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Diffstat (limited to 'INSTALL')
| -rw-r--r-- | INSTALL | 93 |
1 files changed, 40 insertions, 53 deletions
@@ -2,82 +2,69 @@ This is Lua 5.1 (work). * Installation ------------ - Building Lua on a Unix system should be very easy: + Building Lua on a Unix system should be very easy: simply doing "make" + should work. This will build Lua in the src directory. - 1. Read "config" and edit it to suit your platform and needs. - We strongly recommend that you enable support for dynamic loading, - if your platform allows it. - 2. Do the same for include/luaconf.h. - 3. Do "make". - 4. If you want to install Lua in an "official" place in your system, - then do "make install". The official place and the way to install - files are defined in "config". You may have to be root to do this. + If you want to install Lua in an official place in your system, then + do "make install". The official place and the way to install files are + defined in Makefile. You must have the right permissions to install files. - See below for instructions for Windows and other systems. - -* What you get - ------------ - If "make" succeeds, you get: - * an interpreter in ./bin/lua and a compiler in ./bin/luac; - * libraries in ./lib; - * include files in ./include. - These are the only directories you need for development. + If you want to install Lua locally, then do "make local". This will + create directories bin, include, lib, man and install Lua there as + follows: - There are man pages for lua and luac, in both nroff and html; a reference - manual in html in ./doc, some sample code in ./test, and some useful stuff - in ./etc. You don't need these directories for development. + bin: lua luac + include: lua.h luaconf.h lualib.h lauxlib.h + lib: liblua.a liblualib.a + man/man1: lua.1 luac.1 - See also the README files in the various subdirectories. - A convenient starting point is ./doc/readme.html. - -* If you have problems (and solutions!) - ------------------------------------- - If "make" fails, please let us know. - If you make changes to "config" or to the Makefiles, please send them to us. + These are the only directories you need for development. -* Shared libraries - ---------------- - If you are running Linux, do "make so" after "make" succeeds. - This will create shared libraries in ./lib. - To install those shared libraries in an official place, do "make soinstall". + There are man pages for lua and luac, in both nroff and html, and a + reference manual in html in ./doc, some sample code in ./test, and some + useful stuff in ./etc. You don't need these directories for development. - If you want the interpreter and the compiler to use shared libraries, - then do "make sobin" too. You may want to do this before "make install". + See below for instructions for Windows and other systems. - If you only want the shared libraries, you may want to add -fPIC to MYCFLAGS - in "config". Also, you may need to run "ldconfig" as root. +* Customization + ------------- + Three things can be customized by editing a file: + - Where and how to install Lua -- edit Makefile. + - How to build Lua -- edit src/Makefile. + - Lua features -- edit src/luaconf.h. - You may need to include ./lib in the LD_LIBRARY_PATH environment variable - to link programs that use the shared libraries if you don't put them in the - official places with "make install". (You may need to use the full path.) - Note also that by default these official places live under /usr/local but - /usr/local/lib may not be a place that is checked for shared libraries. - In Linux, the places checked are in /etc/ld.so.conf. Try also "man ld.so". + You don't actually need to edit the Makefiles because you may set the + relevant variables when invoking make. - Building shared libraries on other systems is similar but details differ; - you may need to fix a few details in the top-level Makefile. + On the other hand, if you need to select some Lua features, you'll need + to edit src/luaconf.h. The edited file will be the one installed, and + will be used by any Lua clients that you build, to ensure consistency. * Installation on Windows and other systems ----------------------------------------- - The instructions for building Lua on other systems depend on the particular - compiler you are using. The simplest way is to create a folder with all .c - and .h files, and then create projects for the core library, the standard - library, the interpreter, and the compiler, as follows: + The instructions for building Lua on other systems depend on the compiler + you use. You'll need to create projects (or whatever your compiler uses) + for building the core library, the standard library, the interpreter, and + the compiler, as follows: core lib: lapi.c lcode.c ldebug.c ldo.c ldump.c lfunc.c lgc.c llex.c lmem.c lobject.c lopcodes.c lparser.c lstate.c lstring.c ltable.c ltm.c lundump.c lvm.c lzio.c standard lib: lauxlib.c lbaselib.c ldblib.c liolib.c lmathlib.c loslib.c - ltablib.c lstrlib.c loadlib.c + ltablib.c lstrlib.c loadlib.c linit.c interpreter: core lib, standard lib, lua.c compiler: core lib, lauxlib.c luac.c print.c - Of course, to use Lua as a library, you'll have to know how to create - and use libraries with your compiler. + If all you want is to build the Lua interpreter, you may put all .c files + in a single project, except for luac.c and print.c. + + To use Lua as a library in your own programs, you'll need to know how to + create and use libraries with your compiler. - Also, read "config" to see what can be customized at compilation time. + As mentioned above, you may edit luaconf.h to select some features before + building Lua. (end of INSTALL) |
