; NOTE: Assertions have been autogenerated by utils/update_test_checks.py ; REQUIRES: aarch64-registered-target ; RUN: opt -passes='lower-matrix-intrinsics' -mtriple=arm64-apple-iphoneos -S < %s | FileCheck %s define <1 x i32> @dotproduct_i32_v8(<8 x i32> %a, <8 x i32> %b) { ; CHECK-LABEL: @dotproduct_i32_v8( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[TMP0:%.*]] = mul <8 x i32> [[A:%.*]], [[B:%.*]] ; CHECK-NEXT: [[TMP1:%.*]] = call i32 @llvm.vector.reduce.add.v8i32(<8 x i32> [[TMP0]]) ; CHECK-NEXT: [[TMP2:%.*]] = insertelement <1 x i32> poison, i32 [[TMP1]], i64 0 ; CHECK-NEXT: ret <1 x i32> [[TMP2]] ; entry: %c = tail call <1 x i32> @llvm.matrix.multiply.v1i32.v8i32.v8i32(<8 x i32> %a, <8 x i32> %b, i32 1, i32 8, i32 1) ret <1 x i32> %c } declare <1 x i32> @llvm.matrix.multiply.v1i32.v8i32.v8i32(<8 x i32>, <8 x i32>, i32, i32, i32) declare void @use(<1 x i32>) define <1 x i32> @dotproduct_i32_v8_result_used_by_inst(<8 x i32> %a, <8 x i32> %b) { ; CHECK-LABEL: @dotproduct_i32_v8_result_used_by_inst( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[TMP0:%.*]] = mul <8 x i32> [[A:%.*]], [[B:%.*]] ; CHECK-NEXT: [[TMP1:%.*]] = call i32 @llvm.vector.reduce.add.v8i32(<8 x i32> [[TMP0]]) ; CHECK-NEXT: [[TMP2:%.*]] = insertelement <1 x i32> poison, i32 [[TMP1]], i64 0 ; CHECK-NEXT: call void @use(<1 x i32> [[TMP2]]) ; CHECK-NEXT: ret <1 x i32> [[TMP2]] ; entry: %c = tail call <1 x i32> @llvm.matrix.multiply.v1i32.v8i32.v8i32(<8 x i32> %a, <8 x i32> %b, i32 1, i32 8, i32 1) call void @use(<1 x i32> %c) ret <1 x i32> %c } define <1 x i32> @dotproduct_i32_v8_constvector(<8 x i32> %a) { ; CHECK-LABEL: @dotproduct_i32_v8_constvector( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[TMP0:%.*]] = mul <8 x i32> [[A:%.*]], ; CHECK-NEXT: [[TMP1:%.*]] = call i32 @llvm.vector.reduce.add.v8i32(<8 x i32> [[TMP0]]) ; CHECK-NEXT: [[TMP2:%.*]] = insertelement <1 x i32> poison, i32 [[TMP1]], i64 0 ; CHECK-NEXT: ret <1 x i32> [[TMP2]] ; entry: %c = tail call <1 x i32> @llvm.matrix.multiply.v1i32.v8i32.v8i32(<8 x i32> %a, <8 x i32> , i32 1, i32 8, i32 1) ret <1 x i32> %c } define <1 x i32> @add_feeding_dotproduct_i32_v8_1(<8 x i32> %a, <8 x i32> %b, <8 x i32> %c) { ; CHECK-LABEL: @add_feeding_dotproduct_i32_v8_1( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[SPLIT:%.*]] = shufflevector <8 x i32> [[A:%.*]], <8 x i32> poison, <1 x i32> zeroinitializer ; CHECK-NEXT: [[SPLIT1:%.*]] = shufflevector <8 x i32> [[A]], <8 x i32> poison, <1 x i32> ; CHECK-NEXT: [[SPLIT2:%.*]] = shufflevector <8 x i32> [[A]], <8 x i32> poison, <1 x i32> ; CHECK-NEXT: [[SPLIT3:%.*]] = shufflevector <8 x i32> [[A]], <8 x i32> poison, <1 x i32> ; CHECK-NEXT: [[SPLIT4:%.*]] = shufflevector <8 x i32> [[A]], <8 x i32> poison, <1 x i32> ; CHECK-NEXT: [[SPLIT5:%.*]] = shufflevector <8 x i32> [[A]], <8 x i32> poison, <1 x i32> ; CHECK-NEXT: [[SPLIT6:%.*]] = shufflevector <8 x i32> [[A]], <8 x i32> poison, <1 x i32> ; CHECK-NEXT: [[SPLIT7:%.*]] = shufflevector <8 x i32> [[A]], <8 x i32> poison, <1 x i32> ; CHECK-NEXT: [[SPLIT8:%.*]] = shufflevector <8 x i32> [[B:%.*]], <8 x i32> poison, <1 x i32> zeroinitializer ; CHECK-NEXT: [[SPLIT9:%.*]] = shufflevector <8 x i32> [[B]], <8 x i32> poison, <1 x i32> ; CHECK-NEXT: [[SPLIT10:%.*]] = shufflevector <8 x i32> [[B]], <8 x i32> poison, <1 x i32> ; CHECK-NEXT: [[SPLIT11:%.*]] = shufflevector <8 x i32> [[B]], <8 x i32> poison, <1 x i32> ; CHECK-NEXT: [[SPLIT12:%.*]] = shufflevector <8 x i32> [[B]], <8 x i32> poison, <1 x i32> ; CHECK-NEXT: [[SPLIT13:%.*]] = shufflevector <8 x i32> [[B]], <8 x i32> poison, <1 x i32> ; CHECK-NEXT: [[SPLIT14:%.*]] = shufflevector <8 x i32> [[B]], <8 x i32> poison, <1 x i32> ; CHECK-NEXT: [[SPLIT15:%.*]] = shufflevector <8 x i32> [[B]], <8 x i32> poison, <1 x i32> ; CHECK-NEXT: [[TMP0:%.