/* * Copyright (C) 2016 Intel Corporation. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "test.h" extern "C" { #include "object_heap.h" } #include #include #include #include #include TEST(ObjectHeapTest, Init) { struct test_object { struct object_base base; int i; }; struct object_heap heap = { object_size: -1, id_offset: -1, next_free: -1, heap_size: -1, heap_increment: -1, mutex: {}, bucket: NULL, num_buckets: -1, }; EXPECT_EQ(0, object_heap_init(&heap, sizeof(test_object), 0xffffffff)); EXPECT_EQ(sizeof(test_object), (size_t)heap.object_size); EXPECT_EQ(OBJECT_HEAP_OFFSET_MASK, heap.id_offset); EXPECT_EQ(0, heap.next_free); EXPECT_LE(1, heap.heap_increment); EXPECT_EQ(heap.heap_increment, heap.heap_size); EXPECT_PTR(heap.bucket); EXPECT_LE(1, heap.num_buckets); object_heap_destroy(&heap); EXPECT_PTR_NULL(heap.bucket); EXPECT_EQ(0, heap.heap_size); EXPECT_GT(0, heap.next_free); EXPECT_EQ(0, object_heap_init(&heap, sizeof(test_object), 0x0)); EXPECT_EQ(sizeof(test_object), (size_t)heap.object_size); EXPECT_EQ(0, heap.id_offset); EXPECT_EQ(0, heap.next_free); EXPECT_LE(1, heap.heap_increment); EXPECT_EQ(heap.heap_increment, heap.heap_size); EXPECT_PTR(heap.bucket); EXPECT_LE(1, heap.num_buckets); object_heap_destroy(&heap); EXPECT_PTR_NULL(heap.bucket); EXPECT_EQ(0, heap.heap_size); EXPECT_GT(0, heap.next_free); } TEST(ObjectHeapTest, AllocateAndLookup) { struct object_heap heap = {}; ASSERT_EQ(0, object_heap_init(&heap, sizeof(object_base), 0)); int nbuckets = heap.num_buckets; for (int i(0); i < heap.heap_increment * nbuckets * 2; ++i) { int id = object_heap_allocate(&heap); EXPECT_EQ(i, id); int expect(i+1); if (expect % heap.heap_increment == 0) expect = -1; EXPECT_EQ(expect, heap.next_free); } EXPECT_EQ(nbuckets * 2, heap.num_buckets); for (int i(0); i < heap.heap_increment * nbuckets * 2; ++i) { object_base_p obj = object_heap_lookup(&heap, i); EXPECT_PTR(obj); object_heap_free(&heap, obj); obj = object_heap_lookup(&heap, i); EXPECT_PTR_NULL(obj); } object_heap_destroy(&heap); } TEST(ObjectHeapTest, Iterate) { struct object_heap heap = {}; object_heap_iterator iter; ASSERT_EQ(0, object_heap_init(&heap, sizeof(object_base), 0)); EXPECT_PTR_NULL(object_heap_first(&heap, &iter)); EXPECT_PTR_NULL(object_heap_next(&heap, &iter)); std::vector objects(256, NULL); std::generate(objects.begin(), objects.end(), [&]{ return object_heap_lookup(&heap, object_heap_allocate(&heap)); }); // iterate all objects starting at first object_base_p current = object_heap_first(&heap, &iter); EXPECT_EQ(0, current->id); EXPECT_TRUE(objects.front() == current); size_t i(1); while ((current = object_heap_next(&heap, &iter)) && i < objects.size()) { EXPECT_EQ(i, (size_t)current->id); EXPECT_TRUE(objects[i++] == current); } EXPECT_PTR_NULL(current); EXPECT_EQ(i, objects.size()); EXPECT_PTR_NULL(object_heap_next(&heap, &iter)); // get "first" and free it current = object_heap_first(&heap, &iter); ASSERT_TRUE(objects[0] == current); object_heap_free(&heap, current); objects[0] = NULL; // get "first" again and ensure it's our second allocated object current = object_heap_first(&heap, &iter); EXPECT_TRUE(objects[1] == current); // free the object after "current" and ensure "next" // returns the one after it. object_heap_free(&heap, objects[2]); objects[2] = NULL; current = object_heap_next(&heap, &iter); EXPECT_TRUE(objects[3] == current); // free all objects std::for_each(objects.begin(), objects.end(), [&](object_base_p o){ object_heap_free(&heap, o); }); object_heap_destroy(&heap); } TEST(ObjectHeapTest, DataIntegrity) { struct test_object { struct object_base base; int i; }; typedef test_object *test_object_p; struct object_heap heap = {}; ASSERT_EQ(0, object_heap_init(&heap, sizeof(test_object), 0)); std::vector values; auto generator = [&]{ int id = object_heap_allocate(&heap); object_base_p base = object_heap_lookup(&heap, id); test_object_p object = (test_object_p)base; if (object) { object->i = std::rand(); values.push_back(object->i); } return object; }; std::vector objects(71, NULL); std::generate(objects.begin(), objects.end(), generator); ASSERT_EQ(objects.size(), values.size()); auto validator = [&](test_object_p object) { ASSERT_TRUE(object != NULL); object_base_p base = object_heap_lookup(&heap, object->base.id); ASSERT_TRUE(base != NULL); EXPECT_TRUE(&object->base == base); EXPECT_EQ(object->base.id, base->id); test_object_p lo = (test_object_p)base; ASSERT_GT(values.size(), (size_t)lo->base.id); EXPECT_EQ(values[lo->base.id], lo->i); }; std::for_each(objects.begin(), objects.end(), validator); std::for_each(objects.begin(), objects.end(), [&](test_object_p o){ object_heap_free(&heap, &o->base); }); object_heap_destroy(&heap); } TEST(ObjectHeapTest, OffsetID) { ASSERT_LT(0, (OBJECT_HEAP_OFFSET_MASK >> 24)); for (int i(0); i <= (OBJECT_HEAP_OFFSET_MASK >> 24); ++i) { struct object_heap heap = {}; int offset = i << 24; SCOPED_TRACE( ::testing::Message() << "offset=0x" << std::hex << std::setfill('0') << std::setw(8) << offset << std::dec); ASSERT_EQ(0, object_heap_init(&heap, sizeof(object_base), offset)); EXPECT_EQ(offset & OBJECT_HEAP_OFFSET_MASK, heap.id_offset); std::vector objects(1024, NULL); std::generate(objects.begin(), objects.end(), [&]{ return object_heap_lookup(&heap, object_heap_allocate(&heap)); }); for (int idx(0); (size_t)idx < objects.size(); ++idx) EXPECT_EQ(offset + idx, objects[idx]->id); std::for_each(objects.begin(), objects.end(), [&](object_base_p o){ object_heap_free(&heap, o); }); object_heap_destroy(&heap); } }