/* json-node.c - JSON object model node * * This file is part of JSON-GLib * Copyright (C) 2007 OpenedHand Ltd. * Copyright (C) 2009 Intel Corp. * Copyright (C) 2015 Collabora Ltd. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . * * Author: * Emmanuele Bassi * Philip Withnall */ #include "config.h" #include #include "json-types.h" #include "json-types-private.h" #include "json-debug.h" /** * SECTION:json-node * @short_description: Node in a JSON object model * * A #JsonNode is a generic container of elements inside a JSON stream. * It can contain fundamental types (integers, booleans, floating point * numbers, strings) and complex types (arrays and objects). * * When parsing a JSON data stream you extract the root node and walk * the node tree by retrieving the type of data contained inside the * node with the %JSON_NODE_TYPE macro. If the node contains a fundamental * type you can retrieve a copy of the #GValue holding it with the * json_node_get_value() function, and then use the #GValue API to extract * the data; if the node contains a complex type you can retrieve the * #JsonObject or the #JsonArray using json_node_get_object() or * json_node_get_array() respectively, and then retrieve the nodes * they contain. * * A #JsonNode may be marked as immutable using json_node_seal(). This marks the * node and all its descendents as read-only, and means that subsequent calls to * setter functions (such as json_node_set_array()) on them will abort as a * programmer error. By marking a node tree as immutable, it may be referenced * in multiple places and its hash value cached for fast lookups, without the * possibility of a value deep within the tree changing and affecting hash * values. Immutable #JsonNodes may be passed to functions which retain a * reference to them without needing to take a copy. * * #JsonNode supports two types of memory management: alloc/free semantics, and * ref/unref semantics. The two may be mixed to a limited extent: nodes may be * allocated (which gives them a reference count of 1), referenced zero or more * times, unreferenced exactly that number of times (using json_node_unref()), * then either unreferenced exactly once more or freed (using json_node_free()) * to destroy them. json_node_free() must not be used when a node might have a * reference count not equal to 1. To this end, json-glib uses json_node_copy() * and json_node_unref() internally. */ G_DEFINE_BOXED_TYPE (JsonNode, json_node, json_node_copy, json_node_unref); /** * json_node_get_value_type: * @node: a #JsonNode * * Returns the #GType of the payload of the node. * * Return value: a #GType for the payload. * * Since: 0.4 */ GType json_node_get_value_type (JsonNode *node) { g_return_val_if_fail (node != NULL, G_TYPE_INVALID); switch (node->type) { case JSON_NODE_OBJECT: return JSON_TYPE_OBJECT; case JSON_NODE_ARRAY: return JSON_TYPE_ARRAY; case JSON_NODE_NULL: return G_TYPE_INVALID; case JSON_NODE_VALUE: if (node->data.value) return JSON_VALUE_TYPE (node->data.value); else return G_TYPE_INVALID; default: g_assert_not_reached (); return G_TYPE_INVALID; } } /** * json_node_alloc: (constructor) * * Allocates a new #JsonNode. Use json_node_init() and its variants * to initialize the returned value. * * Return value: (transfer full): the newly allocated #JsonNode. Use * json_node_free() to free the resources allocated by this function * * Since: 0.16 */ JsonNode * json_node_alloc (void) { JsonNode *node = NULL; node = g_slice_new0 (JsonNode); node->ref_count = 1; node->allocated = TRUE; return node; } static void json_node_unset (JsonNode *node) { /* Note: Don't use JSON_NODE_IS_VALID here because this may legitimately be * called with (node->ref_count == 0) from json_node_unref(). */ g_assert (node != NULL); switch (node->type) { case JSON_NODE_OBJECT: if (node->data.object) json_object_unref (node->data.object); break; case JSON_NODE_ARRAY: if (node->data.array) json_array_unref (node->data.array); break; case JSON_NODE_VALUE: if (node->data.value) json_value_unref (node->data.value); break; case JSON_NODE_NULL: break; } } /** * json_node_init: * @node: the #JsonNode to initialize * @type: the type of JSON node to initialize @node to * * Initializes a @node to a specific @type. * * If the node has already been initialized once, it will be reset to * the given type, and any data contained will be