*]] = add <1 x i32> [[SPLIT]], [[SPLIT8]] ; CHECK-NEXT: [[TMP1:%.*]] = add <1 x i32> [[SPLIT1]], [[SPLIT9]] ; CHECK-NEXT: [[TMP2:%.*]] = add <1 x i32> [[SPLIT2]], [[SPLIT10]] ; CHECK-NEXT: [[TMP3:%.*]] = add <1 x i32> [[SPLIT3]], [[SPLIT11]] ; CHECK-NEXT: [[TMP4:%.*]] = add <1 x i32> [[SPLIT4]], [[SPLIT12]] ; CHECK-NEXT: [[TMP5:%.*]] = add <1 x i32> [[SPLIT5]], [[SPLIT13]] ; CHECK-NEXT: [[TMP6:%.*]] = add <1 x i32> [[SPLIT6]], [[SPLIT14]] ; CHECK-NEXT: [[TMP7:%.*]] = add <1 x i32> [[SPLIT7]], [[SPLIT15]] ; CHECK-NEXT: [[TMP8:%.*]] = shufflevector <1 x i32> [[TMP0]], <1 x i32> [[TMP1]], <2 x i32> ; CHECK-NEXT: [[TMP9:%.*]] = shufflevector <1 x i32> [[TMP2]], <1 x i32> [[TMP3]], <2 x i32> ; CHECK-NEXT: [[TMP10:%.*]] = shufflevector <1 x i32> [[TMP4]], <1 x i32> [[TMP5]], <2 x i32> ; CHECK-NEXT: [[TMP11:%.*]] = shufflevector <1 x i32> [[TMP6]], <1 x i32> [[TMP7]], <2 x i32> ; CHECK-NEXT: [[TMP12:%.*]] = shufflevector <2 x i32> [[TMP8]], <2 x i32> [[TMP9]], <4 x i32> ; CHECK-NEXT: [[TMP13:%.*]] = shufflevector <2 x i32> [[TMP10]], <2 x i32> [[TMP11]], <4 x i32> ; CHECK-NEXT: [[TMP14:%.*]] = shufflevector <4 x i32> [[TMP12]], <4 x i32> [[TMP13]], <8 x i32> ; CHECK-NEXT: [[TMP15:%.*]] = mul <8 x i32> [[TMP14]], [[C:%.*]] ; CHECK-NEXT: [[TMP16:%.*]] = call i32 @llvm.vector.reduce.add.v8i32(<8 x i32> [[TMP15]]) ; CHECK-NEXT: [[TMP17:%.*]] = insertelement <1 x i32> poison, i32 [[TMP16]], i64 0 ; CHECK-NEXT: ret <1 x i32> [[TMP17]] ; entry: %add = add <8 x i32> %a, %b %res = tail call <1 x i32> @llvm.matrix.multiply.v1i32.v8i32.v8i32(<8 x i32> %add, <8 x i32> %c, i32 1, i32 8, i32 1) ret <1 x i32> %res } define <1 x i32> @add_feeding_dotproduct_i32_v8_2(<8 x i32> %a, <8 x i32> %b, <8 x i32> %c) { ; CHECK-LABEL: @add_feeding_dotproduct_i32_v8_2( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[SPLIT:%.*]] = shufflevector <8 x i32> [[A:%.*]], <8 x i32> poison, <8 x i32> ; CHECK-NEXT: [[SPLIT1:%.*]] = shufflevector <8 x i32> [[B:%.*]], <8 x i32> poison, <8 x i32> ; CHECK-NEXT: [[TMP0:%.*]] = add <8 x i32> [[SPLIT]], [[SPLIT1]] ; CHECK-NEXT: [[TMP1:%.*]] = mul <8 x i32> [[C:%.*]], [[TMP0]] ; CHECK-NEXT: [[TMP2:%.*]] = call i32 @llvm.vector.reduce.add.v8i32(<8 x i32> [[TMP1]]) ; CHECK-NEXT: [[TMP3:%.*]] = insertelement <1 x i32> poison, i32 [[TMP2]], i64 0 ; CHECK-NEXT: ret <1 x i32> [[TMP3]] ; entry: %add = add <8 x i32> %a, %b %res = tail call <1 x i32> @llvm.matrix.multiply.v1i32.v8i32.v8i32(<8 x i32> %c, <8 x i32> %add, i32 1, i32 8, i32 1) ret <1 x i32> %res } define <1 x i32> @sub_feeding_dotproduct_i32_v8_1(<8 x i32> %a, <8 x i32> %b, <8 x i32> %c) { ; CHECK-LABEL: @sub_feeding_dotproduct_i32_v8_1( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[SPLIT:%.*]] = shufflevector <8 x i32> [[A:%.*]], <8 x i32> poison, <1 x i32> zeroinitializer ; CHECK-NEXT: [[SPLIT1:%.*]] = shufflevector <8 x i32> [[A]], <8 x i32> poison, <1 x i32> ; CHECK-NEXT: [[SPLIT2:%.*]] = shufflevector <8 x i32> [[A]], <8 x i32> poison, <1 x i32> ; CHECK-NEXT: [[SPLIT3:%.*]] = shufflevector <8 x i32> [[A]], <8 x i32> poison, <1 x i32> ; CHECK-NEXT: [[SPLIT4:%.*]] = shufflevector <8 x i32> [[A]], <8 x i32> poison, <1 x i32> ; CHECK-NEXT: [[SPLIT5:%.*]] = shufflevector <8 x i32> [[A]], <8 x i32> poison, <1 x i32> ; CHECK-NEXT: [[SPLIT6:%.*]] = shufflevector <8 x i32> [[A]], <8 x i32> poison, <1 x i32> ; CHECK-NEXT: [[SPLIT7:%.*]] = shufflevector <8 x i32> [[A]], <8 x i32> poison, <1 x i32> ; CHECK-NEXT: [[SPLIT8:%.*]] = shufflevector <8 x i32> [[B:%.*]], <8 x i32> poison, <1 x i32> zeroinitializer ; CHECK-NEXT: [[SPLIT9:%.*]] = shufflevector <8 x i32> [[B]], <8 x i32> poison, <1 x i32> ; CHECK-NEXT: [[SPLIT10:%.*]] = shufflevector <8 x i32> [[B]], <8 x i32> poison, <1 x i32> ; CHECK-NEXT: [[SPLIT11:%.