<feed xmlns='http://www.w3.org/2005/Atom'>
<title>delta/linux.git/include/uapi/linux/bpf.h, branch proc-cmdline</title>
<subtitle>git.kernel.org: pub/scm/linux/kernel/git/torvalds/linux.git
</subtitle>
<link rel='alternate' type='text/html' href='http://git.baserock.org/cgit/delta/linux.git/'/>
<entry>
<title>bpf: Post-hooks for sys_bind</title>
<updated>2018-03-31T00:16:26+00:00</updated>
<author>
<name>Andrey Ignatov</name>
<email>rdna@fb.com</email>
</author>
<published>2018-03-30T22:08:07+00:00</published>
<link rel='alternate' type='text/html' href='http://git.baserock.org/cgit/delta/linux.git/commit/?id=aac3fc320d9404f2665a8b1249dc3170d5fa3caf'/>
<id>aac3fc320d9404f2665a8b1249dc3170d5fa3caf</id>
<content type='text'>
"Post-hooks" are hooks that are called right before returning from
sys_bind. At this time IP and port are already allocated and no further
changes to `struct sock` can happen before returning from sys_bind but
BPF program has a chance to inspect the socket and change sys_bind
result.

Specifically it can e.g. inspect what port was allocated and if it
doesn't satisfy some policy, BPF program can force sys_bind to fail and
return EPERM to user.

Another example of usage is recording the IP:port pair to some map to
use it in later calls to sys_connect. E.g. if some TCP server inside
cgroup was bound to some IP:port_n, it can be recorded to a map. And
later when some TCP client inside same cgroup is trying to connect to
127.0.0.1:port_n, BPF hook for sys_connect can override the destination
and connect application to IP:port_n instead of 127.0.0.1:port_n. That
helps forcing all applications inside a cgroup to use desired IP and not
break those applications if they e.g. use localhost to communicate
between each other.

== Implementation details ==

Post-hooks are implemented as two new attach types
`BPF_CGROUP_INET4_POST_BIND` and `BPF_CGROUP_INET6_POST_BIND` for
existing prog type `BPF_PROG_TYPE_CGROUP_SOCK`.

Separate attach types for IPv4 and IPv6 are introduced to avoid access
to IPv6 field in `struct sock` from `inet_bind()` and to IPv4 field from
`inet6_bind()` since those fields might not make sense in such cases.

Signed-off-by: Andrey Ignatov &lt;rdna@fb.com&gt;
Signed-off-by: Alexei Starovoitov &lt;ast@kernel.org&gt;
Signed-off-by: Daniel Borkmann &lt;daniel@iogearbox.net&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
"Post-hooks" are hooks that are called right before returning from
sys_bind. At this time IP and port are already allocated and no further
changes to `struct sock` can happen before returning from sys_bind but
BPF program has a chance to inspect the socket and change sys_bind
result.

Specifically it can e.g. inspect what port was allocated and if it
doesn't satisfy some policy, BPF program can force sys_bind to fail and
return EPERM to user.

Another example of usage is recording the IP:port pair to some map to
use it in later calls to sys_connect. E.g. if some TCP server inside
cgroup was bound to some IP:port_n, it can be recorded to a map. And
later when some TCP client inside same cgroup is trying to connect to
127.0.0.1:port_n, BPF hook for sys_connect can override the destination
and connect application to IP:port_n instead of 127.0.0.1:port_n. That
helps forcing all applications inside a cgroup to use desired IP and not
break those applications if they e.g. use localhost to communicate
between each other.

== Implementation details ==

Post-hooks are implemented as two new attach types
`BPF_CGROUP_INET4_POST_BIND` and `BPF_CGROUP_INET6_POST_BIND` for
existing prog type `BPF_PROG_TYPE_CGROUP_SOCK`.

Separate attach types for IPv4 and IPv6 are introduced to avoid access
to IPv6 field in `struct sock` from `inet_bind()` and to IPv4 field from
`inet6_bind()` since those fields might not make sense in such cases.

Signed-off-by: Andrey Ignatov &lt;rdna@fb.com&gt;
Signed-off-by: Alexei Starovoitov &lt;ast@kernel.org&gt;
Signed-off-by: Daniel Borkmann &lt;daniel@iogearbox.net&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>bpf: Hooks for sys_connect</title>
<updated>2018-03-31T00:15:54+00:00</updated>
<author>
<name>Andrey Ignatov</name>
<email>rdna@fb.com</email>
</author>
<published>2018-03-30T22:08:05+00:00</published>
<link rel='alternate' type='text/html' href='http://git.baserock.org/cgit/delta/linux.git/commit/?id=d74bad4e74ee373787a9ae24197c17b7cdc428d5'/>
<id>d74bad4e74ee373787a9ae24197c17b7cdc428d5</id>
<content type='text'>
== The problem ==

See description of the problem in the initial patch of this patch set.

== The solution ==

The patch provides much more reliable in-kernel solution for the 2nd
part of the problem: making outgoing connecttion from desired IP.

It adds new attach types `BPF_CGROUP_INET4_CONNECT` and
`BPF_CGROUP_INET6_CONNECT` for program type
`BPF_PROG_TYPE_CGROUP_SOCK_ADDR` that can be used to override both
source and destination of a connection at connect(2) time.

Local end of connection can be bound to desired IP using newly
introduced BPF-helper `bpf_bind()`. It allows to bind to only IP though,
and doesn't support binding to port, i.e. leverages
`IP_BIND_ADDRESS_NO_PORT` socket option. There are two reasons for this:
* looking for a free port is expensive and can affect performance
  significantly;
* there is no use-case for port.

As for remote end (`struct sockaddr *` passed by user), both parts of it
can be overridden, remote IP and remote port. It's useful if an
application inside cgroup wants to connect to another application inside
same cgroup or to itself, but knows nothing about IP assigned to the
cgroup.

Support is added for IPv4 and IPv6, for TCP and UDP.

IPv4 and IPv6 have separate attach types for same reason as sys_bind
hooks, i.e. to prevent reading from / writing to e.g. user_ip6 fields
when user passes sockaddr_in since it'd be out-of-bound.

