#ifndef _I965_DEFINES_H_ #define _I965_DEFINES_H_ #define CMD(pipeline,op,sub_op) ((3 << 29) | \ ((pipeline) << 27) | \ ((op) << 24) | \ ((sub_op) << 16)) #define CMD_URB_FENCE CMD(0, 0, 0) #define CMD_CS_URB_STATE CMD(0, 0, 1) #define CMD_CONSTANT_BUFFER CMD(0, 0, 2) #define CMD_STATE_PREFETCH CMD(0, 0, 3) #define CMD_STATE_BASE_ADDRESS CMD(0, 1, 1) #define CMD_STATE_SIP CMD(0, 1, 2) #define CMD_PIPELINE_SELECT CMD(1, 1, 4) #define CMD_SAMPLER_PALETTE_LOAD CMD(3, 1, 2) #define CMD_MEDIA_STATE_POINTERS CMD(2, 0, 0) #define CMD_MEDIA_VFE_STATE CMD(2, 0, 0) #define CMD_MEDIA_CURBE_LOAD CMD(2, 0, 1) #define CMD_MEDIA_INTERFACE_LOAD CMD(2, 0, 2) #define CMD_MEDIA_OBJECT CMD(2, 1, 0) #define CMD_MEDIA_OBJECT_EX CMD(2, 1, 1) #define CMD_AVC_BSD_IMG_STATE CMD(2, 4, 0) #define CMD_AVC_BSD_QM_STATE CMD(2, 4, 1) #define CMD_AVC_BSD_SLICE_STATE CMD(2, 4, 2) #define CMD_AVC_BSD_BUF_BASE_STATE CMD(2, 4, 3) #define CMD_BSD_IND_OBJ_BASE_ADDR CMD(2, 4, 4) #define CMD_AVC_BSD_OBJECT CMD(2, 4, 8) #define CMD_MEDIA_VFE_STATE CMD(2, 0, 0) #define CMD_MEDIA_CURBE_LOAD CMD(2, 0, 1) #define CMD_MEDIA_INTERFACE_DESCRIPTOR_LOAD CMD(2, 0, 2) #define CMD_MEDIA_GATEWAY_STATE CMD(2, 0, 3) #define CMD_MEDIA_STATE_FLUSH CMD(2, 0, 4) #define CMD_MEDIA_OBJECT_WALKER CMD(2, 1, 3) #define CMD_PIPELINED_POINTERS CMD(3, 0, 0) #define CMD_BINDING_TABLE_POINTERS CMD(3, 0, 1) # define GEN6_BINDING_TABLE_MODIFY_PS (1 << 12)/* for GEN6 */ # define GEN6_BINDING_TABLE_MODIFY_GS (1 << 9) /* for GEN6 */ # define GEN6_BINDING_TABLE_MODIFY_VS (1 << 8) /* for GEN6 */ #define CMD_VERTEX_BUFFERS CMD(3, 0, 8) #define CMD_VERTEX_ELEMENTS CMD(3, 0, 9) #define CMD_DRAWING_RECTANGLE CMD(3, 1, 0) #define CMD_CONSTANT_COLOR CMD(3, 1, 1) #define CMD_3DPRIMITIVE CMD(3, 3, 0) #define CMD_DEPTH_BUFFER CMD(3, 1, 5) # define CMD_DEPTH_BUFFER_TYPE_SHIFT 29 # define CMD_DEPTH_BUFFER_FORMAT_SHIFT 18 #define CMD_CLEAR_PARAMS CMD(3, 1, 0x10) /* DW1 */ # define CMD_CLEAR_PARAMS_DEPTH_CLEAR_VALID (1 << 15) /* for GEN6+ */ #define GEN6_3DSTATE_SAMPLER_STATE_POINTERS CMD(3, 0, 0x02) # define GEN6_3DSTATE_SAMPLER_STATE_MODIFY_PS (1 << 12) # define GEN6_3DSTATE_SAMPLER_STATE_MODIFY_GS (1 << 9) # define GEN6_3DSTATE_SAMPLER_STATE_MODIFY_VS (1 << 8) #define GEN6_3DSTATE_URB CMD(3, 0, 0x05) /* DW1 */ # define GEN6_3DSTATE_URB_VS_SIZE_SHIFT 16 # define GEN6_3DSTATE_URB_VS_ENTRIES_SHIFT 0 /* DW2 */ # define GEN6_3DSTATE_URB_GS_ENTRIES_SHIFT 8 # define GEN6_3DSTATE_URB_GS_SIZE_SHIFT 0 #define GEN6_3DSTATE_VIEWPORT_STATE_POINTERS CMD(3, 0, 0x0d) # define GEN6_3DSTATE_VIEWPORT_STATE_MODIFY_CC (1 << 12) # define GEN6_3DSTATE_VIEWPORT_STATE_MODIFY_SF (1 << 11) # define GEN6_3DSTATE_VIEWPORT_STATE_MODIFY_CLIP (1 << 10) #define GEN6_3DSTATE_CC_STATE_POINTERS CMD(3, 0, 0x0e) #define GEN6_3DSTATE_VS CMD(3, 0, 0x10) #define GEN6_3DSTATE_GS CMD(3, 0, 0x11) /* DW4 */ # define GEN6_3DSTATE_GS_DISPATCH_START_GRF_SHIFT 0 #define GEN6_3DSTATE_CLIP CMD(3, 0, 0x12) #define GEN6_3DSTATE_SF CMD(3, 0, 0x13) /* DW1 on GEN6 */ # define GEN6_3DSTATE_SF_NUM_OUTPUTS_SHIFT 22 # define GEN6_3DSTATE_SF_URB_ENTRY_READ_LENGTH_SHIFT 11 # define GEN6_3DSTATE_SF_URB_ENTRY_READ_OFFSET_SHIFT 4 /* DW1 on GEN7 */ # define GEN7_SF_DEPTH_BUFFER_SURFACE_FORMAT_SHIFT 12 /* DW2 */ /* DW3 */ # define GEN6_3DSTATE_SF_CULL_BOTH (0 << 29) # define GEN6_3DSTATE_SF_CULL_NONE (1 << 29) # define GEN6_3DSTATE_SF_CULL_FRONT (2 << 29) # define GEN6_3DSTATE_SF_CULL_BACK (3 << 29) /* DW4 */ # define GEN6_3DSTATE_SF_TRI_PROVOKE_SHIFT 29 # define GEN6_3DSTATE_SF_LINE_PROVOKE_SHIFT 27 # define GEN6_3DSTATE_SF_TRIFAN_PROVOKE_SHIFT 25 #define GEN8_3DSTATE_RASTER CMD(3, 0, 0x50) # define GEN8_3DSTATE_RASTER_CULL_BOTH (0 << 16) # define GEN8_3DSTATE_RASTER_CULL_NONE (1 << 16) # define GEN8_3DSTATE_RASTER_CULL_FRONT (2 << 16) # define GEN8_3DSTATE_RASTER_CULL_BACK (3 << 16) #define GEN6_3DSTATE_WM CMD(3, 0, 0x14) /* DW2 */ # define GEN6_3DSTATE_WM_SAMPLER_COUNT_SHITF 27 # define GEN6_3DSTATE_WM_BINDING_TABLE_ENTRY_COUNT_SHIFT 18 /* DW4 */ # define GEN6_3DSTATE_WM_DISPATCH_START_GRF_0_SHIFT 16 /* DW5 */ # define GEN6_3DSTATE_WM_MAX_THREADS_SHIFT 25 # define GEN6_3DSTATE_WM_DISPATCH_ENABLE (1 << 19) # define GEN6_3DSTATE_WM_16_DISPATCH_ENABLE (1 << 1) # define GEN6_3DSTATE_WM_8_DISPATCH_ENABLE (1 << 0) /* DW6 */ # define GEN6_3DSTATE_WM_NUM_SF_OUTPUTS_SHIFT 20 # define GEN6_3DSTATE_WM_NONPERSPECTIVE_SAMPLE_BARYCENTRIC (1 << 15) # define GEN6_3DSTATE_WM_NONPERSPECTIVE_CENTROID_BARYCENTRIC (1 << 14) # define GEN6_3DSTATE_WM_NONPERSPECTIVE_PIXEL_BARYCENTRIC (1 << 13) # define GEN6_3DSTATE_WM_PERSPECTIVE_SAMPLE_BARYCENTRIC (1 << 12) # define GEN6_3DSTATE_WM_PERSPECTIVE_CENTROID_BARYCENTRIC (1 << 11) # define GEN6_3DSTATE_WM_PERSPECTIVE_PIXEL_BARYCENTRIC (1 << 10) /* 3DSTATE_WM on GEN7 */ /* DW1 */ # define GEN7_WM_STATISTICS_ENABLE (1 << 31) # define GEN7_WM_DEPTH_CLEAR (1 << 30) # define GEN7_WM_DISPATCH_ENABLE (1 << 29) # define GEN6_WM_DEPTH_RESOLVE (1 << 28) # define GEN7_WM_HIERARCHICAL_DEPTH_RESOLVE (1 << 27) # define GEN7_WM_KILL_ENABLE (1 << 25) # define GEN7_WM_PSCDEPTH_OFF (0 << 23) # define GEN7_WM_PSCDEPTH_ON (1 << 23) # define GEN7_WM_PSCDEPTH_ON_GE (2 << 23) # define GEN7_WM_PSCDEPTH_ON_LE (3 << 23) # define GEN7_WM_USES_SOURCE_DEPTH (1 << 20) # define GEN7_WM_USES_SOURCE_W (1 << 19) # define GEN7_WM_POSITION_ZW_PIXEL (0 << 17) # define GEN7_WM_POSITION_ZW_CENTROID (2 << 17) # define GEN7_WM_POSITION_ZW_SAMPLE (3 << 17) # define GEN7_WM_NONPERSPECTIVE_SAMPLE_BARYCENTRIC (1 << 16) # define GEN7_WM_NONPERSPECTIVE_CENTROID_BARYCENTRIC (1 << 15) # define GEN7_WM_NONPERSPECTIVE_PIXEL_BARYCENTRIC (1 << 14) # define GEN7_WM_PERSPECTIVE_SAMPLE_BARYCENTRIC (1 << 13) # define GEN7_WM_PERSPECTIVE_CENTROID_BARYCENTRIC (1 << 12) # define GEN7_WM_PERSPECTIVE_PIXEL_BARYCENTRIC (1 << 11) # define GEN7_WM_USES_INPUT_COVERAGE_MASK (1 << 10) # define GEN7_WM_LINE_END_CAP_AA_WIDTH_0_5 (0 << 8) # define GEN7_WM_LINE_END_CAP_AA_WIDTH_1_0 (1 << 8) # define GEN7_WM_LINE_END_CAP_AA_WIDTH_2_0 (2 << 8) # define GEN7_WM_LINE_END_CAP_AA_WIDTH_4_0 (3 << 8) # define GEN7_WM_LINE_AA_WIDTH_0_5 (0 << 6) # define GEN7_WM_LINE_AA_WIDTH_1_0 (1 << 6) # define GEN7_WM_LINE_AA_WIDTH_2_0 (2 << 6) # define GEN7_WM_LINE_AA_WIDTH_4_0 (3 << 6) # define GEN7_WM_POLYGON_STIPPLE_ENABLE (1 << 4) # define GEN7_WM_LINE_STIPPLE_ENABLE (1 << 3) # define GEN7_WM_POINT_RASTRULE_UPPER_RIGHT (1 << 2) # define GEN7_WM_MSRAST_OFF_PIXEL (0 << 0) # define GEN7_WM_MSRAST_OFF_PATTERN (1 << 0) # define GEN7_WM_MSRAST_ON_PIXEL (2 << 0) # define GEN7_WM_MSRAST_ON_PATTERN (3 << 0) /* DW2 */ # define GEN7_WM_MSDISPMODE_PERPIXEL (1 << 31) #define GEN6_3DSTATE_CONSTANT_VS CMD(3, 0, 0x15) #define GEN6_3DSTATE_CONSTANT_GS CMD(3, 0, 0x16) #define GEN6_3DSTATE_CONSTANT_PS CMD(3, 0, 0x17) /* Gen8 WM_HZ_OP */ #define GEN8_3DSTATE_WM_HZ_OP CMD(3, 0, 0x52) # define GEN6_3DSTATE_CONSTANT_BUFFER_3_ENABLE (1 << 15) # define GEN6_3DSTATE_CONSTANT_BUFFER_2_ENABLE (1 << 14) # define GEN6_3DSTATE_CONSTANT_BUFFER_1_ENABLE (1 << 13) # define GEN6_3DSTATE_CONSTANT_BUFFER_0_ENABLE (1 << 12) #define GEN6_3DSTATE_SAMPLE_MASK CMD(3, 0, 0x18) #define GEN6_3DSTATE_MULTISAMPLE CMD(3, 1, 0x0d) /* DW1 */ # define GEN6_3DSTATE_MULTISAMPLE_PIXEL_LOCATION_CENTER (0 << 4) # define GEN6_3DSTATE_MULTISAMPLE_PIXEL_LOCATION_UPPER_LEFT (1 << 4) # define GEN6_3DSTATE_MULTISAMPLE_NUMSAMPLES_1 (0 << 1) # define GEN6_3DSTATE_MULTISAMPLE_NUMSAMPLES_4 (2 << 1) # define GEN6_3DSTATE_MULTISAMPLE_NUMSAMPLES_8 (3 << 1) #define GEN8_3DSTATE_MULTISAMPLE CMD(3, 0, 0x0d) #define GEN8_3DSTATE_SAMPLE_PATTERN CMD(3, 1, 0x1C) /* GEN7 */ #define GEN7_3DSTATE_CLEAR_PARAMS CMD(3, 0, 0x04) #define GEN7_3DSTATE_DEPTH_BUFFER CMD(3, 0, 0x05) #define GEN7_3DSTATE_HIER_DEPTH_BUFFER CMD(3, 0, 0x07) #define GEN7_3DSTATE_URB_VS CMD(3, 0, 0x30) #define GEN7_3DSTATE_URB_HS CMD(3, 0, 0x31) #define GEN7_3DSTATE_URB_DS CMD(3, 0, 0x32) #define GEN7_3DSTATE_URB_GS CMD(3, 0, 0x33) /* DW1 */ # define GEN7_URB_ENTRY_NUMBER_SHIFT 0 # define GEN7_URB_ENTRY_SIZE_SHIFT 16 # define GEN7_URB_STARTING_ADDRESS_SHIFT 25 #define GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_VS CMD(3, 1, 0x12) #define GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_PS CMD(3, 1, 0x16) #define GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_DS CMD(3, 1, 0x14) #define GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_HS CMD(3, 1, 0x13) #define GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_GS CMD(3, 1, 0x15) /* DW1 */ # define GEN7_PUSH_CONSTANT_BUFFER_OFFSET_SHIFT 16 # define GEN8_PUSH_CONSTANT_BUFFER_OFFSET_SHIFT 16 # define GEN8_PUSH_CONSTANT_BUFFER_SIZE_SHIFT 0 #define GEN7_3DSTATE_CONSTANT_HS CMD(3, 0, 0x19) #define GEN7_3DSTATE_CONSTANT_DS CMD(3, 0, 0x1a) #define GEN7_3DSTATE_HS CMD(3, 0, 0x1b) #define