/*************************************************************************** * * Copyright 2010,2011 BMW Car IT GmbH * * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * ****************************************************************************/ #include "SurfaceDumpCommand.h" #include "ICommandExecutor.h" #include "Scene.h" #include "Log.h" ExecutionResult SurfaceDumpCommand::execute(ICommandExecutor* executor) { ExecutionResult result = ExecutionFailed; Scene& scene = *(executor->getScene()); RendererList& m_rendererList = *(executor->getRendererList()); bool status = false; unsigned int layer_id = 0; LOG_INFO("SurfaceDumpCommand", "making screenshot, output file: " << m_filename); if (scene.getSurface(m_id)) { layer_id = scene.getSurface(m_id)->getContainingLayerId(); status = scene.isLayerInCurrentRenderOrder(layer_id); if (!status) { LOG_WARNING("SurfaceDumpCommand", "Requested surface: " << m_id << " does not belong to a layer which is part of the current render order"); } } if (status) { // call screen shot on all renderers for now TODO RendererListConstIterator iter = m_rendererList.begin(); RendererListConstIterator iterEnd = m_rendererList.end(); for (; iter != iterEnd; ++iter) { IRenderer* renderer = *iter; if (renderer) { renderer->doScreenShotOfSurface(m_filename, m_id, layer_id); } } result = ExecutionSuccessRedraw; } return result; } const std::string SurfaceDumpCommand::getString() { std::stringstream description; description << "SurfaceDumpCommand(" << "filename=" << m_filename << ", id=" << m_id << "(0x" << std::hex << m_id << ")" << std::dec << ")"; return description.str(); }