== Implementation notes ==

The patch introduces new field in `struct proto`: `pre_connect` that is
a pointer to a function with same signature as `connect` but is called
before it. The reason is in some cases BPF hooks should be called way
before control is passed to `sk-&gt;sk_prot-&gt;connect`. Specifically
`inet_dgram_connect` autobinds socket before calling
`sk-&gt;sk_prot-&gt;connect` and there is no way to call `bpf_bind()` from
hooks from e.g. `ip4_datagram_connect` or `ip6_datagram_connect` since
it'd cause double-bind. On the other hand `proto.pre_connect` provides a
flexible way to add BPF hooks for connect only for necessary `proto` and
call them at desired time before `connect`. Since `bpf_bind()` is
allowed to bind only to IP and autobind in `inet_dgram_connect` binds
only port there is no chance of double-bind.

bpf_bind() sets `force_bind_address_no_port` to bind to only IP despite
of value of `bind_address_no_port` socket field.

bpf_bind() sets `with_lock` to `false` when calling to __inet_bind()
and __inet6_bind() since all call-sites, where bpf_bind() is called,
already hold socket lock.

Signed-off-by: Andrey Ignatov &lt;rdna@fb.com&gt;
Signed-off-by: Alexei Starovoitov &lt;ast@kernel.org&gt;
Signed-off-by: Daniel Borkmann &lt;daniel@iogearbox.net&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
== The problem ==

See description of the problem in the initial patch of this patch set.

== The solution ==

The patch provides much more reliable in-kernel solution for the 2nd
part of the problem: making outgoing connecttion from desired IP.

It adds new attach types `BPF_CGROUP_INET4_CONNECT` and
`BPF_CGROUP_INET6_CONNECT` for program type
`BPF_PROG_TYPE_CGROUP_SOCK_ADDR` that can be used to override both
source and destination of a connection at connect(2) time.

Local end of connection can be bound to desired IP using newly
introduced BPF-helper `bpf_bind()`. It allows to bind to only IP though,
and doesn't support binding to port, i.e. leverages
`IP_BIND_ADDRESS_NO_PORT` socket option. There are two reasons for this:
* looking for a free port is expensive and can affect performance
  significantly;
* there is no use-case for port.

As for remote end (`struct sockaddr *` passed by user), both parts of it
can be overridden, remote IP and remote port. It's useful if an
application inside cgroup wants to connect to another application inside
same cgroup or to itself, but knows nothing about IP assigned to the
cgroup.

Support is added for IPv4 and IPv6, for TCP and UDP.

IPv4 and IPv6 have separate attach types for same reason as sys_bind
hooks, i.e. to prevent reading from / writing to e.g. user_ip6 fields
when user passes sockaddr_in since it'd be out-of-bound.

== Implementation notes ==

The patch introduces new field in `struct proto`: `pre_connect` that is
a pointer to a function with same signature as `connect` but is called
before it. The reason is in some cases BPF hooks should be called way
before control is passed to `sk-&gt;sk_prot-&gt;connect`. Specifically
`inet_dgram_connect` autobinds socket before calling
`sk-&gt;sk_prot-&gt;connect` and there is no way to call `bpf_bind()` from
hooks from e.g. `ip4_datagram_connect` or `ip6_datagram_connect` since
it'd cause double-bind. On the other hand `proto.pre_connect` provides a
flexible way to add BPF hooks for connect only for necessary `proto` and
call them at desired time before `connect`. Since `bpf_bind()` is
allowed to bind only to IP and autobind in `inet_dgram_connect` binds
only port there is no chance of double-bind.

bpf_bind() sets `force_bind_address_no_port` to bind to only IP despite
of value of `bind_address_no_port` socket field.

bpf_bind() sets `with_lock` to `false` when calling to __inet_bind()
and __inet6_bind() since all call-sites, where bpf_bind() is called,
already hold socket lock.

Signed-off-by: Andrey Ignatov &lt;rdna@fb.com&gt;
Signed-off-by: Alexei Starovoitov &lt;ast@kernel.org&gt;
Signed-off-by: Daniel Borkmann &lt;daniel@iogearbox.net&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>bpf: Hooks for sys_bind</title>
<updated>2018-03-31T00:15:18+00:00</updated>
<author>
<name>Andrey Ignatov</name>
<email>rdna@fb.com</email>
</author>
<published>2018-03-30T22:08:02+00:00</published>
<link rel='alternate' type='text/html' href='http://git.baserock.org/cgit/delta/linux.git/commit/?id=4fbac77d2d092b475dda9eea66da674369665427'/>
<id>4fbac77d2d092b475dda9eea66da674369665427</id>
<content type='text'>
== The problem ==

There is a use-case when all processes inside a cgroup should use one
single IP address on a host that has multiple IP configured.  Those
processes should use the IP for both ingress and egress, for TCP and UDP
traffic. So TCP/UDP servers should be bound to that IP to accept
incoming connections on it, and TCP/UDP clients should make outgoing
connections from that IP. It should not require changing application
code since it's often not possible.

Currently it's solved by intercepting glibc wrappers around syscalls
such as `bind(2)` and `connect(2)`. It's done by a shared library that
is preloaded for every process in a cgroup so that whenever TCP/UDP
server calls `bind(2)`, the library replaces IP in sockaddr before
passing arguments to syscall. When application calls `connect(2)` the
library transparently binds the local end of connection to that IP
(`bind(2)` with `IP_BIND_ADDRESS_NO_PORT` to avoid performance penalty).

Shared library approach is fragile though, e.g.:
* some applications clear env vars (incl. `LD_PRELOAD`);
* `/etc/ld.so.preload` doesn't help since some applications are linked
  with option `-z nodefaultlib`;
* other applications don't use glibc and there is nothing to intercept.

== The solution ==

The patch provides much more reliable in-kernel solution for the 1st
part of the problem: binding TCP/UDP servers on desired IP. It does not
depend on application environment and implementation details (whether
glibc is used or not).

It adds new eBPF program type `BPF_PROG_TYPE_CGROUP_SOCK_ADDR` and
attach types `BPF_CGROUP_INET4_BIND` and `BPF_CGROUP_INET6_BIND`
(similar to already existing `BPF_CGROUP_INET_SOCK_CREATE`).

The new program type is intended to be used with sockets (`struct sock`)
in a cgroup and provided by user `struct sockaddr`. Pointers to both of
them are parts of the context passed to programs of newly added types.

The new attach types provides hooks in `bind(2)` system call for both
IPv4 and IPv6 so that one can write a program to override IP addresses
and ports user program tries to bind to and apply such a program for
whole cgroup.

