/* opensl_io.c: Android OpenSL input/output module header Copyright (c) 2012, Victor Lazzarini All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the name of the nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef OPENSL_IO #define OPENSL_IO #include #include #include #include typedef struct threadLock_{ pthread_mutex_t m; pthread_cond_t c; unsigned char s; } threadLock; #ifdef __cplusplus extern "C" { #endif typedef struct opensl_stream { // engine interfaces SLObjectItf engineObject; SLEngineItf engineEngine; // output mix interfaces SLObjectItf outputMixObject; // buffer queue player interfaces SLObjectItf bqPlayerObject; SLPlayItf bqPlayerPlay; SLAndroidSimpleBufferQueueItf bqPlayerBufferQueue; SLEffectSendItf bqPlayerEffectSend; // recorder interfaces SLObjectItf recorderObject; SLRecordItf recorderRecord; SLAndroidSimpleBufferQueueItf recorderBufferQueue; // buffer indexes int currentInputIndex; int currentOutputIndex; // current buffer half (0, 1) int currentOutputBuffer; int currentInputBuffer; // buffers short *outputBuffer[2]; short *inputBuffer[2]; // size of buffers int outBufSamples; int inBufSamples; // locks void* inlock; void* outlock; double time; int inchannels; int outchannels; int sr; } OPENSL_STREAM; /* Open the audio device with a given sampling rate (sr), input and output channels and IO buffer size in frames. Returns a handle to the OpenSL stream */ OPENSL_STREAM* android_OpenAudioDevice(int sr, int inchannels, int outchannels, int bufferframes); /* Close the audio device */ void android_CloseAudioDevice(OPENSL_STREAM *p); /* Read a buffer from the OpenSL stream *p, of size samples. Returns the number of samples read. */ int android_AudioIn(OPENSL_STREAM *p, float *buffer,int size); /* Write a buffer to the OpenSL stream *p, of size samples. Returns the number of samples written. */ int android_AudioOut(OPENSL_STREAM *p, float *buffer,int size); /* Get the current IO block time in seconds */ double android_GetTimestamp(OPENSL_STREAM *p); #ifdef __cplusplus }; #endif #endif // #ifndef OPENSL_IO