cleared. * * Return value: (transfer none): the initialized #JsonNode * * Since: 0.16 */ JsonNode * json_node_init (JsonNode *node, JsonNodeType type) { g_return_val_if_fail (type >= JSON_NODE_OBJECT && type <= JSON_NODE_NULL, NULL); g_return_val_if_fail (node->ref_count == 1, NULL); json_node_unset (node); node->type = type; return node; } /** * json_node_init_object: * @node: the #JsonNode to initialize * @object: (allow-none): the #JsonObject to initialize @node with, or %NULL * * Initializes @node to %JSON_NODE_OBJECT and sets @object into it. * * This function will take a reference on @object. * * If the node has already been initialized once, it will be reset to * the given type, and any data contained will be cleared. * * Return value: (transfer none): the initialized #JsonNode * * Since: 0.16 */ JsonNode * json_node_init_object (JsonNode *node, JsonObject *object) { g_return_val_if_fail (node != NULL, NULL); json_node_init (node, JSON_NODE_OBJECT); json_node_set_object (node, object); return node; } /** * json_node_init_array: * @node: the #JsonNode to initialize * @array: (allow-none): the #JsonArray to initialize @node with, or %NULL * * Initializes @node to %JSON_NODE_ARRAY and sets @array into it. * * This function will take a reference on @array. * * If the node has already been initialized once, it will be reset to * the given type, and any data contained will be cleared. * * Return value: (transfer none): the initialized #JsonNode * * Since: 0.16 */ JsonNode * json_node_init_array (JsonNode *node, JsonArray *array) { g_return_val_if_fail (node != NULL, NULL); json_node_init (node, JSON_NODE_ARRAY); json_node_set_array (node, array); return node; } /** * json_node_init_int: * @node: the #JsonNode to initialize * @value: an integer * * Initializes @node to %JSON_NODE_VALUE and sets @value into it. * * If the node has already been initialized once, it will be reset to * the given type, and any data contained will be cleared. * * Return value: (transfer none): the initialized #JsonNode * * Since: 0.16 */ JsonNode * json_node_init_int (JsonNode *node, gint64 value) { g_return_val_if_fail (node != NULL, NULL); json_node_init (node, JSON_NODE_VALUE); json_node_set_int (node, value); return node; } /** * json_node_init_double: * @node: the #JsonNode to initialize * @value: a floating point value * * Initializes @node to %JSON_NODE_VALUE and sets @value into it. * * If the node has already been initialized once, it will be reset to * the given type, and any data contained will be cleared. * * Return value: (transfer none): the initialized #JsonNode * * Since: 0.16 */ JsonNode * json_node_init_double (JsonNode *node, gdouble value) { g_return_val_if_fail (node != NULL, NULL); json_node_init (node, JSON_NODE_VALUE); json_node_set_double (node, value); return node; } /** * json_node_init_boolean: * @node: the #JsonNode to initialize * @value: a boolean value * * Initializes @node to %JSON_NODE_VALUE and sets @value into it. * * If the node has already been initialized once, it will be reset to * the given type, and any data contained will be cleared. * * Return value: (transfer none): the initialized #JsonNode * * Since: 0.16 */ JsonNode * json_node_init_boolean (JsonNode *node, gboolean value) { g_return_val_if_fail (node != NULL, NULL); json_node_init (node, JSON_NODE_VALUE); json_node_set_boolean (node, value); return node; } /** * json_node_init_string: * @node: the #JsonNode to initialize * @value: (allow-none): a string value * * Initializes @node to %JSON_NODE_VALUE and sets @value into it. * * If the node has already been initialized once, it will be reset to * the given type, and any data contained will be cleared. * * Return value: (transfer none): the initialized #JsonNode * * Since: 0.16 */ JsonNode * json_node_init_string (JsonNode *node, const char *value) { g_return_val_if_fail (node != NULL, NULL); json_node_init (node, JSON_NODE_VALUE); json_node_set_string (node, value); return node; } /** * json_node_init_null: * @node: the #JsonNode to initialize * * Initializes @node to %JSON_NODE_NULL. * * If the node has already been initialized once, it will be reset to * the given type, and any data contained will be cleared. * * Return value: (transfer none): the initialized #JsonNode * * Since: 0.16 */ JsonNode * json_node_init_null (JsonNode *node) { g_return_val_if_fail (node != NULL, NULL); return json_node_init (node, JSON_NODE_NULL); } /** * json_node_new: (constructor) * @type: a #JsonNodeType * * Creates a new #JsonNode of @type. * * This is a convenience function for json_node_alloc() and json_node_init(), * and it's the equivalent of: * * |[ json_node_init (json_node_alloc (), type); * ]| * * Return value: (transfer full): the newly created #JsonNode */ JsonNode * json_node_new (JsonNodeType type) { g_return_val_if_fail (type >= JSON_NODE_OBJECT && type <= JSON_NODE_NULL, NULL); return json_node_init (json_node_alloc (), type); } /** * json_node_copy: * @node: a #JsonNode * * Copies @node. If the node contains complex data types, their reference * counts are increased, regardless of whether the node is mutable or * immutable. * * The copy will be immutable if, and only if, @node is immutable. However, * there should be no need to copy an immutable node. * * Return value: (transfer full): the copied #JsonNode */ JsonNode * json_node_copy (JsonNode *node) { JsonNode *copy; g_return_val_if_fail (JSON_NODE_IS_VALID (node), NULL); copy = json_node_alloc (); copy->type = node->type; copy->immutable = node->immutable; #ifdef JSON_ENABLE_DEBUG if (node->immutable) { JSON_NOTE (NODE, "Copying immutable JsonNode %p of type %s", node, json_node_type_name (node)); } #endif switch (copy->type) { case JSON_NODE_OBJECT: copy->data.object = json_node_dup_object (node); break; case JSON_NODE_ARRAY: copy->data.array = json_node_dup_array (node); break; case JSON_NODE_VALUE: if (node->data.value) copy->data.value = json_value_ref (node->data.value); break; case JSON_NODE_NULL: break; default: g_assert_not_reached (); } return copy; } /** * json_node_ref: * @node: a #JsonNode * * Increment the reference count of @node. * * Since: 1.2 * Returns: (transfer full): a pointer to @node */ JsonNode * json_node_ref (JsonNode *node) { g_return_val_if_fail (JSON_NODE_IS_VALID (node), NULL); g_atomic_int_inc (&node->ref_count); return node; } /** * json_node_unref: * @node: (transfer full): a #JsonNode * * Decrement the reference count of @node. If it reaches zero, the node is * freed. * * Since: 1.2 */ void json_node_unref (JsonNode *node) { g_return_if_fail (JSON_NODE_IS_VALID (node)); if (g_atomic_int_dec_and_test (&node->ref_count)) { json_node_unset (node); if (node->allocated) g_slice_free (JsonNode, node); } } /** * json_node_set_object: * @node: a #JsonNode initialized to %JSON_NODE_OBJECT * @object: (nullable): a #JsonObject * * Sets @objects inside @node. The reference count of @object is increased. * * If @object is %NULL, the node’s existing object is cleared. * * It is an error to call this on an immutable node. */ void json_node_set_object (JsonNode *node, JsonObject *object) { g_return_if_fail (JSON_NODE_IS_VALID (node)); g_return_if_fail (JSON_NODE_TYPE (node) == JSON_NODE_OBJECT); g_return_if_fail (!node->immutable); if (node->data.object != NULL) json_object_unref (node->data.object); if (object) node->data.object = json_object_ref (object); else node->data.object = NULL; } /** * json_node_take_object: * @node: a #JsonNode initialized to %JSON_NODE_OBJECT * @object: (transfer full): a #JsonObject * * Sets @object inside @node. The reference count of @object is not increased. * * It is an error to call this on an immutable node. */ void json_node_take_object (JsonNode *node, JsonObject *object) { g_return_if_fail (JSON_NODE_IS_VALID (node)); g_return_if_fail (JSON_NODE_TYPE (node) == JSON_NODE_OBJECT); g_return_if_fail (!node->immutable); if (node->data.object) { json_object_unref (node->data.object); node->data.object = NULL; } if (object) node->data.object = object; } /** * json_node_get_object: * @node: a #JsonNode * * Retrieves the #JsonObject stored inside a #JsonNode. If the node does not * hold an object value, %NULL is returned. * * Return value: (transfer none) (nullable): the #JsonObject */ JsonObject * json_node_get_object (JsonNode *node) { g_return_val_if_fail (JSON_NODE_IS_VALID (node), NULL); g_return_val_if_fail (JSON_NODE_TYPE (node) == JSON_NODE_OBJECT, NULL); return node->data.object; } /** * json_node_dup_object: * @node: a #JsonNode * * Retrieves the #JsonObject inside @node. The reference count of * the returned object is increased. If the node does not hold an object value, * %NULL is returned. * * Return value: (transfer