Version 0.9.5 ------------- This version includes the following enhancements. Bugfixes : - Compiler warnings have been removed. - Fixed missing initialization of default values. - EGLMockNavigation aspect ratio was hard coded, now uses actual application resolution. Improvements: - Surface can be created without the native context of a client application. The client can add its native content later. - Command objects have been updated. Now theres a one to one relationship between API calls and Command objects. - Build System generated header file with configuration options. This replaced a series of compiler flags for defining symbols. - Updated/added new unit tests. - Added signal handling for clean shutdown ofLayerManagerService. Now a stack trace is printed on crash. - Build System now defaults to "release" build type. - Logging improved. - Introduced ServiceConnect and ServiceDisconnect. This allows detection of crashed client applications. - Renderer: - Improved state handling of X11 window system. - Renderer context sharing between different threads. - Improved Shader handling. - Added auto-generation feature for LayerManager design document (based on doxygen and latex). Version 0.9.4 ------------- This version includes the following enhancements. Bugfixes : - Removed Quiet Message, is not working with CMake 2.6 - Bugfix fixes issue regarding layer source transformation LayerSource Width should be considered with crop amount Unit Test case added - Bugfix to establish rpm build with version tracking Added newly created files to rpm fix ILM VERSION for rpm, character '-' ist not allowed in RELEASE variable, so now it is replaced by underscore - LayerManagerToolBox - remove wrong parameter parse Improvements: - Add restrictions on adding a surface to a layer This prevents: 1. A surface being added to multiple layers. 2. A surface being added to the same layer multiple times. - New Example Application(EGLX11MockNavigation) added, which emulates 3D City - Input Events: better support of Qt: XMotionEvent need to be reported for Button1 to move sliders & scrollbars - Adding new Command to set the hardware layertype during scene creation Version 0.9.3 ------------- This version includes the following enhancements. Bugfixes : - Bug fix in screenshot for layer & surface Now a surface's screenshot will be exactly similar to the way it appears on the screen currently (minus the effect of other surfaces part of the same layer). - Multiple Bug fixes in X11WindowSystem Use SwapBuffers only if something was drawn Include SwapBuffers call while calculating FPS ScreenshotOfDisplay should not check for any rendering changes as it will not do a SwapBuffers after screenshot. - Increase the framecounter only if the surface is rendered. - Removed several warnings - Fix to link the correct native graphic libraries. - skip rendering of fully cropped surfaces - adapt ilm client documentation Improvements: - Changing to LM_PLUGIN_DIR to LM_PLUGIN_PATH to be consitent - Changing dbus service name to be genivi compliant - DBUS Communicator could now run on System BUS too. Version 0.9.2 ------------- This version includes the following enhancements. Bugfixes: - Fixing DBUS Communicator tests to run and compile completely - Fixes source viewport rendering for layer - Fixing several compiler warnings - Improved handling in case of render init failure - Fixing screenshot of surface. - Bug Fix for ILM command LayerAddSurface which was probably introduced during the large refactoring earlier - Small fix for better error checking & cleanup when acquiring X11 visuals fails Improvements: - Moving render specific base implementations to library - Add framework to support input events + X11 implementation - Enhance GLX Example Application to show the input handling - New Api method added, ilm_layerCreateDimension. - New Messages CreateLayerWithDimension, CreateLayerFromIdWithDimension introduced - Introducing new Class ViewportTransform - Introducing Example Implementation for SceneProvider Feature - Refactoring test framework - Introducing version tracking - LayerManagerToolbox can now used to take screenshots - Searchpath for Layermanager Plugins is now using the environment variable LM_PLUGIN_DIR. The default value is /usr/lib/layermanager Version 0.9.1 ------------- This version includes the following enhancements. Bugfixes: - Remove spew introduced due to XDamage implementation - Allocate client buffer & damage only for surfaces that belong to a renderable layer - Compilation fix for DRAW_LAYER_DEBUG mode - Remove redundant GL calls in EGLX11ApplicationExample - Proper deinitilization of eglImage & texture handles - Texture will now bind correctly. - Race conditions and compositing startup fixed - Unmap Windows will no longer unredirected - Fixing wrong result value in ScreenshotCommand. - Reset unreferenced m_pReply message - Find of dbus architecture dependend files improved. - Layer Should only be rendered