); var atSign = symbol.indexOf("@"); if (atSign != -1) { var paramSize = symbol.substring(atSign+1, symbol.Length); if (paramSize.match("[0-9]+$")) return symbol; } return symbol.substring(1, symbol.length); } // returns true if the symbol is compiler defined function IsCompilerDefinedSymbol(symbol) { return ((symbol.indexOf("__real@") != -1) || (symbol.indexOf("_xmm@") != -1) || (symbol.indexOf("_RTC_") != -1) || (symbol.indexOf("??_C@_") != -1) || (symbol.indexOf("??_R") != -1) || (symbol.indexOf("??_7") != -1) || (symbol.indexOf("_xmm@7F") != -1) || // VS2012 Win64 special symbol (symbol.indexOf("?_G") != -1) || // scalar deleting destructor (symbol.indexOf("_VInfreq_?") != -1) || // special label (exception handler?) for Intel compiler (symbol.indexOf("?_E") != -1)); // vector deleting destructor } // Creates response file for dumpbin function CreateResponseFile(filename) { var responseFile = fso.CreateTextFile(filename,true); responseFile.WriteLine("/SYMBOLS"); var index = 1; for (; index < args.length; index++) { var param = args.Item(index); if (param == "/forLib") forLib = true; else addToResponseFile(args.Item(index),responseFile); } responseFile.Close(); } // Add object file/library to the dumpbin response file. // If filename parameter is directory, all objects and libs under // this directory or subdirectories are added. function addToResponseFile(filename, responseFile) { if (fso.FolderExists(filename)) { var folder = fso.getFolder(filename); var enumerator = new Enumerator(folder.files); for (; !enumerator.atEnd(); enumerator.moveNext()) { addToResponseFile(enumerator.item().Path, responseFile); } enumerator = new Enumerator(folder.subFolders); for (; !enumerator.atEnd(); enumerator.moveNext()) { addToResponseFile(enumerator.item().Path, responseFile); } } else if (fso.FileExists(filename)) { var extension = filename.substr(filename.length -3).toLowerCase(); if(extension == "lib" || extension == "obj") { responseFile.WriteLine("\""+fso.GetFile(filename).Path+"\""); } } else { echo("file " + filename + " not found. Can't generate symbols file"); WScript.Quit (1); } }