GEN7_3DSTATE_TE CMD(3, 0, 0x1c) #define GEN7_3DSTATE_DS CMD(3, 0, 0x1d) #define GEN7_3DSTATE_STREAMOUT CMD(3, 0, 0x1e) #define GEN7_3DSTATE_SBE CMD(3, 0, 0x1f) /* DW1 */ # define GEN7_SBE_SWIZZLE_CONTROL_MODE (1 << 28) # define GEN7_SBE_NUM_OUTPUTS_SHIFT 22 # define GEN7_SBE_SWIZZLE_ENABLE (1 << 21) # define GEN7_SBE_POINT_SPRITE_LOWERLEFT (1 << 20) # define GEN7_SBE_URB_ENTRY_READ_LENGTH_SHIFT 11 # define GEN7_SBE_URB_ENTRY_READ_OFFSET_SHIFT 4 # define GEN8_SBE_FORCE_URB_ENTRY_READ_LENGTH (1 << 29) # define GEN8_SBE_FORCE_URB_ENTRY_READ_OFFSET (1 << 28) # define GEN8_SBE_URB_ENTRY_READ_OFFSET_SHIFT 5 #define GEN8_3DSTATE_SBE_SWIZ CMD(3, 0, 0x51) #define GEN7_3DSTATE_PS CMD(3, 0, 0x20) /* DW1: kernel pointer */ /* DW2 */ # define GEN7_PS_SPF_MODE (1 << 31) # define GEN7_PS_VECTOR_MASK_ENABLE (1 << 30) # define GEN7_PS_SAMPLER_COUNT_SHIFT 27 # define GEN7_PS_BINDING_TABLE_ENTRY_COUNT_SHIFT 18 # define GEN7_PS_FLOATING_POINT_MODE_IEEE_754 (0 << 16) # define GEN7_PS_FLOATING_POINT_MODE_ALT (1 << 16) /* DW3: scratch space */ /* DW4 */ # define GEN7_PS_MAX_THREADS_SHIFT_IVB 24 # define GEN7_PS_MAX_THREADS_SHIFT_HSW 23 # define GEN7_PS_SAMPLE_MASK_SHIFT_HSW 12 # define GEN7_PS_PUSH_CONSTANT_ENABLE (1 << 11) # define GEN7_PS_ATTRIBUTE_ENABLE (1 << 10) # define GEN7_PS_OMASK_TO_RENDER_TARGET (1 << 9) # define GEN7_PS_DUAL_SOURCE_BLEND_ENABLE (1 << 7) # define GEN7_PS_POSOFFSET_NONE (0 << 3) # define GEN7_PS_POSOFFSET_CENTROID (2 << 3) # define GEN7_PS_POSOFFSET_SAMPLE (3 << 3) # define GEN7_PS_32_DISPATCH_ENABLE (1 << 2) # define GEN7_PS_16_DISPATCH_ENABLE (1 << 1) # define GEN7_PS_8_DISPATCH_ENABLE (1 << 0) /* DW5 */ # define GEN7_PS_DISPATCH_START_GRF_SHIFT_0 16 # define GEN7_PS_DISPATCH_START_GRF_SHIFT_1 8 # define GEN7_PS_DISPATCH_START_GRF_SHIFT_2 0 /* DW6: kernel 1 pointer */ /* DW7: kernel 2 pointer */ # define GEN8_PS_MAX_THREADS_SHIFT 23 #define GEN8_3DSTATE_PSEXTRA CMD(3, 0, 0x4f) /* DW1 */ # define GEN8_PSX_PIXEL_SHADER_VALID (1 << 31) # define GEN8_PSX_PSCDEPTH_OFF (0 << 26) # define GEN8_PSX_PSCDEPTH_ON (1 << 26) # define GEN8_PSX_PSCDEPTH_ON_GE (2 << 26) # define GEN8_PSX_PSCDEPTH_ON_LE (3 << 26) # define GEN8_PSX_ATTRIBUTE_ENABLE (1 << 8) #define GEN8_3DSTATE_PSBLEND CMD(3, 0, 0x4d) /* DW1 */ # define GEN8_PS_BLEND_ALPHA_TO_COVERAGE_ENABLE (1 << 31) # define GEN8_PS_BLEND_HAS_WRITEABLE_RT (1 << 30) # define GEN8_PS_BLEND_COLOR_BUFFER_BLEND_ENABLE (1 << 29) # define GEN8_PS_BLEND_SRC_ALPHA_BLEND_FACTOR_MASK INTEL_MASK(28, 24) # define GEN8_PS_BLEND_SRC_ALPHA_BLEND_FACTOR_SHIFT 24 # define GEN8_PS_BLEND_DST_ALPHA_BLEND_FACTOR_MASK INTEL_MASK(23, 19) # define GEN8_PS_BLEND_DST_ALPHA_BLEND_FACTOR_SHIFT 19 # define GEN8_PS_BLEND_SRC_BLEND_FACTOR_MASK INTEL_MASK(18, 14) # define GEN8_PS_BLEND_SRC_BLEND_FACTOR_SHIFT 14 # define GEN8_PS_BLEND_DST_BLEND_FACTOR_MASK INTEL_MASK(13, 9) # define GEN8_PS_BLEND_DST_BLEND_FACTOR_SHIFT 9 # define GEN8_PS_BLEND_ALPHA_TEST_ENABLE (1 << 8) # define GEN8_PS_BLEND_INDEPENDENT_ALPHA_BLEND_ENABLE (1 << 7) #define GEN7_3DSTATE_STENCIL_BUFFER CMD(3, 0, 0x06) #define GEN8_3DSTATE_WM_DEPTH_STENCIL CMD(3, 0, 0x4e) #define GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CL CMD(3, 0, 0x21) #define GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_CC CMD(3, 0, 0x23) #define GEN7_3DSTATE_BLEND_STATE_POINTERS CMD(3, 0, 0x24) #define GEN7_3DSTATE_DEPTH_STENCIL_STATE_POINTERS CMD(3, 0, 0x25) #define GEN7_3DSTATE_BINDING_TABLE_POINTERS_VS CMD(3, 0, 0x26) #define GEN7_3DSTATE_BINDING_TABLE_POINTERS_HS CMD(3, 0, 0x27) #define GEN7_3DSTATE_BINDING_TABLE_POINTERS_DS CMD(3, 0, 0x28) #define GEN7_3DSTATE_BINDING_TABLE_POINTERS_GS CMD(3, 0, 0x29) #define GEN7_3DSTATE_BINDING_TABLE_POINTERS_PS CMD(3, 0, 0x2a) #define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_VS CMD(3, 0, 0x2b) #define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_GS CMD(3, 0, 0x2e) #define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_PS CMD(3, 0, 0x2f) #define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_HS CMD(3, 0, 0x2c) #define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_DS CMD(3, 0, 0x2d) #define GEN7_3DSTATE_VF CMD(3, 0, 0x0c) #define GEN8_3DSTATE_VF_INSTANCING CMD(3, 0, 0x49) #define GEN7_3DSTATE_VF CMD(3, 0, 0x0c) #define GEN8_3DSTATE_VF_INSTANCING CMD(3, 0, 0x49) #define MFX(pipeline, op, sub_opa, sub_opb) \ (3 << 29 | \ (pipeline) << 