/* Copyright (C) 2008 Grame This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include "JackAudioAdapter.h" #include "JackError.h" #include "JackCompilerDeps.h" #include "JackTools.h" #include "JackTime.h" #include "jslist.h" #include #include #include using namespace std; namespace Jack { int JackAudioAdapter::Process(jack_nframes_t frames, void* arg) { JackAudioAdapter* adapter = static_cast(arg); return adapter->ProcessAux(frames); } int JackAudioAdapter::ProcessAux(jack_nframes_t frames) { // Always clear output for (int i = 0; i < fAudioAdapter->GetInputs(); i++) { fInputBufferList[i] = (jack_default_audio_sample_t*)jack_port_get_buffer(fCapturePortList[i], frames); memset(fInputBufferList[i], 0, frames * sizeof(jack_default_audio_sample_t)); } for (int i = 0; i < fAudioAdapter->GetOutputs(); i++) { fOutputBufferList[i] = (jack_default_audio_sample_t*)jack_port_get_buffer(fPlaybackPortList[i], frames); } fAudioAdapter->PullAndPush(fInputBufferList, fOutputBufferList, frames); return 0; } int JackAudioAdapter::BufferSize(jack_nframes_t buffer_size, void* arg) { JackAudioAdapter* adapter = static_cast(arg); adapter->Reset(); adapter->fAudioAdapter->SetHostBufferSize(buffer_size); return 0; } int JackAudioAdapter::SampleRate(jack_nframes_t sample_rate, void* arg) { JackAudioAdapter* adapter = static_cast(arg); adapter->Reset(); adapter->fAudioAdapter->SetHostSampleRate(sample_rate); return 0; } void JackAudioAdapter::Latency(jack_latency_callback_mode_t mode, void* arg) { JackAudioAdapter* adapter = static_cast(arg); if (mode == JackCaptureLatency) { for (int i = 0; i < adapter->fAudioAdapter->GetInputs(); i++) { jack_latency_range_t range; range.min = range.max = adapter->fAudioAdapter->GetInputLatency(i); jack_port_set_latency_range(adapter->fCapturePortList[i], JackCaptureLatency, &range); } } else { for (int i = 0; i < adapter->fAudioAdapter->GetOutputs(); i++) { jack_latency_range_t range; range.min = range.max = adapter->fAudioAdapter->GetOutputLatency(i); jack_port_set_latency_range(adapter->fPlaybackPortList[i], JackPlaybackLatency, &range); } } } JackAudioAdapter::JackAudioAdapter(jack_client_t* client, JackAudioAdapterInterface* audio_io, const JSList* params) :fClient(client), fAudioAdapter(audio_io) { const JSList* node; const jack_driver_param_t* param; fAutoConnect = false; for (node = params; node; node = jack_slist_next(node)) { param = (const jack_driver_param_t*)node->data; switch (param->character) { case 'c': fAutoConnect = true; break; } } } JackAudioAdapter::~JackAudioAdapter() { // When called, Close has already been used for the client, thus ports are already unregistered. delete fAudioAdapter; } void JackAudioAdapter::FreePorts() { for (int i = 0; i < fAudioAdapter->GetInputs(); i++) { if (fCapturePortList[i]) { jack_port_unregister(fClient, fCapturePortList[i]); } } for (int i = 0; i < fAudioAdapter->GetOutputs(); i++) { if (fPlaybackPortList[i]) { jack_port_unregister(fClient, fPlaybackPortList[i]); } } delete[] fCapturePortList; delete[] fPlaybackPortList; delete[] fInputBufferList; delete[] fOutputBufferList; } void JackAudioAdapter::ConnectPorts() { const char** ports; ports = jack_get_ports(fClient, NULL, NULL, JackPortIsPhysical | JackPortIsInput); if (ports != NULL) { for (int i = 0; i < fAudioAdapter->GetInputs() && ports[i]; i++) { jack_connect(fClient, jack_port_name(fCapturePortList[i]), ports[i]); } jack_free(ports); } ports = jack_get_ports(fClient, NULL, NULL, JackPortIsPhysical | JackPortIsOutput); if (ports != NULL) { for (int i = 0; i < fAudioAdapter->GetOutputs() && ports[i]; i++) { jack_connect(fClient, ports[i], jack_port_name(fPlaybackPortList[i])); } jack_free(ports); } } void JackAudioAdapter::Reset() { fAudioAdapter->Reset(); } int JackAudioAdapter::Open() { char name[32]; jack_log("JackAudioAdapter::Open fCaptureChannels %d fPlaybackChannels %d", fAudioAdapter->GetInputs(), fAudioAdapter->GetOutputs()); fAudioAdapter->Create(); //jack ports fCapturePortList = new jack_port_t*[fAudioAdapter->GetInputs()]; fPlaybackPortList = new jack_port_t*[fAudioAdapter->GetOutputs()]; fInputBufferList = new jack_default_audio_sample_t*[fAudioAdapter->GetInputs()]; fOutputBufferList = new jack_default_audio_sample_t*[fAudioAdapter->GetOutputs()]; for (int i = 0; i < fAudioAdapter->GetInputs(); i++) { snprintf(name, sizeof(name), "capture_%d", i + 1); if ((fCapturePortList[i] = jack_port_register(fClient, name, JACK_DEFAULT_AUDIO_TYPE, CaptureDriverFlags, 0)) == NULL) { goto fail; } } for (int i = 0; i < fAudioAdapter->GetOutputs(); i++) { snprintf(name, sizeof(name), "playback_%d", i + 1); if ((fPlaybackPortList[i] = jack_port_register(fClient, name, JACK_DEFAULT_AUDIO_TYPE, PlaybackDriverFlags, 0)) == NULL) { goto fail; } } //callbacks and activation if (jack_set_process_callback(fClient, Process, this) < 0) { goto fail; } if (jack_set_buffer_size_callback(fClient, BufferSize, this) < 0) { goto fail; } if (jack_set_sample_rate_callback(fClient, SampleRate, this) < 0) { goto fail; } if (jack_set_latency_callback(fClient, Latency, this) < 0) { goto fail; } if (jack_activate(fClient) < 0) { goto fail; } if (fAutoConnect) { ConnectPorts(); } // Ring buffers are now allocated... return fAudioAdapter->Open(); return 0; fail: FreePorts(); fAudioAdapter->Destroy(); return -1; } int JackAudioAdapter::Close() { fAudioAdapter->Close(); fAudioAdapter->Destroy(); return 0; } } //namespace