//--------------------------------------------------------------------------------- // // Little Color Management System // Copyright (c) 1998-2010 Marti Maria Saguer // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the Software // is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO // THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // //--------------------------------------------------------------------------------- #include "lcms2_internal.h" // I am so tired about incompatibilities on those functions that here are some replacements // that hopefully would be fully portable. // compare two strings ignoring case int CMSEXPORT cmsstrcasecmp(const char* s1, const char* s2) { register const unsigned char *us1 = (const unsigned char *)s1, *us2 = (const unsigned char *)s2; while (toupper(*us1) == toupper(*us2++)) if (*us1++ == '\0') return (0); return (toupper(*us1) - toupper(*--us2)); } // long int because C99 specifies ftell in such way (7.19.9.2) long int CMSEXPORT cmsfilelength(FILE* f) { long int p , n; p = ftell(f); // register current file position if (fseek(f, 0, SEEK_END) != 0) { return -1; } n = ftell(f); fseek(f, p, SEEK_SET); // file position restored return n; } // Memory handling ------------------------------------------------------------------ // // This is the interface to low-level memory management routines. By default a simple // wrapping to malloc/free/realloc is provided, although there is a limit on the max // amount of memoy that can be reclaimed. This is mostly as a safety feature to // prevent bogus or malintentionated code to allocate huge blocks that otherwise lcms // would never need. #define MAX_MEMORY_FOR_ALLOC ((cmsUInt32Number)(1024U*1024U*512U)) // User may override this behaviour by using a memory plug-in, which basically replaces // the default memory management functions. In this case, no check is performed and it // is up to the plug-in writter to keep in the safe side. There are only three functions // required to be implemented: malloc, realloc and free, although the user may want to // replace the optional mallocZero, calloc and dup as well. cmsBool _cmsRegisterMemHandlerPlugin(cmsPluginBase* Plugin); // ********************************************************************************* // This is the default memory allocation function. It does a very coarse // check of amout of memory, just to prevent exploits static void* _cmsMallocDefaultFn(cmsContext ContextID, cmsUInt32Number size) { if (size > MAX_MEMORY_FOR_ALLOC) return NULL; // Never allow over maximum return (void*) malloc(size); cmsUNUSED_PARAMETER(ContextID); } // Generic allocate & zero static void* _cmsMallocZeroDefaultFn(cmsContext ContextID, cmsUInt32Number size) { void *pt = _cmsMalloc(ContextID, size); if (pt == NULL) return NULL; memset(pt, 0, size); return pt; } // The default free function. The only check proformed is against NULL pointers static void _cmsFreeDefaultFn(cmsContext ContextID, void *Ptr) { // free(NULL) is defined a no-op by C99, therefore it is safe to // avoid the check, but it is here just in case... if (Ptr) free(Ptr); cmsUNUSED_PARAMETER(ContextID); } // The default realloc function. Again it check for exploits. If Ptr is NULL, // realloc behaves the same way as malloc and allocates a new block of size bytes. static void* _cmsReallocDefaultFn(cmsContext ContextID, void* Ptr, cmsUInt32Number size) { if (size > MAX_MEMORY_FOR_ALLOC) return NULL; // Never realloc over 512Mb return realloc(Ptr, size); cmsUNUSED_PARAMETER(ContextID); } // The default calloc function. Allocates an array of num elements, each one of size bytes // all memory is initialized to zero. static void* _cmsCallocDefaultFn(cmsContext ContextID, cmsUInt32Number num, cmsUInt32Number size) { cmsUInt32Number Total = num * size; // Preserve calloc behaviour if (Total == 0) return NULL; // Safe check for overflow. if (num >= UINT_MAX / size) return NULL; // Check for overflow if (Total < num || Total < size) { return NULL; } if (Total > MAX_MEMORY_FOR_ALLOC) return NULL; // Never alloc over 512Mb return _cmsMallocZero(ContextID, Total); } // Generic block duplication static void* _cmsDupDefaultFn(cmsContext ContextID, const void* Org, cmsUInt32Number size) { void* mem; if (size > MAX_MEMORY_FOR_ALLOC) return NULL; // Never dup over 512Mb mem = _cmsMalloc(ContextID, size); if (mem != NULL && Org != NULL) memmove(mem, Org, size); return mem; } // Pointers to malloc and _cmsFree functions in current environment static void * (* MallocPtr)(cmsContext ContextID, cmsUInt32Number size) = _cmsMallocDefaultFn; static void * (* MallocZeroPtr)(cmsContext ContextID, cmsUInt32Number size) = _cmsMallocZeroDefaultFn; static void (* FreePtr)(cmsContext ContextID, void *Ptr) = _cmsFreeDefaultFn; static void * (* ReallocPtr)(cmsContext ContextID, void *Ptr, cmsUInt32Number NewSize) = _cmsReallocDefaultFn; static void * (* CallocPtr)(cmsContext ContextID, cmsUInt32Number num, cmsUInt32Number size)= _cmsCallocDefaultFn; static void * (* DupPtr)(cmsContext ContextID, const void* Org, cmsUInt32Number size) = _cmsDupDefaultFn; // Plug-in replacement entry cmsBool _cmsRegisterMemHandlerPlugin(cmsPluginBase *Data) { cmsPluginMemHandler* Plugin = (cmsPluginMemHandler*) Data; // NULL forces to reset to defaults if (Data == NULL) { MallocPtr = _cmsMallocDefaultFn; MallocZeroPtr= _cmsMallocZeroDefaultFn; FreePtr = _cmsFreeDefaultFn; ReallocPtr = _cmsReallocDefaultFn; CallocPtr = _cmsCallocDefaultFn; DupPtr = _cmsDupDefaultFn; return TRUE; } // Check for required callbacks if (Plugin -> MallocPtr == NULL || Plugin -> FreePtr == NULL || Plugin -> ReallocPtr == NULL) return FALSE; // Set replacement functions MallocPtr = Plugin -> MallocPtr; FreePtr = Plugin -> FreePtr; ReallocPtr = Plugin -> ReallocPtr; if (Plugin ->MallocZeroPtr != NULL) MallocZeroPtr = Plugin ->MallocZeroPtr; if (Plugin ->CallocPtr != NULL) CallocPtr = Plugin -> CallocPtr; if (Plugin ->DupPtr != NULL) DupPtr = Plugin -> DupPtr; return TRUE; } // Generic allocate void* CMSEXPORT _cmsMalloc(cmsContext ContextID, cmsUInt32Number size) { return MallocPtr(ContextID, size); } // Generic allocate & zero void* CMSEXPORT _cmsMallocZero(cmsContext ContextID, cmsUInt32Number size) { return MallocZeroPtr(ContextID, size); } // Generic calloc void* CMSEXPORT _cmsCalloc(cmsContext ContextID, cmsUInt32Number num, cmsUInt32Number size) { return CallocPtr(ContextID, num, size); } // Generic reallocate void* CMSEXPORT _cmsRealloc(cmsContext ContextID, void* Ptr, cmsUInt32Number size) { return ReallocPtr(ContextID, Ptr, size); } // Generic free memory void CMSEXPORT _cmsFree(cmsContext ContextID, void* Ptr) { if (Ptr != NULL) FreePtr(ContextID, Ptr); } // Generic block duplication void* CMSEXPORT _cmsDupMem(cmsContext ContextID, const void* Org, cmsUInt32Number size) { return DupPtr(ContextID, Org, size); } // ******************************************************************************************** // Sub allocation takes care of many pointers of small size. The memory allocated in // this way have be freed at once. Next function allocates a single chunk for linked list // I prefer this method over realloc due to the big inpact on xput realloc may have if // memory is being swapped to disk. This approach is safer (although thats not true on any platform) static _cmsSubAllocator_chunk* _cmsCreateSubAllocChunk(cmsContext ContextID, cmsUInt32Number Initial) { _cmsSubAllocator_chunk* chunk; // Create the container chunk = (_cmsSubAllocator_chunk*) _cmsMallocZero(ContextID, sizeof(_cmsSubAllocator_chunk)); if (chunk == NULL) return NULL; // Initialize values chunk ->Block = (cmsUInt8Number*) _cmsMalloc(ContextID, Initial); if (chunk ->Block == NULL) { // Something went wrong _cmsFree(ContextID, chunk); return NULL; } // 20K by default if (Initial == 0) Initial = 20*1024; chunk ->BlockSize = Initial; chunk ->Used = 0; chunk ->next = NULL; return chunk; } // The