*]] = shufflevector <8 x i32> [[B]], <8 x i32> poison, <1 x i32> ; CHECK-NEXT: [[SPLIT12:%.*]] = shufflevector <8 x i32> [[B]], <8 x i32> poison, <1 x i32> ; CHECK-NEXT: [[SPLIT13:%.*]] = shufflevector <8 x i32> [[B]], <8 x i32> poison, <1 x i32> ; CHECK-NEXT: [[SPLIT14:%.*]] = shufflevector <8 x i32> [[B]], <8 x i32> poison, <1 x i32> ; CHECK-NEXT: [[SPLIT15:%.*]] = shufflevector <8 x i32> [[B]], <8 x i32> poison, <1 x i32> ; CHECK-NEXT: [[TMP0:%.*]] = sub <1 x i32> [[SPLIT]], [[SPLIT8]] ; CHECK-NEXT: [[TMP1:%.*]] = sub <1 x i32> [[SPLIT1]], [[SPLIT9]] ; CHECK-NEXT: [[TMP2:%.*]] = sub <1 x i32> [[SPLIT2]], [[SPLIT10]] ; CHECK-NEXT: [[TMP3:%.*]] = sub <1 x i32> [[SPLIT3]], [[SPLIT11]] ; CHECK-NEXT: [[TMP4:%.*]] = sub <1 x i32> [[SPLIT4]], [[SPLIT12]] ; CHECK-NEXT: [[TMP5:%.*]] = sub <1 x i32> [[SPLIT5]], [[SPLIT13]] ; CHECK-NEXT: [[TMP6:%.*]] = sub <1 x i32> [[SPLIT6]], [[SPLIT14]] ; CHECK-NEXT: [[TMP7:%.*]] = sub <1 x i32> [[SPLIT7]], [[SPLIT15]] ; CHECK-NEXT: [[TMP8:%.*]] = shufflevector <1 x i32> [[TMP0]], <1 x i32> [[TMP1]], <2 x i32> ; CHECK-NEXT: [[TMP9:%.*]] = shufflevector <1 x i32> [[TMP2]], <1 x i32> [[TMP3]], <2 x i32> ; CHECK-NEXT: [[TMP10:%.*]] = shufflevector <1 x i32> [[TMP4]], <1 x i32> [[TMP5]], <2 x i32> ; CHECK-NEXT: [[TMP11:%.*]] = shufflevector <1 x i32> [[TMP6]], <1 x i32> [[TMP7]], <2 x i32> ; CHECK-NEXT: [[TMP12:%.*]] = shufflevector <2 x i32> [[TMP8]], <2 x i32> [[TMP9]], <4 x i32> ; CHECK-NEXT: [[TMP13:%.*]] = shufflevector <2 x i32> [[TMP10]], <2 x i32> [[TMP11]], <4 x i32> ; CHECK-NEXT: [[TMP14:%.*]] = shufflevector <4 x i32> [[TMP12]], <4 x i32> [[TMP13]], <8 x i32> ; CHECK-NEXT: [[TMP15:%.*]] = mul <8 x i32> [[TMP14]], [[C:%.*]] ; CHECK-NEXT: [[TMP16:%.*]] = call i32 @llvm.vector.reduce.add.v8i32(<8 x i32> [[TMP15]]) ; CHECK-NEXT: [[TMP17:%.*]] = insertelement <1 x i32> poison, i32 [[TMP16]], i64 0 ; CHECK-NEXT: ret <1 x i32> [[TMP17]] ; entry: %sub = sub <8 x i32> %a, %b %res = tail call <1 x i32> @llvm.matrix.multiply.v1i32.v8i32.v8i32(<8 x i32> %sub, <8 x i32> %c, i32 1, i32 8, i32 1) ret <1 x i32> %res } define <1 x i32> @sub_feeding_dotproduct_i32_v8_2(<8 x i32> %a, <8 x i32> %b, <8 x i32> %c) { ; CHECK-LABEL: @sub_feeding_dotproduct_i32_v8_2( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[SPLIT:%.*]] = shufflevector <8 x i32> [[A:%.*]], <8 x i32> poison, <8 x i32> ; CHECK-NEXT: [[SPLIT1:%.*]] = shufflevector <8 x i32> [[B:%.*]], <8 x i32> poison, <8 x i32> ; CHECK-NEXT: [[TMP0:%.*]] = sub <8 x i32> [[SPLIT]], [[SPLIT1]] ; CHECK-NEXT: [[TMP1:%.*]] = mul <8 x i32> [[C:%.*]], [[TMP0]] ; CHECK-NEXT: [[TMP2:%.*]] = call i32 @llvm.vector.reduce.add.v8i32(<8 x i32> [[TMP1]]) ; CHECK-NEXT: [[TMP3:%.*]] = insertelement <1 x i32> poison, i32 [[TMP2]], i64 0 ; CHECK-NEXT: ret <1 x i32> [[TMP3]] ; entry: %sub = sub <8 x i32> %a, %b %res = tail call <1 x i32> @llvm.matrix.multiply.v1i32.v8i32.v8i32(<8 x i32> %c, <8 x i32> %sub, i32 1, i32 8, i32 1) ret <1 x i32> %res } define <1 x i32> @add_chain_feeding_dotproduct_i32_v8_1(<8 x i32> %a, <8 x i32> %b, <8 x i32> %c, <8 x i32> %d) { ; CHECK-LABEL: @add_chain_feeding_dotproduct_i32_v8_1( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[SPLIT:%.*]] = shufflevector <8 x i32> [[A:%.*]], <8 x i32> poison, <1 x i32> zeroinitializer ; CHECK-NEXT: [[SPLIT1:%.*]] = shufflevector <8 x i32> [[A]], <8 x i32> poison, <1 x i32> ; CHECK-NEXT: [[SPLIT2:%.*]] = shufflevector <8 x i32> [[A]], <8 x i32> poison, <1 x i32> ; CHECK-NEXT: [[SPLIT3:%.*]] = shufflevector <8 x i32> [[A]], <8 x i32> poison, <1 x i32> ; CHECK-NEXT: [[SPLIT4:%.*]] = shufflevector <8 x i32> [[A]], <8 x i32> poison, <1 x i32> ; CHECK-NEXT: [[SPLIT5:%.*]] = shufflevector <8 x i32> [[A]], <8 x i32> poison, <1 x i32> ; CHECK-NEXT: [[SPLIT6:%.*]] = shufflevector <8 x i32> [[A]], <8 x i32> poison, <1 x i32> ; CHECK-NEXT: [[SPLIT7:%.