; NOTE: Assertions have been autogenerated by utils/update_test_checks.py ; RUN: opt -passes='instcombine' -S %s | FileCheck %s define <4 x double> @shuffle_op0_freeze_poison(<2 x double> %a) { ; CHECK-LABEL: @shuffle_op0_freeze_poison( ; CHECK-NEXT: [[B:%.*]] = freeze <2 x double> poison ; CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x double> [[B]], <2 x double> [[A:%.*]], <4 x i32> ; CHECK-NEXT: ret <4 x double> [[SHUFFLE]] ; %b = freeze <2 x double> poison %shuffle = shufflevector <2 x double> %b, <2 x double> %a, <4 x i32> ret <4 x double> %shuffle } define <4 x double> @shuffle_op1_freeze_poison(<2 x double> %a) { ; CHECK-LABEL: @shuffle_op1_freeze_poison( ; CHECK-NEXT: [[B:%.*]] = freeze <2 x double> poison ; CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x double> [[A:%.*]], <2 x double> [[B]], <4 x i32> ; CHECK-NEXT: ret <4 x double> [[SHUFFLE]] ; %b = freeze <2 x double> poison %shuffle = shufflevector <2 x double> %a, <2 x double> %b, <4 x i32> ret <4 x double> %shuffle } define <4 x double> @shuffle_op0_freeze_poison_use(<2 x double> %a) { ; CHECK-LABEL: @shuffle_op0_freeze_poison_use( ; CHECK-NEXT: [[B:%.*]] = freeze <2 x double> poison ; CHECK-NEXT: call void @use(<2 x double> [[B]]) ; CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x double> [[B]], <2 x double> [[A:%.*]], <4 x i32> ; CHECK-NEXT: ret <4 x double> [[SHUFFLE]] ; %b = freeze <2 x double> poison call void @use(<2 x double> %b) %shuffle = shufflevector <2 x double> %b, <2 x double> %a, <4 x i32> ret <4 x double> %shuffle } define <4 x double> @shuffle_op1_freeze_poison_use(<2 x double> %a) { ; CHECK-LABEL: @shuffle_op1_freeze_poison_use( ; CHECK-NEXT: [[B:%.*]] = freeze <2 x double> poison ; CHECK-NEXT: call void @use(<2 x double> [[B]]) ; CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x double> [[A:%.*]], <2 x double> [[B]], <4 x i32> ; CHECK-NEXT: ret <4 x double> [[SHUFFLE]] ; %b = freeze <2 x double> poison call void @use(<2 x double> %b) %shuffle = shufflevector <2 x double> %a, <2 x double> %b, <4 x i32> ret <4 x double> %shuffle } define <4 x double> @shuffle_op0_freeze_undef(<2 x double> %a) { ; CHECK-LABEL: @shuffle_op0_freeze_undef( ; CHECK-NEXT: [[B:%.*]] = freeze <2 x double> undef ; CHECK-NEXT: call void @use(<2 x double> [[B]]) ; CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x double> [[B]], <2 x double> [[A:%.*]], <4 x i32> ; CHECK-NEXT: ret <4 x double> [[SHUFFLE]] ; %b = freeze <2 x double> undef call void @use(<2 x double> %b) %shuffle = shufflevector <2 x double> %b, <2 x double> %a, <4 x i32> ret <4 x double> %shuffle } define <4 x double> @shuffle_op1_freeze_undef(<2 x double> %a) { ; CHECK-LABEL: @shuffle_op1_freeze_undef( ; CHECK-NEXT: [[B:%.*]] = freeze <2 x double> undef ; CHECK-NEXT: call void @use(<2 x double> [[B]]) ; CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x double> [[A:%.*]], <2 x double> [[B]], <4 x i32> ; CHECK-NEXT: ret <4 x double> [[SHUFFLE]] ; %b = freeze <2 x double> undef call void @use(<2 x double> %b) %shuffle = shufflevector <2 x double> %a, <2 x double> %b, <4 x i32> ret <4 x double> %shuffle } define <4 x double> @shuffle_bc1(<2 x double> %a) { ; CHECK-LABEL: @shuffle_bc1( ; CHECK-NEXT: [[B:%.*]] = freeze <4 x float> poison ; CHECK-NEXT: [[B1:%.*]] = bitcast <4 x float> [[B]] to <2 x double> ; CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x double> [[A:%.*]], <2 x double> [[B1]], <4 x i32> ; CHECK-NEXT: ret <4 x double> [[SHUFFLE]] ; %b = freeze <4 x float> poison %b1 = bitcast <4 x float> %b to <2 x double> %shuffle = shufflevector <2 x double> %a, <2 x double> %b1, <4 x i32> ret <4 x double> %shuffle } define <8 x float> @shuffle_bc2(<4 x float> %a) { ; CHECK-LABEL: @shuffle_bc2( ; CHECK-NEXT: [[B:%.*]] = freeze <4 x float> poison ; CHECK-NEXT: [[B1:%.*]] = bitcast <4 x float> [[B]] to <2 x double> ; CHECK-NEXT: call void @use(<2 x double> [[B1]]) ; CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x float> [[A:%.*]], <4 x float> [[B]], <8 x i32> ; CHECK-NEXT: ret <8 x float> [[SHUFFLE]] ; %b = freeze <4 x float> poison %b1 = bitcast <4 x float> %b to <2 x double> call void @use(<2 x double> %b1) %b2 = bitcast <2 x double> %b1 to <4 x float> %shuffle = shufflevector <4 x float> %a, <4 x float> %b2, <8 x i32> ret <8 x float> %shuffle } declare void @use(<2 x double>)