suballocated is nothing but a pointer to the first element in the list. We also keep // the thread ID in this structure. _cmsSubAllocator* _cmsCreateSubAlloc(cmsContext ContextID, cmsUInt32Number Initial) { _cmsSubAllocator* sub; // Create the container sub = (_cmsSubAllocator*) _cmsMallocZero(ContextID, sizeof(_cmsSubAllocator)); if (sub == NULL) return NULL; sub ->ContextID = ContextID; sub ->h = _cmsCreateSubAllocChunk(ContextID, Initial); if (sub ->h == NULL) { _cmsFree(ContextID, sub); return NULL; } return sub; } // Get rid of whole linked list void _cmsSubAllocDestroy(_cmsSubAllocator* sub) { _cmsSubAllocator_chunk *chunk, *n; for (chunk = sub ->h; chunk != NULL; chunk = n) { n = chunk->next; if (chunk->Block != NULL) _cmsFree(sub ->ContextID, chunk->Block); _cmsFree(sub ->ContextID, chunk); } // Free the header _cmsFree(sub ->ContextID, sub); } // Get a pointer to small memory block. void* _cmsSubAlloc(_cmsSubAllocator* sub, cmsUInt32Number size) { cmsUInt32Number Free = sub -> h ->BlockSize - sub -> h -> Used; cmsUInt8Number* ptr; size = _cmsALIGNLONG(size); // Check for memory. If there is no room, allocate a new chunk of double memory size. if (size > Free) { _cmsSubAllocator_chunk* chunk; cmsUInt32Number newSize; newSize = sub -> h ->BlockSize * 2; if (newSize < size) newSize = size; chunk = _cmsCreateSubAllocChunk(sub -> ContextID, newSize); if (chunk == NULL) return NULL; // Link list chunk ->next = sub ->h; sub ->h = chunk; } ptr = sub -> h ->Block + sub -> h ->Used; sub -> h -> Used += size; return (void*) ptr; } // Error logging ****************************************************************** // There is no error handling at all. When a funtion fails, it returns proper value. // For example, all create functions does return NULL on failure. Other return FALSE // It may be interesting, for the developer, to know why the function is failing. // for that reason, lcms2 does offer a logging function. This function does recive // a ENGLISH string with some clues on what is going wrong. You can show this // info to the end user, or just create some sort of log. // The logging function should NOT terminate the program, as this obviously can leave // resources. It is the programmer's responsability to check each function return code // to make sure it didn't fail. // Error messages are limited to MAX_ERROR_MESSAGE_LEN #define MAX_ERROR_MESSAGE_LEN 1024 // --------------------------------------------------------------------------------------------------------- // This is our default log error static void DefaultLogErrorHandlerFunction(cmsContext ContextID, cmsUInt32Number ErrorCode, const char *Text); // The current handler in actual environment static cmsLogErrorHandlerFunction LogErrorHandler = DefaultLogErrorHandlerFunction; // The default error logger does nothing. static void DefaultLogErrorHandlerFunction(cmsContext ContextID, cmsUInt32Number ErrorCode, const char *Text) { // fprintf(stderr, "[lcms]: %s\n", Text); // fflush(stderr); cmsUNUSED_PARAMETER(ContextID); cmsUNUSED_PARAMETER(ErrorCode); cmsUNUSED_PARAMETER(Text); } // Change log error void CMSEXPORT cmsSetLogErrorHandler(cmsLogErrorHandlerFunction Fn) { if (Fn == NULL) LogErrorHandler = DefaultLogErrorHandlerFunction; else LogErrorHandler = Fn; } // Log an error // ErrorText is a text holding an english description of error. void CMSEXPORT cmsSignalError(cmsContext ContextID, cmsUInt32Number ErrorCode, const char *ErrorText, ...) { va_list args; char Buffer[MAX_ERROR_MESSAGE_LEN]; va_start(args, ErrorText); vsnprintf(Buffer, MAX_ERROR_MESSAGE_LEN-1, ErrorText, args); va_end(args); // Call handler LogErrorHandler(ContextID, ErrorCode, Buffer); } // Utility function to print signatures void _cmsTagSignature2String(char String[5], cmsTagSignature sig) { cmsUInt32Number be; // Convert to big endian be = _cmsAdjustEndianess32((cmsUInt32Number) sig); // Move chars memmove(String, &be, 4); // Make sure of terminator String[4] = 0; }