== Implementation notes ==

[1]
Separate attach types for `AF_INET` and `AF_INET6` are added
intentionally to prevent reading/writing to offsets that don't make
sense for corresponding socket family. E.g. if user passes `sockaddr_in`
it doesn't make sense to read from / write to `user_ip6[]` context
fields.

[2]
The write access to `struct bpf_sock_addr_kern` is implemented using
special field as an additional "register".

There are just two registers in `sock_addr_convert_ctx_access`: `src`
with value to write and `dst` with pointer to context that can't be
changed not to break later instructions. But the fields, allowed to
write to, are not available directly and to access them address of
corresponding pointer has to be loaded first. To get additional register
the 1st not used by `src` and `dst` one is taken, its content is saved
to `bpf_sock_addr_kern.tmp_reg`, then the register is used to load
address of pointer field, and finally the register's content is restored
from the temporary field after writing `src` value.

Signed-off-by: Andrey Ignatov &lt;rdna@fb.com&gt;
Signed-off-by: Alexei Starovoitov &lt;ast@kernel.org&gt;
Signed-off-by: Daniel Borkmann &lt;daniel@iogearbox.net&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
== The problem ==

There is a use-case when all processes inside a cgroup should use one
single IP address on a host that has multiple IP configured.  Those
processes should use the IP for both ingress and egress, for TCP and UDP
traffic. So TCP/UDP servers should be bound to that IP to accept
incoming connections on it, and TCP/UDP clients should make outgoing
connections from that IP. It should not require changing application
code since it's often not possible.

Currently it's solved by intercepting glibc wrappers around syscalls
such as `bind(2)` and `connect(2)`. It's done by a shared library that
is preloaded for every process in a cgroup so that whenever TCP/UDP
server calls `bind(2)`, the library replaces IP in sockaddr before
passing arguments to syscall. When application calls `connect(2)` the
library transparently binds the local end of connection to that IP
(`bind(2)` with `IP_BIND_ADDRESS_NO_PORT` to avoid performance penalty).

Shared library approach is fragile though, e.g.:
* some applications clear env vars (incl. `LD_PRELOAD`);
* `/etc/ld.so.preload` doesn't help since some applications are linked
  with option `-z nodefaultlib`;
* other applications don't use glibc and there is nothing to intercept.

== The solution ==

The patch provides much more reliable in-kernel solution for the 1st
part of the problem: binding TCP/UDP servers on desired IP. It does not
depend on application environment and implementation details (whether
glibc is used or not).

It adds new eBPF program type `BPF_PROG_TYPE_CGROUP_SOCK_ADDR` and
attach types `BPF_CGROUP_INET4_BIND` and `BPF_CGROUP_INET6_BIND`
(similar to already existing `BPF_CGROUP_INET_SOCK_CREATE`).

The new program type is intended to be used with sockets (`struct sock`)
in a cgroup and provided by user `struct sockaddr`. Pointers to both of
them are parts of the context passed to programs of newly added types.

The new attach types provides hooks in `bind(2)` system call for both
IPv4 and IPv6 so that one can write a program to override IP addresses
and ports user program tries to bind to and apply such a program for
whole cgroup.

== Implementation notes ==

[1]
Separate attach types for `AF_INET` and `AF_INET6` are added
intentionally to prevent reading/writing to offsets that don't make
sense for corresponding socket family. E.g. if user passes `sockaddr_in`
it doesn't make sense to read from / write to `user_ip6[]` context
fields.

[2]
The write access to `struct bpf_sock_addr_kern` is implemented using
special field as an additional "register".

There are just two registers in `sock_addr_convert_ctx_access`: `src`
with value to write and `dst` with pointer to context that can't be
changed not to break later instructions. But the fields, allowed to
write to, are not available directly and to access them address of
corresponding pointer has to be loaded first. To get additional register
the 1st not used by `src` and `dst` one is taken, its content is saved
to `bpf_sock_addr_kern.tmp_reg`, then the register is used to load
address of pointer field, and finally the register's content is restored
from the temporary field after writing `src` value.

Signed-off-by: Andrey Ignatov &lt;rdna@fb.com&gt;
Signed-off-by: Alexei Starovoitov &lt;ast@kernel.org&gt;
Signed-off-by: Daniel Borkmann &lt;daniel@iogearbox.net&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>bpf: Check attach type at prog load time</title>
<updated>2018-03-31T00:14:44+00:00</updated>
<author>
<name>Andrey Ignatov</name>
<email>rdna@fb.com</email>
</author>
<published>2018-03-30T22:08:00+00:00</published>
<link rel='alternate' type='text/html' href='http://git.baserock.org/cgit/delta/linux.git/commit/?id=5e43f899b03a3492ce5fc44e8900becb04dae9c0'/>
<id>5e43f899b03a3492ce5fc44e8900becb04dae9c0</id>
<content type='text'>
== The problem ==

There are use-cases when a program of some type can be attached to
multiple attach points and those attach points must have different
permissions to access context or to call helpers.

E.g. context structure may have fields for both IPv4 and IPv6 but it
doesn't make sense to read from / write to IPv6 field when attach point
is somewhere in IPv4 stack.

Same applies to BPF-helpers: it may make sense to call some helper from
some attach point, but not from other for same prog type.

== The solution ==

Introduce `expected_attach_type` field in in `struct bpf_attr` for
`BPF_PROG_LOAD` command. If scenario described in "The problem" section
is the case for some prog type, the field will be checked twice:

1) At load time prog type is checked to see if attach type for it must
   be known to validate program permissions correctly. Prog will be
   rejected with EINVAL if it's the case and `expected_attach_type` is
   not specified or has invalid value.

2) At attach time `attach_type` is compared with `expected_attach_type`,
   if prog type requires to have one, and, if they differ, attach will
   be rejected with EINVAL.

The `expected_attach_type` is now available as part of `struct bpf_prog`
in both `bpf_verifier_ops-&gt;is_valid_access()` and
`bpf_verifier_ops-&gt;get_func_proto()` () and can be used to check context
accesses and calls to helpers correspondingly.

