/* Copyright (C) 2008 Grame This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef __JackAudioAdapter__ #define __JackAudioAdapter__ #include "JackAudioAdapterInterface.h" #include "driver_interface.h" namespace Jack { /*! \brief Audio adapter : Jack client side. */ class JackAudioAdapter { private: static int Process(jack_nframes_t, void* arg); static int BufferSize(jack_nframes_t buffer_size, void* arg); static int SampleRate(jack_nframes_t sample_rate, void* arg); static void Latency(jack_latency_callback_mode_t mode, void* arg); jack_port_t** fCapturePortList; jack_port_t** fPlaybackPortList; jack_default_audio_sample_t** fInputBufferList; jack_default_audio_sample_t** fOutputBufferList; jack_client_t* fClient; JackAudioAdapterInterface* fAudioAdapter; bool fAutoConnect; void FreePorts(); void ConnectPorts(); void Reset(); int ProcessAux(jack_nframes_t frames); public: JackAudioAdapter(jack_client_t* client, JackAudioAdapterInterface* audio_io, const JSList* params = NULL); ~JackAudioAdapter(); int Open(); int Close(); }; } #define CaptureDriverFlags static_cast(JackPortIsOutput | JackPortIsPhysical | JackPortIsTerminal) #define PlaybackDriverFlags static_cast(JackPortIsInput | JackPortIsPhysical | JackPortIsTerminal) #endif