*]] = shufflevector <8 x i32> [[A]], <8 x i32> poison, <1 x i32> ; CHECK-NEXT: [[SPLIT8:%.*]] = shufflevector <8 x i32> [[B:%.*]], <8 x i32> poison, <1 x i32> zeroinitializer ; CHECK-NEXT: [[SPLIT9:%.*]] = shufflevector <8 x i32> [[B]], <8 x i32> poison, <1 x i32> ; CHECK-NEXT: [[SPLIT10:%.*]] = shufflevector <8 x i32> [[B]], <8 x i32> poison, <1 x i32> ; CHECK-NEXT: [[SPLIT11:%.*]] = shufflevector <8 x i32> [[B]], <8 x i32> poison, <1 x i32> ; CHECK-NEXT: [[SPLIT12:%.*]] = shufflevector <8 x i32> [[B]], <8 x i32> poison, <1 x i32> ; CHECK-NEXT: [[SPLIT13:%.*]] = shufflevector <8 x i32> [[B]], <8 x i32> poison, <1 x i32> ; CHECK-NEXT: [[SPLIT14:%.*]] = shufflevector <8 x i32> [[B]], <8 x i32> poison, <1 x i32> ; CHECK-NEXT: [[SPLIT15:%.*]] = shufflevector <8 x i32> [[B]], <8 x i32> poison, <1 x i32> ; CHECK-NEXT: [[TMP0:%.*]] = add <1 x i32> [[SPLIT]], [[SPLIT8]] ; CHECK-NEXT: [[TMP1:%.*]] = add <1 x i32> [[SPLIT1]], [[SPLIT9]] ; CHECK-NEXT: [[TMP2:%.*]] = add <1 x i32> [[SPLIT2]], [[SPLIT10]] ; CHECK-NEXT: [[TMP3:%.*]] = add <1 x i32> [[SPLIT3]], [[SPLIT11]] ; CHECK-NEXT: [[TMP4:%.*]] = add <1 x i32> [[SPLIT4]], [[SPLIT12]] ; CHECK-NEXT: [[TMP5:%.*]] = add <1 x i32> [[SPLIT5]], [[SPLIT13]] ; CHECK-NEXT: [[TMP6:%.*]] = add <1 x i32> [[SPLIT6]], [[SPLIT14]] ; CHECK-NEXT: [[TMP7:%.*]] = add <1 x i32> [[SPLIT7]], [[SPLIT15]] ; CHECK-NEXT: [[SPLIT16:%.*]] = shufflevector <8 x i32> [[C:%.*]], <8 x i32> poison, <1 x i32> zeroinitializer ; CHECK-NEXT: [[SPLIT17:%.*]] = shufflevector <8 x i32> [[C]], <8 x i32> poison, <1 x i32> ; CHECK-NEXT: [[SPLIT18:%.*]] = shufflevector <8 x i32> [[C]], <8 x i32> poison, <1 x i32> ; CHECK-NEXT: [[SPLIT19:%.*]] = shufflevector <8 x i32> [[C]], <8 x i32> poison, <1 x i32> ; CHECK-NEXT: [[SPLIT20:%.*]] = shufflevector <8 x i32> [[C]], <8 x i32> poison, <1 x i32> ; CHECK-NEXT: [[SPLIT21:%.*]] = shufflevector <8 x i32> [[C]], <8 x i32> poison, <1 x i32> ; CHECK-NEXT: [[SPLIT22:%.*]] = shufflevector <8 x i32> [[C]], <8 x i32> poison, <1 x i32> ; CHECK-NEXT: [[SPLIT23:%.*]] = shufflevector <8 x i32> [[C]], <8 x i32> poison, <1 x i32> ; CHECK-NEXT: [[TMP8:%.*]] = add <1 x i32> [[TMP0]], [[SPLIT16]] ; CHECK-NEXT: [[TMP9:%.*]] = add <1 x i32> [[TMP1]], [[SPLIT17]] ; CHECK-NEXT: [[TMP10:%.*]] = add <1 x i32> [[TMP2]], [[SPLIT18]] ; CHECK-NEXT: [[TMP11:%.*]] = add <1 x i32> [[TMP3]], [[SPLIT19]] ; CHECK-NEXT: [[TMP12:%.*]] = add <1 x i32> [[TMP4]], [[SPLIT20]] ; CHECK-NEXT: [[TMP13:%.*]] = add <1 x i32> [[TMP5]], [[SPLIT21]] ; CHECK-NEXT: [[TMP14:%.*]] = add <1 x i32> [[TMP6]], [[SPLIT22]] ; CHECK-NEXT: [[TMP15:%.*]] = add <1 x i32> [[TMP7]], [[SPLIT23]] ; CHECK-NEXT: [[TMP16:%.*]] = shufflevector <1 x i32> [[TMP8]], <1 x i32> [[TMP9]], <2 x i32> ; CHECK-NEXT: [[TMP17:%.*]] = shufflevector <1 x i32> [[TMP10]], <1 x i32> [[TMP11]], <2 x i32> ; CHECK-NEXT: [[TMP18:%.*]] = shufflevector <1 x i32> [[TMP12]], <1 x i32> [[TMP13]], <2 x i32> ; CHECK-NEXT: [[TMP19:%.*]] = shufflevector <1 x i32> [[TMP14]], <1 x i32> [[TMP15]], <2 x i32> ; CHECK-NEXT: [[TMP20:%.*]] = shufflevector <2 x i32> [[TMP16]], <2 x i32> [[TMP17]], <4 x i32> ; CHECK-NEXT: [[TMP21:%.*]] = shufflevector <2 x i32> [[TMP18]], <2 x i32> [[TMP19]], <4 x i32> ; CHECK-NEXT: [[TMP22:%.*]] = shufflevector <4 x i32> [[TMP20]], <4 x i32> [[TMP21]], <8 x i32> ; CHECK-NEXT: [[TMP23:%.*]] = mul <8 x i32> [[TMP22]], [[D:%.*]] ; CHECK-NEXT: [[TMP24:%.*]] = call i32 @llvm.vector.reduce.add.v8i32(<8 x i32> [[TMP23]]) ; CHECK-NEXT: [[TMP25:%.*]] = insertelement <1 x i32> poison, i32 [[TMP24]], i64 0 ; CHECK-NEXT: ret <1 x i32> [[TMP25]] ; entry: %add.1 = add <8 x i32> %a, %b %add.2 = add <8 x i32> %add.1, %c %res = tail call <1 x i32> @llvm.matrix.multiply.v1i32.v8i32.v8i32(<8 x i32> %add.2, <8 x i32> %d, i32 1, i32 8, i32 1) ret <1 x i32> %res } define <1 x i32> @add_chain_feeding_dotproduct_i32_v8_2(<8 x i32> %a, <8 x i32> %b, <8 x i32> %c, <8 x i32> %d) { ; CHECK-LABEL: @add_chain_feeding_dotproduct_i32_v8_2( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[SPLIT:%.