/* -*- Mode: C; tab-width: 8; indent-tabs-mode: t; c-basic-offset: 8 -*- */ /* * soup-server.c: Asynchronous HTTP server * * Copyright (C) 2001-2003, Ximian, Inc. */ #ifdef HAVE_CONFIG_H #include #endif #include #include #include #include #include "soup-server.h" #include "soup-address.h" #include "soup-auth-domain.h" #include "soup-date.h" #include "soup-form.h" #include "soup-headers.h" #include "soup-message-private.h" #include "soup-marshal.h" #include "soup-path-map.h" #include "soup-socket.h" #include "soup-ssl.h" /** * SECTION:soup-server * @short_description: HTTP server * @see_also: #SoupAuthDomain * * #SoupServer implements a simple HTTP server. * * To begin, create a server using soup_server_new(). Add at least one * handler by calling soup_server_add_handler(); the handler will be * called to process any requests underneath the path passed to * soup_server_add_handler(). (If you want all requests to go to the * same handler, just pass "/" (or %NULL) for the path.) Any request * that does not match any handler will automatically be returned to * the client with a 404 (Not Found) status. * * To add authentication to some or all paths, create an appropriate * #SoupAuthDomain (qv), and add it to the server via * soup_server_add_auth_domain. * * Additional processing options are available via #SoupServer's * signals; Connect to #SoupServer::request-started to be notified * every time a new request is being processed. (This gives you a * chance to connect to the #SoupMessage "got-" signals in case you * want to do processing before the body has been fully read.) * * Once the server is set up, start it processing connections by * calling soup_server_run_async() or soup_server_run(). #SoupServer * runs via the glib main loop; if you need to have a server that runs * in another thread (or merely isn't bound to the default main loop), * create a #GMainContext for it to use, and set that via the * #SOUP_SERVER_ASYNC_CONTEXT property. **/ G_DEFINE_TYPE (SoupServer, soup_server, G_TYPE_OBJECT) enum { REQUEST_STARTED, REQUEST_READ, REQUEST_FINISHED, REQUEST_ABORTED, LAST_SIGNAL }; static guint signals[LAST_SIGNAL] = { 0 }; struct SoupClientContext { SoupServer *server; SoupSocket *sock; SoupAuthDomain *auth_domain; char *auth_user; }; typedef struct { char *path; SoupServerCallback callback; GDestroyNotify destroy; gpointer user_data; } SoupServerHandler; typedef struct { SoupAddress *interface; guint port; char *ssl_cert_file, *ssl_key_file; SoupSSLCredentials *ssl_creds; GMainLoop *loop; SoupSocket *listen_sock; GSList *client_socks; gboolean raw_paths; SoupPathMap *handlers; SoupServerHandler *default_handler; GSList *auth_domains; GMainContext *async_context; } SoupServerPrivate; #define SOUP_SERVER_GET_PRIVATE(o) (G_TYPE_INSTANCE_GET_PRIVATE ((o), SOUP_TYPE_SERVER, SoupServerPrivate)) enum { PROP_0, PROP_PORT, PROP_INTERFACE, PROP_SSL_CERT_FILE, PROP_SSL_KEY_FILE, PROP_ASYNC_CONTEXT, PROP_RAW_PATHS, LAST_PROP }; static GObject *constructor (GType type, guint n_construct_properties, GObjectConstructParam *construct_properties); static void set_property (GObject *object, guint prop_id, const GValue *value, GParamSpec *pspec); static void get_property (GObject *object, guint prop_id, GValue *value, GParamSpec *pspec); static void free_handler (SoupServerHandler *hand) { g_free (hand->path); g_slice_free (SoupServerHandler, hand); } static void soup_server_init (SoupServer *server) { SoupServerPrivate *priv = SOUP_SERVER_GET_PRIVATE (server); priv->handlers = soup_path_map_new ((GDestroyNotify)free_handler); } static void finalize (GObject *object) { SoupServer *server = SOUP_SERVER (object); SoupServerPrivate *priv = SOUP_SERVER_GET_PRIVATE (server); GSList *iter; if (priv->interface) g_object_unref (priv->interface); g_free (priv->ssl_cert_file); g_free (priv->ssl_key_file); if (priv->ssl_creds) soup_ssl_free_server_credentials (priv->ssl_creds); if (priv->listen_sock) g_object_unref (priv->listen_sock); while (priv->client_socks) { SoupSocket *sock = priv->client_socks->data; soup_socket_disconnect (sock); priv->client_socks = g_slist_remove (priv->client_socks, sock); } if (priv->default_handler) free_handler (priv->default_handler); soup_path_map_free (priv->handlers); for (iter = priv->auth_domains; iter; iter = iter->next) g_object_unref (iter->data); g_slist_free (priv->auth_domains); if (priv->loop) g_main_loop_unref (priv->loop); if (priv->async_context) g_main_context_unref (priv->async_context); G_OBJECT_CLASS (soup_server_parent_class)->finalize (object); } static void soup_server_class_init (SoupServerClass *server_class) { GObjectClass *object_class = G_OBJECT_CLASS (server_class); g_type_class_add_private (server_class, sizeof (SoupServerPrivate)); /* virtual method override */ object_class->constructor = constructor; object_class->finalize = finalize; object_class->set_property = set_property; object_class->get_property = get_property; /* signals */ /** * SoupServer::request-started * @server: the server * @message: the new message * @client: the client context * * Emitted when the server has started reading a new request. * @message will be completely blank; not even the * Request-Line will have been read yet. About the only thing * you can usefully do with it is connect to its signals. * * If the request is read successfully, this will eventually * be followed by a #SoupServer::request_read signal. If a * response is then sent, the request processing will end with * a #SoupServer::request_finished signal. If a network error * occurs, the processing will instead end with * #SoupServer::request_aborted. **/ signals[REQUEST_STARTED] = g_signal_new ("request-started", G_OBJECT_CLASS_TYPE (object_class), G_SIGNAL_RUN_FIRST, G_STRUCT_OFFSET (SoupServerClass, request_started), NULL, NULL, soup_marshal_NONE__OBJECT_POINTER, G_TYPE_NONE, 2, SOUP_TYPE_MESSAGE, SOUP_TYPE_CLIENT_CONTEXT); /** * SoupServer::request-read * @server: the server * @message: the message * @client: the client context * * Emitted when the server has successfully read a request. * @message will have all of its request-side information * filled in, and if the message was authenticated, @client * will have information about that. This signal is emitted * before any handlers are called for the message, and if it * sets the message's #status_code, then normal handler * processing will be skipped. **/ signals[REQUEST_READ] = g_signal_new ("request-read", G_OBJECT_CLASS_TYPE (object_class), G_SIGNAL_RUN_FIRST, G_STRUCT_OFFSET (SoupServerClass, request_read), NULL, NULL, soup_marshal_NONE__OBJECT_POINTER, G_TYPE_NONE, 2, SOUP_TYPE_MESSAGE, SOUP_TYPE_CLIENT_CONTEXT); /** * SoupServer::request-finished * @server: the server * @message: the message * @client: the client context * * Emitted when the server has finished writing a response to * a request. **/ signals[REQUEST_FINISHED] = g_signal_new ("request-finished", G_OBJECT_CLASS_TYPE (object_class), G_SIGNAL_RUN_FIRST, G_STRUCT_OFFSET (SoupServerClass, request_finished), NULL, NULL, soup_marshal_NONE__OBJECT_POINTER, G_TYPE_NONE, 2, SOUP_TYPE_MESSAGE, SOUP_TYPE_CLIENT_CONTEXT); /** * SoupServer::request-aborted * @server: the server * @message: the message * @client: the client context * * Emitted when processing has failed for a message; this * could mean either that it could not be read (if * #SoupServer::request_read has not been emitted for it yet), * or that the response could not be written back (if * #SoupServer::request_read has been emitted but * #SoupServer::request_finished has not been). * * @message is in an undefined state when this signal is * emitted; the signal exists primarily to allow the server to * free any state that it may have allocated in * #SoupServer::request_started. **/ signals[REQUEST_ABORTED] = g_signal_new ("request-aborted", G_OBJECT_CLASS_TYPE (object_class), G_SIGNAL_RUN_FIRST, G_STRUCT_OFFSET (SoupServerClass, request_aborted), NULL, NULL, soup_marshal_NONE__OBJECT_POINTER, G_TYPE_NONE, 