Initially the idea was discussed by Alexei Starovoitov &lt;ast@fb.com&gt; and
Daniel Borkmann &lt;daniel@iogearbox.net&gt; here:
https://marc.info/?l=linux-netdev&amp;m=152107378717201&amp;w=2

Signed-off-by: Andrey Ignatov &lt;rdna@fb.com&gt;
Signed-off-by: Alexei Starovoitov &lt;ast@kernel.org&gt;
Signed-off-by: Daniel Borkmann &lt;daniel@iogearbox.net&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
== The problem ==

There are use-cases when a program of some type can be attached to
multiple attach points and those attach points must have different
permissions to access context or to call helpers.

E.g. context structure may have fields for both IPv4 and IPv6 but it
doesn't make sense to read from / write to IPv6 field when attach point
is somewhere in IPv4 stack.

Same applies to BPF-helpers: it may make sense to call some helper from
some attach point, but not from other for same prog type.

== The solution ==

Introduce `expected_attach_type` field in in `struct bpf_attr` for
`BPF_PROG_LOAD` command. If scenario described in "The problem" section
is the case for some prog type, the field will be checked twice:

1) At load time prog type is checked to see if attach type for it must
   be known to validate program permissions correctly. Prog will be
   rejected with EINVAL if it's the case and `expected_attach_type` is
   not specified or has invalid value.

2) At attach time `attach_type` is compared with `expected_attach_type`,
   if prog type requires to have one, and, if they differ, attach will
   be rejected with EINVAL.

The `expected_attach_type` is now available as part of `struct bpf_prog`
in both `bpf_verifier_ops-&gt;is_valid_access()` and
`bpf_verifier_ops-&gt;get_func_proto()` () and can be used to check context
accesses and calls to helpers correspondingly.

Initially the idea was discussed by Alexei Starovoitov &lt;ast@fb.com&gt; and
Daniel Borkmann &lt;daniel@iogearbox.net&gt; here:
https://marc.info/?l=linux-netdev&amp;m=152107378717201&amp;w=2

Signed-off-by: Andrey Ignatov &lt;rdna@fb.com&gt;
Signed-off-by: Alexei Starovoitov &lt;ast@kernel.org&gt;
Signed-off-by: Daniel Borkmann &lt;daniel@iogearbox.net&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>bpf: introduce BPF_RAW_TRACEPOINT</title>
<updated>2018-03-28T20:55:19+00:00</updated>
<author>
<name>Alexei Starovoitov</name>
<email>ast@kernel.org</email>
</author>
<published>2018-03-28T19:05:37+00:00</published>
<link rel='alternate' type='text/html' href='http://git.baserock.org/cgit/delta/linux.git/commit/?id=c4f6699dfcb8558d138fe838f741b2c10f416cf9'/>
<id>c4f6699dfcb8558d138fe838f741b2c10f416cf9</id>
<content type='text'>
Introduce BPF_PROG_TYPE_RAW_TRACEPOINT bpf program type to access
kernel internal arguments of the tracepoints in their raw form.

&gt;From bpf program point of view the access to the arguments look like:
struct bpf_raw_tracepoint_args {
       __u64 args[0];
};

int bpf_prog(struct bpf_raw_tracepoint_args *ctx)
{
  // program can read args[N] where N depends on tracepoint
  // and statically verified at program load+attach time
}

kprobe+bpf infrastructure allows programs access function arguments.
This feature allows programs access raw tracepoint arguments.

Similar to proposed 'dynamic ftrace events' there are no abi guarantees
to what the tracepoints arguments are and what their meaning is.
The program needs to type cast args properly and use bpf_probe_read()
helper to access struct fields when argument is a pointer.

For every tracepoint __bpf_trace_##call function is prepared.
In assembler it looks like:
(gdb) disassemble __bpf_trace_xdp_exception
Dump of assembler code for function __bpf_trace_xdp_exception:
   0xffffffff81132080 &lt;+0&gt;:     mov    %ecx,%ecx
   0xffffffff81132082 &lt;+2&gt;:     jmpq   0xffffffff811231f0 &lt;bpf_trace_run3&gt;

where

TRACE_EVENT(xdp_exception,
        TP_PROTO(const struct net_device *dev,
                 const struct bpf_prog *xdp, u32 act),

The above assembler snippet is casting 32-bit 'act' field into 'u64'
to pass into bpf_trace_run3(), while 'dev' and 'xdp' args are passed as-is.
All of ~500 of __bpf_trace_*() functions are only 5-10 byte long
and in total this approach adds 7k bytes to .text.

This approach gives the lowest possible overhead
while calling trace_xdp_exception() from kernel C code and
transitioning into bpf land.
Since tracepoint+bpf are used at speeds of 1M+ events per second
this is valuable optimization.

The new BPF_RAW_TRACEPOINT_OPEN sys_bpf command is introduced
that returns anon_inode FD of 'bpf-raw-tracepoint' object.

The user space looks like:
// load bpf prog with BPF_PROG_TYPE_RAW_TRACEPOINT type
prog_fd = bpf_prog_load(...);
// receive anon_inode fd for given bpf_raw_tracepoint with prog attached
raw_tp_fd = bpf_raw_tracepoint_open("xdp_exception", prog_fd);

Ctrl-C of tracing daemon or cmdline tool that uses this feature
will automatically detach bpf program, unload it and
unregister tracepoint probe.

On the kernel side the __bpf_raw_tp_map section of pointers to
tracepoint definition and to __bpf_trace_*() probe function is used
to find a tracepoint with "xdp_exception" name and
corresponding __bpf_trace_xdp_exception() probe function
which are passed to tracepoint_probe_register() to connect probe
with tracepoint.

Addition of bpf_raw_tracepoint doesn't interfere with ftrace and perf
tracepoint mechanisms. perf_event_open() can be used in parallel
on the same tracepoint.
Multiple bpf_raw_tracepoint_open("xdp_exception", prog_fd) are permitted.
Each with its own bpf program. The kernel will execute
all tracepoint probes and all attached bpf programs.

In the future bpf_raw_tracepoints can be extended with
query/introspection logic.

__bpf_raw_tp_map section logic was contributed by Steven Rostedt

Signed-off-by: Alexei Starovoitov &lt;ast@kernel.org&gt;
Signed-off-by: Steven Rostedt (VMware) &lt;rostedt@goodmis.org&gt;
Acked-by: Steven Rostedt (VMware) &lt;rostedt@goodmis.org&gt;
Signed-off-by: Daniel Borkmann &lt;daniel@iogearbox.net&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Introduce BPF_PROG_TYPE_RAW_TRACEPOINT bpf program type to access
kernel internal arguments of the tracepoints in their raw form.