full) (nullable): the #JsonObject */ JsonObject * json_node_dup_object (JsonNode *node) { g_return_val_if_fail (JSON_NODE_IS_VALID (node), NULL); g_return_val_if_fail (JSON_NODE_TYPE (node) == JSON_NODE_OBJECT, NULL); if (node->data.object) return json_object_ref (node->data.object); return NULL; } /** * json_node_set_array: * @node: a #JsonNode initialized to %JSON_NODE_ARRAY * @array: a #JsonArray * * Sets @array inside @node and increases the #JsonArray reference count. * * It is an error to call this on an immutable node. */ void json_node_set_array (JsonNode *node, JsonArray *array) { g_return_if_fail (JSON_NODE_IS_VALID (node)); g_return_if_fail (JSON_NODE_TYPE (node) == JSON_NODE_ARRAY); g_return_if_fail (!node->immutable); if (node->data.array) json_array_unref (node->data.array); if (array) node->data.array = json_array_ref (array); else node->data.array = NULL; } /** * json_node_take_array: * @node: a #JsonNode initialized to %JSON_NODE_ARRAY * @array: (transfer full): a #JsonArray * * Sets @array into @node without increasing the #JsonArray reference count. * * It is an error to call this on an immutable node. */ void json_node_take_array (JsonNode *node, JsonArray *array) { g_return_if_fail (JSON_NODE_IS_VALID (node)); g_return_if_fail (JSON_NODE_TYPE (node) == JSON_NODE_ARRAY); g_return_if_fail (!node->immutable); if (node->data.array) { json_array_unref (node->data.array); node->data.array = NULL; } if (array) node->data.array = array; } /** * json_node_get_array: * @node: a #JsonNode * * Retrieves the #JsonArray stored inside a #JsonNode. If the node does not * hold an array value, %NULL is returned. * * Return value: (transfer none) (nullable): the #JsonArray */ JsonArray * json_node_get_array (JsonNode *node) { g_return_val_if_fail (JSON_NODE_IS_VALID (node), NULL); g_return_val_if_fail (JSON_NODE_TYPE (node) == JSON_NODE_ARRAY, NULL); return node->data.array; } /** * json_node_dup_array: * @node: a #JsonNode * * Retrieves the #JsonArray stored inside a #JsonNode and returns it * with its reference count increased by one. If the node does not hold an * array value, %NULL is returned. * * Return value: (transfer full) (nullable): the #JsonArray with its reference * count increased. */ JsonArray * json_node_dup_array (JsonNode *node) { g_return_val_if_fail (JSON_NODE_IS_VALID (node), NULL); g_return_val_if_fail (JSON_NODE_TYPE (node) == JSON_NODE_ARRAY, NULL); if (node->data.array) return json_array_ref (node->data.array); return NULL; } /** * json_node_get_value: * @node: a #JsonNode * @value: (out caller-allocates): return location for an uninitialized value * * Retrieves a value from a #JsonNode and copies into @value. When done * using it, call g_value_unset() on the #GValue. If the node does not hold a * scalar value, @value is not modified. */ void json_node_get_value (JsonNode *node, GValue *value) { g_return_if_fail (JSON_NODE_IS_VALID (node)); g_return_if_fail (JSON_NODE_TYPE (node) == JSON_NODE_VALUE); if (node->data.value) { g_value_init (value, JSON_VALUE_TYPE (node->data.value)); switch (JSON_VALUE_TYPE (node->data.value)) { case G_TYPE_INT64: g_value_set_int64 (value, json_value_get_int (node->data.value)); break; case G_TYPE_DOUBLE: g_value_set_double (value, json_value_get_double (node->data.value)); break; case G_TYPE_BOOLEAN: g_value_set_boolean (value, json_value_get_boolean (node->data.value)); break; case G_TYPE_STRING: g_value_set_string (value, json_value_get_string (node->data.value)); break; default: break; } } } /** * json_node_set_value: * @node: a #JsonNode initialized to %JSON_NODE_VALUE * @value: the #GValue to set * * Sets @value inside @node. The passed #GValue is copied into the #JsonNode. * * It is an error to call this on an immutable node. */ void json_node_set_value (JsonNode *node, const GValue *value) { g_return_if_fail (JSON_NODE_IS_VALID (node)); g_return_if_fail (JSON_NODE_TYPE (node) == JSON_NODE_VALUE); g_return_if_fail (G_VALUE_TYPE (value) != G_TYPE_INVALID); g_return_if_fail (!node->immutable); if (node->data.value == NULL) node->data.value = json_value_alloc (); switch (G_VALUE_TYPE (value)) { /* auto-promote machine integers to 64 bit integers */ case G_TYPE_INT64: case G_TYPE_INT: json_value_init (node->data.value, JSON_VALUE_INT); if (G_VALUE_TYPE (value) == G_TYPE_INT64) json_value_set_int (node->data.value, g_value_get_int64 (value)); else json_value_set_int (node->data.value, g_value_get_int (value)); break; case G_TYPE_BOOLEAN: json_value_init (node->data.value, JSON_VALUE_BOOLEAN); json_value_set_boolean (node->data.value, g_value_get_boolean (value)); break; /* auto-promote single-precision floats to double precision floats */ case G_TYPE_DOUBLE: case G_TYPE_FLOAT: json_value_init (node->data.value, JSON_VALUE_DOUBLE); if (G_VALUE_TYPE (value) == G_TYPE_DOUBLE) json_value_set_double (node->data.value, g_value_get_double (value)); else json_value_set_double (node->data.value, g_value_get_float (value)); break; case G_TYPE_STRING: json_value_init (node->data.value, JSON_VALUE_STRING); json_value_set_string (node->data.value, g_value_get_string (value)); break; default: g_message ("Invalid value of type '%s'", g_type_name (G_VALUE_TYPE (value))); return; } } /** * json_node_free: * @node: a #JsonNode * * Frees the resources allocated by @node. */ void json_node_free (JsonNode *node) { g_return_if_fail (node == NULL || JSON_NODE_IS_VALID (node)); g_return_if_fail (node == NULL || node->allocated); if (G_LIKELY (node)) { if (node->ref_count > 1) g_warning ("Freeing a JsonNode %p owned by other code.", node); json_node_unset (node); g_slice_free (JsonNode, node); } } /** * json_node_seal: * @node: a #JsonNode * * Seals the #JsonNode, making it immutable to further changes. In order to be * sealed, the @node must have a type and value set. The value will be * recursively sealed — if the node holds an object, that #JsonObject will be * sealed, etc. * * If the @node is already immutable, this is a no-op. * * Since: 1.2 */ void json_node_seal (JsonNode *node) { g_return_if_fail (JSON_NODE_IS_VALID (node)); if (node->immutable) return; switch (node->type) { case JSON_NODE_OBJECT: g_return_if_fail (node->data.object != NULL); json_object_seal (node->data.object); break; case JSON_NODE_ARRAY: g_return_if_fail (node->data.array != NULL); json_array_seal (node->data.array); break; case JSON_NODE_NULL: break; case JSON_NODE_VALUE: g_return_if_fail (node->data.value != NULL); json_value_seal (node->data.value); break; default: g_assert_not_reached (); } node->immutable = TRUE; } /** * json_node_is_immutable: * @node: a #JsonNode * * Check whether the given @node has been marked as immutable by calling * json_node_seal() on it. * * Since: 1.2 * Returns: %TRUE if the @node is immutable */ gboolean json_node_is_immutable (JsonNode *node) { g_return_val_if_fail (JSON_NODE_IS_VALID (node), FALSE); return node->immutable; } /** * json_node_type_name: * @node: a #JsonNode * * Retrieves the user readable name of the data type contained by @node. * * Return value: a string containing the name of the type. The returned string * is owned by the node and should never be modified or freed */ const gchar * json_node_type_name (JsonNode *node) { g_return_val_if_fail (node != NULL, "(null)"); switch (node->type) { case JSON_NODE_OBJECT: case JSON_NODE_ARRAY: case JSON_NODE_NULL: return json_node_type_get_name (node->type); case JSON_NODE_VALUE: if (node->data.value) return json_value_type_get_name (node->data.value->type); } return "unknown"; } const gchar * json_node_type_get_name (JsonNodeType node_type) { switch (node_type) { case JSON_NODE_OBJECT: return "JsonObject"; case JSON_NODE_ARRAY: return "JsonArray"; case JSON_NODE_NULL: return "NULL"; case JSON_NODE_VALUE: return "Value"; default: g_assert_not_reached (); break; } return "unknown"; } /** * json_node_set_parent: * @node: a #JsonNode * @parent: (transfer none): the parent #JsonNode of @node * * Sets the parent #JsonNode of @node. * * It is an error to call this with an immutable @parent. @node may be * immutable. * * Since: 0.8 */ void json_node_set_parent (JsonNode *node, JsonNode *parent) { g_return_if_fail (JSON_NODE_IS_VALID (node)); g_return_if_fail (parent == NULL || !json_node_is_immutable (parent)); node->parent = parent; } /** * json_node_get_parent: * @node: a #JsonNode * * Retrieves the parent #JsonNode of @node. * * Return value: (transfer none) (nullable): the parent node, or %NULL if @node * is the root node */ JsonNode * json_node_get_parent (JsonNode *node) { g_return_val_if_fail (JSON_NODE_IS_VALID (node), NULL); return node->parent; } /** * json_node_set_string: * @node: a #JsonNode initialized to %JSON_NODE_VALUE * @value: a string value * * Sets @value