#ifndef __GSK_VULKAN_EFFECT_PIPELINE_PRIVATE_H__ #define __GSK_VULKAN_EFFECT_PIPELINE_PRIVATE_H__ #include #include "gskvulkanpipelineprivate.h" G_BEGIN_DECLS typedef struct _GskVulkanEffectPipelineLayout GskVulkanEffectPipelineLayout; #define GSK_TYPE_VULKAN_EFFECT_PIPELINE (gsk_vulkan_effect_pipeline_get_type ()) G_DECLARE_FINAL_TYPE (GskVulkanEffectPipeline, gsk_vulkan_effect_pipeline, GSK, VULKAN_EFFECT_PIPELINE, GskVulkanPipeline) GskVulkanPipeline * gsk_vulkan_effect_pipeline_new (GdkVulkanContext *context, VkPipelineLayout layout, const char *shader_name, VkRenderPass render_pass); gsize gsk_vulkan_effect_pipeline_count_vertex_data (GskVulkanEffectPipeline *pipeline); void gsk_vulkan_effect_pipeline_collect_vertex_data (GskVulkanEffectPipeline *pipeline, guchar *data, const graphene_rect_t *rect, const graphene_rect_t *tex_rect, const graphene_matrix_t *color_matrix, const graphene_vec4_t *color_offset); gsize gsk_vulkan_effect_pipeline_draw (GskVulkanEffectPipeline *pipeline, VkCommandBuffer command_buffer, gsize offset, gsize n_commands); G_END_DECLS #endif /* __GSK_VULKAN_EFFECT_PIPELINE_PRIVATE_H__ */