&gt;From bpf program point of view the access to the arguments look like:
struct bpf_raw_tracepoint_args {
       __u64 args[0];
};

int bpf_prog(struct bpf_raw_tracepoint_args *ctx)
{
  // program can read args[N] where N depends on tracepoint
  // and statically verified at program load+attach time
}

kprobe+bpf infrastructure allows programs access function arguments.
This feature allows programs access raw tracepoint arguments.

Similar to proposed 'dynamic ftrace events' there are no abi guarantees
to what the tracepoints arguments are and what their meaning is.
The program needs to type cast args properly and use bpf_probe_read()
helper to access struct fields when argument is a pointer.

For every tracepoint __bpf_trace_##call function is prepared.
In assembler it looks like:
(gdb) disassemble __bpf_trace_xdp_exception
Dump of assembler code for function __bpf_trace_xdp_exception:
   0xffffffff81132080 &lt;+0&gt;:     mov    %ecx,%ecx
   0xffffffff81132082 &lt;+2&gt;:     jmpq   0xffffffff811231f0 &lt;bpf_trace_run3&gt;

where

TRACE_EVENT(xdp_exception,
        TP_PROTO(const struct net_device *dev,
                 const struct bpf_prog *xdp, u32 act),

The above assembler snippet is casting 32-bit 'act' field into 'u64'
to pass into bpf_trace_run3(), while 'dev' and 'xdp' args are passed as-is.
All of ~500 of __bpf_trace_*() functions are only 5-10 byte long
and in total this approach adds 7k bytes to .text.

This approach gives the lowest possible overhead
while calling trace_xdp_exception() from kernel C code and
transitioning into bpf land.
Since tracepoint+bpf are used at speeds of 1M+ events per second
this is valuable optimization.

The new BPF_RAW_TRACEPOINT_OPEN sys_bpf command is introduced
that returns anon_inode FD of 'bpf-raw-tracepoint' object.

The user space looks like:
// load bpf prog with BPF_PROG_TYPE_RAW_TRACEPOINT type
prog_fd = bpf_prog_load(...);
// receive anon_inode fd for given bpf_raw_tracepoint with prog attached
raw_tp_fd = bpf_raw_tracepoint_open("xdp_exception", prog_fd);

Ctrl-C of tracing daemon or cmdline tool that uses this feature
will automatically detach bpf program, unload it and
unregister tracepoint probe.

On the kernel side the __bpf_raw_tp_map section of pointers to
tracepoint definition and to __bpf_trace_*() probe function is used
to find a tracepoint with "xdp_exception" name and
corresponding __bpf_trace_xdp_exception() probe function
which are passed to tracepoint_probe_register() to connect probe
with tracepoint.

Addition of bpf_raw_tracepoint doesn't interfere with ftrace and perf
tracepoint mechanisms. perf_event_open() can be used in parallel
on the same tracepoint.
Multiple bpf_raw_tracepoint_open("xdp_exception", prog_fd) are permitted.
Each with its own bpf program. The kernel will execute
all tracepoint probes and all attached bpf programs.

In the future bpf_raw_tracepoints can be extended with
query/introspection logic.

__bpf_raw_tp_map section logic was contributed by Steven Rostedt

Signed-off-by: Alexei Starovoitov &lt;ast@kernel.org&gt;
Signed-off-by: Steven Rostedt (VMware) &lt;rostedt@goodmis.org&gt;
Acked-by: Steven Rostedt (VMware) &lt;rostedt@goodmis.org&gt;
Signed-off-by: Daniel Borkmann &lt;daniel@iogearbox.net&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>bpf: sk_msg program helper bpf_sk_msg_pull_data</title>
<updated>2018-03-19T20:14:39+00:00</updated>
<author>
<name>John Fastabend</name>
<email>john.fastabend@gmail.com</email>
</author>
<published>2018-03-18T19:57:25+00:00</published>
<link rel='alternate' type='text/html' href='http://git.baserock.org/cgit/delta/linux.git/commit/?id=015632bb30daaaee64e1bcac07570860e0bf3092'/>
<id>015632bb30daaaee64e1bcac07570860e0bf3092</id>
<content type='text'>
Currently, if a bpf sk msg program is run the program
can only parse data that the (start,end) pointers already
consumed. For sendmsg hooks this is likely the first
scatterlist element. For sendpage this will be the range
(0,0) because the data is shared with userspace and by
default we want to avoid allowing userspace to modify
data while (or after) BPF verdict is being decided.

To support pulling in additional bytes for parsing use
a new helper bpf_sk_msg_pull(start, end, flags) which
works similar to cls tc logic. This helper will attempt
to point the data start pointer at 'start' bytes offest
into msg and data end pointer at 'end' bytes offset into
message.

After basic sanity checks to ensure 'start' &lt;= 'end' and
'end' &lt;= msg_length there are a few cases we need to
handle.

First the sendmsg hook has already copied the data from
userspace and has exclusive access to it. Therefor, it
is not necessesary to copy the data. However, it may
be required. After finding the scatterlist element with
'start' offset byte in it there are two cases. One the
range (start,end) is entirely contained in the sg element
and is already linear. All that is needed is to update the
data pointers, no allocate/copy is needed. The other case
is (start, end) crosses sg element boundaries. In this
case we allocate a block of size 'end - start' and copy
the data to linearize it.

Next sendpage hook has not copied any data in initial
state so that data pointers are (0,0). In this case we
handle it similar to the above sendmsg case except the
allocation/copy must always happen. Then when sending
the data we have possibly three memory regions that
need to be sent, (0, start - 1), (start, end), and
(end + 1, msg_length). This is required to ensure any
writes by the BPF program are correctly transmitted.

Lastly this operation will invalidate any previous
data checks so BPF programs will have to revalidate
pointers after making this BPF call.

Signed-off-by: John Fastabend &lt;john.fastabend@gmail.com&gt;
Acked-by: David S. Miller &lt;davem@davemloft.net&gt;
Signed-off-by: Daniel Borkmann &lt;daniel@iogearbox.net&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Currently, if a bpf sk msg program is run the program
can only parse data that the (start,end) pointers already
consumed. For sendmsg hooks this is likely the first
scatterlist element. For sendpage this will be the range
(0,0) because the data is shared with userspace and by
default we want to avoid allowing userspace to modify
data while (or after) BPF verdict is being decided.