as the string content of the @node, replacing any existing * content. * * It is an error to call this on an immutable node. */ void json_node_set_string (JsonNode *node, const gchar *value) { g_return_if_fail (JSON_NODE_IS_VALID (node)); g_return_if_fail (JSON_NODE_TYPE (node) == JSON_NODE_VALUE); g_return_if_fail (!node->immutable); if (node->data.value == NULL) node->data.value = json_value_init (json_value_alloc (), JSON_VALUE_STRING); else json_value_init (node->data.value, JSON_VALUE_STRING); json_value_set_string (node->data.value, value); } /** * json_node_get_string: * @node: a #JsonNode of type %JSON_NODE_VALUE * * Gets the string value stored inside a #JsonNode. If the node does not hold a * string value, %NULL is returned. * * Return value: (nullable): a string value. */ const gchar * json_node_get_string (JsonNode *node) { g_return_val_if_fail (JSON_NODE_IS_VALID (node), NULL); if (JSON_NODE_TYPE (node) == JSON_NODE_NULL) return NULL; if (JSON_VALUE_HOLDS_STRING (node->data.value)) return json_value_get_string (node->data.value); return NULL; } /** * json_node_dup_string: * @node: a #JsonNode of type %JSON_NODE_VALUE * * Gets a copy of the string value stored inside a #JsonNode. If the node does * not hold a string value, %NULL is returned. * * Return value: (transfer full) (nullable): a newly allocated string * containing a copy of the #JsonNode contents. Use g_free() to free the * allocated resources */ gchar * json_node_dup_string (JsonNode *node) { g_return_val_if_fail (JSON_NODE_IS_VALID (node), NULL); return g_strdup (json_node_get_string (node)); } /** * json_node_set_int: * @node: a #JsonNode of type %JSON_NODE_VALUE * @value: an integer value * * Sets @value as the integer content of the @node, replacing any existing * content. * * It is an error to call this on an immutable node. */ void json_node_set_int (JsonNode *node, gint64 value) { g_return_if_fail (JSON_NODE_IS_VALID (node)); g_return_if_fail (JSON_NODE_TYPE (node) == JSON_NODE_VALUE); g_return_if_fail (!node->immutable); if (node->data.value == NULL) node->data.value = json_value_init (json_value_alloc (), JSON_VALUE_INT); else json_value_init (node->data.value, JSON_VALUE_INT); json_value_set_int (node->data.value, value); } /** * json_node_get_int: * @node: a #JsonNode of type %JSON_NODE_VALUE * * Gets the integer value stored inside a #JsonNode. If the node holds a double * value, its integer component is returned. If the node holds a %FALSE boolean * value, `0` is returned; otherwise a non-zero integer is returned. If the * node holds a %JSON_NODE_NULL value or a value of another non-integer type, * `0` is returned. * * Return value: an integer value. */ gint64 json_node_get_int (JsonNode *node) { g_return_val_if_fail (JSON_NODE_IS_VALID (node), 0); if (JSON_NODE_TYPE (node) == JSON_NODE_NULL) return 0; if (JSON_VALUE_HOLDS_INT (node->data.value)) return json_value_get_int (node->data.value); if (JSON_VALUE_HOLDS_DOUBLE (node->data.value)) return json_value_get_double (node->data.value); if (JSON_VALUE_HOLDS_BOOLEAN (node->data.value)) return json_value_get_boolean (node->data.value); return 0; } /** * json_node_set_double: * @node: a #JsonNode of type %JSON_NODE_VALUE * @value: a double value * * Sets @value as the double content of the @node, replacing any existing * content. * * It is an error to call this on an immutable node. */ void json_node_set_double (JsonNode *node, gdouble value) { g_return_if_fail (JSON_NODE_IS_VALID (node)); g_return_if_fail (JSON_NODE_TYPE (node) == JSON_NODE_VALUE); g_return_if_fail (!node->immutable); if (node->data.value == NULL) node->data.value = json_value_init (json_value_alloc (), JSON_VALUE_DOUBLE); else json_value_init (node->data.value, JSON_VALUE_DOUBLE); json_value_set_double (node->data.value, value); } /** * json_node_get_double: * @node: a #JsonNode of type %JSON_NODE_VALUE * * Gets the double value stored inside a #JsonNode. If the node holds an integer * value, it is returned as a double. If the node holds a %FALSE boolean value, * `0.0` is returned; otherwise a non-zero double is returned. If the node holds * a %JSON_NODE_NULL value or a value of another non-double type, `0.0` is * returned. * * Return value: a double value. */ gdouble json_node_get_double (JsonNode *node) { g_return_val_if_fail (JSON_NODE_IS_VALID (node), 0.0); if (JSON_NODE_TYPE (node) == JSON_NODE_NULL) return 0; if (JSON_VALUE_HOLDS_DOUBLE (node->data.value)) return json_value_get_double (node->data.value); if (JSON_VALUE_HOLDS_INT (node->data.value)) return (gdouble) json_value_get_int (node->data.value); if (JSON_VALUE_HOLDS_BOOLEAN (node->data.value)) return (gdouble) json_value_get_boolean (node->data.value); return 0.0; } /** * json_node_set_boolean: * @node: a #JsonNode of type %JSON_NODE_VALUE * @value: a boolean value * * Sets @value as the boolean content of the @node, replacing any existing * content. * * It is an error to call this on an immutable node. */ void json_node_set_boolean (JsonNode *node, gboolean value) { g_return_if_fail (JSON_NODE_IS_VALID (node)); g_return_if_fail (JSON_NODE_TYPE (node) == JSON_NODE_VALUE); g_return_if_fail (!node->immutable); if (node->data.value == NULL) node->data.value = json_value_init (json_value_alloc (), JSON_VALUE_BOOLEAN); else json_value_init (node->data.value, JSON_VALUE_BOOLEAN); json_value_set_boolean (node->data.value, value); } /** * json_node_get_boolean: * @node: a #JsonNode of type %JSON_NODE_VALUE * * Gets the boolean value stored inside a #JsonNode. If the node holds an * integer or double value which is zero, %FALSE is returned; otherwise %TRUE * is returned. If the node holds a %JSON_NODE_NULL value or a value of another * non-boolean type, %FALSE is returned. * * Return value: a boolean value. */ gboolean json_node_get_boolean (JsonNode *node) { g_return_val_if_fail (JSON_NODE_IS_VALID (node), FALSE); if (JSON_NODE_TYPE (node) == JSON_NODE_NULL) return FALSE; if (JSON_VALUE_HOLDS_BOOLEAN (node->data.value)) return json_value_get_boolean (node->data.value); if (JSON_VALUE_HOLDS_INT (node->data.value)) return json_value_get_int (node->data.value) != 0; if (JSON_VALUE_HOLDS_DOUBLE (node->data.value)) return json_value_get_double (node->data.value) != 0.0; return FALSE; } /** * json_node_get_node_type: * @node: a #JsonNode * * Retrieves the #JsonNodeType of @node * * Return value: the type of the node * * Since: 0.8 */ JsonNodeType json_node_get_node_type (JsonNode *node) { g_return_val_if_fail (JSON_NODE_IS_VALID (node), JSON_NODE_NULL); return node->type; } /** * json_node_is_null: * @node: a #JsonNode * * Checks whether @node is a %JSON_NODE_NULL. * * A %JSON_NODE_NULL node is not the same as a %NULL #JsonNode; a * %JSON_NODE_NULL represents a 'null' value in the JSON tree. * * Return value: %TRUE if the node is null * * Since: 0.8 */ gboolean json_node_is_null (JsonNode *node) { g_return_val_if_fail (JSON_NODE_IS_VALID (node), TRUE); return node->type == JSON_NODE_NULL; } /** * json_type_is_a: * @sub: sub-type * @super: super-type * * Check whether @sub is a sub-type of, or equal to, @super. The only sub-type * relationship in the JSON Schema type system is that * %WBL_PRIMITIVE_TYPE_INTEGER is a sub-type of %WBL_PRIMITIVE_TYPE_NUMBER. * * Formally, this function calculates: `@sub <: @super`. * * Reference: http://json-schema.org/latest/json-schema-core.html#rfc.section.3.5 * * Returns: %TRUE if @sub is a sub-type of, or equal to, @super; %FALSE * otherwise * Since: 1.2 */ static gboolean json_type_is_a (JsonNode *sub, JsonNode *super) { if (super->type == JSON_NODE_VALUE && sub->type == JSON_NODE_VALUE) { JsonValueType super_value_type, sub_value_type; if (super->data.value == NULL || sub->data.value == NULL) return FALSE; super_value_type = super->data.value->type; sub_value_type = sub->data.value->type; return (super_value_type == sub_value_type || (super_value_type == JSON_VALUE_DOUBLE && sub_value_type == JSON_VALUE_INT)); } return (super->type == sub->type); } /** * json_string_hash: * @key: (type utf8): a JSON string to hash * * Calculate a hash value for the given @key (a UTF-8 JSON string). * * Note: Member names are compared byte-wise, without applying any Unicode * decomposition or normalisation. This is not explicitly mentioned in the JSON * standard (ECMA-404), but is assumed. * * Returns: hash value for @key * Since: 1.2 */ guint json_string_hash (gconstpointer key) { return g_str_hash (key); } /** * json_string_equal: * @a: (type utf8): a JSON string * @b: (type utf8): another JSON string * * Check whether @a and @b are equal UTF-8 JSON strings. * * Returns: %TRUE if @a and @b are equal; %FALSE otherwise * Since: 1.2 */ gboolean json_string_equal (gconstpointer a, gconstpointer