/* Copyright (C) 2001 Paul Davis Copyright (C) 2004-2008 Grame This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef __JackInternalClient__ #define __JackInternalClient__ #include "JackClient.h" #include "JackClientControl.h" #include "driver_interface.h" namespace Jack { struct JackEngineControl; /*! \brief Internal clients in the server. */ class JackInternalClient : public JackClient { private: JackClientControl fClientControl; /*! Client control */ public: JackInternalClient(JackServer* server, JackSynchro* table); virtual ~JackInternalClient(); int Open(const char* server_name, const char* name, jack_uuid_t uuid, jack_options_t options, jack_status_t* status); void ShutDown(jack_status_t code, const char* message); JackGraphManager* GetGraphManager() const; JackEngineControl* GetEngineControl() const; JackClientControl* GetClientControl() const; static JackGraphManager* fGraphManager; /*! Shared memory Port manager */ static JackEngineControl* fEngineControl; /*! Shared engine control */ }; /*! \brief Loadable internal clients in the server. */ typedef int (*InitializeCallback)(jack_client_t*, const char*); typedef int (*InternalInitializeCallback)(jack_client_t*, const JSList* params); typedef void (*FinishCallback)(void *); class JackLoadableInternalClient : public JackInternalClient { protected: JACK_HANDLE fHandle; FinishCallback fFinish; JackDriverDescFunction fDescriptor; public: JackLoadableInternalClient(JackServer* server, JackSynchro* table) :JackInternalClient(server, table), fHandle(NULL), fFinish(NULL), fDescriptor(NULL) {} virtual ~JackLoadableInternalClient(); virtual int Init(const char* so_name); }; class JackLoadableInternalClient1 : public JackLoadableInternalClient { private: InitializeCallback fInitialize; char fObjectData[JACK_LOAD_INIT_LIMIT]; public: JackLoadableInternalClient1(JackServer* server, JackSynchro* table, const char* object_data); virtual ~JackLoadableInternalClient1() {} int Init(const char* so_name); int Open(const char* server_name, const char* name, jack_uuid_t uuid, jack_options_t options, jack_status_t* status); }; class JackLoadableInternalClient2 : public JackLoadableInternalClient { private: InternalInitializeCallback fInitialize; const JSList* fParameters; public: JackLoadableInternalClient2(JackServer* server, JackSynchro* table, const JSList* parameters); virtual ~JackLoadableInternalClient2() {} int Init(const char* so_name); int Open(const char* server_name, const char* name, jack_uuid_t uuid, jack_options_t options, jack_status_t* status); }; } // end of namespace #endif