27 | \ (op) << 24 | \ (sub_opa) << 21 | \ (sub_opb) << 16) #define MFX_PIPE_MODE_SELECT MFX(2, 0, 0, 0) #define MFX_SURFACE_STATE MFX(2, 0, 0, 1) #define MFX_PIPE_BUF_ADDR_STATE MFX(2, 0, 0, 2) #define MFX_IND_OBJ_BASE_ADDR_STATE MFX(2, 0, 0, 3) #define MFX_BSP_BUF_BASE_ADDR_STATE MFX(2, 0, 0, 4) #define MFX_AES_STATE MFX(2, 0, 0, 5) #define MFX_STATE_POINTER MFX(2, 0, 0, 6) #define MFX_QM_STATE MFX(2, 0, 0, 7) #define MFX_FQM_STATE MFX(2, 0, 0, 8) #define MFX_INSERT_OBJECT MFX(2, 0, 2, 8) #define MFX_WAIT MFX(1, 0, 0, 0) #define MFX_AVC_IMG_STATE MFX(2, 1, 0, 0) #define MFX_AVC_QM_STATE MFX(2, 1, 0, 1) #define MFX_AVC_DIRECTMODE_STATE MFX(2, 1, 0, 2) #define MFX_AVC_SLICE_STATE MFX(2, 1, 0, 3) #define MFX_AVC_REF_IDX_STATE MFX(2, 1, 0, 4) #define MFX_AVC_WEIGHTOFFSET_STATE MFX(2, 1, 0, 5) #define MFD_AVC_PICID_STATE MFX(2, 1, 1, 5) #define MFD_AVC_BSD_OBJECT MFX(2, 1, 1, 8) #define MFC_AVC_FQM_STATE MFX(2, 1, 2, 2) #define MFC_AVC_INSERT_OBJECT MFX(2, 1, 2, 8) #define MFC_AVC_PAK_OBJECT MFX(2, 1, 2, 9) #define MFX_MPEG2_PIC_STATE MFX(2, 3, 0, 0) #define MFX_MPEG2_QM_STATE MFX(2, 3, 0, 1) #define MFD_MPEG2_BSD_OBJECT MFX(2, 3, 1, 8) #define MFC_MPEG2_SLICEGROUP_STATE MFX(2, 3, 2, 3) #define MFC_MPEG2_PAK_OBJECT MFX(2, 3, 2, 9) #define MFX_VC1_PIC_STATE MFX(2, 2, 0, 0) #define MFX_VC1_PRED_PIPE_STATE MFX(2, 2, 0, 1) #define MFX_VC1_DIRECTMODE_STATE MFX(2, 2, 0, 2) #define MFD_VC1_SHORT_PIC_STATE MFX(2, 2, 1, 0) #define MFD_VC1_LONG_PIC_STATE MFX(2, 2, 1, 1) #define MFD_VC1_BSD_OBJECT MFX(2, 2, 1, 8) //MFX_JPEG #defines for JPEG decoder only #define MFX_JPEG_PIC_STATE MFX(2, 7, 0, 0) #define MFX_JPEG_HUFF_TABLE_STATE MFX(2, 7, 0, 2) //MFC_JPEG #defines for JPEG encoder only #define MFC_JPEG_SCAN_OBJECT MFX(2, 7, 2, 9) #define MFC_JPEG_HUFF_TABLE_STATE MFX(2, 7, 2, 3) #define MFD_JPEG_BSD_OBJECT MFX(2, 7, 1, 8) #define MFX_VP8_PIC_STATE MFX(2, 4, 0, 0) #define MFD_VP8_BSD_OBJECT MFX(2, 4, 1, 8) #define MFX_VP8_ENCODER_CFG MFX(2, 4, 2, 1) #define MFX_VP8_BSP_BUF_BASE_ADDR_STATE MFX(2, 4, 2, 3) #define MFX_VP8_PAK_OBJECT MFX(2, 4, 2, 9) #define VEB(pipeline, op, sub_opa, sub_opb) \ (3 << 29 | \ (pipeline) << 27 | \ (op) << 24 | \ (sub_opa) << 21 | \ (sub_opb) << 16) #define VEB_SURFACE_STATE VEB(2, 4, 0, 0) #define VEB_STATE VEB(2, 4, 0, 2) #define VEB_DNDI_IECP_STATE VEB(2, 4, 0, 3) #define HCP(command) \ (3 << 29 | \ 2 << 27 | \ 7 << 23 | \ (command << 16)) #define HCP_PIPE_MODE_SELECT HCP(0x00) #define HCP_SURFACE_STATE HCP(0x01) #define HCP_PIPE_BUF_ADDR_STATE HCP(0x02) #define HCP_IND_OBJ_BASE_ADDR_STATE HCP(0x03) #define HCP_QM_STATE HCP(0x04) #define HCP_FQM_STATE HCP(0x05) #define HCP_RDOQ_STATE HCP(0x08) #define HCP_PIC_STATE HCP(0x10) #define HCP_TILE_STATE HCP(0x11) #define HCP_REF_IDX_STATE HCP(0x12) #define HCP_WEIGHTOFFSET HCP(0x13) #define HCP_SLICE_STATE HCP(0x14) #define HCP_BSD_OBJECT HCP(0x20) #define HCP_PAK_OBJECT HCP(0x21) #define HCP_INSERT_PAK_OBJECT HCP(0x22) #define HCP_VP9_SEGMENT_STATE HCP(0x32) #define HCP_VP9_PIC_STATE HCP(0x30) #define I965_DEPTHFORMAT_D32_FLOAT 1 #define BASE_ADDRESS_MODIFY (1 << 0) #define PIPELINE_SELECT_3D 0 #define PIPELINE_SELECT_MEDIA 1 #define UF0_CS_REALLOC (1 << 13) #define UF0_VFE_REALLOC (1 << 12) #define UF0_SF_REALLOC (1 << 11) #define UF0_CLIP_REALLOC (1 << 10) #define UF0_GS_REALLOC (1 << 9) #define UF0_VS_REALLOC (1 << 8) #define UF1_CLIP_FENCE_SHIFT 20 #define UF1_GS_FENCE_SHIFT 10 #define UF1_VS_FENCE_SHIFT 0 #define UF2_CS_FENCE_SHIFT 20 #define UF2_VFE_FENCE_SHIFT 10 #define UF2_SF_FENCE_SHIFT 0 #define VFE_GENERIC_MODE 0x0 #define VFE_VLD_MODE 0x1 #define VFE_IS_MODE 0x2 #define VFE_AVC_MC_MODE 0x4 #define VFE_AVC_IT_MODE 0x7 #define FLOATING_POINT_IEEE_754 0 #define FLOATING_POINT_NON_IEEE_754 1 #define I965_SURFACE_1D 0 #define I965_SURFACE_2D 1 #define I965_SURFACE_3D 2 #define I965_SURFACE_CUBE 3 #define I965_SURFACE_BUFFER 4 #define I965_SURFACE_NULL 7 #define I965_SURFACEFORMAT_R32G32B32A32_FLOAT 0x000 #define I965_SURFACEFORMAT_R32G32B32A32_SINT 0x001 #define I965_SURFACEFORMAT_R32G32B32A32_UINT 0x002 #define I965_SURFACEFORMAT_R32G32B32A32_UNORM 0x003 #define I965_SURFACEFORMAT_R32G32B32A32_SNORM 0x004 #define I965_SURFACEFORMAT_R64G64_FLOAT 0x005 #define I965_SURFACEFORMAT_R32G32B32X32_FLOAT 0x006 #define I965_SURFACEFORMAT_R32G32B32A32_SSCALED 0x007 #define I965_SURFACEFORMAT_R32G32B32A32_USCALED 