b) { return g_str_equal (a, b); } /** * json_string_compare: * @a: (type utf8): a JSON string * @b: (type utf8): another JSON string * * Check whether @a and @b are equal UTF-8 JSON strings and return an ordering * over them in strcmp() style. * * Returns: an integer less than zero if @a < @b, equal to zero if @a == @b, and * greater than zero if @a > @b * Since: 1.2 */ gint json_string_compare (gconstpointer a, gconstpointer b) { return g_strcmp0 (a, b); } /** * json_node_hash: * @key: (type JsonNode): a JSON node to hash * * Calculate a hash value for the given @key (a #JsonNode). * * The hash is calculated over the node and its value, recursively. If the node * is immutable, this is a fast operation; otherwise, it scales proportionally * with the size of the node’s value (for example, with the number of members * in the #JsonObject if this node contains an object). * * Returns: hash value for @key * Since: 1.2 */ guint json_node_hash (gconstpointer key) { JsonNode *node; /* unowned */ /* These are all randomly generated and arbitrary. */ const guint value_hash = 0xc19e75ad; const guint array_hash = 0x865acfc2; const guint object_hash = 0x3c8f3135; node = (JsonNode *) key; /* XOR the hash values with a (constant) random number depending on the node’s * type so that empty values, arrays and objects do not all collide at the * hash value 0. */ switch (node->type) { case JSON_NODE_NULL: return 0; case JSON_NODE_VALUE: return value_hash ^ json_value_hash (node->data.value); case JSON_NODE_ARRAY: return array_hash ^ json_array_hash (json_node_get_array (node)); case JSON_NODE_OBJECT: return object_hash ^ json_object_hash (json_node_get_object (node)); default: g_assert_not_reached (); } } /** * json_node_equal: * @a: (type JsonNode): a JSON node * @b: (type JsonNode): another JSON node * * Check whether @a and @b are equal #JsonNodes, meaning they have the same * type and same values (checked recursively). Note that integer values are * compared numerically, ignoring type, so a double value 4.0 is equal to the * integer value 4. * * Returns: %TRUE if @a and @b are equal; %FALSE otherwise * Since: 1.2 */ gboolean json_node_equal (gconstpointer a, gconstpointer b) { JsonNode *node_a, *node_b; /* unowned */ node_a = (JsonNode *) a; node_b = (JsonNode *) b; /* Identity comparison. */ if (node_a == node_b) return TRUE; /* Eliminate mismatched types rapidly. */ if (!json_type_is_a (node_a, node_b) && !json_type_is_a (node_b, node_a)) { return FALSE; } switch (node_a->type) { case JSON_NODE_NULL: /* Types match already. */ return TRUE; case JSON_NODE_ARRAY: return json_array_equal (json_node_get_array (node_a), json_node_get_array (node_b)); case JSON_NODE_OBJECT: return json_object_equal (json_node_get_object (node_a), json_node_get_object (node_b)); case JSON_NODE_VALUE: /* Handled below. */ break; default: g_assert_not_reached (); } /* Handle values. */ switch (node_a->data.value->type) { case JSON_VALUE_NULL: /* Types already match. */ return TRUE; case JSON_VALUE_BOOLEAN: return (json_node_get_boolean (node_a) == json_node_get_boolean (node_b)); case JSON_VALUE_STRING: return json_string_equal (json_node_get_string (node_a), json_node_get_string (node_b)); case JSON_VALUE_DOUBLE: case JSON_VALUE_INT: { gdouble val_a, val_b; JsonValueType value_type_a, value_type_b; value_type_a = node_a->data.value->type; value_type_b = node_b->data.value->type; /* Integer comparison doesn’t need to involve doubles… */ if (value_type_a == JSON_VALUE_INT && value_type_b == JSON_VALUE_INT) { return (json_node_get_int (node_a) == json_node_get_int (node_b)); } /* …but everything else does. We can use bitwise double equality here, * since we’re not doing any calculations which could introduce floating * point error. We expect that the doubles in the JSON nodes come directly * from strtod() or similar, so should be bitwise equal for equal string * representations. * * Interesting background reading: * http://randomascii.wordpress.com/2012/06/26/\ * doubles-are-not-floats-so-dont-compare-them/ */ if (value_type_a == JSON_VALUE_INT) val_a = json_node_get_int (node_a); else val_a = json_node_get_double (node_a); if (value_type_b == JSON_VALUE_INT) val_b = json_node_get_int (node_b); else val_b = json_node_get_double (node_b); return (val_a == val_b); } case JSON_VALUE_INVALID: default: g_assert_not_reached (); } }