*]] = shufflevector <8 x i32> [[A:%.*]], <8 x i32> poison, <8 x i32> ; CHECK-NEXT: [[SPLIT1:%.*]] = shufflevector <8 x i32> [[B:%.*]], <8 x i32> poison, <8 x i32> ; CHECK-NEXT: [[TMP0:%.*]] = add <8 x i32> [[SPLIT]], [[SPLIT1]] ; CHECK-NEXT: [[SPLIT2:%.*]] = shufflevector <8 x i32> [[C:%.*]], <8 x i32> poison, <8 x i32> ; CHECK-NEXT: [[TMP1:%.*]] = add <8 x i32> [[TMP0]], [[SPLIT2]] ; CHECK-NEXT: [[TMP2:%.*]] = mul <8 x i32> [[D:%.*]], [[TMP1]] ; CHECK-NEXT: [[TMP3:%.*]] = call i32 @llvm.vector.reduce.add.v8i32(<8 x i32> [[TMP2]]) ; CHECK-NEXT: [[TMP4:%.*]] = insertelement <1 x i32> poison, i32 [[TMP3]], i64 0 ; CHECK-NEXT: ret <1 x i32> [[TMP4]] ; entry: %add.1 = add <8 x i32> %a, %b %add.2 = add <8 x i32> %add.1, %c %res = tail call <1 x i32> @llvm.matrix.multiply.v1i32.v8i32.v8i32(<8 x i32> %d, <8 x i32> %add.2, i32 1, i32 8, i32 1) ret <1 x i32> %res } define <1 x i64> @dotproduct_i64_v8(<8 x i64> %a, <8 x i64> %b) { ; CHECK-LABEL: @dotproduct_i64_v8( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[SPLIT:%.*]] = shufflevector <8 x i64> [[A:%.*]], <8 x i64> poison, <1 x i32> zeroinitializer ; CHECK-NEXT: [[SPLIT1:%.*]] = shufflevector <8 x i64> [[A]], <8 x i64> poison, <1 x i32> ; CHECK-NEXT: [[SPLIT2:%.*]] = shufflevector <8 x i64> [[A]], <8 x i64> poison, <1 x i32> ; CHECK-NEXT: [[SPLIT3:%.*]] = shufflevector <8 x i64> [[A]], <8 x i64> poison, <1 x i32> ; CHECK-NEXT: [[SPLIT4:%.*]] = shufflevector <8 x i64> [[A]], <8 x i64> poison, <1 x i32> ; CHECK-NEXT: [[SPLIT5:%.*]] = shufflevector <8 x i64> [[A]], <8 x i64> poison, <1 x i32> ; CHECK-NEXT: [[SPLIT6:%.*]] = shufflevector <8 x i64> [[A]], <8 x i64> poison, <1 x i32> ; CHECK-NEXT: [[SPLIT7:%.*]] = shufflevector <8 x i64> [[A]], <8 x i64> poison, <1 x i32> ; CHECK-NEXT: [[SPLIT8:%.*]] = shufflevector <8 x i64> [[B:%.*]], <8 x i64> poison, <8 x i32> ; CHECK-NEXT: [[BLOCK:%.*]] = shufflevector <1 x i64> [[SPLIT]], <1 x i64> poison, <1 x i32> zeroinitializer ; CHECK-NEXT: [[TMP0:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 0 ; CHECK-NEXT: [[SPLAT_SPLATINSERT:%.*]] = insertelement <1 x i64> poison, i64 [[TMP0]], i64 0 ; CHECK-NEXT: [[SPLAT_SPLAT:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT]], <1 x i64> poison, <1 x i32> zeroinitializer ; CHECK-NEXT: [[TMP1:%.*]] = mul <1 x i64> [[BLOCK]], [[SPLAT_SPLAT]] ; CHECK-NEXT: [[BLOCK9:%.*]] = shufflevector <1 x i64> [[SPLIT1]], <1 x i64> poison, <1 x i32> zeroinitializer ; CHECK-NEXT: [[TMP2:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 1 ; CHECK-NEXT: [[SPLAT_SPLATINSERT10:%.*]] = insertelement <1 x i64> poison, i64 [[TMP2]], i64 0 ; CHECK-NEXT: [[SPLAT_SPLAT11:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT10]], <1 x i64> poison, <1 x i32> zeroinitializer ; CHECK-NEXT: [[TMP3:%.*]] = mul <1 x i64> [[BLOCK9]], [[SPLAT_SPLAT11]] ; CHECK-NEXT: [[TMP4:%.*]] = add <1 x i64> [[TMP1]], [[TMP3]] ; CHECK-NEXT: [[BLOCK12:%.*]] = shufflevector <1 x i64> [[SPLIT2]], <1 x i64> poison, <1 x i32> zeroinitializer ; CHECK-NEXT: [[TMP5:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 2 ; CHECK-NEXT: [[SPLAT_SPLATINSERT13:%.*]] = insertelement <1 x i64> poison, i64 [[TMP5]], i64 0 ; CHECK-NEXT: [[SPLAT_SPLAT14:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT13]], <1 x i64> poison, <1 x i32> zeroinitializer ; CHECK-NEXT: [[TMP6:%.*]] = mul <1 x i64> [[BLOCK12]], [[SPLAT_SPLAT14]] ; CHECK-NEXT: [[TMP7:%.*]] = add <1 x i64> [[TMP4]], [[TMP6]] ; CHECK-NEXT: [[BLOCK15:%.