/* Copyright (C) 2008 Grame This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef __JackLockedEngine__ #define __JackLockedEngine__ #include "JackEngine.h" #include "JackMutex.h" #include "JackTools.h" #include "JackException.h" namespace Jack { #define TRY_CALL \ try { \ /* See : http://groups.google.com/group/comp.programming.threads/browse_thread/thread/652bcf186fbbf697/f63757846514e5e5 catch (...) { // Assuming thread cancellation, must rethrow throw; } */ #define CATCH_EXCEPTION_RETURN \ } catch (std::bad_alloc& e) { \ jack_error("Memory allocation error..."); \ return -1; \ } catch (...) { \ jack_error("Unknown error..."); \ throw; \ } \ #define CATCH_CLOSE_EXCEPTION_RETURN \ } catch (std::bad_alloc& e) { \ jack_error("Memory allocation error..."); \ return -1; \ } catch (JackTemporaryException& e) { \ jack_error("JackTemporaryException : now quits..."); \ JackTools::KillServer(); \ return 0; \ } catch (...) { \ jack_error("Unknown error..."); \ throw; \ } #define CATCH_EXCEPTION \ } catch (std::bad_alloc& e) { \ jack_error("Memory allocation error..."); \ } catch (...) { \ jack_error("Unknown error..."); \ throw; \ } \ /*! \brief Locked Engine, access to methods is serialized using a mutex. */ class SERVER_EXPORT JackLockedEngine { private: JackEngine fEngine; public: JackLockedEngine(JackGraphManager* manager, JackSynchro* table, JackEngineControl* controler, char self_connect_mode): fEngine(manager, table, controler, self_connect_mode) {} ~JackLockedEngine() {} bool Lock() { return fEngine.Lock(); } bool Unlock() { return fEngine.Unlock(); } bool Trylock() { return fEngine.Trylock(); } int Open() { // No lock needed TRY_CALL return fEngine.Open(); CATCH_EXCEPTION_RETURN } int Close() { // No lock needed TRY_CALL return fEngine.Close(); CATCH_EXCEPTION_RETURN } // Client management int ClientCheck(const char* name, jack_uuid_t uuid, char* name_res, int protocol, int options, int* status) { TRY_CALL JackLock lock(&fEngine); return fEngine.ClientCheck(name, uuid, name_res, protocol, options, status); CATCH_EXCEPTION_RETURN } int ClientExternalOpen(const char* name, int pid, jack_uuid_t uuid, int* ref, int* shared_engine, int* shared_client, int* shared_graph_manager) { TRY_CALL JackLock lock(&fEngine); return fEngine.ClientExternalOpen(name, pid, uuid, ref, shared_engine, shared_client, shared_graph_manager); CATCH_EXCEPTION_RETURN } int ClientInternalOpen(const char* name, int* ref, JackEngineControl** shared_engine, JackGraphManager** shared_manager, JackClientInterface* client, bool wait) { TRY_CALL JackLock lock(&fEngine); return fEngine.ClientInternalOpen(name, ref, shared_engine, shared_manager, client, wait); CATCH_EXCEPTION_RETURN } int ClientExternalClose(int refnum) { TRY_CALL JackLock lock(&fEngine); return (fEngine.CheckClient(refnum)) ? fEngine.ClientExternalClose(refnum) : -1; CATCH_CLOSE_EXCEPTION_RETURN } int ClientInternalClose(int refnum, bool wait) { TRY_CALL JackLock lock(&fEngine); return (fEngine.CheckClient(refnum)) ? fEngine.ClientInternalClose(refnum, wait) : -1; CATCH_CLOSE_EXCEPTION_RETURN } int ClientActivate(int refnum, bool is_real_time) { TRY_CALL JackLock lock(&fEngine); return (fEngine.CheckClient(refnum)) ? fEngine.ClientActivate(refnum, is_real_time) : -1; CATCH_EXCEPTION_RETURN } int ClientDeactivate(int refnum) { TRY_CALL JackLock lock(&fEngine); return (fEngine.CheckClient(refnum)) ? fEngine.ClientDeactivate(refnum) : -1; CATCH_EXCEPTION_RETURN } void ClientKill(int refnum) { TRY_CALL JackLock lock(&fEngine); fEngine.ClientKill(refnum); CATCH_EXCEPTION } // Internal client management int GetInternalClientName(int int_ref, char* name_res) { TRY_CALL JackLock lock(&fEngine); return fEngine.GetInternalClientName(int_ref, name_res); CATCH_EXCEPTION_RETURN } int InternalClientHandle(const char* client_name, int* status, int* int_ref) { TRY_CALL JackLock lock(&fEngine); return fEngine.InternalClientHandle(client_name, status, int_ref); CATCH_EXCEPTION_RETURN } int InternalClientUnload(int refnum, int* status) { TRY_CALL JackLock lock(&fEngine); // Client is tested in fEngine.InternalClientUnload return fEngine.InternalClientUnload(refnum, status); CATCH_EXCEPTION_RETURN } // Port management int PortRegister(int refnum, const char* name, const char *type, unsigned int flags, unsigned int buffer_size, jack_port_id_t* port) { TRY_CALL JackLock lock(&fEngine); return (fEngine.CheckClient(refnum)) ? fEngine.PortRegister(refnum, name, type, flags, buffer_size, port) : -1; CATCH_EXCEPTION_RETURN } int PortUnRegister(int refnum, jack_port_id_t port) { TRY_CALL JackLock lock(&fEngine); return (fEngine.CheckClient(refnum)) ? fEngine.PortUnRegister(refnum, port) : -1; CATCH_EXCEPTION_RETURN } int PortConnect(int refnum, const char* src, const char* dst) { TRY_CALL JackLock lock(&fEngine); return (fEngine.CheckClient(refnum)) ? fEngine.PortConnect(refnum, src, dst) : -1; CATCH_EXCEPTION_RETURN } int PortDisconnect(int refnum, const char* src, const char* dst) { TRY_CALL JackLock lock(&fEngine); return (fEngine.CheckClient(refnum)) ? fEngine.PortDisconnect(refnum, src, dst) : -1; CATCH_EXCEPTION_RETURN } int PortConnect(int refnum, jack_port_id_t src, jack_port_id_t dst) { TRY_CALL JackLock lock(&fEngine); return (fEngine.CheckClient(refnum)) ? fEngine.PortConnect(refnum, src, dst) : -1; CATCH_EXCEPTION_RETURN } int PortDisconnect(int refnum, jack_port_id_t src, jack_port_id_t dst) { TRY_CALL JackLock lock(&fEngine); return (fEngine.CheckClient(refnum)) ? fEngine.PortDisconnect(refnum, src, dst) : -1; CATCH_EXCEPTION_RETURN } int PortRename(int refnum, jack_port_id_t port, const char* name) { TRY_CALL JackLock lock(&fEngine); return (fEngine.CheckClient(refnum)) ? fEngine.PortRename(refnum, port, name) : -1; CATCH_EXCEPTION_RETURN } int PortSetDefaultMetadata(int refnum, jack_port_id_t port, const char* pretty_name) { TRY_CALL JackLock lock(&fEngine); return (fEngine.CheckClient(refnum)) ? fEngine.PortSetDefaultMetadata(port, pretty_name) : -1; CATCH_EXCEPTION_RETURN } int ComputeTotalLatencies() { TRY_CALL JackLock lock(&fEngine); return fEngine.ComputeTotalLatencies(); CATCH_EXCEPTION_RETURN } // Graph bool Process(jack_time_t cur_cycle_begin, jack_time_t prev_cycle_end) { // RT : no lock return fEngine.Process(cur_cycle_begin, prev_cycle_end); } // Notifications void NotifyDriverXRun() { // Coming from the driver in RT : no lock fEngine.NotifyDriverXRun(); } void NotifyClientXRun(int refnum) { TRY_CALL JackLock lock(&fEngine); fEngine.NotifyClientXRun(refnum); CATCH_EXCEPTION } void NotifyGraphReorder() { TRY_CALL JackLock lock(&fEngine); fEngine.NotifyGraphReorder(); CATCH_EXCEPTION } void NotifyBufferSize(jack_nframes_t buffer_size) { TRY_CALL JackLock lock(&fEngine); fEngine.NotifyBufferSize(buffer_size); CATCH_EXCEPTION } void NotifySampleRate(jack_nframes_t sample_rate) { TRY_CALL JackLock lock(&fEngine); fEngine.NotifySampleRate(sample_rate); CATCH_EXCEPTION } void NotifyFreewheel(bool onoff) { TRY_CALL JackLock lock(&fEngine); fEngine.NotifyFreewheel(onoff); CATCH_EXCEPTION } void NotifyFailure(int code, const char* reason) { TRY_CALL JackLock lock(&fEngine); fEngine.NotifyFailure(code, reason); CATCH_EXCEPTION } int GetClientPID(const char* name) { TRY_CALL JackLock lock(&fEngine); return fEngine.GetClientPID(name); CATCH_EXCEPTION_RETURN } int GetClientRefNum(const char* name) { TRY_CALL JackLock lock(&fEngine); return fEngine.GetClientRefNum(name); CATCH_EXCEPTION_RETURN } void NotifyQuit() { // No lock needed TRY_CALL return fEngine.NotifyQuit(); CATCH_EXCEPTION } void SessionNotify(int refnum, const char* target, jack_session_event_type_t type, const char *path, detail::JackChannelTransactionInterface *socket, JackSessionNotifyResult** result) { TRY_CALL JackLock lock(&fEngine); fEngine.SessionNotify(refnum, target, type, path, socket, result); CATCH_EXCEPTION } int SessionReply(int refnum) { TRY_CALL JackLock lock(&fEngine); return fEngine.SessionReply(refnum); CATCH_EXCEPTION_RETURN } int GetUUIDForClientName(const char *client_name, char *uuid_res) { TRY_CALL JackLock lock(&fEngine); return fEngine.GetUUIDForClientName(client_name, uuid_res); CATCH_EXCEPTION_RETURN } int GetClientNameForUUID(const char *uuid, char *name_res) { TRY_CALL JackLock lock(&fEngine); return fEngine.GetClientNameForUUID(uuid, name_res); CATCH_EXCEPTION_RETURN } int ReserveClientName(const char *name, const char *uuid) { TRY_CALL JackLock lock(&fEngine); return fEngine.ReserveClientName(name, uuid); CATCH_EXCEPTION_RETURN } int ClientHasSessionCallback(const char *name) { TRY_CALL JackLock lock(&fEngine); return fEngine.ClientHasSessionCallback(name); CATCH_EXCEPTION_RETURN } int PropertyChangeNotify(jack_uuid_t subject, const char* key, jack_property_change_t change) { TRY_CALL JackLock lock(&fEngine); return fEngine.PropertyChangeNotify(subject, key, change); CATCH_EXCEPTION_RETURN } }; } // end of namespace #endif