if visible - Remove apply of default values for Destination and Source Region - Initialize a graphical surface with non visible - Cleanup LayerManager Service at exit for a plugin initialization failure Improvements: - Improvement for handling, native X applications - LayerManagerToolBox introduced - Introducing default display environment, to avoid fail of service startup - SceneProvider feature added to load scenes on startup Version 0.9.0 ------------- This version includes the following enhancements. - complete code refactoring, introducing new library for commands. - Performance improvements XDamageSupport, only surface will be rendered which content has changed - Performance improvements Surface without alpha, will be rendered without blending - various stability improvements and bugfixes Version 0.8.1 ------------- This version includes the following enhancements. - bug fixes in X11GLESRenderer to get a clean shutdown on failure - force copy introduced for X11 Pixmaps in Open GL ES 2.0 Environments - CMakeLists.txt files fixed Version 0.8.0 ------------- This version includes the following enhancements. - bug fixes in ilmClient API - added getLayerIdOfScreen interface in dbus communicator and ilmClient API Version 0.7.0 ------------- This version includes the following enhancements. - bug fixes in GLX Renderer regarding surface destroy - bug fixes in X11GLES Renderer regarding surface destroy Version 0.6.0 ------------- This version includes the following enhancements. - added GLX Renderer support for screen dump / surface dump / layer dump - added X11GLES Renderer support for screen dump / surface dump / layer dump Version 0.5.0 ------------- This version includes the following enhancements. - bug fixes in ilmClient API and dbus communicator - LayerManager types corrected - additional Messages introduced to support dump of screen, surfaces and layer to file Version 0.4.0 ------------- This version includes the following enhancements. Improved and added new interfaces between Renderer and LayerManagerService. Version 0.3.0 ------------- This version includes the following enhancements. Build Environment changed to cmake to fulfill the gnu make process. Version 0.2.2 ------------- Due to the requirements to support desktop, russelville and beagle board hardware. A new LayerManagerRenderer will be upstreamed to support the russelville hardware and typical desktop pc hardware. This version includes the following enhancemnents * GLXApplicationExample - Rotating triangle which is registered to the service. * GLX Renderer Package to support Desktop PCs and the Russelvill Platform. * Platformdependent Makefiles Extensions (LayerManagerPlatform/MakeIGMA500.defs , LayerManagerPlatform/MakeDesktop.defs) Version 0.2.1 ------------- 1. Minor Bugfix regarding DBUS Communicator getPorpertiesOfSurface and getPropertiesOfLayer 2. Code Cleanup in EGLX11ExampleApplication 3. Skript GeniviDemo.sh added to run ExampleApplications out of the box 4. LayerManagerService handling of stopping all plugins improved 5. Logging improved for several components Version 0.2.0 ------------- This version consist of new features and several bugfixes : 1. C-API for the LayerManagement 2. API enhancements 3. Implementation of the open use case "Make a Screen Shot" 4. Example applications 5. Several bugfixes. 1. C-API for the LayerManagement For better usage of the LayerManagement Service from application point of view an additional C-API is implemented (see LayerManagerClient/ilmClient). This API is deployed as shared libraries an can be linked to the application which will controll the service. For the internal communication between the client and the service D-BUS is used. 2. API Enhancements To support hardware layers and to get a better interoperability with other applications and platforms the API was extended by the following features : * Layer, Surface and Group Ids can be applied by from the client side too. * IlmMatrix class is now available in the LayerManagerUtils library, to support simple 3D / 2D transformations 3. Implementation of the open use case "make a screen shot" The use case "make a screen shot" was still open and is now implemented with this release. 4. Example applications Several example applications were added to demonstrate the usage and capabilities of the service. * EGLX11ApplicationExample - Rotating triangle which is registered to the service. * LayerManagementClientExample - Example for controlling the service and the rendered layers. * LayerSceneDescriptionExample - Example for the definition of external layer and surface ids. 5. Several bugfixes * Race condition during access/creation/deletion of data in layer list removed. * Layer and surface compositing in GLESGraphicSystem improved * Issue for handling of not applied surface in X11WindowSystem removed * Stability improvements * Improvement of the build environemt Version 0.1.0 ------------- Initial published Version.