/* Copyright (C) 2001 Paul Davis This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef __jack_port_h__ #define __jack_port_h__ #include #include #include #include "shm.h" #define JACK_PORT_NAME_SIZE 256 #define JACK_PORT_TYPE_SIZE 32 /* The relatively low value of this constant reflects the fact that * JACK currently only knows about *2* port types. (May 2006) * * Further, the 4 covers: * - a single non-negotiated audio format * - music data (ie. MIDI) * - video * - one other * * which is probably enough for more than just the foreseeable future. */ #define JACK_MAX_PORT_TYPES 4 #define JACK_AUDIO_PORT_TYPE 0 #define JACK_MIDI_PORT_TYPE 1 /* these should probably go somewhere else, but not in */ #define JACK_CLIENT_NAME_SIZE 33 /* JACK shared memory segments are limited to MAX_INT32, they can be * shared between 32-bit and 64-bit clients. */ #define JACK_SHM_MAX (MAX_INT32) typedef int32_t jack_port_type_id_t; #define JACK_BACKEND_ALIAS "system" /* Port type structure. * * (1) One for each port type is part of the engine's jack_control_t * shared memory structure. * * (2) One for each port type is appended to the engine's * jack_client_connect_result_t response. The client reads them into * its local memory, using them to attach the corresponding shared * memory segments. */ typedef struct _jack_port_type_info { jack_port_type_id_t ptype_id; const char type_name[JACK_PORT_TYPE_SIZE]; /* If == 1, then a buffer to handle nframes worth of data has * sizeof(jack_default_audio_sample_t) * nframes bytes. * * If > 1, the buffer allocated for input mixing will be * this value times sizeof(jack_default_audio_sample_t) * * nframes bytes in size. For non-audio data types, * it may have a different value. * * If < 0, the value should be ignored, and buffer_size * should be used. */ int32_t buffer_scale_factor; /* ignored unless buffer_scale_factor is < 0. see above */ jack_shmsize_t buffer_size; jack_shm_registry_index_t shm_registry_index; jack_shmsize_t zero_buffer_offset; } POST_PACKED_STRUCTURE jack_port_type_info_t; /* Allocated by the engine in shared memory. */ typedef struct _jack_port_shared { jack_port_type_id_t ptype_id; /* index into port type array */ jack_shmsize_t offset; /* buffer offset in shm segment */ jack_port_id_t id; /* index into engine port array */ jack_uuid_t uuid; uint32_t flags; char name[JACK_CLIENT_NAME_SIZE + JACK_PORT_NAME_SIZE]; char alias1[JACK_CLIENT_NAME_SIZE + JACK_PORT_NAME_SIZE]; char alias2[JACK_CLIENT_NAME_SIZE + JACK_PORT_NAME_SIZE]; jack_uuid_t client_id; /* who owns me */ volatile jack_nframes_t latency; volatile jack_nframes_t total_latency; volatile jack_latency_range_t playback_latency; volatile jack_latency_range_t capture_latency; volatile uint8_t monitor_requests; char has_mixdown; /* port has a mixdown function */ char in_use; char unused; /* legacy locked field */ } POST_PACKED_STRUCTURE jack_port_shared_t; typedef struct _jack_port_functions { /* Function to initialize port buffer. Cannot be NULL. * NOTE: This must take a buffer rather than jack_port_t as it is called * in jack_engine_place_buffers() before any port creation. * A better solution is to make jack_engine_place_buffers to be type-specific, * but this works. */ void (*buffer_init)(void *buffer, size_t size, jack_nframes_t); /* Function to mixdown multiple inputs to a buffer. Can be NULL, * indicating that multiple input connections are not legal for * this data type. */ void (*mixdown)(jack_port_t *, jack_nframes_t); } jack_port_functions_t; /** * Get port functions. * @param ptid port type id. * * @return pointer to port type functions or NULL if port type is unknown. */ /*const*/ jack_port_functions_t * jack_get_port_functions(jack_port_type_id_t ptid); /* Allocated by the client in local memory. */ struct _jack_port { void **client_segment_base; void *mix_buffer; jack_port_type_info_t *type_info; /* shared memory type info */ struct _jack_port_shared *shared; /* corresponding shm struct */ struct _jack_port *tied; /* locally tied source port */ jack_port_functions_t fptr; pthread_mutex_t connection_lock; JSList *connections; }; /* Inline would be cleaner, but it needs to be fast even in * non-optimized code. jack_output_port_buffer() only handles output * ports. jack_port_buffer() works for both input and output ports. */ #define jack_port_buffer(p) \ ((void*)((p)->mix_buffer ? (p)->mix_buffer : \ *(p)->client_segment_base + (p)->shared->offset)) #define jack_output_port_buffer(p) \ ((void*)(*(p)->client_segment_base + (p)->shared->offset)) /* not for use by JACK applications */ size_t jack_port_type_buffer_size(jack_port_type_info_t* port_type_info, jack_nframes_t nframes); #endif /* __jack_port_h__ */