*]] = shufflevector <1 x i64> [[SPLIT3]], <1 x i64> poison, <1 x i32> zeroinitializer ; CHECK-NEXT: [[TMP8:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 3 ; CHECK-NEXT: [[SPLAT_SPLATINSERT16:%.*]] = insertelement <1 x i64> poison, i64 [[TMP8]], i64 0 ; CHECK-NEXT: [[SPLAT_SPLAT17:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT16]], <1 x i64> poison, <1 x i32> zeroinitializer ; CHECK-NEXT: [[TMP9:%.*]] = mul <1 x i64> [[BLOCK15]], [[SPLAT_SPLAT17]] ; CHECK-NEXT: [[TMP10:%.*]] = add <1 x i64> [[TMP7]], [[TMP9]] ; CHECK-NEXT: [[BLOCK18:%.*]] = shufflevector <1 x i64> [[SPLIT4]], <1 x i64> poison, <1 x i32> zeroinitializer ; CHECK-NEXT: [[TMP11:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 4 ; CHECK-NEXT: [[SPLAT_SPLATINSERT19:%.*]] = insertelement <1 x i64> poison, i64 [[TMP11]], i64 0 ; CHECK-NEXT: [[SPLAT_SPLAT20:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT19]], <1 x i64> poison, <1 x i32> zeroinitializer ; CHECK-NEXT: [[TMP12:%.*]] = mul <1 x i64> [[BLOCK18]], [[SPLAT_SPLAT20]] ; CHECK-NEXT: [[TMP13:%.*]] = add <1 x i64> [[TMP10]], [[TMP12]] ; CHECK-NEXT: [[BLOCK21:%.*]] = shufflevector <1 x i64> [[SPLIT5]], <1 x i64> poison, <1 x i32> zeroinitializer ; CHECK-NEXT: [[TMP14:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 5 ; CHECK-NEXT: [[SPLAT_SPLATINSERT22:%.*]] = insertelement <1 x i64> poison, i64 [[TMP14]], i64 0 ; CHECK-NEXT: [[SPLAT_SPLAT23:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT22]], <1 x i64> poison, <1 x i32> zeroinitializer ; CHECK-NEXT: [[TMP15:%.*]] = mul <1 x i64> [[BLOCK21]], [[SPLAT_SPLAT23]] ; CHECK-NEXT: [[TMP16:%.*]] = add <1 x i64> [[TMP13]], [[TMP15]] ; CHECK-NEXT: [[BLOCK24:%.*]] = shufflevector <1 x i64> [[SPLIT6]], <1 x i64> poison, <1 x i32> zeroinitializer ; CHECK-NEXT: [[TMP17:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 6 ; CHECK-NEXT: [[SPLAT_SPLATINSERT25:%.*]] = insertelement <1 x i64> poison, i64 [[TMP17]], i64 0 ; CHECK-NEXT: [[SPLAT_SPLAT26:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT25]], <1 x i64> poison, <1 x i32> zeroinitializer ; CHECK-NEXT: [[TMP18:%.*]] = mul <1 x i64> [[BLOCK24]], [[SPLAT_SPLAT26]] ; CHECK-NEXT: [[TMP19:%.*]] = add <1 x i64> [[TMP16]], [[TMP18]] ; CHECK-NEXT: [[BLOCK27:%.*]] = shufflevector <1 x i64> [[SPLIT7]], <1 x i64> poison, <1 x i32> zeroinitializer ; CHECK-NEXT: [[TMP20:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 7 ; CHECK-NEXT: [[SPLAT_SPLATINSERT28:%.*]] = insertelement <1 x i64> poison, i64 [[TMP20]], i64 0 ; CHECK-NEXT: [[SPLAT_SPLAT29:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT28]], <1 x i64> poison, <1 x i32> zeroinitializer ; CHECK-NEXT: [[TMP21:%.*]] = mul <1 x i64> [[BLOCK27]], [[SPLAT_SPLAT29]] ; CHECK-NEXT: [[TMP22:%.*]] = add <1 x i64> [[TMP19]], [[TMP21]] ; CHECK-NEXT: [[TMP23:%.*]] = shufflevector <1 x i64> [[TMP22]], <1 x i64> poison, <1 x i32> zeroinitializer ; CHECK-NEXT: [[TMP24:%.*]] = shufflevector <1 x i64> undef, <1 x i64> [[TMP23]], <1 x i32> ; CHECK-NEXT: ret <1 x i64> [[TMP24]] ; entry: %c = tail call <1 x i64> @llvm.matrix.multiply.v1i64.v8i64.v8i64(<8 x i64> %a, <8 x i64> %b, i32 1, i32 8, i32 1) ret <1 x i64> %c } declare <1 x i64> @llvm.matrix.multiply.v1i64.v8i64.v8i64(<8 x i64>, <8 x i64>, i32, i32, i32) define <1 x i32> @intrinsic_column_major_load_dot_product_i32_v8(ptr %lhs_address, ptr %rhs_address) { ; CHECK-LABEL: @intrinsic_column_major_load_dot_product_i32_v8( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[COL_LOAD:%.*]] = load <8 x i32>, ptr [[RHS_ADDRESS:%.*]], align 4 ; CHECK-NEXT: [[TMP0:%.*]] = load <8 x i32>, ptr [[LHS_ADDRESS:%.*]], align 32 ; CHECK-NEXT: [[TMP1:%.*]] = mul <8 x i32> [[TMP0]], [[COL_LOAD]] ; CHECK-NEXT: [[TMP2:%.*]] = call i32 @llvm.vector.reduce.add.v8i32(<8 x i32> [[TMP1]]) ; CHECK-NEXT: [[TMP3:%.