volatile int x; void __attribute__((noinline)) sink() { x++; //% self.filecheck("bt", "main.cpp", "-implicit-check-not=artificial") // CHECK: frame #0: 0x{{[0-9a-f]+}} a.out`sink() at main.cpp:[[@LINE-1]]:4 // CHECK-NEXT: frame #1: 0x{{[0-9a-f]+}} a.out`func3() at main.cpp:26:3 // CHECK-SAME: [artificial] // CHECK-NEXT: frame #2: 0x{{[0-9a-f]+}} a.out`func2() // CHECK-NEXT: frame #3: 0x{{[0-9a-f]+}} a.out`func1() at main.cpp:35:3 // CHECK-SAME: [artificial] // CHECK-NEXT: frame #4: 0x{{[0-9a-f]+}} a.out`main // In the GNU style, the artificial frames will point after the tail call // instruction. In v5 they should point to the instruction itself. //% frame1 = self.thread().GetFrameAtIndex(1) //% func3 = frame1.GetFunction() //% func3_insns = func3.GetInstructions(self.target()) //% self.trace("func3:\n%s"%func3_insns) //% last_insn = func3_insns.GetInstructionAtIndex(func3_insns.GetSize()-1) //% addr = last_insn.GetAddress() //% if "GNU" in self.name: addr.OffsetAddress(last_insn.GetByteSize()) //% self.assertEquals(frame1.GetPCAddress(), addr) } void __attribute__((noinline)) func3() { x++; sink(); /* tail */ } void __attribute__((disable_tail_calls, noinline)) func2() { func3(); /* regular */ } void __attribute__((noinline)) func1() { x++; func2(); /* tail */ } int __attribute__((disable_tail_calls)) main() { // DEBUG: self.runCmd("log enable lldb step -f /tmp/lldbstep.log") func1(); /* regular */ return 0; }