0x008 #define I965_SURFACEFORMAT_R32G32B32_FLOAT 0x040 #define I965_SURFACEFORMAT_R32G32B32_SINT 0x041 #define I965_SURFACEFORMAT_R32G32B32_UINT 0x042 #define I965_SURFACEFORMAT_R32G32B32_UNORM 0x043 #define I965_SURFACEFORMAT_R32G32B32_SNORM 0x044 #define I965_SURFACEFORMAT_R32G32B32_SSCALED 0x045 #define I965_SURFACEFORMAT_R32G32B32_USCALED 0x046 #define I965_SURFACEFORMAT_R16G16B16A16_UNORM 0x080 #define I965_SURFACEFORMAT_R16G16B16A16_SNORM 0x081 #define I965_SURFACEFORMAT_R16G16B16A16_SINT 0x082 #define I965_SURFACEFORMAT_R16G16B16A16_UINT 0x083 #define I965_SURFACEFORMAT_R16G16B16A16_FLOAT 0x084 #define I965_SURFACEFORMAT_R32G32_FLOAT 0x085 #define I965_SURFACEFORMAT_R32G32_SINT 0x086 #define I965_SURFACEFORMAT_R32G32_UINT 0x087 #define I965_SURFACEFORMAT_R32_FLOAT_X8X24_TYPELESS 0x088 #define I965_SURFACEFORMAT_X32_TYPELESS_G8X24_UINT 0x089 #define I965_SURFACEFORMAT_L32A32_FLOAT 0x08A #define I965_SURFACEFORMAT_R32G32_UNORM 0x08B #define I965_SURFACEFORMAT_R32G32_SNORM 0x08C #define I965_SURFACEFORMAT_R64_FLOAT 0x08D #define I965_SURFACEFORMAT_R16G16B16X16_UNORM 0x08E #define I965_SURFACEFORMAT_R16G16B16X16_FLOAT 0x08F #define I965_SURFACEFORMAT_A32X32_FLOAT 0x090 #define I965_SURFACEFORMAT_L32X32_FLOAT 0x091 #define I965_SURFACEFORMAT_I32X32_FLOAT 0x092 #define I965_SURFACEFORMAT_R16G16B16A16_SSCALED 0x093 #define I965_SURFACEFORMAT_R16G16B16A16_USCALED 0x094 #define I965_SURFACEFORMAT_R32G32_SSCALED 0x095 #define I965_SURFACEFORMAT_R32G32_USCALED 0x096 #define I965_SURFACEFORMAT_B8G8R8A8_UNORM 0x0C0 #define I965_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB 0x0C1 #define I965_SURFACEFORMAT_R10G10B10A2_UNORM 0x0C2 #define I965_SURFACEFORMAT_R10G10B10A2_UNORM_SRGB 0x0C3 #define I965_SURFACEFORMAT_R10G10B10A2_UINT 0x0C4 #define I965_SURFACEFORMAT_R10G10B10_SNORM_A2_UNORM 0x0C5 #define I965_SURFACEFORMAT_R8G8B8A8_UNORM 0x0C7 #define I965_SURFACEFORMAT_R8G8B8A8_UNORM_SRGB 0x0C8 #define I965_SURFACEFORMAT_R8G8B8A8_SNORM 0x0C9 #define I965_SURFACEFORMAT_R8G8B8A8_SINT 0x0CA #define I965_SURFACEFORMAT_R8G8B8A8_UINT 0x0CB #define I965_SURFACEFORMAT_R16G16_UNORM 0x0CC #define I965_SURFACEFORMAT_R16G16_SNORM 0x0CD #define I965_SURFACEFORMAT_R16G16_SINT 0x0CE #define I965_SURFACEFORMAT_R16G16_UINT 0x0CF #define I965_SURFACEFORMAT_R16G16_FLOAT 0x0D0 #define I965_SURFACEFORMAT_B10G10R10A2_UNORM 0x0D1 #define I965_SURFACEFORMAT_B10G10R10A2_UNORM_SRGB 0x0D2 #define I965_SURFACEFORMAT_R11G11B10_FLOAT 0x0D3 #define I965_SURFACEFORMAT_R32_SINT 0x0D6 #define I965_SURFACEFORMAT_R32_UINT 0x0D7 #define I965_SURFACEFORMAT_R32_FLOAT 0x0D8 #define I965_SURFACEFORMAT_R24_UNORM_X8_TYPELESS 0x0D9 #define I965_SURFACEFORMAT_X24_TYPELESS_G8_UINT 0x0DA #define I965_SURFACEFORMAT_L16A16_UNORM 0x0DF #define I965_SURFACEFORMAT_I24X8_UNORM 0x0E0 #define I965_SURFACEFORMAT_L24X8_UNORM 0x0E1 #define I965_SURFACEFORMAT_A24X8_UNORM 0x0E2 #define I965_SURFACEFORMAT_I32_FLOAT 0x0E3 #define I965_SURFACEFORMAT_L32_FLOAT 0x0E4 #define I965_SURFACEFORMAT_A32_FLOAT 0x0E5 #define I965_SURFACEFORMAT_B8G8R8X8_UNORM 0x0E9 #define I965_SURFACEFORMAT_B8G8R8X8_UNORM_SRGB 0x0EA #define I965_SURFACEFORMAT_R8G8B8X8_UNORM 0x0EB #define I965_SURFACEFORMAT_R8G8B8X8_UNORM_SRGB 0x0EC #define I965_SURFACEFORMAT_R9G9B9E5_SHAREDEXP 0x0ED #define I965_SURFACEFORMAT_B10G10R10X2_UNORM 0x0EE #define I965_SURFACEFORMAT_L16A16_FLOAT 0x0F0 #define I965_SURFACEFORMAT_R32_UNORM 0x0F1 #define I965_SURFACEFORMAT_R32_SNORM 0x0F2 #define I965_SURFACEFORMAT_R10G10B10X2_USCALED 0x0F3 #define I965_SURFACEFORMAT_R8G8B8A8_SSCALED 0x0F4 #define I965_SURFACEFORMAT_R8G8B8A8_USCALED 0x0F5 #define I965_SURFACEFORMAT_R16G16_SSCALED 0x0F6 #define I965_SURFACEFORMAT_R16G16_USCALED 0x0F7 #define I965_SURFACEFORMAT_R32_SSCALED 0x0F8 #define I965_SURFACEFORMAT_R32_USCALED 0x0F9 #define I965_SURFACEFORMAT_B5G6R5_UNORM 0x100 #define I965_SURFACEFORMAT_B5G6R5_UNORM_SRGB 0x101 #define I965_SURFACEFORMAT_B5G5R5A1_UNORM 0x102 #define I965_SURFACEFORMAT_B5G5R5A1_UNORM_SRGB 0x103 #define I965_SURFACEFORMAT_B4G4R4A4_UNORM 0x104 #define I965_SURFACEFORMAT_B4G4R4A4_UNORM_SRGB 0x105 #define I965_SURFACEFORMAT_R8G8_UNORM 0x106 #define I965_SURFACEFORMAT_R8G8_SNORM 0x107 #define I965_SURFACEFORMAT_R8G8_SINT 0x108 #define I965_SURFACEFORMAT_R8G8_UINT 0x109 #define I965_SURFACEFORMAT_R16_UNORM 0x10A #define I965_SURFACEFORMAT_R16_SNORM 0x10B #define I965_SURFACEFORMAT_R16_SINT 