/* Copyright (C) 2001 Paul Davis Copyright (C) 2004-2008 Grame This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef __JackDriver__ #define __JackDriver__ #include "types.h" #include "JackClientInterface.h" #include "JackConstants.h" #include "JackPlatformPlug.h" #include "JackClientControl.h" #include namespace Jack { class JackLockedEngine; class JackGraphManager; struct JackEngineControl; class JackSlaveDriverInterface; /*! \brief The base interface for drivers. */ class SERVER_EXPORT JackDriverInterface { public: JackDriverInterface() {} virtual ~JackDriverInterface() {} virtual int Open() = 0; virtual int Open(jack_nframes_t buffer_size, jack_nframes_t samplerate, bool capturing, bool playing, int inchannels, int outchannels, bool monitor, const char* capture_driver_name, const char* playback_driver_name, jack_nframes_t capture_latency, jack_nframes_t playback_latency) = 0; virtual int Attach() = 0; virtual int Detach() = 0; virtual int Read() = 0; virtual int Write() = 0; virtual int Start() = 0; virtual int Stop() = 0; virtual bool IsFixedBufferSize() = 0; virtual int SetBufferSize(jack_nframes_t buffer_size) = 0; virtual int SetSampleRate(jack_nframes_t sample_rate) = 0; virtual int Process() = 0; virtual void SetMaster(bool onoff) = 0; virtual bool GetMaster() = 0; virtual void AddSlave(JackDriverInterface* slave) = 0; virtual void RemoveSlave(JackDriverInterface* slave) = 0; virtual std::list GetSlaves() = 0; // For "master" driver virtual int ProcessReadSlaves() = 0; virtual int ProcessWriteSlaves() = 0; // For "slave" driver virtual int ProcessRead() = 0; virtual int ProcessWrite() = 0; // For "slave" driver in "synchronous" mode virtual int ProcessReadSync() = 0; virtual int ProcessWriteSync() = 0; // For "slave" driver in "asynchronous" mode virtual int ProcessReadAsync() = 0; virtual int ProcessWriteAsync() = 0; virtual bool IsRealTime() const = 0; virtual bool IsRunning() const = 0; }; /*! \brief The base interface for drivers clients. */ class SERVER_EXPORT JackDriverClientInterface : public JackDriverInterface, public JackClientInterface {}; /*! \brief The base class for drivers. */ #define CaptureDriverFlags static_cast(JackPortIsOutput | JackPortIsPhysical | JackPortIsTerminal) #define PlaybackDriverFlags static_cast(JackPortIsInput | JackPortIsPhysical | JackPortIsTerminal) #define MonitorDriverFlags static_cast(JackPortIsOutput) typedef std::list > > driver_connections_list_t; // [type : (src, dst)] class SERVER_EXPORT JackDriver : public JackDriverClientInterface { protected: char fCaptureDriverName[JACK_CLIENT_NAME_SIZE+1]; char fPlaybackDriverName[JACK_CLIENT_NAME_SIZE+1]; char fAliasName[JACK_CLIENT_NAME_SIZE+1]; jack_nframes_t fCaptureLatency; jack_nframes_t fPlaybackLatency; int fCaptureChannels; int fPlaybackChannels; jack_time_t fBeginDateUst; jack_time_t fEndDateUst; float fDelayedUsecs; // Pointers to engine state JackLockedEngine* fEngine; JackGraphManager* fGraphManager; JackSynchro* fSynchroTable; JackEngineControl* fEngineControl; JackClientControl fClientControl; std::list fSlaveList; bool fIsMaster; bool fIsRunning; bool fWithMonitorPorts; // Static tables since the actual number of ports may be changed by the real driver // thus dynamic allocation is more difficult to handle jack_port_id_t fCapturePortList[DRIVER_PORT_NUM]; jack_port_id_t fPlaybackPortList[DRIVER_PORT_NUM]; jack_port_id_t fMonitorPortList[DRIVER_PORT_NUM]; driver_connections_list_t fConnections; // Connections list void CycleIncTime(); void CycleTakeBeginTime(); void CycleTakeEndTime(); void SetupDriverSync(int ref, bool freewheel); void NotifyXRun(jack_time_t callback_usecs, float delayed_usecs); // XRun notification sent by the driver void NotifyBufferSize(jack_nframes_t buffer_size); // BufferSize notification sent by the driver void NotifySampleRate(jack_nframes_t sample_rate); // SampleRate notification sent by the driver void NotifyFailure(int code, const char* reason); // Failure notification sent by the driver virtual void SaveConnections(int alias); virtual void LoadConnections(int alias, bool full_name = true); std::string MatchPortName(const char* name, const char** ports, int alias, const std::string& type); virtual int StartSlaves(); virtual int StopSlaves(); virtual int ResumeRefNum(); virtual int SuspendRefNum(); public: JackDriver(const char* name, const char* alias, JackLockedEngine* engine, JackSynchro* table); virtual ~JackDriver(); void SetMaster(bool onoff); bool GetMaster(); void AddSlave(JackDriverInterface* slave); void RemoveSlave(JackDriverInterface* slave); std::list GetSlaves() { return fSlaveList; } virtual int Open(); virtual int Open(jack_nframes_t buffer_size, jack_nframes_t samplerate, bool capturing, bool playing, int inchannels, int outchannels, bool monitor, const char* capture_driver_name, const char* playback_driver_name, jack_nframes_t capture_latency, jack_nframes_t playback_latency); virtual int Close(); virtual int Process(); virtual int Attach(); virtual int Detach(); virtual int Read(); virtual int Write(); virtual int Start(); virtual int Stop(); // For "master" driver int ProcessReadSlaves(); int ProcessWriteSlaves(); // For "slave" driver with typically decompose a given cycle in separated Read and Write parts. virtual int ProcessRead(); virtual int ProcessWrite(); // For "slave" driver in "synchronous" mode virtual int ProcessReadSync(); virtual int ProcessWriteSync(); // For "slave" driver in "asynchronous" mode virtual int ProcessReadAsync(); virtual int ProcessWriteAsync(); virtual bool IsFixedBufferSize(); virtual int SetBufferSize(jack_nframes_t buffer_size); virtual int SetSampleRate(jack_nframes_t sample_rate); virtual int ClientNotify(int refnum, const char* name, int notify, int sync, const char* message, int value1, int value2); virtual JackClientControl* GetClientControl() const; virtual bool IsRealTime() const; virtual bool IsRunning() const { return fIsRunning; } virtual bool Initialize(); // To be called by the wrapping thread Init method when the driver is a "blocking" one }; } // end of namespace #endif