/* * For Windows: input this file to the Resoure Compiler to produce a binary * .res file. This is then embedded in the resultant library (like any other * compilation object). * The information can then be queried using standard APIs and can also be * viewed with utilities such as Windows Explorer. */ #include "winresrc.h" #ifdef _DEBUG #define VER_ORIGINALFILENAME_STR "libusb-1.0_debug.dll\0" #else #define VER_ORIGINALFILENAME_STR "libusb-1.0.dll\0" #endif VS_VERSION_INFO VERSIONINFO FILEVERSION 1,0,8,0 PRODUCTVERSION 1,0,8,0 FILEFLAGSMASK 0x3fL #ifdef _DEBUG FILEFLAGS 0x1L #else FILEFLAGS 0x0L #endif FILEOS 0x40004L FILETYPE 0x2L FILESUBTYPE 0x0L BEGIN BLOCK "StringFileInfo" BEGIN BLOCK "040904b0" BEGIN VALUE "Comments", "\0" VALUE "CompanyName", "libusb.org\0" VALUE "FileDescription", "libusb-1\0" VALUE "FileVersion", "1.0.8" VALUE "InternalName", "libusb\0" VALUE "LegalCopyright", "See individual source files, GNU LGPL v2.1 or later.\0" VALUE "LegalTrademarks", "http://www.gnu.org/licenses/lgpl-2.1.html\0" VALUE "OriginalFilename", VER_ORIGINALFILENAME_STR VALUE "PrivateBuild", "\0" VALUE "ProductName", "libusb-1\0" VALUE "ProductVersion", "1.0.8" VALUE "SpecialBuild", "\0" END END BLOCK "VarFileInfo" BEGIN VALUE "Translation", 0x409, 1200 END END