2, SOUP_TYPE_MESSAGE, SOUP_TYPE_CLIENT_CONTEXT); /* properties */ g_object_class_install_property ( object_class, PROP_PORT, g_param_spec_uint (SOUP_SERVER_PORT, "Port", "Port to listen on", 0, 65536, 0, G_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY)); g_object_class_install_property ( object_class, PROP_INTERFACE, g_param_spec_object (SOUP_SERVER_INTERFACE, "Interface", "Address of interface to listen on", SOUP_TYPE_ADDRESS, G_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY)); g_object_class_install_property ( object_class, PROP_SSL_CERT_FILE, g_param_spec_string (SOUP_SERVER_SSL_CERT_FILE, "SSL certificate file", "File containing server SSL certificate", NULL, G_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY)); g_object_class_install_property ( object_class, PROP_SSL_KEY_FILE, g_param_spec_string (SOUP_SERVER_SSL_KEY_FILE, "SSL key file", "File containing server SSL key", NULL, G_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY)); g_object_class_install_property ( object_class, PROP_ASYNC_CONTEXT, g_param_spec_pointer (SOUP_SERVER_ASYNC_CONTEXT, "Async GMainContext", "The GMainContext to dispatch async I/O in", G_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY)); g_object_class_install_property ( object_class, PROP_RAW_PATHS, g_param_spec_boolean (SOUP_SERVER_RAW_PATHS, "Raw paths", "If %TRUE, percent-encoding in the Request-URI path will not be automatically decoded.", FALSE, G_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY)); } static GObject * constructor (GType type, guint n_construct_properties, GObjectConstructParam *construct_properties) { GObject *server; SoupServerPrivate *priv; server = G_OBJECT_CLASS (soup_server_parent_class)->constructor ( type, n_construct_properties, construct_properties); if (!server) return NULL; priv = SOUP_SERVER_GET_PRIVATE (server); if (!priv->interface) { priv->interface = soup_address_new_any (SOUP_ADDRESS_FAMILY_IPV4, priv->port); } if (priv->ssl_cert_file && priv->ssl_key_file) { priv->ssl_creds = soup_ssl_get_server_credentials ( priv->ssl_cert_file, priv->ssl_key_file); if (!priv->ssl_creds) { g_object_unref (server); return NULL; } } priv->listen_sock = soup_socket_new (SOUP_SOCKET_LOCAL_ADDRESS, priv->interface, SOUP_SOCKET_SSL_CREDENTIALS, priv->ssl_creds, SOUP_SOCKET_ASYNC_CONTEXT, priv->async_context, NULL); if (!soup_socket_listen (priv->listen_sock)) { g_object_unref (server); return NULL; } /* Re-resolve the interface address, in particular in case * the passed-in address had SOUP_ADDRESS_ANY_PORT. */ g_object_unref (priv->interface); priv->interface = soup_socket_get_local_address (priv->listen_sock); g_object_ref (priv->interface); priv->port = soup_address_get_port (priv->interface); return server; } static void set_property (GObject *object, guint prop_id, const GValue *value, GParamSpec *pspec) { SoupServerPrivate *priv = SOUP_SERVER_GET_PRIVATE (object); switch (prop_id) { case PROP_PORT: priv->port = g_value_get_uint (value); break; case PROP_INTERFACE: if (priv->interface) g_object_unref (priv->interface); priv->interface = g_value_get_object (value); if (priv->interface) g_object_ref (priv->interface); break; case PROP_SSL_CERT_FILE: priv->ssl_cert_file = g_strdup (g_value_get_string (value)); break; case PROP_SSL_KEY_FILE: priv->ssl_key_file = g_strdup (g_value_get_string (value)); break; case PROP_ASYNC_CONTEXT: priv->async_context = g_value_get_pointer (value); if (priv->async_context) g_main_context_ref (priv->async_context); break; case PROP_RAW_PATHS: priv->raw_paths = g_value_get_boolean (value); break; default: break; } } static void get_property (GObject *object, guint prop_id, GValue *value, GParamSpec *pspec) { SoupServerPrivate *priv = SOUP_SERVER_GET_PRIVATE (object); switch (prop_id) { case PROP_PORT: g_value_set_uint (value, priv->port); break; case PROP_INTERFACE: g_value_set_object (value, priv->interface); break; case PROP_SSL_CERT_FILE: g_value_set_string (value, priv->ssl_cert_file); break; case PROP_SSL_KEY_FILE: g_value_set_string (value, priv->ssl_key_file); break; case PROP_ASYNC_CONTEXT: g_value_set_pointer (value, priv->async_context ? g_main_context_ref (priv->async_context) : NULL); break; case PROP_RAW_PATHS: g_value_set_boolean (value, priv->raw_paths); break; default: break; } } /** * soup_server_new: * @optname1: name of first property to set * @...: value of @optname1, followed by additional property/value pairs * * Creates a new #SoupServer. **/ SoupServer * soup_server_new (const char *optname1, ...) { SoupServer *server; va_list ap; va_start (ap, optname1); server = (SoupServer *)g_object_new_valist (SOUP_TYPE_SERVER, optname1, ap); va_end (ap); return server; } /** * soup_server_get_port: * @server: a #SoupServer * * Gets the TCP port that @server is listening on. This is most useful * when you did not request a specific port (or explicitly requested * %SOUP_ADDRESS_ANY_PORT). * * Return value: the port @server is listening on. **/ guint soup_server_get_port (SoupServer *server) { g_return_val_if_fail (SOUP_IS_SERVER (server), 0); return SOUP_SERVER_GET_PRIVATE (server)->port; } /** * soup_server_is_https: * @server: a #SoupServer * * Checks whether @server is running plain http or https. * * In order for a server to run https, you must set the * %SOUP_SERVER_SSL_CERT_FILE and %SOUP_SERVER_SSL_KEY_FILE properties * to provide it with an SSL certificate to use. * * Return value: %TRUE if @server is serving https. **/ gboolean soup_server_is_https (SoupServer *server) { SoupServerPrivate *priv; g_return_val_if_fail (SOUP_IS_SERVER (server), 0); priv = SOUP_SERVER_GET_PRIVATE (server); return (priv->ssl_cert_file && priv->ssl_key_file); } /** * soup_server_get_listener: * @server: a #SoupServer * * Gets @server's listening socket. You should treat this as * read-only; writing to it or modifiying it may cause @server to * malfunction. * * Return value: the listening socket. **/ SoupSocket * soup_server_get_listener (SoupServer *server) { SoupServerPrivate *priv; g_return_val_if_fail (SOUP_IS_SERVER (server), NULL); priv = SOUP_SERVER_GET_PRIVATE (server); return priv->listen_sock; } static void start_request (SoupServer *, SoupClientContext *); static void soup_client_context_cleanup (SoupClientContext *client) { if (client->auth_domain) { g_object_unref (client->auth_domain); client->auth_domain = NULL; } if (client->auth_user) { g_free (client->auth_user); client->auth_user = NULL; } } static void request_finished (SoupMessage *msg, SoupClientContext *client) { SoupServer *server = client->server; SoupSocket *sock = client->sock; g_signal_emit (server, msg->status_code == SOUP_STATUS_IO_ERROR ? signals[REQUEST_ABORTED] : signals[REQUEST_FINISHED], 0, msg, client); soup_client_context_cleanup (client); if (soup_socket_is_connected (sock) && soup_message_is_keepalive (msg)) { /* Start a new request */ start_request (server, client); } else { soup_socket_disconnect (sock); g_slice_free (SoupClientContext, client); } g_object_unref (msg); g_object_unref (sock); } static SoupServerHandler * soup_server_get_handler (SoupServer *server, const char *path) { SoupServerPrivate *priv; SoupServerHandler *hand; g_return_val_if_fail (SOUP_IS_SERVER (server), NULL); priv = SOUP_SERVER_GET_PRIVATE (server); if (path) { hand = soup_path_map_lookup (priv->handlers, path); if (hand) return hand; } return priv->default_handler; } static void got_headers (SoupMessage *req, SoupClientContext *client) { SoupServer *server = client->server; SoupServerPrivate *priv = SOUP_SERVER_GET_PRIVATE (server); SoupURI *uri; SoupDate *date; char *date_string; SoupAuthDomain *domain; GSList *iter; gboolean rejected = FALSE; char *auth_user; if (!priv->raw_paths) { char *decoded_path; uri = soup_message_get_uri (req); decoded_path = soup_uri_decode (uri->path); soup_uri_set_path (uri, decoded_path); } /* Add required response headers */ date = soup_date_new_from_now (0); date_string = soup_date_to_string (date, SOUP_DATE_HTTP); soup_message_headers_replace (req->response_headers, "Date", date_string); g_free (date_string); soup_date_free (date); /* Now handle authentication. (We do this here so that if * the request uses "Expect: 100-continue", we can reject it * immediately rather than waiting for the request body to * be sent. */ for (iter = priv->auth_domains; iter; iter = iter->next) { domain = iter->data; if (soup_auth_domain_covers (domain, req)) { auth_user = soup_auth_domain_accepts (domain, req); if (auth_user) { client->auth_domain = g_object_ref (domain); client->auth_user = auth_user; return; } rejected = TRUE; } } /* If no auth domain rejected it, then it's ok. */ if (!rejected) return; for (iter = priv->auth_domains; iter; iter = iter->next) { domain = iter->data; if (soup_auth_domain_covers (domain, req)) soup_auth_domain_challenge (domain, req); } } static void call_handler (SoupMessage *req, SoupClientContext *client) { SoupServer *server = client->server; SoupServerHandler *hand; SoupURI *uri; if (req->status_code != 0) return; uri = soup_message_get_uri (req); hand = soup_server_get_handler (server, uri->path); if (!hand) { soup_message_set_status (req, SOUP_STATUS_NOT_FOUND); return; } if (hand->callback) { GHashTable *form_data_set; if (uri->query) form_data_set = soup_form_decode_urlencoded (uri->query); else form_data_set = NULL; /* Call method handler */ (*hand->callback) (server, req, uri->path, form_data_set, client, hand->user_data); if (form_data_set) g_hash_table_destroy (form_data_set); } } static void start_request (SoupServer *server, SoupClientContext *client) { SoupMessage *msg; soup_client_context_cleanup (client); /* Listen for another request on this connection */ msg = g_object_new (SOUP_TYPE_MESSAGE, NULL); soup_message_headers_set_encoding (msg->response_headers, SOUP_ENCODING_CONTENT_LENGTH); g_signal_connect (msg, "got_headers", G_CALLBACK (got_headers), client); g_signal_connect (msg, "got_body", G_CALLBACK (call_handler), client); g_signal_connect (msg, "finished", G_CALLBACK (request_finished), client); g_signal_emit (server, signals[REQUEST_STARTED], 0, msg, client); g_object_ref (client->sock); soup_message_read_request (msg, client->sock); } static void socket_disconnected (SoupSocket *sock, SoupServer *server) { SoupServerPrivate *priv = SOUP_SERVER_GET_PRIVATE (server); priv->client_socks = g_slist_remove (priv->client_socks, sock); g_signal_handlers_disconnect_by_func (sock, socket_disconnected, server); g_object_unref (sock); } static void new_connection (SoupSocket *listner, SoupSocket *sock, gpointer user_data) { SoupServer *server = user_data; SoupServerPrivate *priv = SOUP_SERVER_GET_PRIVATE (server); SoupClientContext *client = g_slice_new0 (SoupClientContext); client->server = server; client->sock = g_object_ref (sock); priv->client_socks = g_slist_prepend (priv->client_socks, sock); g_signal_connect (sock, "disconnected", G_CALLBACK (socket_disconnected), server); start_request (server, client); } /** * soup_server_run_async: * @server: a #SoupServer * * Starts @server, causing it to listen for and process incoming * connections. * * The server actually runs in @server's #GMainContext. It will not * actually perform any processing unless the appropriate main loop is * running. In the simple case where you did not set the server's * %SOUP_SERVER_ASYNC_CONTEXT property, this means the server will run * whenever the glib main loop is running. **/ void soup_server_run_async (SoupServer *server) { SoupServerPrivate *priv; g_return_if_fail (SOUP_IS_SERVER (server)); priv = SOUP_SERVER_GET_PRIVATE (server); if (!priv->listen_sock) { if (priv->loop) { g_main_loop_unref (priv->loop); priv->loop = NULL; } return; } g_signal_connect (priv->listen_sock, "new_connection", G_CALLBACK (new_connection), server); return; } /** * soup_server_run: * @server: a #SoupServer * * Starts @server, causing it to listen for and process incoming * connections. Unlike soup_server_run_async(), this creates a * #GMainLoop and runs it, and it will not return until someone calls * soup_server_quit() to stop