*]] = insertelement <1 x i32> poison, i32 [[TMP2]], i64 0 ; CHECK-NEXT: ret <1 x i32> [[TMP3]] ; entry: %lhs = tail call <8 x i32> @llvm.matrix.column.major.load.v8i32.i64(ptr nonnull align 4 %lhs_address, i64 1, i1 false, i32 1, i32 8) %rhs = tail call <8 x i32> @llvm.matrix.column.major.load.v8i32.i64(ptr nonnull align 4 %rhs_address, i64 8, i1 false, i32 8, i32 1) %result = tail call <1 x i32> @llvm.matrix.multiply.v1i32.v8i32.v8i32(<8 x i32> %lhs, <8 x i32> %rhs, i32 1, i32 8, i32 1) ret <1 x i32> %result } declare <8 x i32> @llvm.matrix.column.major.load.v8i32.i64(ptr nonnull align 4, i64, i1, i32, i32) ; This tests for a case where stride > columns in the load. Does not load all elements in the vector, so we ; shouldn't use special lowering. define <1 x i32> @intrinsic_column_major_load_dot_product_i32_stride_too_large_1(ptr %lhs_address, ptr %rhs_address) { ; CHECK-LABEL: @intrinsic_column_major_load_dot_product_i32_stride_too_large_1( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[COL_LOAD:%.*]] = load <1 x i32>, ptr [[LHS_ADDRESS:%.*]], align 4 ; CHECK-NEXT: [[VEC_GEP:%.*]] = getelementptr i32, ptr [[LHS_ADDRESS]], i64 4 ; CHECK-NEXT: [[COL_LOAD1:%.*]] = load <1 x i32>, ptr [[VEC_GEP]], align 4 ; CHECK-NEXT: [[VEC_GEP2:%.*]] = getelementptr i32, ptr [[LHS_ADDRESS]], i64 8 ; CHECK-NEXT: [[COL_LOAD3:%.*]] = load <1 x i32>, ptr [[VEC_GEP2]], align 4 ; CHECK-NEXT: [[VEC_GEP4:%.*]] = getelementptr i32, ptr [[LHS_ADDRESS]], i64 12 ; CHECK-NEXT: [[COL_LOAD5:%.*]] = load <1 x i32>, ptr [[VEC_GEP4]], align 4 ; CHECK-NEXT: [[TMP0:%.*]] = shufflevector <1 x i32> [[COL_LOAD]], <1 x i32> [[COL_LOAD1]], <2 x i32> ; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <1 x i32> [[COL_LOAD3]], <1 x i32> [[COL_LOAD5]], <2 x i32> ; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <2 x i32> [[TMP0]], <2 x i32> [[TMP1]], <4 x i32> ; CHECK-NEXT: [[COL_LOAD6:%.*]] = load <4 x i32>, ptr [[RHS_ADDRESS:%.*]], align 4 ; CHECK-NEXT: [[TMP3:%.*]] = mul <4 x i32> [[TMP2]], [[COL_LOAD6]] ; CHECK-NEXT: [[TMP4:%.*]] = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> [[TMP3]]) ; CHECK-NEXT: [[TMP5:%.*]] = insertelement <1 x i32> poison, i32 [[TMP4]], i64 0 ; CHECK-NEXT: ret <1 x i32> [[TMP5]] ; entry: %lhs = tail call <4 x i32> @llvm.matrix.column.major.load.v4i32.i64(ptr nonnull align 4 %lhs_address, i64 4, i1 false, i32 1, i32 4) %rhs = tail call <4 x i32> @llvm.matrix.column.major.load.v4i32.i64(ptr nonnull align 4 %rhs_address, i64 4, i1 false, i32 4, i32 1) %result = tail call <1 x i32> @llvm.matrix.multiply.v1i32.v4i32.v4i32(<4 x i32> %lhs, <4 x i32> %rhs, i32 1, i32 4, i32 1) ret <1 x i32> %result } declare <4 x i32> @llvm.matrix.column.major.load.v4i32.i64(ptr nonnull align 4, i64, i1, i32, i32) declare <1 x i32> @llvm.matrix.multiply.v1i32.v4i32.v4i32(<4 x i32>, <4 x i32>, i32, i32, i32) define <1 x i32> @intrinsic_column_major_load_dot_product_i32_stride_too_large_2(ptr %lhs_address, ptr %rhs_address) { ; CHECK-LABEL: @intrinsic_column_major_load_dot_product_i32_stride_too_large_2( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[COL_LOAD:%.*]] = load <1 x i32>, ptr [[LHS_ADDRESS:%.*]], align 4 ; CHECK-NEXT: [[VEC_GEP:%.*]] = getelementptr i32, ptr [[LHS_ADDRESS]], i64 5 ; CHECK-NEXT: [[COL_LOAD1:%.*]] = load <1 x i32>, ptr [[VEC_GEP]], align 4 ; CHECK-NEXT: [[VEC_GEP2:%.*]] = getelementptr i32, ptr [[LHS_ADDRESS]], i64 10 ; CHECK-NEXT: [[COL_LOAD3:%.*]] = load <1 x i32>, ptr [[VEC_GEP2]], align 4 ; CHECK-NEXT: [[VEC_GEP4:%.*]] = getelementptr i32, ptr [[LHS_ADDRESS]], i64 15 ; CHECK-NEXT: [[COL_LOAD5:%.*]] = load <1 x i32>, ptr [[VEC_GEP4]], align 4 ; CHECK-NEXT: [[TMP0:%.*]] = shufflevector <1 x i32> [[COL_LOAD]], <1 x i32> [[COL_LOAD1]], <2 x i32> ; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <1 x i32> [[COL_LOAD3]], <1 x i32> [[COL_LOAD5]], <2 x i32> ; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <2 x i32> [[TMP0]], <2 x i32> [[TMP1]], <4 x i32> ; CHECK-NEXT: [[COL_LOAD6:%.