0x10C #define I965_SURFACEFORMAT_R16_UINT 0x10D #define I965_SURFACEFORMAT_R16_FLOAT 0x10E #define I965_SURFACEFORMAT_I16_UNORM 0x111 #define I965_SURFACEFORMAT_L16_UNORM 0x112 #define I965_SURFACEFORMAT_A16_UNORM 0x113 #define I965_SURFACEFORMAT_L8A8_UNORM 0x114 #define I965_SURFACEFORMAT_I16_FLOAT 0x115 #define I965_SURFACEFORMAT_L16_FLOAT 0x116 #define I965_SURFACEFORMAT_A16_FLOAT 0x117 #define I965_SURFACEFORMAT_R5G5_SNORM_B6_UNORM 0x119 #define I965_SURFACEFORMAT_B5G5R5X1_UNORM 0x11A #define I965_SURFACEFORMAT_B5G5R5X1_UNORM_SRGB 0x11B #define I965_SURFACEFORMAT_R8G8_SSCALED 0x11C #define I965_SURFACEFORMAT_R8G8_USCALED 0x11D #define I965_SURFACEFORMAT_R16_SSCALED 0x11E #define I965_SURFACEFORMAT_R16_USCALED 0x11F #define I965_SURFACEFORMAT_P8A8_UNORM 0x122 #define I965_SURFACEFORMAT_A8P8_UNORM 0x123 #define I965_SURFACEFORMAT_R8_UNORM 0x140 #define I965_SURFACEFORMAT_R8_SNORM 0x141 #define I965_SURFACEFORMAT_R8_SINT 0x142 #define I965_SURFACEFORMAT_R8_UINT 0x143 #define I965_SURFACEFORMAT_A8_UNORM 0x144 #define I965_SURFACEFORMAT_I8_UNORM 0x145 #define I965_SURFACEFORMAT_L8_UNORM 0x146 #define I965_SURFACEFORMAT_P4A4_UNORM 0x147 #define I965_SURFACEFORMAT_A4P4_UNORM 0x148 #define I965_SURFACEFORMAT_R8_SSCALED 0x149 #define I965_SURFACEFORMAT_R8_USCALED 0x14A #define I965_SURFACEFORMAT_R1_UINT 0x181 #define I965_SURFACEFORMAT_YCRCB_NORMAL 0x182 #define I965_SURFACEFORMAT_YCRCB_SWAPUVY 0x183 #define I965_SURFACEFORMAT_BC1_UNORM 0x186 #define I965_SURFACEFORMAT_BC2_UNORM 0x187 #define I965_SURFACEFORMAT_BC3_UNORM 0x188 #define I965_SURFACEFORMAT_BC4_UNORM 0x189 #define I965_SURFACEFORMAT_BC5_UNORM 0x18A #define I965_SURFACEFORMAT_BC1_UNORM_SRGB 0x18B #define I965_SURFACEFORMAT_BC2_UNORM_SRGB 0x18C #define I965_SURFACEFORMAT_BC3_UNORM_SRGB 0x18D #define I965_SURFACEFORMAT_MONO8 0x18E #define I965_SURFACEFORMAT_YCRCB_SWAPUV 0x18F #define I965_SURFACEFORMAT_YCRCB_SWAPY 0x190 #define I965_SURFACEFORMAT_DXT1_RGB 0x191 #define I965_SURFACEFORMAT_FXT1 0x192 #define I965_SURFACEFORMAT_R8G8B8_UNORM 0x193 #define I965_SURFACEFORMAT_R8G8B8_SNORM 0x194 #define I965_SURFACEFORMAT_R8G8B8_SSCALED 0x195 #define I965_SURFACEFORMAT_R8G8B8_USCALED 0x196 #define I965_SURFACEFORMAT_R64G64B64A64_FLOAT 0x197 #define I965_SURFACEFORMAT_R64G64B64_FLOAT 0x198 #define I965_SURFACEFORMAT_BC4_SNORM 0x199 #define I965_SURFACEFORMAT_BC5_SNORM 0x19A #define I965_SURFACEFORMAT_R16G16B16_UNORM 0x19C #define I965_SURFACEFORMAT_R16G16B16_SNORM 0x19D #define I965_SURFACEFORMAT_R16G16B16_SSCALED 0x19E #define I965_SURFACEFORMAT_R16G16B16_USCALED 0x19F #define I965_SURFACEFORMAT_RAW 0x1FF #define I965_CULLMODE_BOTH 0 #define I965_CULLMODE_NONE 1 #define I965_CULLMODE_FRONT 2 #define I965_CULLMODE_BACK 3 #define I965_MAPFILTER_NEAREST 0x0 #define I965_MAPFILTER_LINEAR 0x1 #define I965_MAPFILTER_ANISOTROPIC 0x2 #define I965_MIPFILTER_NONE 0 #define I965_MIPFILTER_NEAREST 1 #define I965_MIPFILTER_LINEAR 3 #define HSW_SCS_ZERO 0 #define HSW_SCS_ONE 1 #define HSW_SCS_RED 4 #define HSW_SCS_GREEN 5 #define HSW_SCS_BLUE 6 #define HSW_SCS_ALPHA 7 #define I965_TEXCOORDMODE_WRAP 0 #define I965_TEXCOORDMODE_MIRROR 1 #define I965_TEXCOORDMODE_CLAMP 2 #define I965_TEXCOORDMODE_CUBE 3 #define I965_TEXCOORDMODE_CLAMP_BORDER 4 #define I965_TEXCOORDMODE_MIRROR_ONCE 5 #define I965_BLENDFACTOR_ONE 0x1 #define I965_BLENDFACTOR_SRC_COLOR 0x2 #define I965_BLENDFACTOR_SRC_ALPHA 0x3 #define I965_BLENDFACTOR_DST_ALPHA 0x4 #define I965_BLENDFACTOR_DST_COLOR 0x5 #define I965_BLENDFACTOR_SRC_ALPHA_SATURATE 0x6 #define I965_BLENDFACTOR_CONST_COLOR 0x7 #define I965_BLENDFACTOR_CONST_ALPHA 0x8 #define I965_BLENDFACTOR_SRC1_COLOR 0x9 #define I965_BLENDFACTOR_SRC1_ALPHA 0x0A #define I965_BLENDFACTOR_ZERO 0x11 #define I965_BLENDFACTOR_INV_SRC_COLOR 0x12 #define I965_BLENDFACTOR_INV_SRC_ALPHA 0x13 #define I965_BLENDFACTOR_INV_DST_ALPHA 0x14 #define I965_BLENDFACTOR_INV_DST_COLOR 0x15 #define I965_BLENDFACTOR_INV_CONST_COLOR 0x17 #define I965_BLENDFACTOR_INV_CONST_ALPHA 0x18 #define I965_BLENDFACTOR_INV_SRC1_COLOR 0x19 #define I965_BLENDFACTOR_INV_SRC1_ALPHA 0x1A #define I965_BLENDFUNCTION_ADD 0 #define I965_BLENDFUNCTION_SUBTRACT 1 #define I965_BLENDFUNCTION_REVERSE_SUBTRACT 2 #define I965_BLENDFUNCTION_MIN 3 #define I965_BLENDFUNCTION_MAX 4 #define I965_SURFACERETURNFORMAT_FLOAT32 0 #define I965_SURFACERETURNFORMAT_S1 1 #define