/* Copyright (C) 2004-2008 Grame This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "JackGenericClientChannel.h" #include "JackClient.h" #include "JackGlobals.h" #include "JackError.h" namespace Jack { JackGenericClientChannel::JackGenericClientChannel() {} JackGenericClientChannel::~JackGenericClientChannel() {} int JackGenericClientChannel::ServerCheck(const char* server_name) { jack_log("JackGenericClientChannel::ServerCheck = %s", server_name); // Connect to server if (fRequest->Connect(jack_server_dir, server_name, 0) < 0) { jack_error("Cannot connect to server request channel"); return -1; } else { return 0; } } void JackGenericClientChannel::ServerSyncCall(JackRequest* req, JackResult* res, int* result) { // Check call context if (jack_tls_get(JackGlobals::fNotificationThread)) { jack_error("Cannot callback the server in notification thread!"); *result = -1; return; } if (!JackGlobals::fServerRunning) { jack_error("Server is not running"); *result = -1; return; } if (req->Write(fRequest) < 0) { jack_error("Could not write request type = %ld", req->fType); *result = -1; return; } if (res->Read(fRequest) < 0) { jack_error("Could not read result type = %ld", req->fType); *result = -1; return; } *result = res->fResult; } void JackGenericClientChannel::ServerAsyncCall(JackRequest* req, JackResult* res, int* result) { // Check call context if (jack_tls_get(JackGlobals::fNotificationThread)) { jack_error("Cannot callback the server in notification thread!"); *result = -1; return; } if (!JackGlobals::fServerRunning) { jack_error("Server is not running"); *result = -1; return; } if (req->Write(fRequest) < 0) { jack_error("Could not write request type = %ld", req->fType); *result = -1; } else { *result = 0; } } void JackGenericClientChannel::ClientCheck(const char* name, jack_uuid_t uuid, char* name_res, int protocol, int options, int* status, int* result, int open) { JackClientCheckRequest req(name, protocol, options, uuid, open); JackClientCheckResult res; ServerSyncCall(&req, &res, result); *status |= res.fStatus; strcpy(name_res, res.fName); } void JackGenericClientChannel::ClientOpen(const char* name, int pid, jack_uuid_t uuid, int* shared_engine, int* shared_client, int* shared_graph, int* result) { JackClientOpenRequest req(name, pid, uuid); JackClientOpenResult res; ServerSyncCall(&req, &res, result); *shared_engine = res.fSharedEngine; *shared_client = res.fSharedClient; *shared_graph = res.fSharedGraph; } void JackGenericClientChannel::ClientClose(int refnum, int* result) { JackClientCloseRequest req(refnum); JackResult res; ServerSyncCall(&req, &res, result); } void JackGenericClientChannel::ClientActivate(int refnum, int is_real_time, int* result) { JackActivateRequest req(refnum, is_real_time); JackResult res; ServerSyncCall(&req, &res, result); } void JackGenericClientChannel::ClientDeactivate(int refnum, int* result) { JackDeactivateRequest req(refnum); JackResult res; ServerSyncCall(&req, &res, result); } void JackGenericClientChannel::PortRegister(int refnum, const char* name, const char* type, unsigned int flags, unsigned int buffer_size, jack_port_id_t* port_index, int* result) { JackPortRegisterRequest req(refnum, name, type, flags, buffer_size); JackPortRegisterResult res; ServerSyncCall(&req, &res, result); *port_index = res.fPortIndex; } void JackGenericClientChannel::PortUnRegister(int refnum, jack_port_id_t port_index, int* result) { JackPortUnRegisterRequest req(refnum, port_index); JackResult res; ServerSyncCall(&req, &res, result); } void JackGenericClientChannel::PortConnect(int refnum, const char* src, const char* dst, int* result) { JackPortConnectNameRequest req(refnum, src, dst); JackResult res; ServerSyncCall(&req, &res, result); } void JackGenericClientChannel::PortDisconnect(int refnum, const char* src, const char* dst, int* result) { JackPortDisconnectNameRequest req(refnum, src, dst); JackResult res; ServerSyncCall(&req, &res, result); } void JackGenericClientChannel::PortConnect(int refnum, jack_port_id_t src, jack_port_id_t dst, int* result) { JackPortConnectRequest req(refnum, src, dst); JackResult res; ServerSyncCall(&req, &res, result); } void JackGenericClientChannel::PortDisconnect(int refnum, jack_port_id_t