*]] = load <4 x i32>, ptr [[RHS_ADDRESS:%.*]], align 4 ; CHECK-NEXT: [[TMP3:%.*]] = mul <4 x i32> [[TMP2]], [[COL_LOAD6]] ; CHECK-NEXT: [[TMP4:%.*]] = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> [[TMP3]]) ; CHECK-NEXT: [[TMP5:%.*]] = insertelement <1 x i32> poison, i32 [[TMP4]], i64 0 ; CHECK-NEXT: ret <1 x i32> [[TMP5]] ; entry: %lhs = tail call <4 x i32> @llvm.matrix.column.major.load.v4i32.i64(ptr nonnull align 4 %lhs_address, i64 5, i1 false, i32 1, i32 4) %rhs = tail call <4 x i32> @llvm.matrix.column.major.load.v4i32.i64(ptr nonnull align 4 %rhs_address, i64 4, i1 false, i32 4, i32 1) %result = tail call <1 x i32> @llvm.matrix.multiply.v1i32.v4i32.v4i32(<4 x i32> %lhs, <4 x i32> %rhs, i32 1, i32 4, i32 1) ret <1 x i32> %result } define <1 x i16> @LoadInst_dot_product_i16_v6(ptr %lhs_address, ptr %rhs_address) { ; CHECK-LABEL: @LoadInst_dot_product_i16_v6( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[LHS:%.*]] = load <6 x i16>, ptr [[LHS_ADDRESS:%.*]], align 16 ; CHECK-NEXT: [[COL_LOAD:%.*]] = load <6 x i16>, ptr [[RHS_ADDRESS:%.*]], align 16 ; CHECK-NEXT: [[TMP0:%.*]] = mul <6 x i16> [[LHS]], [[COL_LOAD]] ; CHECK-NEXT: [[TMP1:%.*]] = call i16 @llvm.vector.reduce.add.v6i16(<6 x i16> [[TMP0]]) ; CHECK-NEXT: [[TMP2:%.*]] = insertelement <1 x i16> poison, i16 [[TMP1]], i64 0 ; CHECK-NEXT: ret <1 x i16> [[TMP2]] ; entry: %lhs = load <6 x i16>, ptr %lhs_address %rhs = load <6 x i16>, ptr %rhs_address %result = tail call <1 x i16> @llvm.matrix.multiply.v1i16.v6i16.v6i16(<6 x i16> %lhs, <6 x i16> %rhs, i32 1, i32 6, i32 1) ret <1 x i16> %result } declare <1 x i16> @llvm.matrix.multiply.v1i16.v6i16.v6i16(<6 x i16>, <6 x i16>, i32, i32, i32) declare <4 x i32> @llvm.matrix.multiply.v4i32.v4i32.v4i32(<4 x i32>, <4 x i32>, i32 immarg, i32 immarg, i32 immarg) define <1 x i32> @test_builtin_column_major_variable_stride(ptr %src, <4 x i32> %a, i64 %stride) { ; CHECK-LABEL: @test_builtin_column_major_variable_stride( ; CHECK-NEXT: [[VEC_START:%.*]] = mul i64 0, [[STRIDE:%.*]] ; CHECK-NEXT: [[VEC_GEP:%.*]] = getelementptr i32, ptr [[SRC:%.*]], i64 [[VEC_START]] ; CHECK-NEXT: [[COL_LOAD:%.*]] = load <1 x i32>, ptr [[VEC_GEP]], align 4 ; CHECK-NEXT: [[VEC_START1:%.*]] = mul i64 1, [[STRIDE]] ; CHECK-NEXT: [[VEC_GEP2:%.*]] = getelementptr i32, ptr [[SRC]], i64 [[VEC_START1]] ; CHECK-NEXT: [[COL_LOAD3:%.*]] = load <1 x i32>, ptr [[VEC_GEP2]], align 4 ; CHECK-NEXT: [[VEC_START4:%.*]] = mul i64 2, [[STRIDE]] ; CHECK-NEXT: [[VEC_GEP5:%.*]] = getelementptr i32, ptr [[SRC]], i64 [[VEC_START4]] ; CHECK-NEXT: [[COL_LOAD6:%.*]] = load <1 x i32>, ptr [[VEC_GEP5]], align 4 ; CHECK-NEXT: [[VEC_START7:%.*]] = mul i64 3, [[STRIDE]] ; CHECK-NEXT: [[VEC_GEP8:%.*]] = getelementptr i32, ptr [[SRC]], i64 [[VEC_START7]] ; CHECK-NEXT: [[COL_LOAD9:%.*]] = load <1 x i32>, ptr [[VEC_GEP8]], align 4 ; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <1 x i32> [[COL_LOAD]], <1 x i32> [[COL_LOAD3]], <2 x i32> ; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <1 x i32> [[COL_LOAD6]], <1 x i32> [[COL_LOAD9]], <2 x i32> ; CHECK-NEXT: [[TMP3:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP2]], <4 x i32> ; CHECK-NEXT: [[TMP4:%.*]] = mul <4 x i32> [[TMP3]], [[A:%.*]] ; CHECK-NEXT: [[TMP5:%.*]] = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> [[TMP4]]) ; CHECK-NEXT: [[TMP6:%.*]] = insertelement <1 x i32> poison, i32 [[TMP5]], i64 0 ; CHECK-NEXT: ret <1 x i32> [[TMP6]] ; %l = call <4 x i32> @llvm.matrix.column.major.load.v4i32.i64(ptr %src, i64 %stride, i1 false, i32 1, i32 4) %r = call <1 x i32> @llvm.matrix.multiply.v1i32.v4i32.v4i32(<4 x i32> %l, <4 x i32> %a, i32 1, i32 4, i32 1) ret <1 x i32> %r }