I965_VFCOMPONENT_NOSTORE 0 #define I965_VFCOMPONENT_STORE_SRC 1 #define I965_VFCOMPONENT_STORE_0 2 #define I965_VFCOMPONENT_STORE_1_FLT 3 #define I965_VFCOMPONENT_STORE_1_INT 4 #define I965_VFCOMPONENT_STORE_VID 5 #define I965_VFCOMPONENT_STORE_IID 6 #define I965_VFCOMPONENT_STORE_PID 7 #define VE0_VERTEX_BUFFER_INDEX_SHIFT 27 #define GEN6_VE0_VERTEX_BUFFER_INDEX_SHIFT 26 /* for GEN6 */ #define VE0_VALID (1 << 26) #define GEN6_VE0_VALID (1 << 25) /* for GEN6 */ #define VE0_FORMAT_SHIFT 16 #define VE0_OFFSET_SHIFT 0 #define VE1_VFCOMPONENT_0_SHIFT 28 #define VE1_VFCOMPONENT_1_SHIFT 24 #define VE1_VFCOMPONENT_2_SHIFT 20 #define VE1_VFCOMPONENT_3_SHIFT 16 #define VE1_DESTINATION_ELEMENT_OFFSET_SHIFT 0 #define GEN8_VE0_VERTEX_BUFFER_INDEX_SHIFT 26 /* for GEN8 */ #define GEN8_VE0_VALID (1 << 25) /* for GEN8 */ #define VB0_BUFFER_INDEX_SHIFT 27 #define GEN6_VB0_BUFFER_INDEX_SHIFT 26 #define VB0_VERTEXDATA (0 << 26) #define VB0_INSTANCEDATA (1 << 26) #define GEN6_VB0_VERTEXDATA (0 << 20) #define GEN6_VB0_INSTANCEDATA (1 << 20) #define GEN7_VB0_ADDRESS_MODIFYENABLE (1 << 14) #define VB0_BUFFER_PITCH_SHIFT 0 #define GEN8_VB0_BUFFER_INDEX_SHIFT 26 #define GEN8_VB0_MOCS_SHIFT 16 #define _3DPRIMITIVE_VERTEX_SEQUENTIAL (0 << 15) #define _3DPRIMITIVE_VERTEX_RANDOM (1 << 15) #define _3DPRIMITIVE_TOPOLOGY_SHIFT 10 /* DW1 on GEN7*/ # define GEN7_3DPRIM_VERTEXBUFFER_ACCESS_SEQUENTIAL (0 << 8) # define GEN7_3DPRIM_VERTEXBUFFER_ACCESS_RANDOM (1 << 8) #define _3DPRIM_POINTLIST 0x01 #define _3DPRIM_LINELIST 0x02 #define _3DPRIM_LINESTRIP 0x03 #define _3DPRIM_TRILIST 0x04 #define _3DPRIM_TRISTRIP 0x05 #define _3DPRIM_TRIFAN 0x06 #define _3DPRIM_QUADLIST 0x07 #define _3DPRIM_QUADSTRIP 0x08 #define _3DPRIM_LINELIST_ADJ 0x09 #define _3DPRIM_LINESTRIP_ADJ 0x0A #define _3DPRIM_TRILIST_ADJ 0x0B #define _3DPRIM_TRISTRIP_ADJ 0x0C #define _3DPRIM_TRISTRIP_REVERSE 0x0D #define _3DPRIM_POLYGON 0x0E #define _3DPRIM_RECTLIST 0x0F #define _3DPRIM_LINELOOP 0x10 #define _3DPRIM_POINTLIST_BF 0x11 #define _3DPRIM_LINESTRIP_CONT 0x12 #define _3DPRIM_LINESTRIP_BF 0x13 #define _3DPRIM_LINESTRIP_CONT_BF 0x14 #define _3DPRIM_TRIFAN_NOSTIPPLE 0x15 #define GEN8_3DSTATE_VF_INSTANCING CMD(3, 0, 0x49) #define GEN8_3DSTATE_VF_SGVS CMD(3, 0, 0x4a) #define GEN8_3DSTATE_VF_TOPOLOGY CMD(3, 0, 0x4b) #define I965_TILEWALK_XMAJOR 0 #define I965_TILEWALK_YMAJOR 1 #define SCAN_RASTER_ORDER 0 #define SCAN_SPECIAL_ORDER 1 #define ENTROPY_CAVLD 0 #define ENTROPY_CABAC 1 #define SLICE_TYPE_P 0 #define SLICE_TYPE_B 1 #define SLICE_TYPE_I 2 #define SLICE_TYPE_SP 3 #define SLICE_TYPE_SI 4 #define PRESENT_REF_LIST0 (1 << 0) #define PRESENT_REF_LIST1 (1 << 1) #define PRESENT_WEIGHT_OFFSET_L0 (1 << 2) #define PRESENT_WEIGHT_OFFSET_L1 (1 << 3) #define RESIDUAL_DATA_OFFSET 48 #define PRESENT_NOMV 0 #define PRESENT_NOWO 1 #define PRESENT_MV_WO 3 #define SCOREBOARD_STALLING 0 #define SCOREBOARD_NON_STALLING 1 #define SURFACE_FORMAT_YCRCB_NORMAL 0 #define SURFACE_FORMAT_YCRCB_SWAPUVY 1 #define SURFACE_FORMAT_YCRCB_SWAPUV 2 #define SURFACE_FORMAT_YCRCB_SWAPY 3 #define SURFACE_FORMAT_PLANAR_420_8 4 #define SURFACE_FORMAT_PLANAR_411_8 5 #define SURFACE_FORMAT_PLANAR_422_8 6 #define SURFACE_FORMAT_STMM_DN_STATISTICS 7 #define SURFACE_FORMAT_R10G10B10A2_UNORM 8 #define SURFACE_FORMAT_R8G8B8A8_UNORM 9 #define SURFACE_FORMAT_R8B8_UNORM 10 #define SURFACE_FORMAT_R8_UNORM 11 #define SURFACE_FORMAT_Y8_UNORM 12 #define SURFACE_FORMAT_P010 13 #define SURFACE_FORMAT_P016 14 #define AVS_FILTER_ADAPTIVE_8_TAP 0 #define AVS_FILTER_NEAREST 1 #define IEF_FILTER_COMBO 0 #define IEF_FILTER_DETAIL 1 #define IEF_FILTER_SIZE_3X3 0 #define IEF_FILTER_SIZE_5X5 1 #define MFX_FORMAT_MPEG2 0 #define MFX_FORMAT_VC1 1 #define MFX_FORMAT_AVC 2 #define MFX_FORMAT_JPEG 3 #define MFX_FORMAT_SVC 4 #define MFX_FORMAT_VP8 5 #define MFX_SHORT_MODE 0 #define MFX_LONG_MODE 1 #define MFX_CODEC_DECODE 0 #define MFX_CODEC_ENCODE 1 #define MFX_QM_AVC_4X4_INTRA_MATRIX 0 #define MFX_QM_AVC_4X4_INTER_MATRIX 1 #define MFX_QM_AVC_8x8_INTRA_MATRIX 2 #define MFX_QM_AVC_8x8_INTER_MATRIX 3 #define MFX_QM_MPEG_INTRA_QUANTIZER_MATRIX 0 #define MFX_QM_MPEG_NON_INTRA_QUANTIZER_MATRIX 1 #define MFX_QM_JPEG_LUMA_Y_QUANTIZER_MATRIX 0 #define MFX_QM_JPEG_CHROMA_CB_QUANTIZER_MATRIX 1 #define MFX_QM_JPEG_CHROMA_CR_QUANTIZER_MATRIX 2 #define MFX_QM_JPEG_ALPHA_QUANTIZER_MATRIX 3 /* for new device */ #define