To support pulling in additional bytes for parsing use
a new helper bpf_sk_msg_pull(start, end, flags) which
works similar to cls tc logic. This helper will attempt
to point the data start pointer at 'start' bytes offest
into msg and data end pointer at 'end' bytes offset into
message.

After basic sanity checks to ensure 'start' &lt;= 'end' and
'end' &lt;= msg_length there are a few cases we need to
handle.

First the sendmsg hook has already copied the data from
userspace and has exclusive access to it. Therefor, it
is not necessesary to copy the data. However, it may
be required. After finding the scatterlist element with
'start' offset byte in it there are two cases. One the
range (start,end) is entirely contained in the sg element
and is already linear. All that is needed is to update the
data pointers, no allocate/copy is needed. The other case
is (start, end) crosses sg element boundaries. In this
case we allocate a block of size 'end - start' and copy
the data to linearize it.

Next sendpage hook has not copied any data in initial
state so that data pointers are (0,0). In this case we
handle it similar to the above sendmsg case except the
allocation/copy must always happen. Then when sending
the data we have possibly three memory regions that
need to be sent, (0, start - 1), (start, end), and
(end + 1, msg_length). This is required to ensure any
writes by the BPF program are correctly transmitted.

Lastly this operation will invalidate any previous
data checks so BPF programs will have to revalidate
pointers after making this BPF call.

Signed-off-by: John Fastabend &lt;john.fastabend@gmail.com&gt;
Acked-by: David S. Miller &lt;davem@davemloft.net&gt;
Signed-off-by: Daniel Borkmann &lt;daniel@iogearbox.net&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>bpf: sockmap, add msg_cork_bytes() helper</title>
<updated>2018-03-19T20:14:39+00:00</updated>
<author>
<name>John Fastabend</name>
<email>john.fastabend@gmail.com</email>
</author>
<published>2018-03-18T19:57:20+00:00</published>
<link rel='alternate' type='text/html' href='http://git.baserock.org/cgit/delta/linux.git/commit/?id=91843d540a139eb8070bcff8aa10089164436deb'/>
<id>91843d540a139eb8070bcff8aa10089164436deb</id>
<content type='text'>
In the case where we need a specific number of bytes before a
verdict can be assigned, even if the data spans multiple sendmsg
or sendfile calls. The BPF program may use msg_cork_bytes().

The extreme case is a user can call sendmsg repeatedly with
1-byte msg segments. Obviously, this is bad for performance but
is still valid. If the BPF program needs N bytes to validate
a header it can use msg_cork_bytes to specify N bytes and the
BPF program will not be called again until N bytes have been
accumulated. The infrastructure will attempt to coalesce data
if possible so in many cases (most my use cases at least) the
data will be in a single scatterlist element with data pointers
pointing to start/end of the element. However, this is dependent
on available memory so is not guaranteed. So BPF programs must
validate data pointer ranges, but this is the case anyways to
convince the verifier the accesses are valid.

Signed-off-by: John Fastabend &lt;john.fastabend@gmail.com&gt;
Acked-by: David S. Miller &lt;davem@davemloft.net&gt;
Acked-by: Alexei Starovoitov &lt;ast@kernel.org&gt;
Signed-off-by: Daniel Borkmann &lt;daniel@iogearbox.net&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
In the case where we need a specific number of bytes before a
verdict can be assigned, even if the data spans multiple sendmsg
or sendfile calls. The BPF program may use msg_cork_bytes().

The extreme case is a user can call sendmsg repeatedly with
1-byte msg segments. Obviously, this is bad for performance but
is still valid. If the BPF program needs N bytes to validate
a header it can use msg_cork_bytes to specify N bytes and the
BPF program will not be called again until N bytes have been
accumulated. The infrastructure will attempt to coalesce data
if possible so in many cases (most my use cases at least) the
data will be in a single scatterlist element with data pointers
pointing to start/end of the element. However, this is dependent
on available memory so is not guaranteed. So BPF programs must
validate data pointer ranges, but this is the case anyways to
convince the verifier the accesses are valid.

Signed-off-by: John Fastabend &lt;john.fastabend@gmail.com&gt;
Acked-by: David S. Miller &lt;davem@davemloft.net&gt;
Acked-by: Alexei Starovoitov &lt;ast@kernel.org&gt;
Signed-off-by: Daniel Borkmann &lt;daniel@iogearbox.net&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>bpf: sockmap, add bpf_msg_apply_bytes() helper</title>
<updated>2018-03-19T20:14:39+00:00</updated>
<author>
<name>John Fastabend</name>
<email>john.fastabend@gmail.com</email>
</author>
<published>2018-03-18T19:57:15+00:00</published>
<link rel='alternate' type='text/html' href='http://git.baserock.org/cgit/delta/linux.git/commit/?id=2a100317c9ebc204a166f16294884fbf9da074ce'/>
<id>2a100317c9ebc204a166f16294884fbf9da074ce</id>
<content type='text'>
A single sendmsg or sendfile system call can contain multiple logical
messages that a BPF program may want to read and apply a verdict. But,
without an apply_bytes helper any verdict on the data applies to all
bytes in the sendmsg/sendfile. Alternatively, a BPF program may only
care to read the first N bytes of a msg. If the payload is large say
MB or even GB setting up and calling the BPF program repeatedly for
all bytes, even though the verdict is already known, creates
unnecessary overhead.

To allow BPF programs to control how many bytes a given verdict
applies to we implement a bpf_msg_apply_bytes() helper. When called
from within a BPF program this sets a counter, internal to the
BPF infrastructure, that applies the last verdict to the next N
bytes. If the N is smaller than the current data being processed
from a sendmsg/sendfile call, the first N bytes will be sent and
the BPF program will be re-run with start_data pointing to the N+1
byte. If N is larger than the current data being processed the
BPF verdict will be applied to multiple sendmsg/sendfile calls
until N bytes are consumed.

Note1 if a socket closes with apply_bytes counter non-zero this
is not a problem because data is not being buffered for N bytes
and is sent as its received.

