/* Copyright (C) 2001 Paul Davis Copyright (C) 2004-2008 Grame This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef __JackFrameTimer__ #define __JackFrameTimer__ #include "JackAtomicState.h" #include "types.h" namespace Jack { /*! \brief A structure used for time management. */ struct JackTimer { jack_nframes_t fFrames; jack_time_t fCurrentWakeup; jack_time_t fCurrentCallback; jack_time_t fNextWakeUp; float fSecondOrderIntegrator; bool fInitialized; /* not accessed by clients */ float fFilterCoefficient; /* set once, never altered */ JackTimer(); ~JackTimer() {} }; /*! \brief A class using the JackAtomicState to manage jack time. */ class JackFrameTimer : public JackAtomicState { private: bool fFirstWakeUp; void IncFrameTimeAux(jack_nframes_t nframes, jack_time_t callback_usecs, jack_time_t period_usecs); void InitFrameTimeAux(jack_time_t callback_usecs, jack_time_t period_usecs); public: JackFrameTimer(): fFirstWakeUp(true) {} ~JackFrameTimer() {} void InitFrameTime(); void ResetFrameTime(jack_nframes_t frames_rate, jack_time_t callback_usecs, jack_time_t period_usecs); void IncFrameTime(jack_nframes_t nframes, jack_time_t callback_usecs, jack_time_t period_usecs); void ReadFrameTime(JackTimer* timer); }; } // end of namespace #endif