/*************************************************************************** * * Copyright 2010,2011 BMW Car IT GmbH * * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * ****************************************************************************/ #include // pointer to shader program creator function PfnShaderProgramCreator ShaderProgramFactory::m_creatorFunctionPointer = 0; ShaderProgram* ShaderProgramFactory::createProgram(const string& vertFileName, const string& fragFileName) { ShaderProgram* shaderProgram = 0; if (m_creatorFunctionPointer) { shaderProgram = m_creatorFunctionPointer(vertFileName, fragFileName); } return shaderProgram; } void ShaderProgramFactory::setCreatorFunc(PfnShaderProgramCreator creatorFunc) { m_creatorFunctionPointer = creatorFunc; }