MFX_HUFFTABLE_ID_Y 0 #define MFX_HUFFTABLE_ID_UV 1 /* UV on Ivybridge */ #define MFD_MODE_VLD 0 #define MFD_MODE_IT 1 #define MFX_SURFACE_YCRCB_NORMAL 0 #define MFX_SURFACE_YCRCB_SWAPY 3 #define MFX_SURFACE_PLANAR_420_8 4 #define MFX_SURFACE_PLANAR_411_8 5 #define MFX_SURFACE_PLANAR_422_8 6 #define MFX_SURFACE_R8G8B8A8_UNORM 9 #define MFX_SURFACE_MONOCHROME 12 #define MPEG_I_PICTURE 1 #define MPEG_P_PICTURE 2 #define MPEG_B_PICTURE 3 #define MPEG_TOP_FIELD 1 #define MPEG_BOTTOM_FIELD 2 #define MPEG_FRAME 3 #define SUBSAMPLE_YUV400 0 #define SUBSAMPLE_YUV420 1 #define SUBSAMPLE_YUV422H 2 #define SUBSAMPLE_YUV422V 3 #define SUBSAMPLE_YUV444 4 #define SUBSAMPLE_YUV411 5 #define SUBSAMPLE_RGBX 6 #define JPEG_ENC_SURFACE_NV12 1 #define JPEG_ENC_SURFACE_UYVY 2 #define JPEG_ENC_SURFACE_YUY2 3 #define JPEG_ENC_SURFACE_Y8 4 #define JPEG_ENC_SURFACE_RGB 5 #define JPEG_ENC_MCU_YUV400 0 #define JPEG_ENC_MCU_YUV420 1 #define JPEG_ENC_MCU_YUV422H_2Y 2 #define JPEG_ENC_MCU_RGB 3 #define JPEG_ENC_ROUND_QUANT_DEFAULT 0 #define JPEG_ENC_ROUND_QUANT_MINUS_128TH 1 #define JPEG_ENC_ROUND_QUANT_PLUS_128TH 2 #define JPEG_ENC_ROUND_QUANT_MINUS_64TH 3 #define JPEG_ENC_ROUND_QUANT_PLUS_64TH 4 #define JPEG_ENC_ROUND_QUANT_MINUS_32TH 5 #define JPEG_ENC_ROUND_QUANT_MINUS_16TH 6 #define JPEG_ENC_ROUND_QUANT_MINUS_8TH 7 #define GEN9_PIPELINE_SELECTION_MASK (0x3 << 8) #define GEN9_FORCE_MEDIA_AWAKE_MASK (1 << 13) #define GEN9_FORCE_MEDIA_AWAKE_ON (1 << 5) #define GEN9_FORCE_MEDIA_AWAKE_OFF (0 << 5) #define GEN9_MEDIA_DOP_GATE_MASK (1 << 12) #define GEN9_MEDIA_DOP_GATE_ON (1 << 4) #define GEN9_MEDIA_DOP_GATE_OFF (0 << 4) #define GEN9_SBE_ACTIVE_COMPONENT_NONE 0 #define GEN9_SBE_ACTIVE_COMPONENT_XY 1 #define GEN9_SBE_ACTIVE_COMPONENT_XYZ 2 #define GEN9_SBE_ACTIVE_COMPONENT_XYZW 3 #define HEVC_SLICE_B 0 #define HEVC_SLICE_P 1 #define HEVC_SLICE_I 2 #define HCP_CODEC_HEVC 0 #define HCP_CODEC_VP9 1 #define HCP_VP9_KEY_FRAME 0 #define HCP_VP9_INTER_FRAME 1 #define HCP_VP9_PROFILE0 0 /* 8 bit 420 only */ #define HCP_VP9_PROFILE2 2 /* 10 bits 420 only */ #define HCP_CODEC_SELECT_DECODE 0 #define HCP_CODEC_SELECT_ENCODE 1 /* VDEnc/HuC */ /* HuC commands */ #define HUC(command) \ (3 << 29 | \ 2 << 27 | \ 11 << 23 | \ (command << 16)) #define HUC_PIPE_MODE_SELECT HUC(0) #define HUC_IMEM_STATE HUC(1) #define HUC_DMEM_STATE HUC(2) #define HUC_CFG_STATE HUC(3) #define HUC_VIRTUAL_ADDR_STATE HUC(4) #define HUC_IND_OBJ_BASE_ADDR_STATE HUC(5) #define HUC_STREAM_OBJECT HUC(32) #define HUC_START HUC(33) /* HuC registers */ #define VCS0_HUC_STATUS 0xD000 #define VCS0_HUC_STATUS2 0xD3B0 /* VDEnc commands */ #define VDENC(opcode, sub_opcode_a, sub_opcode_b) \ (3 << 29 | \ 2 << 27 | \ opcode << 23 | \ sub_opcode_a << 21 | \ sub_opcode_b << 16) #define VD_PIPELINE_FLUSH VDENC(15, 0, 0) #define VDENC_PIPE_MODE_SELECT VDENC(1, 0, 0) #define VDENC_SRC_SURFACE_STATE VDENC(1, 0, 1) #define VDENC_REF_SURFACE_STATE VDENC(1, 0, 2) #define VDENC_DS_REF_SURFACE_STATE VDENC(1, 0, 3) #define VDENC_PIPE_BUF_ADDR_STATE VDENC(1, 0, 4) #define VDENC_IMG_STATE VDENC(1, 0, 5) #define VDENC_CONST_QPT_STATE VDENC(1, 0, 6) #define VDENC_WALKER_STATE VDENC(1, 0, 7) #define VDENC_WEIGHTSOFFSETS_STATE VDENC(1, 0, 8) #define VDENC_CODEC_VP9 1 #define VDENC_CODEC_AVC 2 #define VDENC_SURFACE_YUV422 0 #define VDENC_SURFACE_RGBA444 1 #define VDENC_SURFACE_YUV444 2 #define VDENC_SURFACE_Y8_UNORM 3 #define VDENC_SURFACE_PLANAR_420_8 4 #define VDENC_SURFACE_YCBCR_SWAP_Y 5 #define VDENC_SURFACE_YCBCR_SWAP_UV 6 #define VDENC_SURFACE_YCBCR_SWAP_UVY 7 #define VDENC_SURFACE_P010 8 #define VDENC_SURFACE_RGBA10 9 #define VDENC_SURFACE_Y410 10 #define VDENC_SURFACE_NV21 11 #define MFC_BITSTREAM_BYTECOUNT_FRAME_REG 0x128A0 #define MFC_BITSTREAM_BYTECOUNT_SLICE_REG 0x128D0 #define MFC_IMAGE_STATUS_MASK_REG 0x128B4 #define MFC_IMAGE_STATUS_CTRL_REG 0x128B8 #define MFC_QP_STATUS_COUNT_REG 0x128bc #define HCP_VP9_BITSTREAM_BYTECOUNT_FRAME_REG 0x1E9E0 #define HCP_VP9_BITSTREAM_BYTECOUNT_FRAME_NO_HEADER_REG 0x1E9E4 #define GEN9_CACHE_PTE 0x02 #define I965_VDIRECTION_TOP_FIELD 1 #define I965_VDIRECTION_FULL_FRAME 2 #define I965_VDIRECTION_BOTTOM_FIELD 3 #define VP8_REF_FLAG_NONE 0 #define VP8_REF_FLAG_LAST 1 #define VP8_REF_FLAG_GOLDEN 2 #define VP8_REF_FLAG_ALT 4 #define VP8_REF_FLAG_ALL (VP8_REF_FLAG_LAST | VP8_REF_FLAG_GOLDEN | VP8_REF_FLAG_ALT) #endif /* _I965_DEFINES_H_ */