Signed-off-by: John Fastabend &lt;john.fastabend@gmail.com&gt;
Acked-by: David S. Miller &lt;davem@davemloft.net&gt;
Acked-by: Alexei Starovoitov &lt;ast@kernel.org&gt;
Signed-off-by: Daniel Borkmann &lt;daniel@iogearbox.net&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
A single sendmsg or sendfile system call can contain multiple logical
messages that a BPF program may want to read and apply a verdict. But,
without an apply_bytes helper any verdict on the data applies to all
bytes in the sendmsg/sendfile. Alternatively, a BPF program may only
care to read the first N bytes of a msg. If the payload is large say
MB or even GB setting up and calling the BPF program repeatedly for
all bytes, even though the verdict is already known, creates
unnecessary overhead.

To allow BPF programs to control how many bytes a given verdict
applies to we implement a bpf_msg_apply_bytes() helper. When called
from within a BPF program this sets a counter, internal to the
BPF infrastructure, that applies the last verdict to the next N
bytes. If the N is smaller than the current data being processed
from a sendmsg/sendfile call, the first N bytes will be sent and
the BPF program will be re-run with start_data pointing to the N+1
byte. If N is larger than the current data being processed the
BPF verdict will be applied to multiple sendmsg/sendfile calls
until N bytes are consumed.

Note1 if a socket closes with apply_bytes counter non-zero this
is not a problem because data is not being buffered for N bytes
and is sent as its received.

Signed-off-by: John Fastabend &lt;john.fastabend@gmail.com&gt;
Acked-by: David S. Miller &lt;davem@davemloft.net&gt;
Acked-by: Alexei Starovoitov &lt;ast@kernel.org&gt;
Signed-off-by: Daniel Borkmann &lt;daniel@iogearbox.net&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data</title>
<updated>2018-03-19T20:14:38+00:00</updated>
<author>
<name>John Fastabend</name>
<email>john.fastabend@gmail.com</email>
</author>
<published>2018-03-18T19:57:10+00:00</published>
<link rel='alternate' type='text/html' href='http://git.baserock.org/cgit/delta/linux.git/commit/?id=4f738adba30a7cfc006f605707e7aee847ffefa0'/>
<id>4f738adba30a7cfc006f605707e7aee847ffefa0</id>
<content type='text'>
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.

Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.

BPF_PROG_TYPE_SK_MSG Semantics/API:

BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.

In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.

In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.

The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.

The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.

Pseudo code simple example:

The basic logic to attach a program to a socket is as follows,

  // load the programs
  bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
		&amp;obj, &amp;msg_prog);

  // lookup the sockmap
  bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");

  // get fd for sockmap
  map_fd_msg = bpf_map__fd(bpf_map_msg);

  // attach program to sockmap
  bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);

Adding sockets to the map is done in the normal way,

  // Add a socket 'fd' to sockmap at location 'i'
  bpf_map_update_elem(map_fd_msg, &amp;i, fd, BPF_ANY);

After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.

For a complete example see BPF selftests or sockmap samples.

Implementation notes:

It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.

Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.

Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.

Signed-off-by: John Fastabend &lt;john.fastabend@gmail.com&gt;
Acked-by: David S. Miller &lt;davem@davemloft.net&gt;
Acked-by: Alexei Starovoitov &lt;ast@kernel.org&gt;
Signed-off-by: Daniel Borkmann &lt;daniel@iogearbox.net&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This implements a BPF ULP layer to allow policy enforcement and
monitoring at the socket layer. In order to support this a new
program type BPF_PROG_TYPE_SK_MSG is used to run the policy at
the sendmsg/sendpage hook. To attach the policy to sockets a
sockmap is used with a new program attach type BPF_SK_MSG_VERDICT.

Similar to previous sockmap usages when a sock is added to a
sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT
program type attached then the BPF ULP layer is created on the
socket and the attached BPF_PROG_TYPE_SK_MSG program is run for
every msg in sendmsg case and page/offset in sendpage case.

BPF_PROG_TYPE_SK_MSG Semantics/API:

BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and
SK_DROP. Returning SK_DROP free's the copied data in the sendmsg
case and in the sendpage case leaves the data untouched. Both cases
return -EACESS to the user. Returning SK_PASS will allow the msg to
be sent.

In the sendmsg case data is copied into kernel space buffers before
running the BPF program. The kernel space buffers are stored in a
scatterlist object where each element is a kernel memory buffer.
Some effort is made to coalesce data from the sendmsg call here.
For example a sendmsg call with many one byte iov entries will
likely be pushed into a single entry. The BPF program is run with
data pointers (start/end) pointing to the first sg element.

In the sendpage case data is not copied. We opt not to copy the
data by default here, because the BPF infrastructure does not
know what bytes will be needed nor when they will be needed. So
copying all bytes may be wasteful. Because of this the initial
start/end data pointers are (0,0). Meaning no data can be read or
written. This avoids reading data that may be modified by the
user. A new helper is added later in this series if reading and
writing the data is needed. The helper call will do a copy by
default so that the page is exclusively owned by the BPF call.

The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg
in the sendmsg() case and the entire page/offset in the sendpage case.
This avoids ambiguity on how to handle mixed return codes in the
sendmsg case. Again a helper is added later in the series if
a verdict needs to apply to multiple system calls and/or only
a subpart of the currently being processed message.

The helper msg_redirect_map() can be used to select the socket to
send the data on. This is used similar to existing redirect use
cases. This allows policy to redirect msgs.

Pseudo code simple example:

The basic logic to attach a program to a socket is as follows,

  // load the programs
  bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG,
		&amp;obj, &amp;msg_prog);

  // lookup the sockmap
  bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map");

  // get fd for sockmap
  map_fd_msg = bpf_map__fd(bpf_map_msg);

  // attach program to sockmap
  bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0);

Adding sockets to the map is done in the normal way,

  // Add a socket 'fd' to sockmap at location 'i'
  bpf_map_update_elem(map_fd_msg, &amp;i, fd, BPF_ANY);

After the above any socket attached to "my_sock_map", in this case
'fd', will run the BPF msg verdict program (msg_prog) on every
sendmsg and sendpage system call.

For a complete example see BPF selftests or sockmap samples.

Implementation notes:

It seemed the simplest, to me at least, to use a refcnt to ensure
psock is not lost across the sendmsg copy into the sg, the bpf program
running on the data in sg_data, and the final pass to the TCP stack.
Some performance testing may show a better method to do this and avoid
the refcnt cost, but for now use the simpler method.