the server. **/ void soup_server_run (SoupServer *server) { SoupServerPrivate *priv; g_return_if_fail (SOUP_IS_SERVER (server)); priv = SOUP_SERVER_GET_PRIVATE (server); if (!priv->loop) { priv->loop = g_main_loop_new (priv->async_context, TRUE); soup_server_run_async (server); } if (priv->loop) g_main_loop_run (priv->loop); } /** * soup_server_quit: * @server: a #SoupServer * * Stops processing for @server. Call this to clean up after * soup_server_run_async(), or to terminate a call to soup_server_run(). * * @server is still in a working state after this call; you can start * and stop a server as many times as you want. **/ void soup_server_quit (SoupServer *server) { SoupServerPrivate *priv; g_return_if_fail (SOUP_IS_SERVER (server)); priv = SOUP_SERVER_GET_PRIVATE (server); g_signal_handlers_disconnect_by_func (priv->listen_sock, G_CALLBACK (new_connection), server); if (priv->loop) g_main_loop_quit (priv->loop); } /** * soup_server_get_async_context: * @server: a #SoupServer * * Gets @server's async_context. This does not add a ref to the * context, so you will need to ref it yourself if you want it to * outlive its server. * * Return value: @server's #GMainContext, which may be %NULL **/ GMainContext * soup_server_get_async_context (SoupServer *server) { SoupServerPrivate *priv; g_return_val_if_fail (SOUP_IS_SERVER (server), NULL); priv = SOUP_SERVER_GET_PRIVATE (server); return priv->async_context; } /** * SoupClientContext: * * A #SoupClientContext provides additional information about the * client making a particular request. In particular, you can use * soup_client_context_get_auth_domain() and * soup_client_context_get_auth_user() to determine if HTTP * authentication was used successfully. * * soup_client_context_get_address() and/or * soup_client_context_get_host() can be used to get information for * logging or debugging purposes. soup_client_context_get_socket() may * also be of use in some situations (eg, tracking when multiple * requests are made on the same connection). **/ GType soup_client_context_get_type (void) { static GType type = 0; if (type == 0) type = g_pointer_type_register_static ("SoupClientContext"); return type; } /** * soup_client_context_get_socket: * @client: a #SoupClientContext * * Retrieves the #SoupSocket that @client is associated with. * * If you are using this method to observe when multiple requests are * made on the same persistent HTTP connection (eg, as the ntlm-test * test program does), you will need to pay attention to socket * destruction as well (either by using weak references, or by * connecting to the #SoupSocket::disconnected signal), so that you do * not get fooled when the allocator reuses the memory address of a * previously-destroyed socket to represent a new socket. * * Return value: the #SoupSocket that @client is associated with. **/ SoupSocket * soup_client_context_get_socket (SoupClientContext *client) { g_return_val_if_fail (client != NULL, NULL); return client->sock; } /** * soup_client_context_get_address: * @client: a #SoupClientContext * * Retrieves the #SoupAddress associated with the remote end * of a connection. * * Return value: the #SoupAddress associated with the remote end of a * connection. **/ SoupAddress * soup_client_context_get_address (SoupClientContext *client) { g_return_val_if_fail (client != NULL, NULL); return soup_socket_get_remote_address (client->sock); } /** * soup_client_context_get_host: * @client: a #SoupClientContext * * Retrieves the IP address associated with the remote end of a * connection. (If you want the actual hostname, you'll have to call * soup_client_context_get_address() and then call the appropriate * #SoupAddress method to resolve it.) * * Return value: the IP address associated with the remote end of a * connection. **/ const char * soup_client_context_get_host (SoupClientContext *client) { SoupAddress *address; address = soup_client_context_get_address (client); return soup_address_get_physical (address); } /** * soup_client_context_get_auth_domain: * @client: a #SoupClientContext * * Checks whether the request associated with @client has been * authenticated, and if so returns the #SoupAuthDomain that * authenticated it. * * Return value: a #SoupAuthDomain, or %NULL if the request was not * authenticated. **/ SoupAuthDomain * soup_client_context_get_auth_domain (SoupClientContext *client) { g_return_val_if_fail (client != NULL, NULL); return client->auth_domain; } /** * soup_client_context_get_auth_user: * @client: a #SoupClientContext * * Checks whether the request associated with @client has been * authenticated, and if so returns the username that the client * authenticated as. * * Return value: the authenticated-as user, or %NULL if the request * was not authenticated. **/ const char * soup_client_context_get_auth_user (SoupClientContext *client) { g_return_val_if_fail (client != NULL, NULL); return client->auth_user; } /** * SoupServerCallback: * @server: the #SoupServer * @msg: the message being processed * @path: the path component of @msg's Request-URI * @query: the parsed query component of @msg's Request-URI * @client: additional contextual information about the client * @user_data: the data passed to @soup_server_add_handler * * A callback used to handle requests to a #SoupServer. The callback * will be invoked after receiving the request body; @msg's %method, * %request_headers, and %request_body fields will be filled in. * * @path and @query contain the likewise-named components of the * Request-URI, subject to certain assumptions. By default, * #SoupServer decodes all percent-encoding in the URI path, such that * "/foo%2Fbar" is treated the same as "/foo/bar". If your * server is serving resources in some non-POSIX-filesystem namespace, * you may want to distinguish those as two distinct paths. In that * case, you can set the %SOUP_SERVER_RAW_PATHS property when creating * the #SoupServer, and it will leave those characters undecoded. (You * may want to call soup_uri_normalize() to decode any percent-encoded * characters that you aren't handling specially.) * * @query contains the query component of the Request-URI parsed * according to the rules for HTML form handling. Although this is the * only commonly-used query string format in HTTP, there is nothing * that actually requires that HTTP URIs use that format; if your * server needs to use some other format, you can just ignore @query, * and call soup_message_get_uri() and parse the URI's query field * yourself. * * After determining what to do with the request, the callback must at * a minimum call soup_message_set_status() (or * soup_message_set_status_full()) on @msg to set the response status * code. Additionally, it may set response headers and/or fill in the * response body. * * If the callback cannot fully fill in the response before returning * (eg, if it needs to wait for information from a database, or * another network server), it should call soup_server_pause_message() * to tell #SoupServer to not send the response right away. When the * response is ready, call soup_server_unpause_message() to cause it * to be sent. * * To send the response body a bit at a time using "chunked" encoding, * first call soup_message_headers_set_encoding() to set * %SOUP_ENCODING_CHUNKED on the %response_headers. Then call * soup_message_body_append() (or soup_message_body_append_buffer()) * to append each chunk as it becomes ready, and * soup_server_unpause_message() to make sure it's running. (The * server will automatically pause the message if it is using chunked * encoding but no more chunks are available.) When you are done, call * soup_message_body_complete() to indicate that no more chunks are * coming. **/ /** * soup_server_add_handler: * @server: a #SoupServer * @path: the toplevel path for the handler * @callback: callback to invoke for requests under @path * @user_data: data for @callback * @destroy: destroy notifier to free @user_data * * Adds a handler to @server for requests under @path. See