src, jack_port_id_t dst, int* result) { JackPortDisconnectRequest req(refnum, src, dst); JackResult res; ServerSyncCall(&req, &res, result); } void JackGenericClientChannel::PortRename(int refnum, jack_port_id_t port, const char* name, int* result) { JackPortRenameRequest req(refnum, port, name); JackResult res; ServerSyncCall(&req, &res, result); } void JackGenericClientChannel::SetBufferSize(jack_nframes_t buffer_size, int* result) { JackSetBufferSizeRequest req(buffer_size); JackResult res; ServerSyncCall(&req, &res, result); } void JackGenericClientChannel::SetFreewheel(int onoff, int* result) { JackSetFreeWheelRequest req(onoff); JackResult res; ServerSyncCall(&req, &res, result); } void JackGenericClientChannel::ComputeTotalLatencies(int* result) { JackComputeTotalLatenciesRequest req; JackResult res; ServerSyncCall(&req, &res, result); } void JackGenericClientChannel::SessionNotify(int refnum, const char* target, jack_session_event_type_t type, const char* path, jack_session_command_t** result) { JackSessionNotifyRequest req(refnum, path, type, target); JackSessionNotifyResult res; int intresult; ServerSyncCall(&req, &res, &intresult); *result = res.GetCommands(); } void JackGenericClientChannel::SessionReply(int refnum, int* result) { JackSessionReplyRequest req(refnum); JackResult res; ServerSyncCall(&req, &res, result); } void JackGenericClientChannel::GetUUIDForClientName(int refnum, const char* client_name, char* uuid_res, int* result) { JackGetUUIDRequest req(client_name); JackUUIDResult res; ServerSyncCall(&req, &res, result); strncpy(uuid_res, res.fUUID, JACK_UUID_SIZE); } void JackGenericClientChannel::GetClientNameForUUID(int refnum, const char* uuid, char* name_res, int* result) { JackGetClientNameRequest req(uuid); JackClientNameResult res; ServerSyncCall(&req, &res, result); strncpy(name_res, res.fName, JACK_CLIENT_NAME_SIZE); } void JackGenericClientChannel::ClientHasSessionCallback(const char* client_name, int* result) { JackClientHasSessionCallbackRequest req(client_name); JackResult res; ServerSyncCall(&req, &res, result); } void JackGenericClientChannel::ReserveClientName(int refnum, const char* client_name, const char* uuid, int* result) { JackReserveNameRequest req(refnum, client_name, uuid); JackResult res; ServerSyncCall(&req, &res, result); } void JackGenericClientChannel::ReleaseTimebase(int refnum, int* result) { JackReleaseTimebaseRequest req(refnum); JackResult res; ServerSyncCall(&req, &res, result); } void JackGenericClientChannel::SetTimebaseCallback(int refnum, int conditional, int* result) { JackSetTimebaseCallbackRequest req(refnum, conditional); JackResult res; ServerSyncCall(&req, &res, result); } void JackGenericClientChannel::GetInternalClientName(int refnum, int int_ref, char* name_res, int* result) { JackGetInternalClientNameRequest req(refnum, int_ref); JackGetInternalClientNameResult res; ServerSyncCall(&req, &res, result); strcpy(name_res, res.fName); } void JackGenericClientChannel::InternalClientHandle(int refnum, const char* client_name, int* status, int* int_ref, int* result) { JackInternalClientHandleRequest req(refnum, client_name); JackInternalClientHandleResult res; ServerSyncCall(&req, &res, result); *int_ref = res.fIntRefNum; *status = res.fStatus; } void JackGenericClientChannel::InternalClientLoad(int refnum, const char* client_name, const char* so_name, const char* objet_data, int options, int* status, int* int_ref, jack_uuid_t uuid, int* result) { JackInternalClientLoadRequest req(refnum, client_name, so_name, objet_data, options, uuid); JackInternalClientLoadResult res; ServerSyncCall(&req, &res, result); *int_ref = res.fIntRefNum; *status = res.fStatus; } void JackGenericClientChannel::InternalClientUnload(int refnum, int int_ref, int* status, int* result) { JackInternalClientUnloadRequest req(refnum, int_ref); JackInternalClientUnloadResult res; ServerSyncCall(&req, &res, result); *status = res.fStatus; } void JackGenericClientChannel::PropertyChangeNotify(jack_uuid_t subject, const char* key, jack_property_change_t change, int* result) { JackPropertyChangeNotifyRequest req(subject, key, change); JackResult res; ServerAsyncCall(&req, &res, result); } } // end of namespace