Another item that will come after basic support is in place is
supporting MSG_MORE flag. At the moment we call sendpages even if
the MSG_MORE flag is set. An enhancement would be to collect the
pages into a larger scatterlist and pass down the stack. Notice that
bpf_tcp_sendmsg() could support this with some additional state saved
across sendmsg calls. I built the code to support this without having
to do refactoring work. Other features TBD include ZEROCOPY and the
TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series
shortly.

Future work could improve size limits on the scatterlist rings used
here. Currently, we use MAX_SKB_FRAGS simply because this was being
used already in the TLS case. Future work could extend the kernel sk
APIs to tune this depending on workload. This is a trade-off
between memory usage and throughput performance.

Signed-off-by: John Fastabend &lt;john.fastabend@gmail.com&gt;
Acked-by: David S. Miller &lt;davem@davemloft.net&gt;
Acked-by: Alexei Starovoitov &lt;ast@kernel.org&gt;
Signed-off-by: Daniel Borkmann &lt;daniel@iogearbox.net&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>bpf: extend stackmap to save binary_build_id+offset instead of address</title>
<updated>2018-03-15T00:09:28+00:00</updated>
<author>
<name>Song Liu</name>
<email>songliubraving@fb.com</email>
</author>
<published>2018-03-14T17:23:21+00:00</published>
<link rel='alternate' type='text/html' href='http://git.baserock.org/cgit/delta/linux.git/commit/?id=615755a77b2461ed78dfafb8a6649456201949c7'/>
<id>615755a77b2461ed78dfafb8a6649456201949c7</id>
<content type='text'>
Currently, bpf stackmap store address for each entry in the call trace.
To map these addresses to user space files, it is necessary to maintain
the mapping from these virtual address to symbols in the binary. Usually,
the user space profiler (such as perf) has to scan /proc/pid/maps at the
beginning of profiling, and monitor mmap2() calls afterwards. Given the
cost of maintaining the address map, this solution is not practical for
system wide profiling that is always on.

This patch tries to solve this problem with a variation of stackmap. This
variation is enabled by flag BPF_F_STACK_BUILD_ID. Instead of storing
addresses, the variation stores ELF file build_id + offset.

Build ID is a 20-byte unique identifier for ELF files. The following
command shows the Build ID of /bin/bash:

  [user@]$ readelf -n /bin/bash
  ...
    Build ID: XXXXXXXXXX
  ...

With BPF_F_STACK_BUILD_ID, bpf_get_stackid() tries to parse Build ID
for each entry in the call trace, and translate it into the following
struct:

  struct bpf_stack_build_id_offset {
          __s32           status;
          unsigned char   build_id[BPF_BUILD_ID_SIZE];
          union {
                  __u64   offset;
                  __u64   ip;
          };
  };

The search of build_id is limited to the first page of the file, and this
page should be in page cache. Otherwise, we fallback to store ip for this
entry (ip field in struct bpf_stack_build_id_offset). This requires the
build_id to be stored in the first page. A quick survey of binary and
dynamic library files in a few different systems shows that almost all
binary and dynamic library files have build_id in the first page.

Build_id is only meaningful for user stack. If a kernel stack is added to
a stackmap with BPF_F_STACK_BUILD_ID, it will automatically fallback to
only store ip (status == BPF_STACK_BUILD_ID_IP). Similarly, if build_id
lookup failed for some reason, it will also fallback to store ip.

User space can access struct bpf_stack_build_id_offset with bpf
syscall BPF_MAP_LOOKUP_ELEM. It is necessary for user space to
maintain mapping from build id to binary files. This mostly static
mapping is much easier to maintain than per process address maps.

Note: Stackmap with build_id only works in non-nmi context at this time.
This is because we need to take mm-&gt;mmap_sem for find_vma(). If this
changes, we would like to allow build_id lookup in nmi context.

Signed-off-by: Song Liu &lt;songliubraving@fb.com&gt;
Signed-off-by: Daniel Borkmann &lt;daniel@iogearbox.net&gt;
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<pre>
Currently, bpf stackmap store address for each entry in the call trace.
To map these addresses to user space files, it is necessary to maintain
the mapping from these virtual address to symbols in the binary. Usually,
the user space profiler (such as perf) has to scan /proc/pid/maps at the
beginning of profiling, and monitor mmap2() calls afterwards. Given the
cost of maintaining the address map, this solution is not practical for
system wide profiling that is always on.

This patch tries to solve this problem with a variation of stackmap. This
variation is enabled by flag BPF_F_STACK_BUILD_ID. Instead of storing
addresses, the variation stores ELF file build_id + offset.

Build ID is a 20-byte unique identifier for ELF files. The following
command shows the Build ID of /bin/bash:

  [user@]$ readelf -n /bin/bash
  ...
    Build ID: XXXXXXXXXX
  ...

With BPF_F_STACK_BUILD_ID, bpf_get_stackid() tries to parse Build ID
for each entry in the call trace, and translate it into the following
struct:

  struct bpf_stack_build_id_offset {
          __s32           status;
          unsigned char   build_id[BPF_BUILD_ID_SIZE];
          union {
                  __u64   offset;
                  __u64   ip;
          };
  };

The search of build_id is limited to the first page of the file, and this
page should be in page cache. Otherwise, we fallback to store ip for this
entry (ip field in struct bpf_stack_build_id_offset). This requires the
build_id to be stored in the first page. A quick survey of binary and
dynamic library files in a few different systems shows that almost all
binary and dynamic library files have build_id in the first page.

Build_id is only meaningful for user stack. If a kernel stack is added to
a stackmap with BPF_F_STACK_BUILD_ID, it will automatically fallback to
only store ip (status == BPF_STACK_BUILD_ID_IP). Similarly, if build_id
lookup failed for some reason, it will also fallback to store ip.

User space can access struct bpf_stack_build_id_offset with bpf
syscall BPF_MAP_LOOKUP_ELEM. It is necessary for user space to
maintain mapping from build id to binary files. This mostly static
mapping is much easier to maintain than per process address maps.

Note: Stackmap with build_id only works in non-nmi context at this time.
This is because we need to take mm-&gt;mmap_sem for find_vma(). If this
changes, we would like to allow build_id lookup in nmi context.

Signed-off-by: Song Liu &lt;songliubraving@fb.com&gt;
Signed-off-by: Daniel Borkmann &lt;daniel@iogearbox.net&gt;
</pre>
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