the * documentation for #SoupServerCallback for information about * how callbacks should behave. **/ void soup_server_add_handler (SoupServer *server, const char *path, SoupServerCallback callback, gpointer user_data, GDestroyNotify destroy) { SoupServerPrivate *priv; SoupServerHandler *hand; g_return_if_fail (SOUP_IS_SERVER (server)); g_return_if_fail (callback != NULL); priv = SOUP_SERVER_GET_PRIVATE (server); hand = g_slice_new0 (SoupServerHandler); hand->path = g_strdup (path); hand->callback = callback; hand->destroy = destroy; hand->user_data = user_data; soup_server_remove_handler (server, path); if (path) soup_path_map_add (priv->handlers, path, hand); else priv->default_handler = hand; } static void unregister_handler (SoupServerHandler *handler) { if (handler->destroy) handler->destroy (handler->user_data); } /** * soup_server_remove_handler: * @server: a #SoupServer * @path: the toplevel path for the handler * * Removes the handler registered at @path. **/ void soup_server_remove_handler (SoupServer *server, const char *path) { SoupServerPrivate *priv; SoupServerHandler *hand; g_return_if_fail (SOUP_IS_SERVER (server)); priv = SOUP_SERVER_GET_PRIVATE (server); if (!path) { if (priv->default_handler) { unregister_handler (priv->default_handler); free_handler (priv->default_handler); priv->default_handler = NULL; } return; } hand = soup_path_map_lookup (priv->handlers, path); if (hand && !strcmp (path, hand->path)) { unregister_handler (hand); soup_path_map_remove (priv->handlers, path); } } /** * soup_server_add_auth_domain: * @server: a #SoupServer * @auth_domain: a #SoupAuthDomain * * Adds an authentication domain to @server. Each auth domain will * have the chance to require authentication for each request that * comes in; normally auth domains will require authentication for * requests on certain paths that they have been set up to watch, or * that meet other criteria set by the caller. If an auth domain * determines that a request requires authentication (and the request * doesn't contain authentication), @server will automatically reject * the request with an appropriate status (401 Unauthorized or 407 * Proxy Authentication Required). If the request used the * "100-continue" Expectation, @server will reject it before the * request body is sent. **/ void soup_server_add_auth_domain (SoupServer *server, SoupAuthDomain *auth_domain) { SoupServerPrivate *priv; g_return_if_fail (SOUP_IS_SERVER (server)); priv = SOUP_SERVER_GET_PRIVATE (server); priv->auth_domains = g_slist_prepend (priv->auth_domains, auth_domain); } /** * soup_server_remove_auth_domain: * @server: a #SoupServer * @auth_domain: a #SoupAuthDomain * * Removes @auth_domain from @server. **/ void soup_server_remove_auth_domain (SoupServer *server, SoupAuthDomain *auth_domain) { SoupServerPrivate *priv; g_return_if_fail (SOUP_IS_SERVER (server)); priv = SOUP_SERVER_GET_PRIVATE (server); priv->auth_domains = g_slist_remove (priv->auth_domains, auth_domain); g_object_unref (auth_domain); } /** * soup_server_pause_message: * @server: a #SoupServer * @msg: a #SoupMessage associated with @server. * * Pauses I/O on @msg. This can be used when you need to return from * the server handler without having the full response ready yet. Use * soup_server_unpause_message() to resume I/O. **/ void soup_server_pause_message (SoupServer *server, SoupMessage *msg) { g_return_if_fail (SOUP_IS_SERVER (server)); g_return_if_fail (SOUP_IS_MESSAGE (msg)); soup_message_io_unpause (msg); } /** * soup_server_unpause_message: * @server: a #SoupServer * @msg: a #SoupMessage associated with @server. * * Resumes I/O on @msg. Use this to resume after calling * soup_server_pause_message(), or after adding a new chunk to a * chunked response. * * I/O won't actually resume until you return to the main loop. **/ void soup_server_unpause_message (SoupServer *server, SoupMessage *msg) { g_return_if_fail (SOUP_IS_SERVER (server)); g_return_if_fail (SOUP_IS_MESSAGE (msg)); soup_message_io_unpause (msg); }