/*************************************************************************** * * Copyright 2012 Valeo * * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * ****************************************************************************/ #include #include "RendererList.h" #include "SurfaceSetKeyboardFocusCommand.h" #include "ICommandExecutor.h" #include "InputManager.h" ExecutionResult SurfaceSetKeyboardFocusCommand::execute(ICommandExecutor* executor) { RendererList* rList; ExecutionResult result; RendererListConstIterator it; result = ExecutionSuccess; rList = executor->getRendererList(); for (it = rList->begin(); (it != rList->end()) && (result == ExecutionSuccess); it++) { result = (*it)->getInputManager()->setKeyboardFocusOn(m_surfId) ? ExecutionSuccess : ExecutionFailed; } return result; } const std::string SurfaceSetKeyboardFocusCommand::getString() { std::stringstream description; description << "SurfaceSetKeyboardFocusCommand(" << "m_surfId=" << m_surfId << "(0x" << std::hex << m_surfId << ")" << std::dec << ")"; return description.str(); }